Tale of REN ~ [Searching for HEART droplets] ~ - xxx_start

It’s here! Tale of REN ~ \[Searching for HEART droplets] ~ is 35 %

📅 September 30 - October 7 only

It is now available for purchase on Steam. and dive into the journey!

Tale of REN – A Fantasy Romance Visual Novel Join Mizu Ren Nanami, a young citizen of Ren, on a journey to the distant world of Rostania to collect the “Waters of the Heart” — the key to saving her homeland. Forge bonds with a diverse cast, make choices that shape the story, and uncover hidden truths from the past that could change everything. Your path and ending are yours to decide — the fate of this mission lies in your heart.

Stay up to date with the latest news on Steam

Tale of REN continues its journey — come be part of the story!

Follow the latest updates on Steam and join our Discord \[[url="https://discord.gg/CqWSEN24mB"]https://discord.gg/CqWSEN24mB[/url]]! Share your experiences, connect with others, and get excited together!

Lords of the Fallen - RodLampbearer

Two years ago today, the lamp was lit and Mournstead rose from shadow. Lords of the Fallen marked a rebirth - for our studio, for the franchise, and for every Lampbearer who took up the fight against Adyr’s dominion.

Today, we celebrate our anniversary with a little gift to thank you for your ongoing support and belief -  a brand new sword, Moon’s Judgement, free for all owners. 

This milestone also brings a new Update with some heavily requested QOL features, including inventory sorting, full armour equip, a pause button, co-op stability, magic balancing, and more. Additionally, we’re hosting a community contest to honor the creativity of our Lampbearers with three Collector’s Editions up for grabs

Looking Back

Since launching on October 13th 2023, more than 5.5 million players have taken up the lamp and joined the journey in ridding the darkness. Along the way, we were honored to receive recognitions such as Best Soulslike Game of 2023 by Fextralife.

That said, we’re also aware our launch didn’t meet everyone’s expectations,and we took that to heart. Your feedback has been invaluable, shaping how we evolved the game into what it is today… 

Forged Together

We listened. We learned. We acted. Since launch, we’ve released over 70 updates, refining difficulty balancing, vastly improving performance and stability, overhauling combat to make every encounter more deliberate and rewarding, and introducing major features such as Shared Progression Co-Op, our Advanced Game Modifier System, Boss Rush modes, and the Free Friend Pass.

None of this would have been possible without you. Your feedback, passion, and creativity have shaped Lords of the Fallen into what it is today, and continues to inspire what comes next.

To mark this milestone, we’re gifting every Lampbearer an exclusive new sword set - ‘Moon’s Judgement’ - now awaiting you in your inventory.

Community Contest

From screenshots to cosplays, it’s clear that your creativity strikes true as any blade. To honor your craft, we’re launching our Second Anniversary Community Contest on r/theLordsoftheFallen, the official Lords of the Fallen subreddit. Our chosen champion from each category below will receive a Lords of the Fallen Collector’s Edition.

  • Screenshot Contest – Capture the beauty and brutality of Mournstead.

  • Fan Art Contest – Illustrate your vision of this world and its denizens. (AI-generated art will not be accepted.)

  • Cosplay Contest – Embody heroes or horrors,the choice is yours

  • Video Contest – Whether its a showcase of weapon mastery, or a rib-tickling moment of stupidity, send us your best Mournstead memories  

All submissions will be reviewed by the CI Games team, who will judge entries based on creativity, craftsmanship, and how faithfully they reflect the Lords of the Fallen spirit.

Submit your entry for the contest by posting on the dedicated threads above. Winning entries will be announced on Reddit and across our official channels once judging concludes.

Second Anniversary Patch Notes (v2.0.101)

This update brings meaningful changes across three key areas: co-op and multiplayer systems, combat and balance adjustments, and UI/UX improvements.

Exclusive Reward

All players will receive an exclusive new sword - Moon’s Judgement - now awaiting you in your inventory.

Before today, there were two ultra greatswords in Lords of the Fallen - one built for pure Strength and another for Agility. With this update, we’ve introduced a new blade designed to bridge the gap between them: a true hybrid weapon.

Its stat requirements reflect that balance, leaning slightly toward Strength but offering comparable scaling for both attributes. The sword features two Strength sockets and one Agility socket, delivering higher stagger and visceral damage, lower stamina cost per attack, and reduced weight compared to the pure Strength variant.

Magic Improvements

Earlier adjustments made magic less effective than intended, and this patch restores flexibility while keeping balance intact. Spellcasting now feels faster, smoother, and more responsive, with shorter casting times and the ability to dodge out of animations earlier.

We’ve also improved mana scaling and rebalanced mana-stones to make early-game magic more rewarding. Several spells have lower stat requirements, allowing more variety earlier in your journey, while certain PvP spells have been fine-tuned to ensure fairer duels. 

  • Faster Spellcasting: Reduced cast times across some early-game spells.

  • Cast Cancelling: You can now dodge out of casts earlier. 

  • Refined Mana Scaling: Players now receive increased mana with each Inferno and Radiance level increase.

  • Mana-Stones — cheaper and more effective, especially early-game.

  • Spell Accessibility: Lower stat requirements making early-game magic more viable.

    • Inferno: Pyroclastic Stone, Infernal Hounds & Incinerating Blast

    • Radiance: Blessed Reflections, Radiant Slash

    • Umbral: Reduced stat requirements across all spells and Increased wither damage across all Umbral spells for greater impact.

  • Radiant spells PvP damage increased Vortex of Torment, Consecrate, and Lucent Beam

  • Magic Nerfs

  • Reduced overall and PvP damage: Orius’ Judgement

  • Reduced healing amount:  Invigorating Aura.

  • Mana Cost Increased:

    • Putrefaction

    • Graveyard Fog

  • PvP damage reduced

    • Infernal Orb 

    • Lava Burst 

    • Umbral Orb

    • Painful Echo

    • Radiant Flare 

    • Piercing Light

Improved Inventory Management

As heavily requested, managing your items is now quicker and more intuitive with the ability to sort via a variety of options. Navigation speed has also been increased, while a one-button “Equip Full Set” option makes gearing up easier than ever. You can sort by:

  • Type

  • Weight

  • Attack Value

  • Defense Value

  • Upgrade Level

  • Armour Set

  • Damage Type (e.g., poison, fire)

  • Quantity

  • Number of Spell Slots

  • Spell Power

  • Mana Cost

Sorting menu

Stamina Adjustment
  • Stamina - Another highly requested feature, sprinting outside of combat no longer drains stamina. Run, Forest, run! 

Lighting adjustments
  • Several overly dark areas — including Monastery Grounds, Revelation Depths, Sunless Skein, and others — have been brightened to improve visibility and gameplay clarity. Who would’ve thought a dark fantasy could sometimes be a little too dark?

UI / UX Improvements
  • Dedicated Pause Button - Potentially a controversial one when it comes to soulslikes, but a significant majority of you asked for pause functionality and so here it is. And if you don’t want it, well, simply don’t press pause. 

  • Pop-Up Explanations - New contextual menus and text prompts have been added to the Vestige to help players better understand the differences between Shared and Casual Progression modes.

  • Co-Op Passwords -  You can now set a password to prevent unknown players from joining your co-op session, giving you more control over your multiplayer experience.

  • Co-Op Mode Toggle -  Switching between Casual and Shared Progression modes is now faster and easier with a dedicated toggle option.

  • Streamlined Co-Op Menu - The co-op interface has been redesigned with a cleaner layout and clearer text prompts, helping you and your ally stay focused on your objectives.

  • Load Game Menu - The load game screen now features a cleaner layout and displays additional information for each save slot, making it easier to manage your progress.

  • Settings Navigation - The Graphics and Display tabs have been merged into a single section, simplifying navigation and improving accessibility.

Multiplayer
  • Shared Progression Lag - stability improvements to reduce desync and improve overall co-op gameplay experience.

  • Multiplayer Stability - further optimizations based on latest monitoring.

  • Friend Pass Update - Reduced session failures and improved connectivity.

Bug Fixes
  • Addressed critical community-reported bugs, including synchronization issues.

  • Additional fixes for reported problems.

Your feedback continues to shape Lords of the Fallen. Keep sharing your experiences with us on Discord and our official Subreddit r/TheLordsoftheFallen.

Thank you again, faithful Lampbearers. And as always… 

In Light, we walk.

The CI Games team 

Shan Hai : Mythic Origins - RedChestnut

The new product festival update has arrived!
  • New Monster

    You can see the disorderly entry of eagles in the territory, and at normal and above difficulty levels, you can see tiger dragons

  • Illustrated Guide

    You can learn about the exotic beasts you have fought and the weapons and treasures you have obtained in the encyclopedia system.

  • Tongtian Altar

    You can go inside the Heavenly Altar

Demo Version v1.1.0 Update
New content:
  • Added the Heavenly Altar, where souls can be strengthened inside the altar.

  • Added a reference system, which allows users to find reference materials on the main menu interface for a deeper understanding of mountain and sea creatures and weapons and treasures.

  • Added new metallic and aquatic monsters.

  • Added a new boss battle map.

  • New randomness algorithms have been added, making the appearance of exotic beasts more random.

Adjustment content:
  • The original upgrade function has been cancelled and replaced with the Heavenly Altar.

Participate in the demo version

https://store.steampowered.com/app/3639350/_/Add this game to your wish list!

https://store.steampowered.com/app/3540450/_/
Bladesong - SUN AND SERPENT
The Bladesong Demo is part of Steam Next Fest this week, and we've prepared a little update for the occasion! The latest Demo version comes with:
  • More Narrative Content: Play up to level 6 (instead of previously level 4)!
  • Improved Sword Part Bending: Bend sword parts with more degrees of freedom than before!
  • New Sword Parts: Round Quillon and two fitting Adapter parts
  • Colour Unlocked: Green is back on the menu!
  • Automatic Sword Preview Images in Creative Mode
  • One more Editable Sword slot so you can jump right back in!
Hope you'll like this one, next Community Challenge coming... checks notes... soon, I think!
– David and the Bladesong team ⚔️
Lords of the Fallen - RodLampbearer

https://store.steampowered.com/app/1501750/Lords_of_the_Fallen/

Experience the definitive V2.0 edition, refined through more than 70 free updates and player feedback since launch.

For a limited time, new players can join the fight with 40% off on Steam.
Begin your journey, master the lamp, and challenge the darkness.

Learn more about our second anniversary, featuring a free sword, a major update, and a creativity contest.

https://steamcommunity.com/games/1501750/partnerevents/preview/496083100136112562

Valor Mortis - MicrophoneFriends

Thank you for joining our playtest!

We've received so much great feedback and now, we have a lot of work to do. If you are interested in the game, please wishlist and follow us here on Steam. We also have a Discord server with our whole dev team.

A few members have started speedrunning the playtest and Pengu was able to complete the playtest level in under 5 minutes!

https://youtu.be/HmyoMHNmgvU?si=w-iFwad7ufCI5v1mWe'll be sharing more from our development process as we head towards launch next year. Stay tuned here on Steam and on Discord for all of our updates. Let us know what you think so we can continue trying to adjust the game based on your feedback!

SUKUR - latif

Are you ready to uncover the mystery of the Flannan Isles lighthouse?

Inspired by a real disappearance, this story-driven psychological horror experience is now free to play during Steam Next Fest!

Don’t forget to add it to your Wishlist – things will get much darker in the full release…

With the new update, the haunting atmosphere of Eilean Mor has become deeper, more intense, and more immersive than ever.

This update focuses on performance, visuals, and storytelling, taking your journey on the island to a whole new level.

🔹 What's new in this update:

  • General optimization improved – smoother performance overall

  • Visual details enhanced; environments and surfaces feel more natural

  • Lighting and atmospheric audio redesigned for better immersion

  • Some scenes reworked with cinematic presentation to boost emotional impact

  • Story flow and interactions made more engaging and intense

  • Minor technical issues and audio imbalances have been fixed

This update was shaped by feedback from our players.

Thank you for your support and passion 💙

New content and surprises are coming soon.

See you on the misty shores of Eilean Mor...

Skaldsong - Saakra

A small update for today!

Skaldsong 1.4.1:

=========

- Adjusted faction currency modification logic.

- Adjusted multi-line text fields to by default have more idle max lines.

- Fixed UI scaling not appropriately scaling the side bar in the game settings.

- Fixed game master input sending the input when editing the text.

- Fixed a crash that can happen when summing up currency in the quest info window.

- Fixed a crash that happened from the image input in the character generate window not resetting properly.

The Fifth Bell - yarosh

Dive into a dark, labyrinth-like location where the protagonist now uses a new light source to navigate through the shadows.

The Reaper AI has been improved: it now patrols, moves through corridors, and is slightly faster. You can hide from it in certain spots, adding tension and strategy to your journey. This chapter introduces new gameplay elements while maintaining the horror atmosphere. Standard improvements to sound, visuals, and optimization have been applied, and further updates will be implemented based on player feedback.

Craterlands - them_bonez

Hello! Thanks again to everyone following Craterlands.

Been making a lot more graphic improvements. There's a fair number of old sprites from when I first started working on this so been trying to replace those now that my art skills have improved. Also I have been polishing the UI Menus so they don't look so bland. I've added borders accents, text shading and other graphical touches so they are looking better. Still will be more changes to come though.

One helpful thing I added in is a smart cursor key. This really helps when mining so you don't have to always select the next brick. It was already in place for Controller but I ported it to mouse so you can activate that by holding down the alt key (or remap in options).

Finally got around to fixing up my trees, the old ones had poor shading so they didn't fit very well. Here's a pic of the trees in fall now:

One other thing I fixed up is the brick pattern. It now repeats instead of being random so it looks much more cohesive and not so weird when placing tiles.

I've incorporated these into the latest Demo 0.7.0.8. If anyone has feedback and wants to give me any ideas on what to improve I greatly appreciate it!

...

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