Rock, Paper, Shotgun

Rare's Everwild was one of a number of games Microsoft tossed in the bin as part of wider layoffs earlier this year. It was disappointing, if not a huge surprise given how protracted Everwild's development had been up until its demise, with lots of questions remaining as to what the mysterious ramble through nature would be like to play.

Now, some leaked screenshots might offer a bit more of an idea as to some of the stuff you'd have been able to get up to in between patting various creatures and swinging a staff around.

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Rock, Paper, Shotgun

Alright readers, here’s the bad news: the Maw ate Edwin. I know, it’s unfortunate, but we all saw it coming. You can’t feed a Stygian horror nothing but PC game releases and expect it to simply forget about protein. The good> news is that the Maw isn’t a particularly thorough masticator, so I imagine Edwin will have clambered back out by, ooh, say, Wednesday. Like that episode of the Samurai Jack reboot, except he spends even more time in a loincloth.

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Rock, Paper, Shotgun

Someone ring up Slayer, because it's going to raining blood in Borderlands 4 soon. That being the natural way to precede the arrival of the shooter's first paid DLC bounty pack next month and a free December update that'll bring a weird tree fight to the endgame.

All of this stuff will lay a pre-Christmas foundation for the arrival of a fresh vault hunter early next year. That hunter, whom Gearbox showed off a little while ago out of contept for chronological reveals, is Randy Pitchford's magic cowboy spirit animal.

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Rock, Paper, Shotgun

Sundays are for getting your 10,000 steps in, apparently. I bring this up specifically because I’ve been crap at exercising recently and I need you, RPS readers, to shame me into doing it more, much as you did when I admitted on the podcast to rarely using sunscreen. I’m counting on you, everyone.

In exchange, here are some good writings, mostly about games, from the past week or so.

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Rock, Paper, Shotgun

Someone's managed to force their way through the doors of the RPS Treehouse, and like a cat that knows it belongs wherever it pleases, he's settled himself in the corner he's deemed comfiest, and refuses to budge. Ah well, might as well mic him up and ask him what he's playing this weekend.

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Rock, Paper, Shotgun

Battlefield 6 marks the first time, in all my years of hardwaring, that I have been summoned to someone’s house> in order to make a PC game work. I can’t offer this Jim’ll Fix It service to everyone, not least because IGN’s lawyers have issues with the name, so I’ll just say this: Enabling Secure Boot and TPM 2.0 is inconvenient, but not as fiddly as it sounds, and can be done with at most a couple of toggles in your BIOS/UEFI’s Security section.

As it turns out, that’s probably the worst of BF6’s hardware worries. I don’t know who forgot to tell DICE that all FPS blockbusters must now be callously demanding graphics card shin-kickers, but in both the campaign and multiplayer, this seems to run quite... well? Likely well enough that as long as you’re on any reasonably modern rig, you might not need to do much twiddling with the visual settings.

Still. Let’s have a go at it anyway.

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