Dirty Aim Trainer VR Playtest - DirtyBong

Hey Trainers,

Thank you to everyone to participated in this live playtest! I did not anticipate so many people to participate in this playtest!

As this Playtest comes to an end, I'd like to ask those who enjoyed the game add it to your whishlist.

I'll be announcing it's release date soon, as it gets further into development.

Anyone who is interested, here is a survey to help improve the game based on user feedback.

This playtest ends at 10/27/2025 10pm EST

23:55
星辰大陆 - 国服摆子

1.增加了界限突破副本的派遣

2.分解和强化界面添加了过滤超越装置

Be King - zerolin_0428

Demo is updated, included setting to change resolution, volume, and language.

Updated some UIs.

Just enjoy.

23:53
VR Drums Ultimate Streamer - sunico4
v25.0
New highway mode.
잃어버린 정신머리를 찾아서 - 관자재보살

안녕하세요!!

Hello!!

너무너무 감사하게도 @sussiefishie (X(구 트위터)핸들) 님의 도움을 받아 '잃어버린 정신머리를 찾아서'의 영어 번역을 추가할 수 있게 되었답니다.

Thankfully, with the help of @sussiefishie (formerly Twitter handle), I was able to add an English translation of '잃어버린 정신머리를 찾아서'

See you later. ^^

YUNODREAM - 𝑐ℎ𝑖𝑑𝑜𝑟𝑖
Hello, friends!

We are LULLABYTE, a small team of developers currently working on our game YUNODREAM. Below you’ll find our official social media links and contact information( ˘⌣˘)♡(˘⌣˘ )

Don’t forget to add YUNODREAM to your wishlist! It really helps us during development and supports the project.

https://store.steampowered.com/app/3710230/YUNODREAM/

LULLABYTE Contact

If you’d like to reach out for collaboration or inquiries, please email us at:

https://lullabyte.exe@gmail.com

Social Media

Follow us to stay updated and see behind-the-scenes moments from development!

All official links can be found on our team page:

LULLABYTE Links

⏔⏔⏔ ꒰ ᧔ෆ᧓ ꒱ ⏔⏔⏔

With care,

LULLABYTE

Ghoul Fort - Agartha's Trapdoor

10/22/2025----->0.72a NOG NIGHT ZWEI

-Increased map sizes from (2000 x 1200) to (2000 x 2000) for far more space for building, fighting, and GLORY!

-Reworked Event system, Events now have art, can contain options with varying rewards, as well as consequences

-Your actions may now trigger responses from Nogs

-New Overworld art and background

-Improved map generation to make more consistent forests

-Reworked Levels 1-3 visually to fit the new map size

-Improved Help button functionality and readability, also made it spin because I could

-Increased text size for Overworld GUI

-Removed custom names from Overworld

-Removed old placeholder assets that negatively affected performance

-Continue Button follows screen now

-Doubled Guild Temple max resources, increased upkeep from 100 FOOD to 150 FOOD

-Changed Economic Research 1 from upgrading Bars to reducing Gambling Hall upkeep

-Changed Level Node sprites on Overworld for better readability

-Added more to the tooltip for Gambling

-Slightly reduced screen darkness at Night(From pure black to dark grey)

-Removed extra GUI elements on Overworld

(Event Art)

10/22/2025->0.72b (This update was a hotfix to add onto 0.72a and fix some bugs that made it past testing)

-Added new background for Meeting menu

-Added scrolling to Overworld background

-Fixed bug that broke Events and stopped them for occurring

-Replaced option to buy food from Ammo Depot, been fixed to a buy armor option

-Moved Turret on Mechanized Workshop to properly fit on top of it

-Disabled debug tool on Mine

-Improved performance by reducing object load

-Added locked placeholder buttons for future Meeting options in Meeting menu

-Changed where the Help Prompt spawns for ease of readability

(New Meeting Menu background, complete with assets)

虚衝 - Kyosho - Mutsu'pro

The most terrifying and stylish Japanese horror game ever has come to an end.

Use parrying techniques and precise dodges to wipe out the monsters that infest the cursed samurai mansion...!

After 300 years, the final battle begins.

Early access ends on November 21st(JST). The final chapter, "Sandatsutan: Tales of Usurpation," adds new actions and an assist mode that even those less adept at action can enjoy! Enjoy the action with simple controls!

  • New weapons, new actions, and a new threat.

  • The story concludes and all is revealed...!

  • Time attack elements have been added.

※Crowdfunding is running on CAMPFIRE until October 31st(JST)! Click here for details:

CAMPFIRE - Support the Project

Bside - 小猪猪桃桃宝宝

Hey everyone,

We’ve got something exciting to share: Bside is officially stepping into Early Access!

Server update time: October 27, 8:00 – 9:00 PM PT / October 27, 11:00 PM – October 28, 00:00 AM EDT

The game’s already been alive and kicking for a while now (thanks to everyone who’s been hanging out, testing, and sharing feedback 🫶), and we’re finally ready to open things up a bit more! Bside has always been built with the community at its heart. Early Access marks just the first step of a much longer journey. We’ll keep growing, experimenting, and evolving together with all of you along the way!

🎃We’re also bringing Halloween vibes in this update, from the start screen to tons of stylish new outfits. You’ll find lots of gorgeous Halloween-inspired fashion items, including three premium outfit sets. Whether you’re going for something cute, cool, or just pure chaos, your Biibit’s got options. Early Access also means Bside now officially supports paid content, which helps us keep the world growing and add even more fun things in the future.

And if you’ve got ideas about what Bside should grow into next, come hang out with us on Discord. We’d love to hear your thoughts, see your fits, and build together 💕

👻Don’t forget to wishlist Bside if you haven’t already! See you (and your best-dressed Biibit) in Early Access soon

Bside Dev Team

Striatum - compactqualia
Hello and thank you so much to our private playtest players!

We hope you've been enjoying Striatum! Your feedback over these first few days has already been incredibly helpful as we head towards full release of Striatum. We've taken the last week to work on several major issues we discovered, as well as add a tiny bit more content. Please see below for more details, and please feel free to report any bugs, or any related thoughts and feedback.

UPDATE NOTES:
  • bugfix - profiles were not updating when returning to the title screen post game

  • bugfix - player messages were sometimes appearing on title screen after the end of the game

  • update - Profile info on title screen now updates post-game when returning to the title screen

  • update - UI theme polish in multiple areas

  • update - Sliding scrollbar UI mouse click area increased

  • update - New in game decorations

  • update - reduced time to allow access to ui, movement, and phone post opening cut scene

  • update - minor graphical behavior changes

Thank you again, and thank you for continuing the party!

- Mia Malaise

...

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