下一站青城 - Inmotiongame

寻龙分金看缠山,一重缠是一重关。

感谢各位玩家朋友今日莅临“2025北京核聚变”白玉京工作室展台,共赴这场江湖盛会!

这次展会,我们特意把《下一站青城》里的"寻龙点穴"玩法搬到线下:用磁吸镖盘模拟"分金定穴",转动风水罗盘锁定"吉位",探得“青城秘宝”(多种游戏周边)。今日展会现场有许多玩家莅临白玉京展台,试玩游戏,参与现场活动。看着热情的玩家朋友,我们真的感受到了国风传统文化在大家心中的吸引力,也让我们对《下一站青城》这款产品有了更多的信心。

其实展台呈现的不过是游戏内容的冰山一角——未来在《下一站青城》游戏里,大家不仅能体验到完整的“寻龙点穴”体系,更有炼僵镇尸、踏罡布斗、观星望气、搬山御风等神话传说,以及采桑养蚕、炼铁造器、蜀绣苏锦、建盏大漆等非遗技艺穿插其中,等待大家前来探索。

  再次感谢所有来捧场的玩家朋友!明日我们将继续在“2025北京核聚变”二号馆“taptapX核聚变独立游戏区”白玉京工作室展台恭候,欢迎大家前来试玩游戏、参与活动。

寻找白玉京工作室展台超容易,请认准《下一站青城》海报哦!

Cross The World - redbeehives
Click to Open in new tab.
A guide page has been added to the official wiki.
The page itself is still in Work In Progress but it should cover most of how to deal with the game's controls and stuffs. I will keep updating this page as well as the official wiki itself.
Primage - Fadzior
Fixes:

- Carts and rafts no longer disappear when exiting the game

- Allied settlers from other villages are no longer counted in the player’s population

- Visual fix for arrow shadows

- Bush and stone shadows now disappear after destruction

- Settlers returning to the village at night no longer forget their tasks

- Fixed a bug preventing settlers from building constructions

- Village menu no longer overlaps with other UI elements

Changes:

- Increased intelligence and improved behavior of all animals

- Some animals have been leveled up

- Animals no longer flee if surrounded or unable to escape – they will fight back

- Mammoths now have 20% more vision range

- Mammoth knockdown now triggers an area attack

- Mammoth's area attack deals 2x more damage

- Improved bear visuals

- Animals become aggressive when attacked (excluding passive animals)

- Bears now pounce on their target instead of charging

- Animals no longer spawn near buildings

- Settler names are now shorter

- Wooden arrows no longer cause bleeding

- Village food now includes vegetables and fish, not just meat

- To add a resource to the village, it must be moved from the storage chest and processed at a specific station

- Enemy levels in villages now scale with their size

- Improved hunter AI to gather food more efficiently

- Adjusted collision of some huts – more space inside

- During furniture placement, building collision is now highlighted

- Improved gamepad area management

New content:

- New Fisher’s Station: converts caught fish into village food (more features coming)

- Snowfall and low temperatures destroy crops

- Snow effect appears on soil in every biome; melts as temperature rises

- Melting snow irrigates farmland

- Wells irrigate nearby soil and speed up plant growth

- Rain also irrigates all soil

- New management tab in village menu: allows transferring resources from village to main chest (villager management coming soon)

- Bushes lose fruit, vegetables are destroyed

- Plants freeze when covered by snow or if temperature is below 0°C

Farming:

- New area: Farm

- New station: Farmer

- Assigned settler collects crops, mushrooms, raspberries and berries

- If a farm area is nearby, they till soil and plant the selected crop

- Once the plant is fully grown, they harvest and deliver it to the station, increasing food supply

- Farmers don’t farm during winter but can still harvest crops that survived frost

Other:

- Numerous small fixes

- Engine optimizations

Upcoming:

- Priority: bug fixes

- Focus on neutral and enemy villages

- Expansion of enemy settlements and new ones appearing

- Improvements to migration between villages

- Village list and settlement management UI

- New animals

- New side quests and tutorial improvements

- New random events



Thank you for your continued support and feedback.

This update lays the foundation for deeper settlement management and farming mechanics. More improvements and fixes are on the way. Stay tuned!

Disconnect - jamesliam819
Language support was added.
9:03am
Billionaire in the Oil Boom - sticks
Hi Billionaires, we've rolled out a new update to address several issues reported by our community. Here are the fixes included in this update:

  • Fixed Merge Panel Bug on open
  • Resolved issues with stock and commodity positions showing negative values
  • Fixed crashes occurring in the main scene
  • Addressed crashes related to the State Contract make offer panel

Thank you for your patience and continued support. Happy gaming!
School 666 - Lokin_VT
Hotfix v1.2.13
Fix, cutscene player, multiplayer with bad connection have less problem on watching cutscene now
Change, supporter area, change some text
Gunbot Diplomacy - Cevia
v1.01.1

General:

-Made Module cards larger with larger text size to be more legible on the Steam Deck
-Improved the layout, size and look of some elements in the Settings menu to be more legible on the Steam Deck
-Improved the legibility of tooltips section which shows which augments affect the Upgrade (Also in the Progress menu)
-Increased the size of some more miscellaneous UI text to be more legible on the Steam Deck
-Added a visual effect to Module cards to make it clearer which one you have selected
-Adjusted the color and effects that Leech ammo applies to weapons to be less red
-Unlocks which have trackable progress now display their progress in their tooltip
-Added some more visual indicators to make navigating menus and UI smoother
-Reduced the screenshake from several weapons


Gameplay:

-Master Blaster now throws Oil Cans with a slight delay between multiples to improve the feel and stop their sounds playing on top of each other


Sounds:

-Spinning laser hazard looping sound volume slightly lowered


Fixes:

-Fixed a visual bug with the Master Blaster not rotating properly
-Fixed electric visual effects going mad when the game is paused
-Miscellaneous bugfixes
VAGRIENT - Andrew "VAGRIENT" Bray
DELVE DEEPER INTO THE ICE RUINS!

Since the defeat of Cerbacore and restoration of the corrupted Warpgate, a place deep beneath the Ice Ruins has been exposed waiting to be explored. Take on the challenge of this new-found location and be rewarded!

EXPANSION ICEBURN UPDATE NOTES

Graphics
  • Complete rework of graphics and visual effects which includes improved lighting, vignette effect and colours. Normal maps and shaders added, all characters and environment have been visually improved. Environment edge variations added for a more natural look. Things such as relics, projectiles etc. illuminate in the dark.

  • Ambient lightning effects plus close lightning strikes that can occur which can strike enemies, player and environment.

New Content
  • A new expansion themed dungeon location has been added, featuring a unique mechanic. It also contains a new enemy, item and more!

  • Abyssal Totem "Boosters" can be found in The Abyss for an enhanced experience and promotes further player competition on the Steam Leaderboard!

  • New skill added!

  • New music added.

  • Sentinel companion assist dialogue.

  • New Steam Achievement.

Quality of Life Features
  • Remappable controls!

  • When viewing the controls menu section, the player can toggle between gamepad and keyboard controls.

  • The game auto-detects whether an XBox or Playstation controller is connected to display the correct glyphs in the controls menu section with further plans to better support other controllers.

  • New Skills UI added, allowing the player to view and manage all of their skills in one place.

  • New Solar System map added, allowing the player to better track their location.

  • Updated menu beginners guide for the player to refer to for in-depth info.

  • Improved UI feedback.

  • Simplified controls system has been implemented.

  • In-game settings added along with a screen brightness setting.

Adjustments
  • Inventory/Map/Objectives button changed to "Sentinel Link".

  • Skill and Sigil item effects have been adjusted, with new effects added.

  • Improved new player experience/introduction.

  • Player now selects their active skills using the new Skills UI.

Bug Fixes
  • Fixed warpgate entry incorrect spawn location from planet ROC to LAV bug.

  • Fixed charge attack buff projectiles no longer interfere with the Spirit in the Crystal Catacombs.

  • A couple of other minor bugs fixed.

Dungeon Alchemist - MACx3D

Join our Community Manager Mac as we showcase entries from the Nightmare DAM Challenge

The DAM Challenge is a bi-weekly mapmaking contest hosted on our Discord and Stream Platforms. During the DAM Challenge Stream, we select a theme and give our community two weeks to create, publish, and share a map in our Discord DAM Challenge Channel using the provided theme as inspiration.

The winner receives a $10 Hero Forge Gift card, and their map is the first entry showcased on the following DAM Challenge stream.


You can also watch The DAM Challenge stream on the following platforms:
Twitch
YouTube
Facebook
Tik Tok
Twitter
And of course, right here on our Steam page!

勇者与亡灵之都 - steem
1.Greenworks插件版本更新

(1).为了适配其他插件,已经将Greenworks插件更新至新版本,该插件的作用为让Rpgmakermv适配steam代码指令。此次更新后,如果成就无法正常触发,请及时在玩家群@群主。

2.部分bug修复

(1).修复了傲慢之塔黑少年战斗失败后错误死亡的问题。

(2).修复了部分描述bug。

...

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