Crown and Adventure - 步步
Bug Fixes
  • Fixed an issue where the soldier shop inventory was abnormal in the \[Zhangwu League]

  • Fixed an issue where the \[BURNING RIVER] Mission could not advance properly

  • Fixed an issue where \[Rabbit Laili] would improperly appear near the \[Dragon Bridge] in the \[MUZZLE] Mission

  • Fixed some abnormal mission performances

  • Fixed an issue where \[Tweeting Phoenix] and \[Empyrean] were improperly classified as melee weapons

  • Fixed an issue where the weapon attribute for \[Marauder's Voice] was improperly applied

  • Fixed an issue where the item quantity was improperly applied in the shop when purchasing items

  • Fixed an issue where the \[Lady Lament] avatar could not display properly

  • Fixed an issue where the passive skill icons for \[Corpse Form] and \[Dead Souls Zone] could not display properly

  • Fixed an issue where the city garrison levels were improperly applied

Poof! Cleaning Services Playtest - Serious Sim
  • New room: Room02 aka Hannah's room;
  • SaveLoad feature: implemented;
  • ClientsPanel - GUI & backend;
  • Multiple (sub)rooms: SwitchPositionCameraController implemented +some polish to SubRoom transitions;
  • UI graphic design pass +Log, Clients and Tutorial panel shortcut keyboard bindings;
  • Inspect rework: StoryItem substories (reveal item stories by interactions);
  • 17 bugs fixed from the previous playtest.
Silent Hunt - Fidelito

Good day, detective,

I’ve been receiving a lot of questions about Silent Hunt over the past weeks, and since most of the questions are the same and have the same answer, I’m posting this FAQ!

Will there be multiplayer co-op?

No. I know this is probably disappointing to a lot of people, but the initial release of the game will not have multiplayer. As a solo developer, even making a story driven single player game is an ambitious task, but to add multiplayer support (which I don’t have experience with) would make development far more difficult and time consuming. It would be a really cool feature, but it isn’t feasible right now.

Is it coming to consoles?

This is currently uncertain that Silent Hunt will come to consoles. It’s something I would love to do, and there’s a lot of player interest around it. I’m not confirming it will happen, but it’s certainly on my radar. If it does happen, It’ll most likely be after the PC launch here on Steam.

Where can I follow the development?

If you want to find the socials I’ll be using to keep everyone updated on the game, you can check out this other post I did right here.

The game is open world?

No. The game is not an open world, it is a story drive linear game. Making an open world is difficult, in the sense that, for a solo developer, you have to ensure the world is really full and compelling to explore. I've would have loved to do it but I thin it's better to start with something more humble. Still, some levels like Port Charles town act as a half-open world central hub where the player will spend a lot of time.

How many languages will the game be available in?

I’m currently planning to have 9 total languages available in-game. You can see the full list on the main store page on the right side bar.

Should I add it to my wishlist?

Obviously, yes. Dinosaurs are awesome, especially when they scare the hell out of you ;-).

Oru - 803games
Add-on
  • The monsters and npcs from 11th floor to 20th floor.

  • User-defined emoji in the beatmap. (Can explore it on your own first, an announcement will be declared at the later time.)

Adjustment
  • The offset of the component when re-opening the beatmap in the editor.

  • The lasting time cannot be zero.

  • The image error of the world 1.

  • The judgement of transferring to the world 1 when have played the 3 build-in beatmaps. (Now is free to transfer, but the judgement would be added in the follow-up.)

Fix
  • The long-pressed component would not pause when pauses the game during playing the beatmap.

  • The error when pauses the game during playing beatmap with the key.

  • When quits the whole game and return to the world 1, if the boss fight have been started, the battle music would disappeared.

This update is now only available for alpha test owner. If anyone wants it, please come to the Patreon or Ko-fi and subscribe the membership to get the test key.

The beta test branch will update after three days. And one week later, all other branches will update at the same time. So please stay tuned.😉😉😉

Albion Online - Ekki Mukk


Season 30 begins November 22, just ahead of the Realm Divided update. With new challenges on the horizon and shifting borders soon to reshape Albion, guilds are already preparing for what is set to be one interesting season. It’s time to prove your worth and write the next page in Albion’s ongoing saga!

Start times by region are as follows:
  • Albion Asia: November 22, 00:00 UTC
  • Albion Americas and Albion Europe: November 22, 11:00 UTC
Those who rise to the Conqueror’s Challenge can claim loot-filled Conqueror’s Chests, unlock exclusive Avatar Sets, and enjoy Fame buffs to speed up their journey.



This season, there’s something special for collectors: Avatar Sets will feature fewer new avatars, but those will be replaced with chances to unlock avatars from past seasons. By the end of Season 30, you’ll have the opportunity to complete your collection with some of Albion’s most beloved looks!

Season Schedule Highlights
  • November 22: Season start and Invasion Day
  • December 20: Midseason Invasion Day, double scoring begins
  • January 17: Final Invasion Day
  • January 19: Season ends
For the full season schedule, see this forum post.

New to Guild Seasons? Here's What You Need to Know!
Guild Seasons are a key part of Albion's competitive landscape, where guilds battle over two months to claim territories, earn Season Points, rise up the rankings and earn coveted rewards. Participating in a Guild Season allows you to contribute to your guild's success through various activities. Even if you’re not focused on PvP, you can still help your guild gather Season Points and unlock valuable rewards!



Ready to get started? Use the Guild Finder to connect with a guild and start your journey to glory, and check out our Guild Season Guide for all the necessary information.

If you want to stay on top of all the action, AlbionTV (http://twitch.tv/albiononline) has you covered! Subscribe now and never miss a moment – from massive territory battles to shocking upsets, catch live coverage of the season’s biggest moments and relive the highlights that shape the rankings. See you on the battlefield!
4:09am
The Untitled Tower - _/-^
【重要】魔神イビルアーク三戦目が重度にバグっていたのを修正。
Skullborn - Snubber

Fixed bug that prevented players from logging in

New and improved blueprints menu!

  • You can add/remove blueprints to groups for organization,

  • See thumbnail previews of blueprints while you're scrolling through them,

  • See other players blueprints

RaceRoom Racing Experience - Georg
Weekly Free2Play Combo

Praga R1 at Red Bull Ring
Available: November 3 – November 10

Step into the footsteps of Jimmy Broadbent and experience the Praga R1 — free for everyone this week!

New Ranked Multiplayer Schedule

Daily Sprint Races (15 min)
  • 🆓 Praga – Red Bull Ring GP

  • 🆓 Silhouette Series – Sepang GP

  • MX-5 – Interlagos

  • Super Touring – Sachsenring

  • GT3 – Nordschleife NLS

  • F4 – Zandvoort GP

Daily Feature Races (~30 min)
  • 🔥 Carrera Cup – Nürburgring GP (30 min)

  • 🔥 Super Touring – Nordschleife NLS (3 laps, ~20 min)

Weekly Races (45–60 min)
  • 🏆 Friday: GT4 + TCR – Mid Ohio (Full) (45 min)

  • 🏆 Saturday: LMDh + GT3 – Suzuka GP (60 min)

  • 🏆 Sunday: DTM 95 – Norisring (45 min)

SailSim - DemetrisZ

Row Boat! Felt the need to add something equivalent of a dinghy to SailSim. Its actually quite fun! All Upgrade items can now be found in SailSim, hidden in all sorts of places. So if you don't want to part with your XP you can search for the hidden items and unlock them. Some need a possession to be found, others can be found with your vessel. I also Smoothed out all controls and did few more things in this version. For smooth controls, especially if you are using Keyboard or Game Controller, look for the "Dampening" setting in the Controls. Mine are 8 for Sensitivity and 7 for Dampening.

  • Row Boat Added

  • Upgrade Items hidden in levels

  • Control Dampening (in control settings)

  • Water Masking (in Graphics settings) - Only for Simple Water for now

  • Sail Fixes and smoother control

  • Additional Life at sea

  • Possess Fixes & Improvements

  • Camera Hints (Look At movement)

  • General bug fixes

Resonance Solstice - Katas

“Listen up, Conductor—keep your ear to the rail. Trade is war, and the market’s a battlefield with no

smoke, no mercy! A fat opportunity is staring you down right now. Shoggolith City just rolled out a

hush-hush blend: ‘Next-Generation Black Tea.’ The old brew’s gone dull; this one cuts like a fresh

blade. If you can smell the profit, then cue the whistle—the Eternal moves now. I’ll handle the

sparks; you call the route.”

...

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