SproutBound - Cyberfrog
SproutBound v1.1.1 Release Notes
Release Date: October 2, 2025

🔧 Bug Fixes
-------------

If you spot anything odd, please report it in the community Discord (https://discord.gg/qUkuzbXVzc) and I'll address it as quickly as possible, thanks!

• BACKUPS & SAVE INTEGRITY
- Unified backup list now reliably shows all valid backups (filesystem + local) without omissions
- Backup import now highlights the imported backup and shows an informational modal (no automatic silent restore)
- Backup strategy simplified: removed scattered ad‑hoc triggers; single 10‑minute auto interval + manual Quick Backup reduces I/O churn

• ECONOMY & LARGE NUMBERS
- Full migration of coin / economy math to BigInt prevents precision loss at extremely large values
- High-magnitude +/- coin badges ( > 1e18 ) now display correctly with proper scaled formatting

• UI / LOGGING / TOOLING
- Realtime metrics / economy chart throttled to 1 update per second for lower overhead
- Advanced log view enabled by default for new saves to surface richer feedback immediately
- Seed tooltips cleaned (removed obsolete offline grow line)

• STEAM & ACHIEVEMENTS
- Automatic Steam achievement rescan on startup and when switching Steam accounts to keep everything in sync
- Achievement retro sync refined and limited to a one‑time pass to prevent notification floods

• PROGRESSION / PRESTIGE
- Seed unlocks now reliably persist through prestige (unlocked seeds remain available after resetting)

✨ Updates
-----------
• Plot unlock cost rebalance for smoother early expansion: Plot 2 = 50M, Plot 3 = 500M, Plot 4 = 5B, Plot 5 = 50B
• Internal number formatting / scaling adjustments to align with BigInt economy (consistency across charts, badges, logs)

Enjoy a steadier experience with safer saves, accurate giant numbers, and seamless Steam syncing! 🌱

NOTE: No other gameplay balance changes in this patch beyond the plot cost adjustments.
Race Jam - jeffturtleneck
  • Nodrog materials while taking damage or resetting now properly reset
  • Nodrog custom wheel positions adjusted
  • Mission 61-90 Refinements
Fraymakers - Team Fray

FrayTools v0.4.0

This update is to the Fraymakers' sister program “FrayTools”, which us devs and custom content creators use to bring their Fraymakers projects to life! You can find more information on the tool here: https://fraytools.com/about/

New Tool
· Auto-Hurtboxer (K-Means)
    - This new tool allows you to choose how many hurtboxes you’d like your character to be covered by and fits them to your sprites. Pick from as low as 1 box to as many as 5 boxes, and the K-Means algorithm will do its best to cover the sprite as cleanly as possible.
    - Auto-Hurtboxer (Simple) is still available as an option despite functioning the same as the K-Means version with 1 box selected for now. We’re leaving the feature for now in the case of potential unforeseen bugs or performance issues with the K-Means version.

Quality of Life Adjustments
· Stage
    - You can now unselect symbols by clicking off of them on the stage, or by pressing the escape key.
· Timeline
    - Tween color changed to improve readability of highlighted tween frames.


Download here: https://fraytools.com/downloads/
7:15pm
Eclipse Below - CactusBall

Hello,

Just another very small patch. This one adds the option to change mouse sensitivity, and fixes some bugs with the harbinger, as well as adds some new audio.

Have a good one,
-CactusBall

Onigiri - Onigiri Official
Greetings from the Onigiri Service Team.

・In the maintenance on 9/18/2025, an issue occurred where the additional weapon options were not applied if the weapon was equipped by a Assist Characters at the start of the maintenance.
 Blade of Blue Light -Fortune of the Frozen-
 Sword of Blue Light -Fortune of the Frozen-
 Daggers of Blue Light -Fortune of the Frozen-
 Axe of Blue Light -Fortune of the Frozen-
 Spear of Blue Light -Fortune of the Frozen-
 Bow of Blue Light -Fortune of the Frozen-
 Wand of Blue Light -Fortune of the Frozen-
 Staff of Blue Light -Fortune of the Frozen-
 Blade of Blue Light -Eternal Ice
 Sword of Blue Light -Eternal Ice-
 Daggers of Blue Light-Eternal Ice
 Axe of Blue Light -Eternal Ice
 Spear of Blue Light -Eternal Ice
 Bow of Blue Light -Eternal Ice
 Wand of Blue Light -Eternal Ice
 Staff of Blue Light -Eternal Ice

It is our intent to fix this issue in a future maintenance.

We sincerely apologize for the inconvenience and appreciate your patience and understanding as we resolve this matter.
YoloMouse - Game Cursor Changer - Dragonrise Games
This one took a whole bit of effort for just one new cursor, a noodle, it jiggles! :D

The rendering, physics, and scripting added to support this practically makes YM a small game engine now. This opens up alot more possibilities for future cursors. Dont worry, these features are only used when needed so they wont affect other cursors.

This is also the peak of the most complex efforts that were on the TODO list. I wanted to call this a 2.0 but I'd like to make such cursors open to community editing and publishing first.

Remaining items are AltGR key support and fixes based on your valuable feedback :)

UPDATES
  • NEW: noodle cursor: with jiggle physics!
  • NEW: support ALTGR modifier key
  • FIX: blackscreen on older win10 versions
  • FIX: hidden cursor sometimes not working when using app: windows
  • FIX: unintended hotkeys getting triggered by fake input from apps like PoE Overlay
TODO
  • NEW: presets
  • NEW: scripted cursor community editing and publishing support
  • NEW: pixel editor in basic and animated image editors
  • NEW: more control over whats reset from settings reset button.
  • NEW: Effects: glow, streaks, trails, skew
Feedback greatly appreciated! - Steam - Reddit - More

And kudos to all the workshop contributors! :)
Crowbar Climber - david.blackjr

What’s up Climbers!

Crowbar Boy here, and it’s time to race against the clock… because the new Climber Challenge: SPEED stage is LIVE! ⚡

🌟 New Stage: Climber Challenge SPEED!

This solo challenge is all about agility, quick thinking, and perfect timing! Flip the switch to start scaling the wall, but the gate won’t stay open forever!  Use your fastest techniques to reach the top before time runs out!

💡 Time Your Moves!

Here’s a special hint: Watch the lights on each side of the stage! They’ll tell you how much time you have left!

Are you ready to climb faster than ever before? Sharpen your reflexes, master your timing, and prove you’re the quickest climber around!

⏱️ 10 Levels of Challenge!

Each level gets tougher and faster. Can you conquer all 10 levels and set your best speed record?

💬 Join our Discord!

Share your fastest times in the Crowbar Climber channel and let us know what you think of the new SPEED stage!

Thanks for playing Crowbar Climber!
Trench Tales - Lord Magnus Vortigan
Today I will push a preview update with some upcoming in-game changes.

You can now buy certain items from merchants. Try talking with the cleric on the map, who has also received a proper visual update. I hope you will enjoy the new character design.

Inventory now affects the amount of ammunition and grenades you can carry. The Ammunition parameter works as a multiplier, while grenades are added based on each class.

The starter weapon set has been reduced to the CRB Pistol and a melee weapon. All other weapons can be purchased from merchants.

Please note that this is a preview update, so the content available for purchase is limited and mainly for testing functionality. If everything goes well, I plan to release a larger content update around the end of next week. Currently, I am working on new items, weapon parts, helmets, and some map updates.

Thank you so much for your support!
The Rake - Kano

Patch Notes:

-Released first dlc: Starter Pack (Lets player get golden aku, crowbar, nightvision, and ammo early)

Fixes:

-Tweaked world brightness and fog colors (still working on)

-Lightning Strike lighting that causes performance dips can now be turned off by putting effects on medium (will make them automatically turn off on low end pcs next update)

-Finally fixed the world going black

-working on fixing indoor Rain sounds

-Fans no longer do damage (caused alot of issues)

-Tweaked how long day and night last for

-Fixed The rake logo covering post-launch content and credits

If you run into any bugs/issues, want to keep up with the latest announcements, progress updates, and new videos, or want to suggest something please join the Discord:

https://discord.gg/Ah5z5kp7SE

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