日本俊达萌築城 -Zundamon Castle- - KC Project
【Content Additions / Balance Adjustments】
  • Implemented English voice lines (some lines are currently quiet; volume will be adjusted for the official release).
  • Changed the ninja mechanics. When a ninja appears, only soldiers’ line of sight is now used to determine the spawn location (the ninja starts from one of the outer-edge cells and moves up to within 9 tiles of a soldier before spawning).
  • Slightly decreased the selling efficiency of the Rice Shop. In exchange, slightly increased the sale value of treasures from Stalls and Townhouses.
  • Increased the rice required for constructing the Elite Hall (as rice tends to be oversupplied in-game, this change aims to slightly increase consumption).
  • Adjusted Hard difficulty and above so that the level variance of normal raids is reduced.
  • Slightly weakened enemy HP on Hard difficulty and above (taking into account the ninja mechanic changes. Since we aim to balance the game so that the natural strength of real castle structures plays a major role, we intend to prevent “only defeating enemies by making them fall” from becoming the sole strategy).

【Bug Fixes】
  • Fixed missing description text for the Defense Hut construction button.
  • Fixed an issue where the Defense Hut was not treated as a defensive structure, causing enemies to pass through it and allowing soldiers inside to be attacked directly.
  • Fixed an error where loading could fail in very old versions because meal and drink data were absent in the save file.
  • Fixed missing English and Chinese translations.
下午 8:20
Fargone - ROGUEAGENT

Hey everyone, this is a very small update but it may give some of you some noticeable performance gains. I found a couple of issues with how the weather system was rendering fog and lights, and fixing these has stopped the large FPS fluctuations between certain weather types. Some of the heavier fog presets were causing pretty big drops.

Extra note:
Over the weekend there will be another patch to address a few reported issues, such as floating terrain objects and certain AI spawns causing enemies to get stuck in places they shouldn’t be able to reach. Expect to see this patch tomorrow or Sunday.

Fixed

  • Fixed an issue causing excessive rendering of fog particles

  • Fixed an issue causing light beams in fog to render even when not in view

  • Fixed an issue with weather and ambience audio causing performance instability

下午 8:20
Shatterland - Althurius

Come See Some Gameplay.

CrazyCar - imsunyu

Once upon a time, there was a person who wanted to buy a phone. It cost $1,000 on the official website, but only $1 on another site. He had full freedom of choice and understood why the other site’s price was abnormally low—he was aware of the potential risks. Even so, he still chose to buy the $1 phone through the unofficial channel.

The phone company soon discovered the issue, realizing that some of its phones had been obtained through fraud or theft. Out of goodwill, however, the company only disabled the serial numbers of those phones and locked them eight years later. The person had essentially owned the phone for almost free for eight years, a period far exceeding the device’s actual service life. Yet he still organized a group of people to attack and slander the phone company, questioning why it hadn’t locked the phone from the very beginning. He continuously belittled the phone, claiming it didn’t deserve its official price tag, and demanded that the company compensate him with a new phone.

In fact, he could have chosen to buy the phone on the official website from the start, but he didn’t. Didn’t he really know why one cost $1,000 while the other was only $1? And if he hated the phone so much, why was he so insistent on getting the company to compensate him with a new one?

翼星求生 ICARUS - Exctoris
Contains the Following Fixes
  • Fixing Forest Wolves so their Talent Tree archetype is now setup correctly again, allows people to view and assign points.
  • Fixing Forest Wolves Talents and Stats so they apply to the Tamed Creature as Intended
  • Fixing Tamed Cat Talents and Stats so they no longer have the entire wolf talent tree in addition to their own.
生存日志 - Ellen

Hello everyone! Nice to meet you—we are Midnight Workshop. If you’re reading this, congratulations! You’ve discovered our first game, Survival Log, even before the zombies do.

In just 24 hours, the city will be completely overrun. You’ll have to race against time to stockpile supplies, fortify your shelter, and prepare for the incoming zombie outbreak. Should you buy more canned food or secure the windows first? Stock up on medicine or get a radio? Every decision you make will determine whether you survive when disaster strikes.

🎮 We’re recruiting the first batch of closed alpha test players!

Want to be among the earliest survivors in this modern urban “rebirth survival” experience? Join the Survival Log Closed Alpha Test now!

Note: This test is focused on gathering feedback on the game’s core gameplay. The current version is still in early development and may contain bugs, unfinished features, or incomplete content. If you prefer a polished experience, we recommend waiting for a later version.

Test Period: December 12–15, 2025 (tentative) Number of Participants: Up to 100 players

How to Participate:

  1. Fill out the registration form: https://forms.gle/3jBhnacAkrath8PQ8

  2. Join our official Discord for the latest test updates!

Players who join the Discord will be prioritized for test keys to facilitate communication and feedback. Thanks for your understanding.

If you’re interested, don’t forget to add the game to your wishlist!

下午 7:59
哥布林维克:窃贼大亨 - ghost

Hotfix:

  • Fixed a bug where old saves could not continue playing after the update.

  • Fixed several UI bugs.

华夏史诗:战国 - 西西_Shiy

Esteemed Scholars,

Our game Huaxia: Warring States will commence testing today at 8:00 PM!

After the Playtest begins, the application channel will close. Scholars who haven't obtained testing eligibility yet, please proceed to Steam to submit your applications!

On the Steam store page, simply click the \[Request Access] button to complete your application!

Since the previous test, we have significantly optimized the art style and various gameplay mechanics. Content you can experience in this Playtest includes:

  • Unlocked maps of Sanchuan Commandery and Yingchuan Commandery, comprising 15 counties

  • Clan homestead construction functionality with multiple building module management options

  • 22 weapon types and 32 spells for customization

  • Enhanced class progression for more troop types

  • Retainer recruitment and cultivation

We fully recognize this Playtest is not yet perfect, so we welcome all scholars to provide suggestions through the in-game questionnaire.

We will randomly select dedicated respondents to receive modest gifts.

Shiy will also be actively monitoring the official Discord, inviting all scholars to share feedback in real-time.

Every suggestion you provide will be genuinely considered—none will be ignored.

For instance, regarding the most frequent feedback from the last video about overly thick health bars obstructing views:

After receiving your input, we promptly optimized the health bar display—it's now much less intrusive.

All other suggestions will also be seriously addressed.

For this Playtest, players unable to obtain access need not be discouraged—we will soon initiate broader trial opportunities!

Finally, please don't forget to add Huaxia: Warring States to your wishlist!!

You're also welcome to join our Discord: https://discord.gg/X8Vqud4JPy to discuss continental affairs with fellow scholars!

下午 7:54
Dark Lord Verkins - Verkins

Verkins is the main character of the Verkins series. She's the main antagonist of the Leandro series. She's one of the three supreme rulers of the Underworld alongside Galzra and Lilura. The Dark Lord Verkins visual novel will explore some of her backstory with her romantic interest Galzra.

(Artwork by Asu)

If Verkins interests you, check out her visual novel by following and wishlisting the game. It's free!

https://store.steampowered.com/app/4112140/Dark_Lord_Verkins/

晶灵小队 - The Root Studios

PATCH NOTES 1.0.01:

  • Value information when upgrading shards or items during a match:

    • From now on, whenever you upgrade your leader during a match, you’ll be able to see exactly which attributes each improvement will affect in your stats or abilities!

  • Statistics when pausing the game during a match:

    • For those who enjoy numbers and analyzing their upgrade stats, we’ve added a table with all the numerical information that influences your match! You can view this table by pausing the game during the match.

  • Difficulty Selection:

    • Now, when starting Shard Squad for the first time, you’ll be able to choose between Apprentice and Explorer difficulties! We also added one more card to the initial tutorial to better explain how difficulty selection works before starting a match. If you prefer a more relaxing experience with Shard Squad, we recommend starting in Apprentice mode. If you’re looking for the game’s intended challenge, face the Explorer mode! Regardless of your choice, it can be changed at any time afterward.

  • Flying enemy dashes:

    • We fixed an issue with the dash interactions of some flying enemies and the stage boundaries.

  • Changes to the descriptions of Hourglass, Lucky Clover, and Scale Catalyst:

    • We updated the descriptions of the Hourglass, Lucky Clover, and Scale Catalyst items to make it clear that choosing any of them during a match applies the improvement to your entire squad!

  • Bug when changing difficulty after pressing the “Play” button:

    • We noticed that after pressing “Play” to start a match, it was still possible to change the difficulty during the brief transition from the menu to the gameplay. Bug fixed!

  • Bixie multiplier update:

    • We adjusted the Bixie multipliers for the Apprentice and Hero difficulties!

  • Liu Kong’s riddle updated in English:

    • There were some inaccuracies in the riddles for the mission to unlock the prismatic shard Liu Kong in English. We updated the descriptions and hope more players will be able to find him and enjoy the second prismatic shard!

  • Dash bug while defeated:

    • We fixed the bug that allowed players to use dash after being defeated.

We’re immensely grateful to everyone who ventured into this first week of Shard Squad! We’re paying close attention to the feedback, and we truly appreciate all the love from the community!

And to give you a little taste of what’s coming in the future, here’s a spoiler of an upcoming update we’re working on for you:



See you in the next update, and enjoy your adventures!

...

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