Anchor - Fearem

Hey everyone,

We’re thrilled to share a big milestone - our game has just surpassed 11,000 wishlists!

We couldn’t be more grateful for all the support you’ve shown so far.

We’ve received a ton of interest and feedback from players on both our Discord and on Reddit. It’s been amazing to see your excitement and ideas.

We’re reading every message and comment out there - and taking your feedback to heart as we continue development.

The team is working tirelessly to get as much done as possible before the holiday season. We’ll have more detailed development updates to share soon.

If you haven’t already, don’t forget to join our Discord and sign up for alpha testing to be part of the journey early.

If you haven't already - don't forget to wishlist!

Thank you all sincerely for your continued support.

– Fearem Team

Solasta: Crown of the Magister - Myzzrym
Alright folks!

With the release of the Twitch Galaxies Showcase Trailer and the announcement of our Early Access release window, many of you have a burning need for answers - many of which we provided in our Community Stream earlier last week! Here is a recap of the most frequently asked questions, as well as some more specific ones that we noticed during our livestream.



Sherlock has answers if you have coins...

For those who wish, you can also watch the VOD of the livestream available on YouTube, where we not only answer questions, but also reveal Solasta II’s World Map in-game for the first time!



When you say Early Access in early 2026, do you mean Q1 2026?
Yes! As Q1 is more of a business term, we opted for early 2026 instead to avoid confusing people. For those who may not know, Q1 means 1st fiscal quarter, which stretches from January 1st to March 31st. This gives you a little more information on when to expect the Early Access to hit the Steam store page!

Can you give us the release date then? Pretty please?
Hahah no, that’s as much information as you’ll get for the release date. That said, we have a lot more prepared, so keep an eye out - you will find out more in the coming months!

Any chance we get Spanish localization?
Absolutely! We are happy to announce that we will have Spanish localization ready for the launch of Early Access. I know we have many passionate (and vocal) Spanish fans, so this one is for you folks out there! We also have a few more languages in the pipelines that were not available in Solasta I, but these ones shall remain secret for now…

What about consoles?
We are aiming for console releases around the launch of 1.0! So no consoles during Early Access, but (hopefully) no waiting a year or two after the full game releases to join your PC compatriots either this time!



For those who want to support you, will there be a Supporter Pack at launch?
Yes, just like in Solasta I we will release Solasta II with a $10 USD / 10 euros Supporter Pack. And just like in Solasta I, we want to remind everyone that this DLC is absolutely not mandatory, and is just there if you want to give our relatively small team a tip. There is very little value in getting it for the content, which will be a few cosmetic items - and yes, while they will look very cool, they will not impact your gameplay in any sort!

Will we have Ready Action?
Yes! Funny story, Ready Action is among the many reasons why we moved the release date back a bit as it’s a costly feature that we originally planned for 1.0, but after going through the demo feedback decided to implement in Early Access instead.
On top of that, we spent some time upgrading the feature - unlike in Solasta I where you could only prepare Melee / Ranged Attacks and Cantrips, the new Ready Action in Solasta II can be triggered with most actions - such as preparing Guiding Bolt or even Cure Wounds to heal the next wounded ally who moves next to you.

What’s actually in the Early Access launch version of Solasta II?
At launch, the Early Access will feature more than 10h of gameplay and a max level cap of 4, with access to the Character Creator to build a full party. The six classes available immediately will be the Wizard, the Sorcerer, the Paladin, the Fighter, the Rogue and the Cleric, with the four ancestries being Human, Elf, Dwarf and Halfling. And yes, you will be able to multiclass!



When can we expect the remaining classes to be released?
We aim to have all the classic tabletop classes to be available at the 1.0 launch, however we can’t promise that yet as game development can be very tumultuous. Ideally we want to release new classes alongside our Early Access updates, and hopefully by 1.0 all of them will be ready!

Will the game have co-op multiplayer?
Yes it will! Our plan is to release co-op multiplayer as an Early Access update so we have more time to fine-tune it before the 1.0 release of the game. Meaning you’ll be able to play with your friends sooner rather than later!

Article by Tactical Myzzrym

https://store.steampowered.com/app/2975950/Solasta_II/

Follow us on:
Solasta II - Myzzrym
Alright folks!

With the release of the Twitch Galaxies Showcase Trailer and the announcement of our Early Access release window, many of you have a burning need for answers - many of which we provided in our Community Stream earlier last week! Here is a recap of the most frequently asked questions, as well as some more specific ones that we noticed during our livestream.



Sherlock has answers if you have coins...

For those who wish, you can also watch the VOD of the livestream available on YouTube, where we not only answer questions, but also reveal Solasta II’s World Map in-game for the first time!



When you say Early Access in early 2026, do you mean Q1 2026?
Yes! As Q1 is more of a business term, we opted for early 2026 instead to avoid confusing people. For those who may not know, Q1 means 1st fiscal quarter, which stretches from January 1st to March 31st. This gives you a little more information on when to expect the Early Access to hit the Steam store page!

Can you give us the release date then? Pretty please?
Hahah no, that’s as much information as you’ll get for the release date. That said, we have a lot more prepared, so keep an eye out - you will find out more in the coming months!

Any chance we get Spanish localization?
Absolutely! We are happy to announce that we will have Spanish localization ready for the launch of Early Access. I know we have many passionate (and vocal) Spanish fans, so this one is for you folks out there! We also have a few more languages in the pipelines that were not available in Solasta I, but these ones shall remain secret for now…

What about consoles?
We are aiming for console releases around the launch of 1.0! So no consoles during Early Access, but (hopefully) no waiting a year or two after the full game releases to join your PC compatriots either this time!



For those who want to support you, will there be a Supporter Pack at launch?
Yes, just like in Solasta I we will release Solasta II with a $10 USD / 10 euros Supporter Pack. And just like in Solasta I, we want to remind everyone that this DLC is absolutely not mandatory, and is just there if you want to give our relatively small team a tip. There is very little value in getting it for the content, which will be a few cosmetic items - and yes, while they will look very cool, they will not impact your gameplay in any sort!

Will we have Ready Action?
Yes! Funny story, Ready Action is among the many reasons why we moved the release date back a bit as it’s a costly feature that we originally planned for 1.0, but after going through the demo feedback decided to implement in Early Access instead.
On top of that, we spent some time upgrading the feature - unlike in Solasta I where you could only prepare Melee / Ranged Attacks and Cantrips, the new Ready Action in Solasta II can be triggered with most actions - such as preparing Guiding Bolt or even Cure Wounds to heal the next wounded ally who moves next to you.

What’s actually in the Early Access launch version of Solasta II?
At launch, the Early Access will feature more than 10h of gameplay and a max level cap of 4, with access to the Character Creator to build a full party. The six classes available immediately will be the Wizard, the Sorcerer, the Paladin, the Fighter, the Rogue and the Cleric, with the four ancestries being Human, Elf, Dwarf and Halfling. And yes, you will be able to multiclass!



When can we expect the remaining classes to be released?
We aim to have all the classic tabletop classes to be available at the 1.0 launch, however we can’t promise that yet as game development can be very tumultuous. Ideally we want to release new classes alongside our Early Access updates, and hopefully by 1.0 all of them will be ready!

Will the game have co-op multiplayer?
Yes it will! Our plan is to release co-op multiplayer as an Early Access update so we have more time to fine-tune it before the 1.0 release of the game. Meaning you’ll be able to play with your friends sooner rather than later!

Article by Tactical Myzzrym

https://store.steampowered.com/app/2975950/Solasta_II/

Follow us on:
A Planet of Mine Legacy - Tuesday Quest

Thank you to everyone who played A Planet of Mine: MasterMine Edition!

PGW was so busy, we had no time for pictures 😅

Seeing all these players enjoying ou upcoming game was a real reward. Thank you 💙

A Planet of Mine MasterMine Edition - Tuesday Quest

Thank you to everyone who played A Planet of Mine: MasterMine Edition!
PGW was so busy, we had no time for pictures 😅
Seeing all these players enjoying ou upcoming game was a real reward. Thank you 💙

7:53am
Tavern Keeper 🍻 - Daniel
Changelog

Fixed: Staff members could remain endlessly surprised under certain conditions
Fixed: Possible error message when switching from the Swamp to Halflington in the campaign
Fixed: Translation issues in de, ko, ru, uk, pt-BR, and zh-Hans
Fixed: Possible stuck staff members after extinguishing a fire
Flaming Trails - Lost Ember - Pieps Soft



Dear Community,

We’ve been working hard on your feedback and are excited to bring you another update!

We’re eagerly pushing the game to the next level – and yes, that means the Full Release is moving to the new year.

We want to make absolutely sure everything runs smoothly and you get a top-tier gaming experience. Quality over quantity!

Today you get:

🎨 Visual Improvements

🖥 UI Updates

🎮 Players can fully customize key bindings

New Option: V-Sync 🗺 Level Improvements (Flight Level)

and a little surprise!


Thank you for your patience and trust! 💙

Your feedback is pure gold – let us know:

📢 Discord: Discord

📧 E-Mail: http://mailto:info@piepssoft.de

See you in-game – happy gaming! Your PiepsSoft Team Nadine & Sven

Pinball FX - balti

Hi Pinball Fans,

The new Weekly Sale offer is live, giving you a perfect opportunity to expand your digital table collection with amazing tables! This time, we brought you Williams™ Pinball Volume 8 for 40% OFF and Williams™ Pinball Volume 9 for 25% OFF.

Let's see them!

https://store.steampowered.com/app/3225380?utm_source=steamnews

Dive into 3 tables of Williams retro goodness of some of the most action-packed tables ever created! Black Knight™ 2000, Banzai Run™ and Earthshaker!™ take you back to the arcades of the 80s for hours of silver ball fun.

Black Knight™ 2000: He rides again! Prepare yourself for a colorful and musical extravaganza as you use your flippers to defeat the iconic Black Knight. You've got the power, you've got the might!

Banzai Run™: Be the King of the Hill! Embark on a unique two-playfield pinball experience with this one-of-a-kind Williams classic! Get first place and beat all other racers to climb Banzai Hill and the leaderboards!

Earthshaker!™: In the seismic world of Earthshaker, the earth quakes hard and your machine with it! Shake up your play on this 1989 Williams masterpiece.

https://store.steampowered.com/app/3913690?utm_source=steamnews

This classic Williams™ Pinball collection brings three iconic tables together - PIN·BOT™, TAXI™, and WHO dunnit™ - each delivering a unique design, theme, and gameplay. Celebrate the golden age of pinball with vibrant style, addictive multiballs, and countless surprises for players of every skill level.

TAXI™: Jump into the driver’s seat of this high‑score cabbie extravaganza! Pick up famous passengers like Santa Claus, Dracula, Gorbie, or PIN·BOT himself.

WHO dunnit™: Investigate crime scenes, gather clues, interrogate suspects, and solve the case - all within an amazing noir environment from the 1930s.

PIN·BOT™: Embark on a journey through the Solar System! Fill the lamp matrix to unlock PIN·BOT’s visor and shoot jackpots on this iconic 1980s sci-fi classic.

See you on the top of the leaderboards!

Balti

QUIT TODAY - YOHCAN Co., Ltd.


We want players to experience the vivid colors and endless possibilities of dreams,
and to rediscover their true selves alongside the characters.

We’re also preparing to reopen the demo soon —
inviting everyone to play, share, and help us make this dream even better.

After all, making a game isn’t mostly about luck —
it’s about the power of players.

Thank you to everyone following and supporting this journey!


🎮 Steam Page 🎮
https://store.steampowered.com/app/3253950/Awaking_Beauty/

Add it to your wishlist to stay updated!
Awaking Beauty - YOHCAN Co., Ltd.


We want players to experience the vivid colors and endless possibilities of dreams,
and to rediscover their true selves alongside the characters.

We’re also preparing to reopen the demo soon —
inviting everyone to play, share, and help us make this dream even better.

After all, making a game isn’t mostly about luck —
it’s about the power of players.

Thank you to everyone following and supporting this journey!


🎮 Steam Page 🎮
https://store.steampowered.com/app/3253950/Awaking_Beauty/

Add it to your wishlist to stay updated!
...

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