Deformed - deformedstudios
  • added music for the ripper dripper fight and ending cinematic

  • added the doll jumpscare

  • 2 shots from the ending cinematic were changed (the hair in one shot was bothering me) this will only be in the mp4 version the game version is still the same

Kuri Kuri Click! ~My Renaissance!~ - sekaipro_chris

An update has been pushed out to address a vulnerability in the Unity engine.

Wildcard - TheRemyD

Hey Wild Ones!

We’re hosting a live Townhall tomorrow (Friday, Oct 24, 2025 @ 6PM EST / 10PM UTC) to bring the community up to speed.

What’s on the agenda

  • Early Access recap: key wins, learnings, and community highlights

  • What’s next: near-term priorities and a peek at what is coming soon

  • Live Q&A: we’ll answer as many of your questions as we can

Why it matters

Your feedback has been shaping balance, matchmaking, stability, and quality-of-life updates. This Townhall is your chance to see how your feedback shapes the future of Wildcard.

You will be able to find the Townhall on our YouTube Channel.

See you there

9Dragons - 9Dragons


Dragons!

Get the most out of your journey by logging in for increased rates during Golden Time Event!
Starting at midnight, enjoy a 2x EXP, 2x Skill, and 2x Drop event!

Event Duration:
October 24, 2025 00:00 - October 26, 2025 23:259 Pacific


This increased rate event will only last until Sunday, October 26th, before midnight, so don't wait to take advantage of these increased gains!
Escape 9 to 5 - Room Zero Studios

Hey everyone!

We’re getting close to release and wanted to share a quick update. The final build of Escape 9 to 5 is nearly ready. There is more testing to be done, but we’ve been polishing level transitions, improving performance, and fixing a few tricky/confusing jumps that caught players off guard during early testing.

The release day will be announced this Saturday.

Thank you all for the incredible support so far — every Wishlist and comment genuinely helps this project reach more players.

#Escape9to5 #IndieGame #Parkour #ragegame

BloodDome99 - Halftone Gaming

Updated to a new version of Unity to fix a recently discovered vulnerability issue. If you encounter any new issues on this build please let us know at https://discord.gg/MCbpwWdjrU

DeadHex Playtest - electrumlabs
VERSION 0.33.1
General
  • Revamped Main Menu.

  • Private Matches temporarily disabled (because the Main Menu has been revamped).

  • Social Menu temporarily disabled (because Private Matches have been tempoarily disabled).

  • Revamped Commons Shop.

    • Commons Shop now broken up into supergroups: Gunplay (POWDERHOUSE), Fortitude (Bastion), and Hexcraft (H.E.X.).

  • Added Attributes and Gold inside the inventory section of the shops.

  • Added indicators for where lane minions will spawn.

  • Added visual indicator for when minions are attacking your base.

NP_Ballroom
  • Added placeholder blockout mesh pieces.

Blitz Game Mode
  • Artifacts now spawn in every round except Round 0 (pre-game).

  • Jungle Camp initial spawn modified:

    • Easy Camp spawns at Round 1 (normal).

    • Medium Camp spawns at Round 2.

    • Hard Camp spawns at Round 4.

Items

Starting the process of renaming items from fantasy item, to more lore-appropriate names, starting with Powderhouse.

Crude Powder

• Renamed from Shortsword to Crude Powder.

Quick-spring Barrel

• Renamed from Shiv to Quick-spring Barrel.

Hollow Tips

• Renamed from Bronze Hammer to Hollow Tips.

Tempered Powder

• Renamed from Longsword to Tempered Powder.

Spring Kit

• Renamed from Knife to Spring Kit.

Piercing Rounds

• Renamed from Sledgehammer to Piercing Rounds.

Volatile Powder

• Renamed from Greatsword to Volatile Powder.

Auto-fire Compressor

• Renamed from Dagger to Auto-fire Compressor.

Corebreakers

• Renamed from Steel Maul to Corebreakers.

Fluxspring

• Renamed from Swiftblade to Fluxspring.

Fluxstride

• Renamed from Skirmisher to Fluxstride.

Fluxrend

• Renamed from Swiftfang to Fluxrend.

Egg Drop Soup Playtest - No Brakes

Thank you for everyone helping test EggDropSoup!

This update should add a simple UI feature and address some issues:

  • Resolution/Windowed Dropdowns now present in the Main Menu Settings

  • UI scaling should be improved for smaller/widescreen resolutions, especially the MainMenu

  • Fixed the Missions, which should now track properly and prevent players from beating too quickly

Escape from Grimazel's Cottage - heyworth83

Hi all,

I've updated quite a few of the backgrounds and other parts of the game, and made some smaller improvements.

While you shouldn't have any issues with previous saves, I have made the previous version of the game available in the beta named 'oldversion' available by opening your Steam library, right clicking 'Escape from Grimazel's Cottage' > 'Properties' > 'Betas', should you experience issues.

Thank you for playing, it means a lot!

Kuri Kuri Click! ~My Summer Vacation!~ - sekaipro_chris

An update has been pushed out to address a vulnerability in the Unity engine.

...

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