Concubine - shaoniNN

Hey everyone!

Last Friday, we released our very first Early Access update, and this is just the beginning! We plan to keep releasing updates every week, focusing on stability, gameplay balance, and your feedback.This week’s update comes with a bunch of fixes and improvements. Check out the full update notes here if you want all the details!

⚙️ Save System Improvements

We’re introducing a new multi-save feature that lets you keep several save files. No more losing progress while we continue to track down bugs.

🧭 Ja’far Update

Many newcomers found the game quite challenging, so we’ve decided to introduce Ja’far earlier in the experience. You’ll now meet him in the Main Hall, second floor, and he’ll gift you an extra set of accessories to help you start your journey a bit stronger.

🎃 Seasonal Events: Halloween Comes Early!

Even though we’re still in Early Access, we didn’t want to miss out on seasonal fun.
Our first limited-time event celebrates Halloween! From October 24th to November 7th, you can collect special items:

  • 🎃 Pumpkin decorations from the carpenter 

  • 👗 Halloween costumes from Lucietta, who is sitting opposite of Ja’far on the second floor of the Main Hall

Don’t miss it, these spooky rewards are only available during the event!

Concubine - shaoniNN

Happy Halloween concubiners! 

An update today to fix the remaining issues in the live build, reported by our players.

GAMEPLAY
  • Load / Save Game feature added to main menu. 

  • Halloween decorations are now available at Carpenter. 

  • Sexy Witch Halloween costume set is now available at Lucieta

  • Emerald Huntress armor color variations are added

  • Damage and hitpoints of level bosses Zebellah, Korsan, Salome, Flavius balanced 

  • Grand Bazaar and Galata Square now have new combat music themes

  • Overall sound effect improvements

VISUALS
  • The Palace has seasonal Halloween decorations now

  • Overall lightning & ambiance improvements

  • Texture performances improved on Character Creation screen

  • Ambient lightning updates in various levels

  • Fixed a wall gap at The Palace corridor

  • Fixed floating light issues at The Palace

PERFORMANCE
  • Performance improvement on Character Creation mirror

  • Performance improvements on character sliders, should work more smoothly now

  • Texture streaming improvements

  • Attack indicator improvements

  • Ambient occlusion turned off temporarily

BUG FIXES
  • Some collision and navigation issues fixed at Galata Square, Galata Docks, Caravansarai, Byzantion Hippodrome, Bandits Camps, The Palace

KNOWN ISSUES
  • Some clipping & erratic behavior with certain skirt models may still occur

🙏 Thank you for your continued support, feedback, and passion! We’re working hard to make Concubine world richer, smoother, and more rewarding. Please enjoy this update and keep sharing your thoughts with us.

DriveWave - Dumbbell Games
DriveWave — Full Launch is Here

Hey everyone,

Thank you all for trying the DriveWave demo during Steam Next Fest. Your feedback and support have meant a lot.
It’s finally time to launch the game I made over the summer with my son as a small side project and to get myself back into the flow of making games again alongside Metal Thunder.

What’s New
  • Full release with 25+ supported languages

  • Demo progression will not carry over

  • Supporter DLC that instantly unlocks all cars

  • Lots of achievements to earn

  • More locations to explore

  • Over 184 cars to collect and drive

  • New rims and customization options

  • Quality of life improvements across the board

Have fun with the full version, and if you have suggestions or questions, come hang out in our Discord.


Day 1 Patch Notes
  • Fixed the 400 km/h issue. Some cars can now go beyond 400 km/h

  • Fixed how environments are handled. They now change properly

  • Added an FPS Limiter

  • Improved multi-monitor window handling for smoother dragging

  • Added a reset hotkey (CTRL + R) if your window gets lost


Thank you again for all the support. This little side project turned into something really special.

See you on the road.
- Tolga

Military Tanks - Tank War Games - XDevs Community Manager

Get ready for a thrilling new season — the “Nightmare Crisis” Battle Pass and long-awaited improvements are here!

Soon - Battle Pass: “Nightmare Crisis”:

New Tier 11 tanks:
AT-92 Reaper — unstoppable power on the battlefield.
Type 99A2 Charon — speed and deadly precision.

Themed camouflages and decals — give your armor a haunting Halloween makeover!
Earn in-game currency and premium rewards.

New system — Contracts
Halloween exclusives and special offersImproved performance and bug fixes for a smoother gameplay experience.

Five Mysterious Murders - Part 2 - nicksilencerpaul

Hello, everyone! 🎃

Demo v38 is now live — just in time for the most creepy time of the year! 👻

This update is inspired by your Next Fest feedback and includes:

  • A new tutorial to guide you through the gameplay basics

  • Performance boosts for a smoother experience

  • Collision fixes and other small improvements

ENDLESS™ Legend 2 - Daarkarr0w

\[Version Number 0.72.159714]

Balancing
  1. Made all Necrophages improvements as “once per empire”

  2. Balanced Fortresses to make them harder

#Discussions_QuoteBlock_Author
We just made tier 2 & tier 3 dungeons units more leveled and more specialized

Other fix
  1. Fixed a technical issue with equipment


This is a hotfix for the update we dropped this morning 🌞

https://store.steampowered.com/news/app/3407390/view/514098767258978982?l=english

Here is the big update we dropped yesterday 👇

https://store.steampowered.com/news/app/3407390/view/496081831875052155?l=english

Have a nice weekend!

In The Black - Al_Go_Ape

Hey there Mercs!

We've got a hot new trailer for you guys! Our Early Access trailer has hit the channel, come have a look!

Lots of exciting additions are coming, and sooner than you think. If you'd like to know more about Early Access, then look no further than our Press Release Document. This document not only covers what we've learned from our time at Next Fest, but also our road-map for Early Access. However, if your looking for something more tangible, you may find a treat for the Halloween season inside. Something that will scare away the competition from some lucrative contracts.

As always, stay close to our social media accounts for further updates.

See you soon Mercs.

Idle Iktah Playtest - ben

PC specific changes:
- There are now 2 UI options for wider screens: mini mode and MAXI MODE

- "there was an error" messages should be much less frequent, and full messages can be found in the logs
- macOS is supported

Idle Iktah changes:

- Add Production and Status Logs

- Add settings & alternate style for status updates

- Fix some missing pets not showing as missing

- Fix notifications not respecting Harvest gear

- Fix buttons pushed off screen in Larch Shop

- Fix Lunar Ring not glowing during full moon

- Fix infrastructure remaining xp display bug

- Fix mentoring xp + durations not updating

- Fix Larch icon cost (in App Icon settings)

- Fix Outer Lands button semantics

- Translation fixes

Cozynauts - cozynautssocialmedia

Hi there!
We’d like to let you know that the game is still in development. We’ve encountered some complications along the way that have slowed down our progress. Cozynauts is a very important project for us, and we want to assure you that the game will be released. We kindly ask for your patience - keep your fingers crossed for us!
Best regards,
The Cozynauts Team

Heroes of Might and Magic: Olden Era - Etharil
Greetings everyone!

In the last update we removed the "end turn" hotkey ENTER as per feedback we've received from all of you. However, a small glitch sneaked in that resulted in the other hotkey, E, also getting removed. Our efforts are currently focused on the Early Access build, but we decided to go back and fix this!

Steam Reviews: Your Feedback Matters
If you’ve spent time with the demo, we’d like to hear what you think. We read every comment and review carefully. The small things you point out help us see where the game can improve.

Demo Update #1 Changelog
[expand type=details expanded=false]
Key Changes
  • Fixed an issue where the hotkey to end turn — E — would not work.
[/expand]
Join the Community

You can find us and join the conversation across our channels on:
Discord | Twitter | YouTube | Facebook | Instagram.

If you want to dive deeper into the world of Olden Era, visit the official community wiki. It’s free and open to everyone, with players and modders gathering knowledge, guides, and discoveries to help new and veteran heroes alike.

Wherever you prefer to follow us, we’re there, listening, sharing updates, and working with you to keep improving the game.

Let's keep exploring the wonders of Jadame, shall we?

https://store.steampowered.com/app/3105440/Heroes_of_Might_and_Magic_Olden_Era/
...

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