Tour de France 2025 - Nacon

Dear players,

After a few days in Open Beta, the major patch (version 01.04.02.1147) is going live and is now available for everyone!


🛠️ Patch Notes:

Visuals
  • Improvement: More realistic lighting and skies in stages

  • Improvement: More realistic transitions between grass and dirt areas

  • Improvement: Updated podium for fictional races

  • Improvement: Reduced ghosting effects of wheels in dark areas

  • Addition: Vuelta and Italia jerseys in MyTour influence the sponsors displayed during races

  • Fix: Riders flying at the start of an individual time trial

  • Update: Canyon frames for Movistar and Alpecin

Gameplay
  • Adjustment: Easier to stay in the wheels during the finale of a stage ending in a bunch sprint

  • Adjustment: Opponents no longer push the player’s riders in tight corners

  • Adjustment: 1 extra second of effect for TurboGel

  • Adjustment: 1 additional second before the automatic triggering of TurboGel

  • Adjustment: Slight reduction in the number of cases where leaders skip major races

  • Adjustment: Reduced influence of the Hills stat on cobbled climbs

  • Fix: Simulating Paris-Roubaix in Pro Team/Leader results in unrealistic winners

  • Fix: Riders do not stand on the pedals in time trials

  • Fix: Wind protection in sprint trains was incorrectly calculated, causing energy inconsistencies

  • Fix: Flèche Wallonne trophies do not unlock under the correct conditions

  • Fix: Incorrect display of information panels in menus

  • Fix: Pro Leader general classification missions can be completed in classics

  • Fix: “Pass a Mountain Grand Prix in the lead” missions can be validated in classics

  • Fix: Variant stages do not trigger

AI Behavior
  • Fix: A co-leader no longer waits for a dropped co-leader to help

  • Fix: A good sprinter who is dropped and has no energy left is no longer waited for

  • Fix: In bunch sprints, riders no longer try to follow exhausted riders

  • Improvement: AI riders are more likely to collaborate with the player in breakaways, reducing cases where they do nothing

  • Improvement: Increased energy consumption for riders in the grupetto

Interface
  • Addition: Warning message during races when AI wants the player’s team to lead the chase

  • Fix: Incorrect race icon in the fitness calendar in Pro Team/Leader

  • Fix: Incorrect icons for “TurboGel and Attack” and “Follow Attacks” commands

  • Fix: “Take TurboGel and Relieve” command is unavailable even when the rider has TurboGel

  • Fix: Incorrect “Follow Attacks” icon after the final feeding zone

  • Fix: Commands are grayed out when selecting multiple riders

  • Fix: TurboGel effect is lost if used from the radio menu and the menu is then closed

  • Fix: Credits continue to scroll over other menus

  • Fix: Texts contain development characters

  • Fix: Riders switched from "starter" to "substitute" are not sorted correctly

  • Fix: Rider names during races are not correctly placed

  • Fix: In Pro Team/Leader, the game purchases the rider at the top of the list, not the one selected

Database
  • Updated rider stats

  • Updated startlist for Critérium du Dauphiné

  • Updated Legends

  • Corrected national teams for Legends

Club Tour
  • Improvement: Automatic reconnection in the lobby when the connection is restored

  • Fix: All riders stop just after the finish line

  • Fix: “One rider per team” setting has no effect

Miscellaneous
  • Improvement: No longer necessary to restart the game for premium pack stages to appear

  • Fix: Various crash fixes

  • Fix: Accessing Club Tour mode without a linked MyNacon account prevents linking it afterwards

  • Fix: Lead car no longer clips into the road on the Roubaix velodrome

ONLY FOR PC
  • Adjustment: Available resolutions now match the screen

  • Adjustment: Default graphics not set to max on first launch anymore

  • Improvement: More explicit error message when the game does not support a graphics card

>> https://linktr.ee/cyclinggames <<

https://store.steampowered.com/app/2511320/Tour_de_France_2025/

6:50am
USB-BOT Playtest - ajoeb112
I am currently fixing the last bugs and getting ready for the release!
Storage Dealer Simulator - SAMURAI

Hello everyone!

Storage Dealer Simulator 1.0 Update is Live!

In this update note, we're sharing the latest additions to the game and our development goals for the upcoming period.

New Storage Area

A new storage zone has been added, located close to shops and various key locations on the map. These units mostly contain new items. Following this update, most new items will have a higher chance of appearing here.

30+ New Items

Over 30 new items have been added, which you can discover in the new storage area and throughout the game.

More items will be added with future updates.

We've completed the Early Access phase; the core mechanics and gameplay are now well-established. We've also delivered one of the key goals from our roadmap. This is just one of many new features we're working on. Development will continue with new content and improvements. Thank you for your support!

\[Fixes and Content]

  • Auction system now saves correctly without issues.

  • A new storage area has been added to the map.

  • 32 brand new items have been introduced to the game.

  • Fixed physics-related glitches when operating RC vehicles.

  • Improved performance in shop item placement logic.

  • Resolved issues where controlling RC vehicles caused bugs in the player's own car.

  • Customer system has been optimized to use less memory.

  • A toggle for disabling Screen Space Reflections has been added to graphics settings.

Lysward - lellym
Hello, Explorers!

The desert of Lysward may be harsh, but it's far from lifeless. We're excited to show you a first glimpse at the Oasis, a vibrant and important area in our game that offers survival essentials and respite moments.

Here, you'll find bodies of water to quench your thirst and food sources scattered among the lush vegetation. The surrounding cliffs contain valuable ore deposits for crafting better gear.

Every detail you see here is still evolving as we refine this work-in-progress, shaping it into the perfect balance of beauty and functionality.

Oasis Art\


\

We've created a wonderful location where you'll establish your crafting station, store supplies in personal chests, and occasionally encounter the desert's creatures - some helpful, others best avoided.

And a fun fact: Before we decided to call our game “Lysward”, it was in fact called “Project Oasis”. And no, we do not have Wonderwall as our main soundtrack (even though the Marketing team tried really hard to convince the Audio team to do so).

[carousel autoadvance="true"][/carousel]

Will you use the Oasis as a strategic part of your journey, carefully managing resources? Or take time to appreciate its quiet and brutal beauty? 

We’ll have closed tests really soon, so if you’d like to participate, hit that wishlist button!

We’ll see you in the next update, Explorers!

Snowcastle Games

VRM Dance Dream MV - Maru

Thank you for always using the app.

I've just released an update (ver0.1.14)!

 

Update Details

 

🔹 More Effect Variations

I've added several new filters that can dramatically change the atmosphere of your music video.
Since the number of filter options has increased, I'm planning to add a user-friendly preset feature in a future update.

 

🔹 Light Color Customization (For VRM Models Only)

You can now change the color of the light that affects VRM models.
This allows you to better match the model’s appearance to the mood of your MV.

 

I’m continuously improving the app based on the feedback I receive from users like you.
Thank you again for your support, and I hope you enjoy this update!

Toy Shop Simulator - PaperPixel Games
  • Fixed a issue with stockers not handling big toy stock properly.
  • Interaction with stockers and employees is now enabled, you can talk to them to force them back to work.
6:40am
My Singing Monsters - BBB_Jenn
Get into gear, MECH ISLET is here!

Zarroë's second Ethereal Islet is a 'Mech'-nological marvel that showcases all your favorite Mech-Element Monsters and the exclusive Air Primordial, BOGLE!

ALSO IN THIS UPDATE:

• NEW Monsters: Rare Squot, Rare Blow't, Rare Larvaluss
• SkyPainting Series Costumes available, including 4 NEW!
• BREAK OUT THE BOX Tune in the Colossingum Jukebox
• Expanded zoom range on all Islands















Taco Terror - SimpleShutIn
Attention leftover-lovers 1 through 1,238,844,

This is Brumhilda, your Head of TACO Corp HR, and I've given up my maternity leave to be here today. I'm kidding, of course, children are for the weak.

What I have birthed today is an impressive array of tweaks, adds, subtracts, and all-around adjustments to Taco Terror: The Experience Edition* (*May or may not actually offer you an experience. Void where life is just a simulation).

At the tippy-top of our changes list today is the addition of the brief, fun mini game we're calling Menu Madness. In this game, you'll have to mix the most dreaded aspect of your day-to-day life - doing math - with your love of takeout food. You can go for the high score from the main menu, or find the game in the Hideout upon any of your visits there.

Here are the rest of our big ol' changes to keep your food fresh:

- Reworked Stock Crashers game from the ground up. Previous version was causing crashing on various graphic quality levels. New version is far less intensive with all the same fun!
- Fixed issue where save data was not properly writing after entering Hideout.
- Fixed issue where controller would abandon this plane of existence on game Over page.
- Added Voice volume to Options menu for the ability to change VO volume for cutscenes.
- Added the ability to return to Main Menu on Pause and Game Over screens.
- Fixed save loop where default data would be written if none was available.
- Small adjustments to text alignments.
- Adjusted level loads to avoid small bursts of sound when game audio is muted.
- Fixed several SFXs to fire properly.
- Several VO line base volume adjustments.
- Updated Main Menu UI.
- Fixed some double-firing opening music.


- Added Menu Madness, which includes:
- Over 15 new voice lines.
- Full subtitles.
- Entire game framework.
- Previously under-utilized game art.
- Everyone's favorite: tutorials!
6:39am
Car Dealer Simulator - Garage Monkeys S.A.
🛠 Patch Notes:

  • Fixed an issue where, in certain situations, bolts on the control arm joint could not be unscrewed properly.
  • Fixed an issue that prevented attaching a vehicle to the tow truck winch in the repair/wash zone.
  • Improved camera view in repair mode - the engine no longer blocks the view of the battery bolts.
  • Fixed a bug where the employee model would clip through objects – character positioning has been improved.
  • Improved gamepad controls in the inventory, storage, and trunk - unlike keyboard and mouse, controllers now have dedicated buttons for moving items, and these are displayed in the bottom tooltip bar.

We’ve seen your feedback regarding the vehicle cap we introduced yesterday. We understand that some of you have powerful PCs and the limitation may feel unnecessary, but we can’t predict at what point save loading issues might start affecting your setups as well. This is a temporary solution - we’re currently finalizing a complete rewrite of the save system and will soon focus on improving load performance.
At that point, the limit will either be removed or increased - we apologize for the temporary inconvenience.



In the meantime, we invite you to check out the forum thread where we gather your feedback and ideas for future updates:
https://steamcommunity.com/app/2404880/discussions/0/604157805816993720/

Red Light - LampDog Studio

Hello! Today we overhauled the selling system of Red Light, mostly regarding weapons.

🗒️ Changelog

  • ⭕ Added a 3rd slot to Equipment slots, allowing to carry one more spare gun in your inventory (selectable ones are still 2 of them)

  • ⭕ Now you can sell guns in the shop

  • ⭕ Added preview estimated of an sell price in the shop

  • ⭕ Now if you don't take any quests and try to go in the raid, you will get a warning before being able to proceed.

  • ⭕ Other small fixes

Thank you for playing!

...

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