What started as a fun little side project for David that we used as an April Fool's joke, has turned into a fully featured 8-bit puzzle game that you can't help but love. Check it out!
https://store.steampowered.com/app/1465510/DUSK_82_ULTIMATE_EDITION/ There's also a NEW BUNDLE in town with Golden Light. Don't know what Golden Light is? Well it's weird and we love it so you'll probably love it too. So buy it with DUSK and save some money. Or don't. We're not your boss. Or your momma. Might be your daddy tho. Sorry.
In our never ending quest to keep updating DUSK until the end of existence... we come to you today with an update to the current game... and a look at what's yet to come in the Year of Our Eldritch Lords 2021
First off, let's go over what's in THIS small update we just pushed.
Save deletion!
Finally, you can delete your DUSK saves in-game. Sorry it took us 3 years to add this feature. There's also neat new icons so we don't have to localize the words SAVE / LOAD / DELETE into more languages!
Next up...
A CONTINUE button!
As you may remember, DUSK was released episodically throughout 2017 / 2018. So in order to start a NEW episode you had to go back to the main menu after you beat every episode.
Well NOT ANY MORE. Now you can play right through all 3 episodes of DUSK without ever having to stop!
Go on, try it... taste the continuity.
And finally...
a MAX LOADOUT button.
For when you want to start a level with MAXIMUM firepower. But less button clicking.
So that's what in the game NOW.
However...
As part of our Switch port (which is totally almost finished we swear) we've completely redone the world map and loadout menus to be easier to read and navigate with a controller, keyboard, mouse and eyes.
And when we release those versions of the game?
We'll be simultaneously bringing the features from consoles (like that new world menu and the weapon wheel) back to the PC version.
As well as the Classic HUD we've shown off and been promising to you for so long.
I think we already told you this but anyway... yeah!
So look forward to it... SOON™
The final version of the DUSK SDK (and Steam Workshop) with full support for new enemies, weapons and literally everything else is still on its way. (With co-op to follow later)
Because we basically rebuilt the entire game to be 100% moddable at this point.
And for those of you who aren't waiting for Steam Workshop support to get into DUSK modding?
Besides DUSK itself, you may have noticed that we recently announced an 8-Bit DEMAKE called...
DUSK '82!
Inspired by puzzle classics like Sokoban and Chip's Challenge, DUSK '82 makes the world of DUSK even MORE retro.
It started as a fun little side project for David but has turned into a full on game with 30+ levels + a built in level editor.
A game that we'll be releasing and bundling in some way for you all SOON™ so be sure to give it a Wishlist, Follow and let us know if you'd buy a Game Boy Advance version. We're not kidding.
In addition to selling DUSK and DUSK accessories, David and Dillon continue to work on their next flagship game Gloomwood, which hopefully you know all about by now...
We love that we get to keep working on DUSK and letting more and more people experience a better and better version of the game year after year so thank you as always.
We've said it a million times and we're going to keep saying it...
I'm creative directing the newest entry in the Dread X series! Dread X: The Hunt features 7 horror shooters from 7 talented developers, hand picked and directed by me. If you enjoy any of my games, you'll enjoy this collection.
We've also updated both the DUSK SDK... AND THE MAIN GAME?!
That's right, thanks to our work on the Nintendo Switch™ verison of DUSK (which we just delayed, sorry) we've been making lots of performance improvements to DUSK.
GOOD NEWS is that some of those improvements are making it back into the PC Version.
Has it really been a year already? Wow, time flies when you're hupping around at 77mph, eh?
And we're celebrating in MANY WAYS.
FIRST: A stream!
This Saturday, December 14th, tune in to Twitch.tv/NewBlood to watch myself, David and Andrew play through DUSK and record our OFFICIAL developer commentary on how we built the game from start to finish. You won't wanna miss this.
NEXT: DUSK has been added to GOG Connect!
What does that mean? It means if you own DUSK on Steam you can get a FREE DRM FREE copy of it on GOG... right now! (for a limited time)
And last but certainly not least: the SDK and Steam Workshop are coming... very... VERY... SOON™.
The first iteration of the SDK will allow you to load up Quake and Half Life maps, replace any 3D model, sound, font or texture in the game and much more.
But SOON™ the SDK will allow you to do basically anything to the game since it practically runs on its own engine now. It's going to get pretty wild.