Bug Fixes [Clone Facility] Fix respawn breaking if player died on a different world than the clone facility [Teleport] Improve teleporting player to limit getting stuck in the ground
Known Issues [Controller Support] Research Menu needs an overhaul [Control Guides] Displaying controller button combos are not yet supported [Gas Giants] Going close to gas giants gets player stuck in a glitchy mess
Egosoft is excited to celebrate the release of the highly anticipated, major 7.00 update for X4: Foundations, along with the brand new expansion, X4: Timelines. These updates bring a wealth of new content and enhancements to the acclaimed space simulation sandbox game, offering both veteran players and newcomers an enriched gaming experience.
Embedded in a new X4: Timelines storyline, you'll find a wide range of scenarios in which you will experience the many different aspects of X4 gameplay. Playing these scenarios will also unlock new missions within the X4: Timelines storyline, and bonuses for your wider X4 sandbox universe - among them reimagined, classic ships from X universe history.
MYSTERIOUS NEW STORYLINE
You'll take on the role of Harper Donel, a trader in the border territories, who is not averse to risky deals. A fateful encounter not only changes your short-term plans, but shakes the foundations of your understanding of the universe, and everyone in it. Prepare to be immersed in a tale of intrigue and revelation.
X4: Timelines is more than just an expansion; it's a revolution in the X4 universe. Whether you're a seasoned space explorer or a newcomer to the galaxy, this thrilling new chapter promises to captivate you with its blend of mystery, adventure, and strategic gameplay.
With the latest update to X4: Foundations, players are invited to experience the most comprehensive evolution of the game yet, with enhancements spanning content, gameplay mechanics, usability, accessibility, and technical performance. This new chapter introduces a series of transformative updates and features designed to deepen the immersive experience of exploring the vast reaches of space, engaging in dynamic encounters, and navigating the intricate economies and political landscapes of the X4 universe.
A Wide Range of New Content
The universe of X4: Foundations grows more intricate and vibrant with the introduction of reimagined Teladi and Argon Capital Ships. These iconic vessels have been meticulously overhauled, featuring designs that add a new layer of depth and intrigue to space encounters. As commanders take the helm of these majestic ships, they'll find each battle and exploration endeavour imbued with a renewed sense of awe and strategy.
The expansion of the universe also introduces players to new sectors and landmarks, beckoning them to venture into previously uncharted regions. These fresh discoveries promise to expand horizons and opportunities, offering new adventures and mysteries waiting to be unraveled. Complementing this expansion is the introduction of race-specific managers' offices, providing a unique cultural insight into the various factions populating the universe, and allowing players to further personalise their spacefaring experience. See the cosmos like never before with the new Observation Deck module, offering breathtaking views of the universe from the comfort of your space station.
New and Redesigned Xenon Ships
The 7.00 update will introduce several new ships to the universe, and we want to highlight a very special addition. We're thrilled to reveal the awe-inspiring, redesigned Xenon models PE and SE, which will gradually replace their previous models (P and S) in the open universe, just as the redesigned capital ships did back in 5.00.
Equally exciting is the debut of several Terraformer ships. These ships delve into the legacy of X: Beyond the Frontier (1999) to celebrate this year's 25th anniversary of the X series. These new models, reminiscent of their predecessors, can be encountered in the open universe. Get ready to explore these unique designs!
Flyable Xenon Ships for the First Time in X4
Hold on to your pilot seats, because there's more! With the 7.00 update, we are enabling you to actually fly selected Xenon ships. Both the redesigned Xenon models (PE, SE) and the new Terraformer models introduced in 7.00 can be boarded and flown, just like any other ship in your X4 fleet. Get on board to discover how they've been adapted for you to take control, offering a whole new perspective on the X universe.
Gameplay Innovations
In addition to all this new content, the 7.00 update also includes significant gameplay enhancements, such as the introduction of the "Existential Crisis" endgame challenge for veterans. This daunting confrontation pits players against a faction that spares no effort in its aggression, offering a thrilling new dimension of strategy and resilience.
A fundamentally improved and more intuitive external camera system also debuts, enhancing the way players view, and more importantly, interact with the universe, almost making it feel like a new game. Alongside this, AI improvements across the board make for a more dynamic and realistic universe. Ships now utilise Travel Mode more effectively, enter and exit it with greater consistency, and exhibit improved navigation through jump gates and in combat situations. These enhancements are complemented by reworked and expanded tutorials, ensuring both new and veteran players can fully engage with, and understand, the depth of the game's mechanics.
Usability and Accessibility Focus
With an emphasis on making the game more accessible and enjoyable for all, this update introduces enhanced button remapping and ready-made control profiles to match your steering needs in space. It also provides an FOV slider and new options for colour-blind players with customisable UI colours. Additionally, the update brings audio and text feedback for various actions to further assist players in understanding the game dynamics and making informed decisions. Furthermore, a reduced speed mode has been introduced for those who find the pace of the action a bit too hectic, allowing for a more controlled and leisurely gameplay experience. These features are designed to offer players the flexibility to tailor their gameplay experience to their preferences and needs.
The introduction of Visual Enhancement Goggles that let you zoom in on the action, along with a customisable radial menu for quick access to in-game actions, and reworked shaders in scan mode, further enriches player interaction and immersion. These improvements ensure players have the tools they need to navigate the complexities of space warfare and exploration with confidence.
Technical Advancements
At the core of the update are the significant technical enhancements made to the XTECH 5 Engine, delivering smoother and more stable gameplay. Players will notice the difference these improvements make, among them the temporal anti-aliasing that brings crisp visuals and the enhanced shadows that add depth and realism to the universe.
Updated Bundles
With the release of X4: Timelines, the X4: Community of Planets bundles on Steam have been updated to include the new expansion. Existing players can take advantage of the "complete your bundle" feature on Steam to receive a discount when purchasing X4: Timelines.
We would like to extend our heartfelt thanks to our dedicated players for their unwavering support over the years, and especially during the beta tests that have helped us enormously in the run-up to this day. Without you, none of this would be possible. We hope that you enjoy what we've been working very hard on over the past year, and can't wait to read your feedback. X4 is stronger than ever, and we couldn't be more excited to have reached this milestone. Your passion and commitment inspire us every day, and we are immensely grateful to have such a fantastic community.
Ver. 1.0.95 The monster Koruzuran within the Breach seems to have undergone a change, almost as if anticipating a Challenge fast approaching. The equipment taken from it's body has become more powerful and as such can grant greater benefits to those who wear it. A new Artifact is available in the shop, known as "Wolf's Boon" it is able to grant Dexterity from player level, 15% Area Damage and 15% Double Attack to those blessed by it's power.
Fixed an issue where the Monster Index would show incorrect enemy visuals. Updated various text elements for clarity.
https://store.steampowered.com/app/2336330/Tower_Song/ Welcome, Tower runners! The day has come, at last, to release our definitive content update for Tower Song. We are beside ourselves (and a bit upside down, if we're being honest) to share this update with everyone, so let's get into it!
What's New in v1.0
New Player Character: Ezoan the Technomancer
Players can now complete the campaign as the Technomancer Ezoan. Ezoan is a hybrid magus who swaps between attack modes; he can tank, support, or just obliterate foes. Ezoan comes with a high skill ceiling that rewards power plays and thoughtful equipment selection.
Choose Techlance to master the battlefield, spending MP to scorch foes, support allies, and lock down key targets with Time Stop. Spells generate gravity, which...
Choose Exosuit to pulverize enemies with Gravity-powered abilities that can turn the tide of battle. The exosuit's powers generates Mana, which... well, see above!
New Dungeon: Lharif's Doom
Unlock mysteries in a brand new dungeon quest. Lharif was a master turrologist and possibly a mad scientist. For decades, he hid away in his strange laboratory on the coast of eastern Kidonia. Legend says he perished there, the victim of his own experiments. Players can solve his riddles to uncover the truth of his tale and unlock brand new crafting recipes!
Character Reworks
Character skills have been re-balanced. Early Access afforded us plenty of playtesting feedback about character design and balance, so just about every character has received some kind of update in v1.0. Kiran, for example, now builds into spells by generating mana through attacks and taunts, while Porphry has been re-tuned around her ability to both inflict terrible Wounds as well as soak damage for her team.
Combat Enhancements
Dodge and Regen mechanics are updated; also new enemies! We added some new enemies to contend with, particularly in the middle chapter that could sometimes drag. Overall, combat has been touched up, and encounters have been tweaked to better support keyboard and mouse players.
Campaign Enhancements
We've tightened up the graphics on level 3, and we've dropped some loot. There are new crafting recipes, new treasures, and new encounters to find! We've also fleshed out the game with wildlife, more NPCs, and improved environment designs. Tower Song has never looked so good!
Steam Deck and macOS Performance Enhancements
New graphics settings to achieve solid FPS for Steam Deck and macOS players. Steam Deck has long been our favorite way to play Tower Song, but we've always wanted it to perform better on macOS as well. We've made a ton of improvements under the hood, and players can tweak more graphics settings in the Options menu to get the balance they want.
About the Tower Song Soundtrack
Alongside this v1.0 update, we have also updated the Tower Song soundtrack with the Extended tracks! This includes a new final boss theme, as well the full album of Will Aleshire tracks used in the game.
You can purchase the soundtrack standalone or bundled with Tower Song for a discount!
Tower Song is a compelling turn-based RPG that melds the classic JRPG and CRPG genres of the 1990โs into a unique mixture of deliberate turn-based combat and colorful, pixel-art worlds.
Players choose from multiple heroes to complete Tower Song's engaging 10-hour campaign. Each hero is equipped with unique battle mechanics, can explore otherwise unreachable areas of the world, and has a unique perspective on the main quest storyline. To succeed, players will also have to recruit deadly sniper Solace, magical swordsman Kiran and master of the elements Akeno. These Mana Knights will join forces to delve into the harrowing depths of the eldritch Towers and fight across the overgrown forests of Guhar and the desert expanse of Kidonia to liberate their allies from a terrible naga invasion.
Feedback, Support, and Future Updates
Would you like to get in touch? Head on over to the Steam community forums or find us on our Discord! Leave us feedback, suggestions, or report any problems you are having with the game. We will do our best to respond, but we promise we read everything sent our way.
What's Next
We are already hard at work on our next titles. Already, we can announce our partnership with our studio co-op, Realmsoft, to publish their next title, a Megavania tour de force called Clockwork Ambrosia. Internally, we've also begun working on our next title, and we can't wait to share that with you as well.
If you don't want to miss news about Tower Song, Clockwork Ambrosia, or Omega Intertainment updates, just joining our mailing list: https://oigames.substack.com
Or stay in touch on your favorite social media platform:
We make games for you to play them, and so many of you have already shared your experiences with us. From the bottom of our hearts, we wish you a warm thank you - and if you did join us in Early Access, please drop us a message for a special gift!
For everyone else, we hope you enjoy Tower Song as much as we've enjoyed creating it.
๐ฅ Grumble Mega Pack Sale Ends Soon, FLEX MEGA PACK IS HERE! ๐ฅ
Flex will replace Grumble as the feature pack for the next 4 weeks. Some of you mightโve noticed a countdown clock on top of the feature pack in store. Once their time is up, they get broken into pieces and sold in the rotating sell slots around the main stage at full price. The feature packs are being sold at a 40% discount, so grab them while you can!
๐ฌ Introducing Our Brand New Mailbox - In the form of a Homing Pigeon! ๐ฌ
This will be the place for players to receive items and messages in-game, as well as retrieve their lost Joyos. Keep an eye out for your new feathered friend delivering goodies straight to you!
๐ Discord + Game Account Binding & Referral System ๐
You can now link your Discord account with your Sky Strikers account! With this feature, we aim to build a stronger connection between the game and our community. We are currently exploring features such as checking and sharing personal stats and game results in Discord. Plus, referring the game to friends has never been easier or more rewarding with our new Referral System โ details coming soon!
Thank you for your continued support and happy gaming! ๐ฎโจ
Ever wonder how it's like to ride a unicycle, in midair? Check out the exclusive preview demo for our new game Professor Doctor Jetpack (releasing this summer) as part of the Games Baked in Germany Steam Sale Event 2024!
Fixes: - Minion Movement Speed Display: Fixed an issue that was not displaying the proper movement speed calculation for minions - Chinese (Simplified) - Added some missing glyphs to font sheet
Tunguska: The Visitation - Enhanced Edition - Rotorist
Thank you everyone for your patience! After a few days of beta testing, I didn't receive any additional error reports, so I'm releasing the update with engine upgrade again. Please let me know if you run into any issues!
Seven years after the first alpha version and four years after the Steam debut, the lightning strikes again! Schwarzerblitz receives one new massive update!
A new playable character: Lucia Lunarossa joins the cast, this time for real!
New costumes and some revamped animations
Version select: choose your favorite old moveset from the alpha and beta times (must be toggled in the options)
Unlockable story NPCs, playable in Versus Mode
A short bonus story chapter
New arcade endings for Lazor and Rattlebone
A new, revamped juggle system
New advanced combo trials
Balance adjustments all around the board
A new secret arcade boss
New training options
Thanks for having been here for the ride and, once again, let the Black Lightning strike! Detailed patch notes for each character will follow in the coming weeks!