Sep 18, 2023
AChat - rbskft
New costumes

Time Survivors: Prologue - note.txt
Hello everyone!

I'm thrilled to announce that free-to-play Time Survivors: Chapter 0 is officially live on Steam! 🚀

https://store.steampowered.com/news/app/2455500/view/3665422306545911693

After 10 months of hard work, we can't wait for you to dive into this epic journey through time with iconic historical figures. If you followed our countdown, you know What to Expect:

🔥 A bullet heaven game with a twist
🔥 Distinct abilities for each character, making every run unique
🔥 Hordes of enemies, challenging quests, secrets, and epic boss fights
🔥 A meta progression system that allows you to tailor your character's growth



Your feedback is crucial in shaping "Time Survivors: Chapter 0" as we progress.
Share suggestions, discuss strategies, and connect with fellow time warriors in our Discord community.

Get it now, it's free!

https://store.steampowered.com/app/2455500/Time_Survivors_Chapter_0/




Thank you for playing our game
- Cris, DDT, Lele (Lunar Chili team)




Ancient Dungeon - ErThu
Hey everyone and welcome to the 13th development update. It has been a while since our last devlog! In the last 6 months, most of our work has been going into the multiplayer port and we are finally at a level where we can give some more info on estimated timelines. We have also been working on porting the game over to PSVR2 and are almost done with this step as well. You can expect a PSVR2 related announcement in the coming weeks.



Current estimates on multiplayer

Giving estimates on any update for Ancient Dungeon has always been very difficult, even more so with multiplayer. There is still a good amount of content unfinished and not ported over, but the core gameplay loop (beating a run) is now working as expected. Collecting journal pages, buying insight upgrades and hunting achievements are already working as well. In theory, you can play through the whole game (collecting all journal pages, unlocking all milestones, collecting all items) with your friends without having to play in singleplayer at all. The only content that will remain exclusively singleplayer is the sealed soul delves and ghost fights, since these challenges are built more around a single adventurer overcoming a difficult task.

We are currently focusing on balancing the game for multiple players, fixing minor issues that arise during gameplay, and implementing the remaining missing content.

Here's a list of things that are still missing until we have a "full" multiplayer experience that we can release to the public:
  • Crossbow weapon combo
  • Hard mode
  • Roughly 30 relics haven't been ported over yet
  • Trap rooms
  • Save run feature
  • Handling disconnects / host migration
  • Different character customization options
  • Abberrant enemies
  • The singleplayer mode needs to work again (right now the multiplayer version does not work in singleplayer)
  • Some special enemies, like possessed armor
  • Sacrifice rooms
  • Adjust boss fights to work with multiple players without making them too easy or difficult
  • Public lobbies or matchmaking options

While we don't know how long it will take us to finish and polish everything to make multiplayer "release 1.0-ready", the public beta does not need to be as polished and can still be released with missing content and some bugs. Our current plan is to launch the multiplayer public beta in late October/early November. This hopefully gives us enough time to add some of the missing features and polish the general experience a bit more so that all players can get a good first impression of how multiplayer will play in the final version.



During the multiplayer open beta, we will open new feedback forums on discord and steam discussions to collect feedback and to improve the experience until it is deemed good enough to release.

Thank you everyone for the patience! I know it has been a long time without updates. Porting the game over to multiplayer was the biggest undertaking we ever did, and we think it was worth it. Even if you are not into multiplayer, the improvements we did for the game under the hood will allow us to build new content a lot faster in the future.



Future Updates
Once multiplayer is out, we'll start with regular content updates again. For more info on that you can also check our previous devlog.
Sep 18, 2023
Welcome Back To 2007 Part II - Siberian Mouse
In honor of the fifth anniversary of the game, we want to provide you with an incredible REMAKE absolutely for free!
You don't need to buy anything, just download the update and enjoy the game created from scratch with love and with new features!

New engine, New graphics, Controller support, Statistics, Leaderboards, The ability to open all achievements in one click, A new sound engine, Responsive controls and much more:
https://store.steampowered.com/app/848550

Brand new cool music and recycled old. Try it for free:
https://store.steampowered.com/app/933020

The ability to play the old version. Install the free DLC and at launch you will have a choice of the version of the game:
https://store.steampowered.com/app/935810


What's new in the 2023 REMAKE:

■ The remake is absolutely and 100% free for all owners of the game, no need to buy it separately;
■ If you don't have the main game, purchase it at a discount and get a REMAKE and all DLC as a gift;

■ The game is completely recreated from scratch on a new engine;
■ Now the game is redrawn and works in native 1080p resolution. The game is perfectly displayed even on 1440p WQHD monitors. The old version of the game worked in stretched 720p;
■ Significantly improved graphics. All textures and environment models have been redrawn. Added a huge number of cool effects, a bunch of various small particles, a lot of bright explosions and destruction;
■ The main character, absolutely all enemies, all character models - created anew and animated completely from scratch;
■ A semi-open world has been added, which now has Weather;
■ Added beautiful Rain, cold Snow and strong wind - and all this in real time;

■ There is full support for control using Controllers. All Xbox and PlayStation gamepads are supported;
■ Improved keyboard and mouse controls, now there is no more "sliding" of the character in the game;
■ Responsiveness has become better when controlling with the keyboard mouse;
■ It is now possible to change the control from the keyboard;
■ Added hints for control schemes;

■ All levels from the original were carefully transferred to the new engine;
■ All levels have been improved, expanded and modified to meet modern standards;
■ Wide and large levels have appeared;
■ The number of story levels has been increased to 31st;
■ Training, which used to be a separate menu item, has turned into a rich game level and is smoothly integrated into the gameplay;
■ All the backgrounds of the levels have been redrawn;
■ Unobtrusive hints with the basics of the game have appeared in the game, they can be disabled in the settings;

■ All 6 Boss battles has been completely redesigned;
■ Bosses have informative health bars;
■ A visual display of health appeared in ordinary enemies. In the old version of the game, it was not clear how much damage you did to the enemy and when he would die;
■ The amount of health of enemies now depends on the difficulty;
■ Added two types of AI for enemies;
■ Standard enemy AI: they patrol their areas of responsibility and deal damage to you when in contact;
■ Enemies with more advanced AI: they not only patrol their area, but also hunt the player when you are close to them;
■ Redesigned all old enemies;
■ Added new usual enemies;
■ Added unusual flying enemies to the semi-open world, with its own unique AI;
■ Added unusual ceiling enemies;
■ Added unusual underwater enemies;

■ Shooting with tears has been redesigned, it has become more convenient,
■ The sound and frequency of shots have changed;
■ It is possible to shoot both single shots, and to hold the button for continuous shooting;
■ At levels with a semi-open world, in which the main character has "glitches", the hero shoots mushrooms;

■ The Jet Boots has been completely redesigned;
■ Now the player has Jet Boots, which, if necessary, enhance his jump or help him fly;
■ The Jet Boots physics has been completely rethought, it has become more tactile and convenient;
■ To replenish the Jet Boots fuel, it is still necessary to collect cigarettes (on the difficulty of "Normal" and "Difficult"). The more cigarettes - the longer the flight time;
■ At levels with a semi-open world, it is also necessary to collect cigarettes to replenish fuel;
■ Jet Boots is voiced in a new way;
■ Added beautiful effects when flying a Jet Boots;

■ Now you can choose the difficulty level: Easy, Normal and Difficult;
■ On easy difficulty, the Jet Boots works endlessly;
■ Added a primary difficulty selection screen at the beginning of the game, where you can clearly see the consequences of your choice;
■ The difficulty can also be changed at ANY time directly on the level selection screen;

■ The main menu of the game has been completely redesigned. There are only the necessary items that have become more conveniently located;
■ A cool new level selector has been created from scratch. Now it has a bunch of functions for your convenience. You can choose any level of story or puzzles, see the TOP 5 players for each level, see the leaders around the world or change the difficulty on the fly;
■ A Settings section has been added, where many different subtle game settings have appeared;
■ Graphics settings: there is support for window mode, resolution change, enabling and disabling effects for wooden PC;
■ Control settings, with support for a dark theme;
■ Separate sound and music settings;
■ Enabling and disabling prompts;
■ Language change, Authors, etc.;

■ Added support for leaderboards around the world;
■ Separate high score tables for each of the three difficulties;
■ You can complete levels on time and compete with friends;
■ The TOP 5 players from all over the world are available right in the game, on the level selection screen. Detailed leaderboards are available by clicking the "LEADERS" button;

■ Added support for game Statistics;
■ Now the game counts how many times you died, how many shots you fired, how many cigarettes you collected, how many loot you raised, how many enemies you killed, how many you flew, etc.
■ Your statistics are always available in the main menu and supports a dark theme;
■ Added a new informative screen after the end of the game, with thanks and your statistics for all the passage;
■ There is a very cool opportunity to open ALL achievements in just one click! In the main menu, select "Statistics" -> "Achievements";
■ To open achievements in the standard way, use the GUIDE

■ The Dialog system has been completely redesigned and the plot of the game has been improved;
■ Created from scratch 10 different Dialogues during the game;
■ Dialogues have become interactive and diverse;
■ Easter eggs and jokes have been added to the dialogues;
■ Support for a Dark theme has been added to dialogs if it is inconvenient for you to read text on a bright screen;
■ The Dark theme is turned on in one click and saved throughout the game;
■ Added the ability to instantly skip dialogs if you get there again;
■ The plot now runs a thin line through the whole game and makes you think;
■ Two completely new cutscenes were drawn and directed for the introduction and end of the game;
■ Interactive elements have been added to the second cut scene;

■ New sound engine added to REMAKE;
■ There is new music from the Golod
■ Old music from Anacom is carefully redistributed by levels;
■ Many elements in the game have been voiced and re-voiced;
■ There is a voiceover of all player actions and all interactions with the game world;
■ Thanks to this, the impact is now felt when in contact with the enemy, loot, doors, etc.;

■ At the request of players, the ability to collect collectible items at levels has been added;
■ You can collect Drinks, broken Bottles and Razors: information about items goes into your statistics;
■ You can also get achievements for collecting each of these items;
■ The number of collectible items at each level is the same - 12 pcs. 4 Drinks, 4 broken Bottles and 4 Razors;
■ Cigarettes can also be collected, the number of cigarettes at each level is different. For collecting cigarettes, you can get an achievement;
■ For the convenience of the player, a new game interface has been developed, which now shows how many items you have collected;
■ If you have collected all the items, then the interface will indicate it visually;
■ Also, at the request of the players, the Key is now visible in the interface, if you picked it up;

■ The pause menu has been redesigned, now it does not cause problems when capturing/recording the screen using OBS/RivaTuner and other programs;
■ Unnecessary items have been removed from the pause;
■ The pause has become more informative: you can see how many loot and cigarettes you have collected, and the level number;
■ If you are away for a long time, the music will stop playing. If you are back in the game, the music will resume;

■ As a bonus, there is an opportunity to collect 6 Puzzles with mascots of the game;
■ There are three difficulties available, so you will definitely cope;
■ Of course, leaderboards, statistics and gamepad support are available in puzzles;

■ A lot of other minor changes and fixes!



We will continue to refine the REMAKE based on your feedback.
Report all problems and suggestions in this topic on the Forum


Kulebra and the Souls of Limbo - Fellow Traveller Ben K


The Annual Fellow Traveller Publisher Sale starts today, with up to 90% off narrative games

➡️ Take me to the Publisher Sale ⬅️

There are plenty of indie narrative titles on sale from Fellow Traveller - so whether you're looking for something new, a bargain, some cool soundtracks and bundles, or even something to play on Steam Deck, we're sure to have something just for you.

Sale ends 1st October.

Along with Kulebra and the Souls of Limbo, there are two new games joining the Fellow Traveller family; Scrabdackle and Wander Stars - read up on each of them below!


  • Wander Stars: Follow the story of Ringo and Wolfe as they join forces to collect the pieces of the Wanderstar Map in this turn-based RPG with roguelite elements! Use words to create your own fighting techniques, befriend your rivals, and explore the universe in an adventure inspired by 90s anime.
  • Scrabdackle: As a novice wizard, discover the intricate world of Scrabdackle and experience the impact wizardkind has unknowingly had upon it. Scrabdackle is a hand-drawn, non-linear adventure with a vast, intricate overworld, tight and responsive combat, cheeky banter, and pages of lore to discover.
So get exploring and grab some great narrative games!
Hexologic - mythicowl
Hi everyone! 👋

We're excited to share that all our games on Steam are a part of Indie Mega Booth 2023 online event as it makes a stellar return, offering loads of great indie games with their historically high discounts! From now until September 25th (9:00 PM CET) you can grab our relaxing puzzlers with up to 80% off!

Our most recent wholesome puzzle adventure Harmony's Odyssey is also up for grabs with the highest discount so far - 50% off!

Check out all offers here 👇

https://store.steampowered.com/app/1531490/Harmonys_Odyssey

https://store.steampowered.com/app/785890/Hexologic

https://store.steampowered.com/app/1367420/One_Line_Coloring/

https://store.steampowered.com/app/716560/Trancelation/

Last but not least, we have recently announced our new, upcoming game called Planetiles and if you're into serene, space city builders with puzzle elements, make sure to add it to your Steam wishlists, it means the absolute world to us! 🙏

https://store.steampowered.com/app/2447030/Planetiles/

Join our Discord!

We're always happy to see you join our Discord and learn about your experience with our games, always on the lookout for gameplay suggestions and alert for any bugs you might encounter along the way. Join our channel here: https://discord.gg/e69WDgdbKW


Thank you! Stay tuned for more exciting stuff from your friendly neighborhood MythicOwl!

Links:
Harmony's Odyssey website: https://www.mythicowl.com
Reddit https://www.reddit.com/r/MythicOwl/
Facebook: https://www.facebook.com/MythicOwl/​​
Twitter: https://twitter.com/MythicOwlGames
​​Instagram: https://www.instagram.com/mythicowl
TikTok: https://www.tiktok.com/mythicowl_games





Winter Survival - Sewek
Hey, survivors!


Welcome to another development update for Winter Survival. As you might already know, Winter Survival is set to launch on February 28th, 2024. For more details, check out our recent announcement here.

In today’s devlog I’m gonna delve into the matter of the dreaded nemesis that will make surviving in the harsh environment even harder – The Bear. I’m gonna cover everything from the initial concept and ideas to its current state and role in the game. Make sure to grab your favorite drink and join me on this journey. Not gonna lie – I’ve gotta hurry up, cause I can already feel his presence around 😱



How did it all begin?

Since the start of this project, we already knew that we wanted to make a game that will be different from other survival games. On the one hand, we still wanted to keep the core elements of the survival genre. On the other hand, we wanted to give you a challenging experience that will constantly put your survival skills to the test.



This is where the bear comes into play, as you will be able to feel his presence most of the time in the wilderness. Additionally, he is an apex predator and even a well crafted spear won’t be enough to deal with him. More on that later on.

How the bear’s changed over the time

If you’ve paid close attention on our social media channels, you might have realized one specific video focusing on our furry friend (note: he is not friendly at all). As I understand that you might still be busy playing all those wonderful games that have been released recently, I thought that it would be nice to share this video once again, but this time here with ya, folks! Not gonna lie – our bear has definitely been through some rough times. What do you think about one who will be hunting not only your body, but mind as well? Make sure to leave your answers in the comments.



How does the bear actually work?

In this section I’d like to delve into all of the details regarding the bear’s behavior. I will divide it into separate categories as the bear behavior changes depending on which game mode you chose to play. Let’s start with the Story Mode, so sit down folks, and let me tell you a tale.

Story Mode

In the Story Mode the bear will play a significant role as it’ll be constantly following your and your friends’ trail. Your success highly depends on whether you will be able to avoid/sneak past his presence or not.



Endless Mode

In the Endless Mode his role drastically changes. While you’ll be exploring the area for additional supplies and materials, you’ll be able to spot his trail over a certain period of time. After that, you’ll be given a little bit of time to prepare some sort of decoy to get rid of the bear for a while. However, if you happen to fail fulfilling that task, the bear will spawn within a random place in the area that you’re currently settled in and will start patrolling the region.

Now, you’re probably wondering – How do I get rid of the bear then? Well, the answer is simple yet quite challenging – if you want the bear to stop being a pain in the butt, you’ll need to venture to a different region until our furry comrade decides to leave you in peace. You can still prepare a meat pile for him, but you’ll need to figure out how to approach him without being spotted.

Broken shelters

What do you think about going on a trip down the memory lane? As you might remember from one of our devlogs, your shelter will be vulnerable not only to the dynamically changing weather but also to wild animals attacks.



In other words – if you thought that venturing into the wilderness and leaving your shelter unprotected was a good idea, then my friend, you were wrong! Just check out these shelters – next time you leave your door open it’ll be even worse.




Stay up-to-date

Phew…I’ve found myself a nice, cozy spot to hide from the bear for a while, so before he finds me I’d like to bid you farewell. No, but seriously – thank you guys for sticking with me till the end of this development update. Don’t hesitate to leave your feedback in the comments as this is the most valuable information for us. Don’t forget to follow us on social media channels, and if you want to stay up-to-date with any news, consider adding the game to your wishlist. See you on another devlog (at least I hope, ‘cuz this bear won’t give up so easily).

https://store.steampowered.com/app/1394960/Winter_Survival/

~Your humble marketing guy – Sewek
Harmony's Odyssey - mythicowl
Hi everyone! 👋

We're excited to share that all our games on Steam are a part of Indie Mega Booth 2023 online event as it makes a stellar return, offering loads of great indie games with their historically high discounts! From now until September 25th (9:00 PM CET) you can grab our relaxing puzzlers with up to 80% off!

Our most recent wholesome puzzle adventure Harmony's Odyssey is also up for grabs with the highest discount so far - 50% off!

Check out all offers here 👇

https://store.steampowered.com/app/1531490/Harmonys_Odyssey

https://store.steampowered.com/app/785890/Hexologic

https://store.steampowered.com/app/1367420/One_Line_Coloring/

https://store.steampowered.com/app/716560/Trancelation/

Last but not least, we have recently announced our new, upcoming game called Planetiles and if you're into serene, space city builders with puzzle elements, make sure to add it to your Steam wishlists, it means the absolute world to us! 🙏

https://store.steampowered.com/app/2447030/Planetiles/

Join our Discord!

We're always happy to see you join our Discord and learn about your experience with our games, always on the lookout for gameplay suggestions and alert for any bugs you might encounter along the way. Join our channel here: https://discord.gg/e69WDgdbKW


Thank you! Stay tuned for more exciting stuff from your friendly neighborhood MythicOwl!

Links:
Harmony's Odyssey website: https://www.mythicowl.com

Reddit https://www.reddit.com/r/MythicOwl/

Facebook: https://www.facebook.com/MythicOwl/​​

Twitter: https://twitter.com/MythicOwlGames

​​Instagram: https://www.instagram.com/mythicowl

TikTok: https://www.tiktok.com/mythicowl_games





No Longer Home - Fellow Traveller Ben K


The annual Fellow Traveller Publisher Sale is now on - and to celebrate, No Longer Home is 60% off!

➡️ Take me to the Publisher Sale ⬅️

There are plenty more Fellow Traveller titles on sale to choose from - so whether you're looking for something new, a bargain, some cool soundtracks and bundles, or even something to play on Steam Deck, we're sure to have something just for you.

We're also thrilled to announce that three new games are joining the Fellow Traveller family; Scrabdackle, Wander Stars and Kulebra and the Souls of Limbo - read up on each of them below!


  • Wander Stars: Follow the story of Ringo and Wolfe as they join forces to collect the pieces of the Wanderstar Map in this turn-based RPG with roguelite elements! Use words to create your own fighting techniques, befriend your rivals, and explore the universe in an adventure inspired by 90s anime.
  • Scrabdackle: As a novice wizard, discover the intricate world of Scrabdackle and experience the impact wizardkind has unknowingly had upon it. Scrabdackle is a hand-drawn, non-linear adventure with a vast, intricate overworld, tight and responsive combat, cheeky banter, and pages of lore to discover.
  • Kulebra and the Souls of Limbo: A 3D adventure where you play as Kulebra, a dead snake with a heart of gold that wakes up in Limbo. Use your wits and keen eye to gather clues from the residents and find items that will help uncover the mystery of Limbo and its curse that traps souls into repeating the same day on loop.
So get exploring and grab some great narrative games!
Hiveswap Friendsim - Fellow Traveller Ben K


The annual Fellow Traveller Publisher Sale is now on - and to celebrate, Hiveswap Friendsim is 80% off!

➡️ Take me to the Publisher Sale ⬅️

There are plenty more Fellow Traveller titles on sale to choose from - so whether you're looking for something new, a bargain, some cool soundtracks and bundles, or even something to play on Steam Deck, we're sure to have something just for you.

We're also thrilled to announce that three new games are joining the Fellow Traveller family; Scrabdackle, Wander Stars and Kulebra and the Souls of Limbo - read up on each of them below!


  • Wander Stars: Follow the story of Ringo and Wolfe as they join forces to collect the pieces of the Wanderstar Map in this turn-based RPG with roguelite elements! Use words to create your own fighting techniques, befriend your rivals, and explore the universe in an adventure inspired by 90s anime.
  • Scrabdackle: As a novice wizard, discover the intricate world of Scrabdackle and experience the impact wizardkind has unknowingly had upon it. Scrabdackle is a hand-drawn, non-linear adventure with a vast, intricate overworld, tight and responsive combat, cheeky banter, and pages of lore to discover.
  • Kulebra and the Souls of Limbo: A 3D adventure where you play as Kulebra, a dead snake with a heart of gold that wakes up in Limbo. Use your wits and keen eye to gather clues from the residents and find items that will help uncover the mystery of Limbo and its curse that traps souls into repeating the same day on loop.
So get exploring and grab some great narrative games!
...