Hello Taylor’s of the Area Man Lives (AML) Universe! This is Mike Perrotto (@SirMrCl3an), Producer and Developer on AML at Numinous Games. We are dedicated to making AML the best experience it can be for all of our players regardless of headset, controller or platform.
Below are documented fixes, features and known issues we’re currently working on. We’ve broken the fixes into two sections; “Spoiler-Free” and “Potential Spoilers”. For those of you experiencing the story and puzzles for the first time, we wanted a way for you to see improvements to the game if you so choose, but also not spoil your experience.
Fixes (Spoiler-Free)
We’ve made the height more uniform, regardless of standing or sitting. If you’re height feels or looks off, try snap-rotating or teleporting and it should resolve the issue. If the height remains to feel or look off, try toggling the “Adjust Height” setting by opening the Oculus dash, then go to Settings -> Accessibility -> Mobility. If that fails, try restarting the game.
When the Area Man Dies, the incorrect Anchor audio was playing.
Fixed various subtitles that did not match the audio that was being spoken.
Cleaned up a number of audio cues and dialog to better match the story beats.
Fixed an issue with text being low-res on some of the papers hanging on the bulletin board on Steam, Viveport and Rift versions.
We now hide the players in-game hands when bringing up the Universal Menu on Meta Quest and Rift.
Fixes (contains Potential Spoilers)
After failing or reaching a false ending, we’ve removed a lot of the repeated dialog as to get the player back to the decision points much quicker. In many cases, this removed minutes of repeated content that was very frustrating.
During the “Mech” sequence, audio was not properly ducking when characters were speaking.
The reverse beeps audio could get stuck in a loop. This has now been fixed.
Removed the flashing lights while the phenomenon was happening. Both together were too much and an eyesore.
Made it so certain objects can be interacted with properly earlier in the story.
Made it so the player cannot enter the truck before the phenomenon, which would have resulted in the player being spun around, causing potential discomfort in the experience.
Known Issues we’re looking into (contains potential spoilers)
Sand dunes outside the window during the beach sequence are white instead of their intended shade.
Holding items in the comic book shop, persist into the radio station.
Trying to record a commercial during the call-in-show causes the call-in-show to not progress. If you get into this state, just reload your save and you should start right before the call-in-show.
Recording a commercial does not complete the “Record New Commercials” on the To-Do list. This is also preventing 100% completion status of the game.
On the PC builds, we are getting reports that when the game starts to detect speech input, it can stutter for multiple seconds. This seems to be localized to a Quest/Quest 2 headset connected to a PC via link cable. Rift S and Viveport headsets seems to not have the stutter. One workaround is to change your microphone to your PC mic (or a mic connected to your PC) instead of using the headset’s mic.
Sometimes subtitles do not clear when a character is done speaking and sometimes they do not update with the last line of text.
When repeating the shortened version of the first part of the game, there is more dialog we’d like to remove on subsequent playthroughs to make it less frustrating. That change will be modified in our next patch.
Sometimes one of the hands stops being able to target objects with the laser pointer. Usually picking the object up directly with that hand and dropping it will reset the hand and allow laser pointing again.
Hi all! Just a quick dev update for everyone. Development is going as planned on Chapter 11 and we're on track for a release on June 23rd. I'm currently working on scene 4/5 of Chapter 11 and aiming to get that out to alpha testers some time this weekend. After that, it'll just be scene 5 left to complete, then final testing before release! I'm also working on creating a new trailer for Act 3 as well as improving my marketing/storefront materials in time for this release. There's lots to do, but I should be able to get everything done at this rate. :)
Are you looking for your digital character's next creative customization? Look no further as we present to you Animaze's 3 new props: Magnifying Glass, Petrol Lamp, and Megaphone!
As always, we love hearing what you think about the new content and Animaze! Tell us what you’d like to see added to Animaze on our Discord server, email us at support[@]animaze[.]us, or message us on Twitter!
We missed you so much! That's why there's a big sale going on right now - you can get 50% off with the purchase. Let your loved ones discover very hot and romantic stories right when the weather serves for a sweaty time! Oh, and just so you know - all of our games are on sale, too, so go grab one!
But there's time to lose, the SUMMER UPDATE is already playable and ready on your PCs!
New mini-adventures are waiting for you!
Discover how tight Bella's bikini is, go on a trip with Cassidy and Patrick, play volleyball with Luna and Lucas - all the fun activities are ahead!
Why bother using a dressing room? Check out what's on Judy's mind and how she decides to spend her vacation time, ignoring the rules of the beach!
Mindy's got something tricky for her fuckbuddy, too. Everyone needs a hero every now and then, right?
And of course, Robyn and her partners are way ahead with their fun on the beach - threesome means 3 times more fun, doesn't it?
Lot's of summer fun, deliciously hot bonus artworks, as always, - and you can find all of that in this update, so enjoy the hell out of it!
We're still working on Sex And The Furry Titty 2, but you can add the game to your wishlist now so you won't miss the release date. New characters, hot stories, and improved animations with beautiful voices are coming soon.
During Klei Fest, we’ll have a big burst of content, items, events, sales and interesting stuff happening for all things Klei! And this year’s fest is bigger than ever.
Our focus for the past few months has been on improving performance for both the base game and Spaced Out! DLC. We’ve been tweaking, fixing and changing lots of things: not all individually noticeable, but they add up to a faster, smoother gameplay experience. You’ll also be seeing some new faces at the watercooler.
Highlights include:
Ranching gameplay improvements, including gaining Husbandry experience during Critter grooming
Fixed many Critter bugs
Improvements to UI and Critter performance
Significant memory savings on both new and late-game saves
Added four new Duplicants
Added four new Critter morphs
Added new Overjoyed trait: Yodeler
Added new Stressed trait: Banshee
Added new Clothing Refashionator building that upgrades Snazzy Suits into one of 12 extra-Decor-boosting Primo Garb outfits
Steam Deck compatibility verified
Speeding Things Up
We’ve made a significant reduction to the amount of memory that ONI takes up on your system. Plus, frame times have been reduced—great news for very large bases—and the New Game and Load Game screens now open faster.
Basically, computers that have less memory available to run the game will now spend less time stuttering, leaving you free to focus on mopping up Duplicants’ little “accidents.” Win-win.
Smoothing Things Out
We’ve optimized the background behavior of several UI screens, which helps the game run more smoothly even when the UI isn’t open. (This is one of those things you’ll feel rather than see.) Sneezes and snores also perform better!
There’ve been a number of significant improvements to critter performance, too—most notably in the way they find food.
Bug Fixes
Many bugs were squashed in the making of this update. We now have more reliable Critter sensors! Pacus don’t get stuck in mixed-liquid tanks! Flying critters no longer get stuck in liquid! Duplicants won't get trapped in certain spaces anymore: they’re now able to climb down one tile and jump across a gap to escape. …and lots more!
New Content
Joining base game and Spaced Out! colonies today are four new Duplicants—the first newcomers since the base game launch. They come with one fun new Overjoyed behavior, and one uh, slightly shrieky Stressed behavior.
You’ll also find four new Critter morphs, like a Cuddle Pip whose affectionate hugs boost egg incubation rates and soothe stressed-out Duplicants.
The new Clothing Refashionator building upgrades Snazzy Suits into flashy new Primo Garb outfits—including the pink unitard of Ellie’s dreams.
Summary
A ton of behind-the-scenes improvements mean faster, smoother gaming for everyone. Plus, a new building, new Duplicants, new Critter morphs, snazzier suits and of course, countless bug fixes, tuning, polishing and more!
Huge thanks to everyone who helped us fine-tune things during the testing period. You can post feedback here, or report bugs and other suspiciously strange happenings here.
If your mods are breaking or you need a little extra time before switching over, you can opt in to the temporary Previous Update branch.
We hope you have as much fun with this update as we did!
Hot Lava: Say hello to two new characters:
T. Rex and Venomess - two rocking reptilian members of Mutant Mayhem! A brand new Klei Created map, Rocco’s Arcade is a hotbed of hopping set in a retro-arcade pizza place. Of course with a new map and characters we have two new courses, and plenty of new collectables and accessories!
We have teamed up will a couple of great game studios to publish two new games coming in 2023!
Check them out and don't forget to wishlist them on Steam and show them some love!
Lab Rat
Chump Squad, the developer of Kine brings us Lab Rat. In this satirical adventure a metrics-obsessed AI will monitor, profile, and entertain you as you progress through over a hundred genre-bending puzzles..
Lab Rat even has a demo available now! More details on this game will come in future announcements.
Our friends at Sparkypants bring us Mind Over Magic. Design, build and manage your magic school to explore what lies below. Study lost arcana, grow exotic plants, brew potions, and raise undead servants -- only you can prepare your fragile students to harness their Mind Over Magic.
More details on this game will come in future announcements.
Are you ready for a sizzling summer experience? Then grab your sunscreen because you're going to Kawaii Island where the weather's hot and the girls are even hotter!
Flirt with fishes, lay with lifeguards, and get tickled by tentacles as you date your way through a beach full of babes. With quick reflexes, puzzle-solving, and maybe a little mermaid magic, you are GUARANTEED to get laid. Summer lovin's never been so hot! ⛱️
Girls Overboard is a match-3 style puzzle game, but what makes its gameplay different is that you can influence the color gems that appear. With strategic planning, timing, and item boosters, you can increase your relationships faster. There are over 140+ different outfits to unlock and that doesn't even include secret outfits like this!
We hope you enjoy your time in Kawaii Island and look forward to future updates and expansion of the datable roster! 💦