Contract Killer - Kevin Roditeli (Behemoth)
WE HAVE A RELEASE DATE!!! Contract Killer will be available on Steam May 19th.🥳

We can't wait for you to jump into our co-op beat‘em and take on onslaughts of corporate contracts!📝☠️

Here's an awesome poster by artist Steve Gregson:



https://store.steampowered.com/app/1588250/Contract_Killer/

STEAM KEY GIVEAWAY 👇

WIN A COPY FOR FREE! To celebrate the launch we are giving away 10 steam key of the game between all the person that register. CLICK HERE

STEAM KEY GIVEAWAY ☝️



DEV Q&A

What is Contract Killer?

Contract is a 2.5D co-op beat 'em up where you take on the role of angry writing utensils (pencil, pen, marker, and paintbrush) with a mission to defeat evil contracts and other corporate goons. Players will experience a goofy world full of paper puns and chaotic combat as they play through a campaign and different extra modes.

Who are Paperboys Games / how did you meet?

Paperboy Games is a group of 4 students at UCSD. They met at their university's game development club, but it wasn't until a last minute game jam project in January 2021 that they actually began working together.


Where did the idea for the game came from?

The idea behind the game originated at a game jam with the theme I did not sign up for this, which our team took literally by making our character a pencil and have him fight evil contracts. The initial project was so fun to work on that we decided to expand on it over the next year and a half.


What beat'em up games inspired you?

Contract Killer was inspired by classic arcade beat 'em ups like Streets of Rage and Battle toads, which can be seen with our pixel art direction and CRT filter, but also more modern entries such as Castle Crashers. We should also mention that our art style was inspired by Paper Mario's 2.5D aesthetic.

What's the duration of the campaign?

The campaign should be around 4 hours. Players will experience three unique areas with 3 levels each as well as a boss level once an area has been completed. Each area also features its own miniboss.

Any additional modes?

Outside of the campaign, players can play our horde or PvP modes. In horde, players will face endless waves of enemies that are encountered throughout the campaign. In PvP, players can fight one another in different arenas.


For each member of the dev team what's your favorite Beat'em up and why?

Aiden's favorite beat 'em up is Castle Crashers because of its over the top slapstick humor and chaotic moment to moment gameplay.

Alex's favorite is Streets of Rage 4 due to how it really modernized the beat 'em up genre while also keeping it classic, which was our goal with Contract Killer.

Leon's favorite is Streets of Rage 4 because of how it retained its arcade roots while modernizing gameplay, characters, and world.

Matthew's favorite is Castle Crashers for its tight controls, challenging air combos, and fun secrets.



WISHLIST CONTRACT KILLER NOW - AVAILABLE MAY 19TH

https://store.steampowered.com/app/1588250/Contract_Killer/
Desktop Mars - 3DM Live Wallpapers


Hello everyone,

We are finishing work on our new game DESKTOP MARS where you will be able to create your own Mars base on your Windows wallpaper.

We decided to slightly improve the graphics as the game itself is well optimized. The new quality required new screenshots which we replaced.

We have created a short video trailer to present the gameplay pieces of the new game. We hope you like it. A new, longer trailer will appear soon.

DESKTOP MARS is close to completion, so we encourage you to add the game to WISHLIST to be on time when the game is released on the Steam store.

We also encourage you to visit our Facebook and Twitter to follow the news.

https://www.facebook.com/3DM.LIVE.WALLPAPERS

https://twitter.com/3DM_LWallpaper

Best Regards,
3DM Greg
May 2, 2022
Radio Free Europa - captainspadge
This update includes the ability to scrap multiple salvaged items at once. Press and hold the salvage button to go into multi-salvage mode. Check boxes will appear next to all the items in the salvage and cargo lists. Check or uncheck the boxes with the A button, then press the X button to scrap all the selected items.

Other changes:
  • Fixed: Some items were showing at the incorrect rarity in the salvage menu
  • Changed the name of the Plasma Frag to the Plasma Field Dispersal Grenade
  • PFDG time between shots and reload times increased
  • Plasma Cannon now correctly leaves behind a plasma field on impact
Star Witch - spoon420
Fixed Aurora AI. She will attack all sword enemies

Players and enemies will no longer get stuck on the prison stairs.

Keys are no longer carried by prison guards and need to be found elsewhere.

Prisoners rescued now stay in play and do not unload when you leave the area.

Keys and Cells opened are kept in play and no longer respawn.

Killing the prison warden(boss 3) now saves as dead and does not respawn.
STAR WARS™: Squadrons - Electronic Arts
STAR WARS™ Battlefront™ II - Electronic Arts
Arcane Waters Playtest - burlin_gauna
fixed guild inventory button distortion

- Simplified penalties handling, based on their type

- Changes and improvements to Penalties Queue

Penalties system rework

respawn screen now has dim backdrop

removed duplicated trigger interaction button key

#5522 - Find upper CCU limit for smaller server size

- server tick rate test #3

#5614 - Add a check for Steam Wishlist, and a one-time reward afterwards (Tweak) /

#5882 - Why does this POI not show up on the world map? Do we have to manually update the world map asset every time? /

Fix issue with Mouse Trail at resolution different than 100% /

Added new prompt when pressing Wishlist button in invalid conditions /

Fix issue with confirmation panel not disappearing after a Gem Store Steam purchase



Rabbit Hole - Blazes Games
Due to the current world situation, delays have occurred in some aspects of the game. The game on the technical side is at 90% completion. The final scene is already finished. The game will be out soon, but with a small delay. There is a sale right now, the price just before release will be higher. The first 2 scenes have also undergone changes. New characters have been added, the behavior of the monsters has been corrected.

Release date - July 2022.
May 2, 2022
Samsara - I N F I N I T Y 27
Join our second livestream on 4-MAY @ 6 PM (GMT+1) over on our Steam page for an AMA with the game director and development staff.

We've further AMA livestreams throughout the month of May, with members of the development team. Come join us and get your questions answered!

Stream schedule:
  • WEDNESDAY 4-MAY @ 6-8 PM (GMT+1)
  • FRIDAY 6-MAY @ 6-8 PM (GMT+1)
  • FRIDAY 13-MAY @ 6-8 PM (GMT+1)
  • FRIDAY 20-MAY @ 6-8 PM (GMT+1)
  • FRIDAY 27-MAY @ 6-8 PM (GMT+1)
  • TUESDAY 31-MAY @ 6-8 PM (GMT+1)



Join the SAMSARA ☸️ Playtest NOW! (Patched)
A Buddhist inspired soulslike where Death Is Not The End.

Our pre-alpha playtest for SAMSARA is available for everyone to join immediately! 🥳

Don't forget that you can find our playtest feedback form here: https://forms.gle/fwS5omyXiJ9VTmh77

Furthermore, if you're a Soulsborne/Souls-like fan we would very much appreciate to get your detailed input on what you like about these types of games (souls-like's) so we can ensure we're appealing to your tastes.

Our in-depth Soulsborne Survey can be found here: https://forms.gle/xw5DnD7BTdbXEUWVA
May 2, 2022
Majestic Trials - Alpha Strike Games
Changes since 1.0-4:
  • Fix unable to use Scroll of Awe
  • Text improvements on Inventory screen
  • Add missing icon from inventory button for flying creatures
  • Corrected text size on spell school selection screen
...