Jul 1, 2021
Anachronism\> - Sailor Mewn
Hi all!

This patch should fix any issues you may have had with chapter 8d freezing up on you.

Thanks for your continued help!
Firestone: Online Idle RPG - Holyday Studios
Version 5.0.6
What's New:

New:

* New Server: S5 - Stormspire!
* Rarity Avatars: Your avatar will change background based on your character level.
* New animated splash screen has been added in the game.

Changes:

* The common rarity color is now brownish instead of gray to avoid confusion with the color of disabled things.


Fixes:

* Fixed the bug that in some languages some letters weren't working or were rendered in a weird way.
* Fixed the bug that was causing daily and weekly quests not to work as intended.
* Fixed the bug that when you were pressing space after closing the chat panel the guardian wouldn't attack.
* Fixed the bug that when you were inspecting heroes of another player within the leaderboard in the warfront campaign the heroes were very small in size.
Blightbound - RonimoNiel
We are very excited to announce Blightbound’s full release will arrive on 27th July 2021 on PC, PS4, and Xbox One!



Crossplay

Crossplay between PC, PS4, and Xbox One will be a feature at launch. So grab your friends on other platforms, and slay monsters, collect loot, and run dungeons together! This is something we have been working incredibly hard on behind the scenes, and we’re super happy to be able to finally share this with you!

New Features

There will be a host of new feature arriving along with the 1.0 update, including 3 new heroes, a new dungeon, the toughest boss yet, and a bunch of new items! Here are some teases for the upcoming content!

New Heroes
Wretch, The warrior 🛡️. Karue, The Assassin 🗡️. Ziram, The Mage ⚚.


New Dungeon: Seizing The Maiden
Battle through the prison and catch the elusive Iron Maiden!


New Boss
Once you catch up to her, you must defeat the toughest boss yet, the Iron Maiden!


New Items
On your journey, you will acquire unique and wonderful items on your quest to defeat the final dungeon! Here is a tease of a few of the new legendary items 😉


There are plenty of new features we have yet to announce or tease, keep your eyes peeled on this space for further announcements in the coming weeks!

Improvements & Fixes

Since 0.7.2, we have been hard at work making improvements to every aspect of Blightbound, especially focusing on bug/crash fixes, crossplay compatibility and stability, console performance, and AI improvements. These improvements and many more will all arrive in the 1.0 full release!
Jul 1, 2021
LIGHT⚡️NITE - One Strike

Welcome to the patch notes!

We heard your feedbacks and we modified the accuracy and reduced the damage of the weapons. We still need to adjust some things like fire rate, recoil, etc. but definitely aiming feels better than in the last patch.

Here are the patch notes:
  • Damage on assault weapons reduced and balanced
  • Weapon accuracy improved while standing and still
  • Reduced recoil and scatter in first bullet
  • Reduced firing scatter while moving
For bug reports please go to https://issues.lightnite.io/

Please share your feedback below about this v0.3.8 patch
Hokko Life - Micki_Team17
Hokko residents! 📢

A new patch is live now, addressing some pesky bugs!

✅ Improved auto-save feature (no more losing designs if the game crashes!)
🔧 Design tool is now faster & more stable
💥 Minor collision fixes

📰 Read all about it:

  • Added Max cap on weeds that can be spawned between days
  • Fix for issue where ui would break on the Design Tool if cancelling placement of a piece using RMB
  • Fix for player not having focus on "full backpack ui" when it's visible
  • Fix for not being able to talk to villagers while they're sitting down
  • Potential fix for seeing two of the same villager in the inn
  • Minor collision fixes in shop
  • Fix for not being able to edit lighting designs
  • Fix for Fiore's name missing
  • Fix for missing blueprint rules in the "check your design" prompt shown when saving a problematic design
  • Rewrote the Design Tool export to be faster and more stable
  • Added an auto-save system that lets you recover work-in-progress new designs if the game crashes.
  • Fix for object being edited getting removed from your backpack even if game exits or crashes when using design tool
  • Fixed the lighting system so items should better reflect the time of day (and characters not glow in the dark)
  • Dialogue responses are no longer all-caps
  • Simplified Chinese now has its own custom logo in Main Menu

Enjoy!

https://store.steampowered.com/app/824000/Hokko_Life/
Jul 1, 2021
Prison Tycoon®: Under New Management - MJ
- Stability hotfix
Warstride Challenges - Poghpo


Warcry: Challenges will feature 3 chapters, each of them featuring their own biome and art style.


Ready to kick some asses?

You will start in The Crypt, an underground mausoleum filled with Jucatis, these insectoid bastards!

There, you will get familiar with the game pace, learn to bunny hop like a pro and unlock your first special power: slow motion!



For the 2nd part of the game, you will head to The Ruins.

Filled with vegetation, this environment is home to kamikaze explosive creatures as well as the Hyperion Bull, a 3m tall warrior whose only wish is to swing his huge sword in your face.

Slide under low passages, jump above deep holes, avoid deadly traps and shotgun kiss your enemies with style!

Your new power, the devastating Shockwave, will help you to take care of all these bastards!


And last but not least, The Forge is a massive ancient underground industrial complex featuring larger levels and the most powerful enemies.

It’s definitely the deadliest zone of Warcry: Challenges.

Use bumpers, sliders or your grappling hook to gain speed and fly over lava while shredding powerful demons into pieces!

Wishlist on Steam : https://store.steampowered.com/app/1608470/Warcry_Challenges/
Twitter : https://twitter.com/warcrythegame
Discord : https://discord.gg/vYv4QhgE7y
Facebook : https://www.facebook.com/DreamPoweredGames
Gold Mining Simulator - CodeHorizon_Community
Hello Miners! ⛏️

Season #15 ends exactly in 1 week (8th July) 👀









Get as much gold as you can! 🎮

Jul 1, 2021
Realm of the Mad God Exalt - Wotan

Hello Realmers,

Don’t get fooled by his IGN, this guy is closer to an angel or the opposite of the Harry Potter soul-devouring ghosts. He is 27, comes from India, and has a real passion for motorbikes. Meet Demonterx.

What is your job? Tell us about it.Currently I am the Lead for the Embedded QA team for Realm of the Mad God

Any hidden talents or hobbies?Am more of a motorcycle adventure traveler. My hidden talent is also related to my hobbies – I can fix any motorcycle so it can get me to the next garage for repairs.

How did you end up on DECA?I wanted to work for a studio that operated on a confined smaller scale so I could contribute more to the product, and DECA was on the top 5 when I decided to move from a bigger gaming studio I was a part of.

Did you play RotMG before?To be honest, on and off during my working hours back in my old days, we used office computers to play multiplayer games other than what we were supposed to work on.

RotMG was a flash game back then – low on system resources and left no traces in the browser. 😉

Favorite Class, Dungeon, and Item?Class – Archer – cuz of the rate of fire that makes me run and shoot with the ST set on
Dungeon – HTT
Item – My Admin Sword – cuz only a few in the realm has access to it

What other games do you play?Am more of a console guy cuz I treasure my consoles very much – still play on my Playstation 1 and NES till my thumbs sore out.

What makes RotMG unique?The number one reason is the fact that RotMG appeals to gamers who are into retro visuals and I think RotMG nails it.

What are the things you love the most in the game?Grinding, definitely grinding. Also our beautiful community

What would you change?For sure the Realm Map, because now I know it like the back of my hand.

I see RotMG with more content for the end-user. For sure as the game will evolve in ways one cannot anticipate.
Project Warlock - Retrovibe
Hey everyone,

Join Kuba Cislo - Project Warlock II's dev and Dawid Korzekwa - the game's principal artist as they take you through the development of the upcoming game. Today's episode will peek behind the curtains of level design with David showing his craft in that department.

As for Project Warlock II - it's a new take on the game you played – in some ways similar, in others – totally redefined. As someone put it – Project Warlock II is to Project Warlock what Quake was to Doom. Hopefully this is a sentiment you can see and feel throughout.

Please watch the video today live here https://store.steampowered.com/app/1640300/Project_Warlock_II/
or on Twitch https://www.twitch.tv/retrovibegames

Also – if you can’t make it to watch live today: see the archived episodes of “The Road to Project Warlock II” on Retrovibe’s Youtube channel and while you’re at it – also check out the other dev’s streams as well for spin on classic metroidvania B.I.O.T.A., precision platformer Janosik 2, post apo pixel actioner in The Looter and steampunk tactical rpg in Shardpunk: Verminfall on the same channel.
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