Icons: Legacy Edition - Valve
Icons: Combat Arena is Now Available on Steam Early Access!

Become an Icon! Icons: Combat Arena is a fast-paced platform fighting game offering players tight controls, powerful special attacks, online multiplayer, and the chance to become an iconic hero. All for free! Frequent game updates, customization, tournaments, and new characters keep the fight fresh.
Hacknet - Valve
Add Hacknet to your account and play for FREE starting now until July 14th at 10AM Pacific Time!
Once you add the game it will remain in your account after the free period, so don't miss out on this opportunity to play this immersive, terminal-based hacking simulator!


Out of the Park Baseball 19 - Valve
Today's Deal: Save 50% on Out of the Park Baseball 19!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Friday July 20th at 10AM Pacific Time
Slay the Spire - Valve
Save 37% on Slay the Spire as part of this week's Weekend Deal*!

*Offer ends Monday at 10AM Pacific Time
Announcement - Valve
Save up to 75% as 10tons celebrates their 15th anniversary! Discounts end Monday at 10AM Pacific Time.

Insane Robots - Valve
Insane Robots is Now Available on Steam and is 10% off (20% off the Deluxe Editions)!*

Fight to the DEATH in this unique card battler. Compete in intense one-on-one duels. Lead a riotous robot rebellion through randomly generated survival arenas. Overthrow a malevolent robot despot in the epic 15+ hour single-player campaign. Insane Robots is card battling... HACKED!

*Offer ends July 19 at 10AM Pacific Time
Steam News - TomB
Today we are rolling out a bunch of improvements in how we show you upcoming games on Steam.

In the past, the Steam homepage included an Upcoming tab that showed customers a complete list of everything that was coming to Steam. This was a pretty simple feature -- it was literally just a chronological list of upcoming titles. It didn't do anything to build a list of games suited to anyone's interests and just wasn't doing its job. Hundreds of new games are coming to Steam every month, but customers weren't using this list to find new things to play. It was a feature that needed work.

Therefore, as of today the Upcoming tab will be a smarter, more tailored list called Popular Upcoming. This list will take into account the pre-release interest in a game -- that is to say, data we gather through wishlists, pre-purchase, and a developer's or publisher's past titles. We believe Steam does a good job of taking early customer interest (even if that interest isn't enormous) and helps a game amplify that interest through connection to quality customers. This smarter list on the front page aims to do just that.

Furthermore, when you click on "see more Upcoming Releases" at the bottom of that tab you'll be taken to a dedicated Upcoming Releases page. This page will make suggestions based on your unique interests and show you what's coming to Steam in a much more digestible format.



If you follow a developer or publisher with a new game coming out, the Upcoming Releases page will feature those games. If you've wishlisted a game, it will appear here as well. If you've shown Steam some of your interests, we'll be taking that into account as you browse through games that are coming to Steam. Conversely, we won't be populating this page with things you've willfully said you're not interested in or with DLC for games you don't own.

We also recognize that some of you do want to see the complete list of releases in one place -- you don't want us or our silly computers doing any work for you; you prefer a raw, unrefined deluge of new games. Well, on the Upcoming Releases page you can view a totally unfiltered list of everything that is coming to Steam, and while looking through that list you'll know that as you add games to your wishlist or share them with friends, you'll be helping Steam make it discoverable for everyone else.

We think these changes are going to help connect you towards games you're excited about and make browsing all the new games coming to Steam a more enjoyable and productive experience. Making Steam more useful is never an exact science so we'll be maintaining and adjusting these new features as more and more of you use them to find games you want to play.

Upcoming Games on Steam Q&A

Q: Can't you replace this tab with something else? I have an idea about that, actually.
A: We spend a lot of time listening to customer feedback on improvements to the store, so please, let 'em fly. This change is in direct response to feedback and data from both customers and partners on the usefulness of Steam's front page.

Q: I'm a developer and in the past I knew that my game would be in that unfiltered list on the front page, at least for a little while. Doesn't this make my new game even harder to find?
A: We've spent a lot of time looking at data about how folks find and buy games and are certain that isn't the case. The previous iteration of Upcoming was just too unfiltered for most customers to use it effectively. A piece of data for you: the old Upcoming list was only clicked on by less than half of one percent of customers whereas Top Sellers is clicked on by almost four percent. It's clear to us that a brief (and sometimes very brief) spot on Steam's front page isn't useful if your game is shown to a random set of customers -- what's best for everyone is if your game is shown to the right customers, ones who have shown that they might like your game. If you're building a great, entertaining product with a store page to match, these improvements will facilitate connections to those customers in a higher quality way.

Q: So let me get this straight, if me and all of my pals wishlist a game, we can help it get to the front page of Steam via the Popular Upcoming tab?
A: Yes but probably no. We spend a lot of time writing code and monitoring these systems so they aren't manipulated. Now, if you love an upcoming game and wishlist it or even pre-purchase it and we identify that this is a natural trend across Steam's diverse customer set, we will start suggesting it to other folks who may feel the same way.

Q: I have another question, you can't predict me with your flimsy Q&A.
A: Please share it below and we'll try to address it if it's thoughtful and well-meaning.

Dota 2 - Valve
Dota Plus:
--
* Added a new Summer Terrain
* Added a new Plus in-game prediction charm, grants you increasing amounts of shards for correct predictions in a row (10/20/30/40/50 for 1/2/3/4/5x, 50 for subsequent)
* Added a new feature to let Plus members spectate their friends' games live, seeing only what their friend's team can see. You can join in any time the game is ongoing.
* Added dozens of new Hero Quests
* Playing Turbo games now grants half the normal hero xp for wins/losses, rather than none.
* Added a new global Hero Trends page
* You can now purchase some Tools for shards in the Plus Rewards store.

* Fixed a bug that would sometimes cause Plus guides to get stuck and not work.
* Improved the item/ability/lane suggestions
* Plus item suggestions now default to the first suggestion, with a button to examine alternatives.
* The full popular items list is now shown even when you have a specific sequence selected.
* Suggested items that have already been purchased are now greyed out, to improve readbility.

* Added the Plus Hero Badge to the Post Game screen.
* The Profile screen now shows your Plus Hero Badge and Relics


General Changes:
--
* Ranked Roles: Added a new type of report function that can be used during the picking phase for players that don't adhere to the selection they queued for. Does not consume normal reports.
* Trivia: Added a button that lets you disable playing trivia sounds automatically.

* Turbo: Added an ability that lets you toggle the couriers auto deliver behavior.
* Turbo: Courier will deliver gems and other shareable items picked up from your teammates.
* Ctrl-alt clicking HP bars now correctly messages raw HP/Mana values of the target to the rest of your team.
* Fixed a variety of consistency issues with alt-click modifier messages not being worded from the point of view of the person sending them.
* Fixed a bug that caused AFK abandons to be assesed earlier than intended in cases where the player was AFK during the pick phase and was forced to a random hero.
* Monkey King's Disguise now uses the correct bounty rune model for 5 minute runes.
* Minimap icons for Viper and Slardar have been updated to their remodeled verison.
* Enabled custom minimap icons for Primal Split Brewlings
* Added a custom minimap icon for Arc Warden's Tempest Double
* Refresher cast sound effect now audible to nearby teammates and enemies.

* Custom Games: Fixed the lobby list connection sort not working correctly
* Custom Games addoninfo.txt: "HeroGuidesSupported" setting is now defaulted to truebv
* Custom Games addoninfo.txt: Added a new setting "ShouldForceDefaultGuide" which will cause default_* files to be utilized (if none is defined it will use the default from the base game)
* Custom Games Lua API: Linked several missing modifier properties
* Custom Games Lua API: Added function "SetUseDefaultDOTARuneSpawnLogic" to let custom games opt into the current set of rune spawning rules (previously it was forcing usage of an older rule set )
* Custom Games Lua API: Added "SetPowerRuneSpawnInterval" and "SetBountyRuneSpawnInterval" functions to customize rune spawn intervals (works with either the current or backwards compatible ruleset of rune spawning)
* Custom Games Lua API: Added several functions for asking for basic stats on units on the server "GetBaseAttackRange", "GetStatusResistance", "GetEvasion", "GetSpellAmplification( bool bBaseOnly) "
Dota 2 - Valve
Dota Plus:
--
* Added a new Summer Terrain
* Added a new Plus in-game prediction charm, grants you increasing amounts of shards for correct predictions in a row (10/20/30/40/50 for 1/2/3/4/5x, 50 for subsequent)
* Added a new feature to let Plus members spectate their friends' games live, seeing only what their friend's team can see. You can join in any time the game is ongoing.
* Added dozens of new Hero Quests
* Playing Turbo games now grants half the normal hero xp for wins/losses, rather than none.
* Added a new global Hero Trends page
* You can now purchase some Tools for shards in the Plus Rewards store.

* Fixed a bug that would sometimes cause Plus guides to get stuck and not work.
* Improved the item/ability/lane suggestions
* Plus item suggestions now default to the first suggestion, with a button to examine alternatives.
* The full popular items list is now shown even when you have a specific sequence selected.
* Suggested items that have already been purchased are now greyed out, to improve readbility.

* Added the Plus Hero Badge to the Post Game screen.
* The Profile screen now shows your Plus Hero Badge and Relics


General Changes:
--
* Ranked Roles: Added a new type of report function that can be used during the picking phase for players that don't adhere to the selection they queued for. Does not consume normal reports.
* Trivia: Added a button that lets you disable playing trivia sounds automatically.

* Turbo: Added an ability that lets you toggle the couriers auto deliver behavior.
* Turbo: Courier will deliver gems and other shareable items picked up from your teammates.
* Ctrl-alt clicking HP bars now correctly messages raw HP/Mana values of the target to the rest of your team.
* Fixed a variety of consistency issues with alt-click modifier messages not being worded from the point of view of the person sending them.
* Fixed a bug that caused AFK abandons to be assesed earlier than intended in cases where the player was AFK during the pick phase and was forced to a random hero.
* Monkey King's Disguise now uses the correct bounty rune model for 5 minute runes.
* Minimap icons for Viper and Slardar have been updated to their remodeled verison.
* Enabled custom minimap icons for Primal Split Brewlings
* Added a custom minimap icon for Arc Warden's Tempest Double
* Refresher cast sound effect now audible to nearby teammates and enemies.

* Custom Games: Fixed the lobby list connection sort not working correctly
* Custom Games addoninfo.txt: "HeroGuidesSupported" setting is now defaulted to truebv
* Custom Games addoninfo.txt: Added a new setting "ShouldForceDefaultGuide" which will cause default_* files to be utilized (if none is defined it will use the default from the base game)
* Custom Games Lua API: Linked several missing modifier properties
* Custom Games Lua API: Added function "SetUseDefaultDOTARuneSpawnLogic" to let custom games opt into the current set of rune spawning rules (previously it was forcing usage of an older rule set )
* Custom Games Lua API: Added "SetPowerRuneSpawnInterval" and "SetBountyRuneSpawnInterval" functions to customize rune spawn intervals (works with either the current or backwards compatible ruleset of rune spawning)
* Custom Games Lua API: Added several functions for asking for basic stats on units on the server "GetBaseAttackRange", "GetStatusResistance", "GetEvasion", "GetSpellAmplification( bool bBaseOnly) "
Banished - Valve
Today's Deal: Save 66% on Banished!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Friday at 10AM Pacific Time
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