Rise of the Triad - Valve
Pre-Purchase Rise of the Triad Now and get the Apogee Throwback Pack, which includes the original Rise of the Triad, for Free!

Apogee Software and Interceptor Entertainment proudly present the rebirth of the cult-classic first-person shooter, “Rise of the Triad”. Bigger, better and more ludicrous than ever before. The H.U.N.T returns with a full single-player campaign, a fully featured multiplayer experience and so much more.

-Step into the shoes of the H.U.N.T. (High-Risk United Nations Taskforce) with five unique characters, each with different play styles
-Blast through over 20 of levels of explosive single-player action
-Unique multiplayer maps bring back all the fun and excitement of classic ROTT
-The full arsenal of over-the top weapons is back, including the Flamewall, Firebomb, Split Missile, Drunk Missile and, of course, the Excalibat!
-The maniacal modes return, with God mode, Elasto mode, Mercury mode, Shrooms mode and everyone's favorite, Dog mode!
-Build your own levels, mods and share them SOON™ with Valve's Steam Workshop
-Offline single-player and multiplayer allows for instant action
-Find tons of secrets, collectables, special events and hidden areas to explore
-Get more than 100 achievements to add to your score, which is tracked on our worldwide leaderboard and stat-tracking system
-ROTT is bloodier and more ludicrous than ever, with full character and enemy dismemberment
-The iconic original soundtrack has been completely re-forged in the fires of heavy metal!
-Nostalgia abounds with the option to play with all the original sounds and music

Product Update - Valve
This latest update fixes a few minor issues that arose, along with making the walkthroughs more useful.

*BETTER*

- The 'Getting Started' walkthrough no longer restricts users to creating only on- budget asset accounts.
- Minor wording changes to walkthroughs.

*FIXED*

- Column widths no longer get reset when creating a new account.
- Scheduled transaction columns can no longer get their widths reset when hiding the scheduler or restarting.
- Scheduled transaction columns could somehow get a negative width, causing all the columns to be misaligned.
- The walkthrough is now paused if you move away from the budget screen.
- Fixed a crash that could happen when switching reports.
- Replaced missing 'about)' from running balance popup.
- Replaced missing word in error message when loading a backup version.
- The Walkthrough menu items in Help are now disabled if they are not valid choices.
- Sometimes you could be prompted to rename a lot of payees unecessarily when approving an imported transaction.
- The last successful reconciliation date wasn't being saved correctly.
- Prevented a rare crash that could happen when editing scheduled transactions.
- Fixed a crash that could happen when resetting the cloud sync folder.
- Fixed a crash that could happen when switching budgets while there were selected scheduled transactions.
- Empty sidebar containers are now properly hidden after moving the accounts by changing their properties through the account properties dialog.
- In step 3 of the 'Getting Started' walkthrough, you can now move forward by changing the balance of an existing asset account.
- Hungarian Forint decimals are back. They are still used by some banks for interest calculations and the like.
- The account creation dialog no longer prevents creating certain account types unless the 'Getting Started' walkthrough is explicitly active.
- Fixed an issue in register that was causing the search filters to sometime not be applied when coming from the payee settings dialog.
- Fixed issue in reports that was causing the saved dates to not be set correctly at startup.
- Fixed extra spacing issue in sidebar when switching budgets.
- Fixed an issue in the Spending Trends Report that caused it to display a sub- category twice in certain circumstances.
- Walkthrough bar (offering to launch the CC Payments walkthrough) is now closed automatically if the transaction is cancelled/saved.
- 'CC Basics' walkthrough is now launched automatically on just the first CC account creation.
- Fixed a rare crash in 'Getting Started' walkthrough.
SolForge - Valve
SolForge is Now Available for Early Access on Steam!

SolForge is a digital collectible game in which players construct their own decks to challenge their friends or battle against the computer. The full release of SolForge will feature all of the strategy and tactics of a full-fledged TC, including deckbuilding, tournaments, drafts, a singe-player campaign mode, co-operative raids, and more. Unlike other online collectible games. SolForge was designed specifically for the digital space, with smooth game play and an intuitive interface.

The core mechanic in SolForge is leveling. Whenever you play a card, that card levels up into a new, more powerful version. As the game progresses, you level up, and gain access to your more powerful higher level cards. Some cards start off weak and level up into powerhouses, while others start off strong and don't improve much as they level, presenting strategic and tactical choices that will challenge even the most seasoned gaming veterans.

Rise of the Triad - Valve
The Apogee Throwback Pack is Now Available on Steam. In addition, if you pre-purchase Rise of the Triad on Steam you will get The Apogee Throwback Pack for Free!

The Apogee Throwback Pack is a collection of four classic Apogee Software titles all in one kick ass package. Blast your way across the galaxy as British Special Agent Blake Stone in "Aliens of Gold" and "Planet Strike", then take on an ancient evil menace as the H.U.N.T in "Rise of the Triad".

Four classic games that offer hours and hours of nostalgia ridden gameplay. Full widescreen support for modern Windows and Mac operating systems. All wrapped up in one sleek package that allows for easy modding.

- Blake Stone: Aliens of Gold
- Blake Stone: Planet Strike
- Rise of the Triad
- Extreme Rise of the Triad

Eador. Masters of the Broken World - Valve
Patch 1.1.2 notes (June 28)

— Added diplomatic interactions with other Masters.
— Added alchemy (turning gold to gems and vice versa).
— Changed and improved unit information screen.
— Added new achievements.
— Fixed and improved Phoenix unit model.

Fixed:

— Untimely recalculation of troops’ mobility after constructing the buildings that increase it and using ‘Fair Wind’ ritual.
— AI spending money and advancing ineffectively.
— AI building three shipyards in one province.
— AI not hiring an army while exploring a province with a garrison for a long time.
— AI not building outpost while having access to fort.
— Spell efficiency algorithm for AI. Heroes used to learn not the most powerful spells which resulted in development lag of Wizard and Commander.
— AI heroes not always learning new skills on level up.
— Acquiring too much experience during sight exploration with a hero meeting Spirit of Knowledge.
— Ritual not being displayed with fog of war on and being displayed with it off.
— Lack of increase in the price for missing resources during items purchase.
— Bonuses for units with knowledge of dead lands and desert not working.
— Game crash caused by quest checking after finished battle and dialog display for heroes under AI control.
— Game freeze during turn ending caused by AI hero’s item equipment.
— Rare game crash caused by map generation and exiting the game.
— Incorrect award display for victory on the Arena.
— Rare game crash on exiting city screen caused by hero’s unprocessed dialogs from previous shard.
— Too strong province guards on early campaign stages.
— Bug causing heroes to be stuck in a province due to AI player using a ritual that triggers an event.
— Injury animation for Executioner unit.
— Blinking of ‘Cancel’ and ‘Change’ buttons in the city screen.
— ‘Attack Shard’ window’s tooltip covering functional buttons.
— Game’s icon disappearing from Alt-Tab menu in Windows Vista, 7 and 8.
— Improved creation and removal mechanism of the render’s context.
— Possible game crash with the ‘Incomplete draw buffer’ error.
— Possible game crash caused by changing graphic settings.
— Possible game crash caused by launching the game on several Intel video cards.
— Disconnect in multiplayer caused by a match being inactive for a long time.
— Commander that uses some of Scout’s skills can now shoot with crossbow.
— Synchronized attack and animation for Centaur, Ballista and Catapult units.
— Removal of one fragment of the castle’s wall during its assault.
— Interface elements for provinces that aren’t bordered with player’s not being displayed with Fog of War off.
— Game freeze caused by pressing Escape button in the city screen.
— Bonuses for mixed skill sets of Commander not working properly in some cases.
— Reduced sound volume prior to and after a battle.
Fable - The Lost Chapters - Valve
Today's Deal: Save 66% on Fable - The Lost Chapters!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends July 2nd at 10AM Pacific Time
X3: Reunion - Valve
X3: Albion Prelude, X3: Terran Conflict, and X3: Reunion is now available on Linux and to celebrate all X3 packages are 50% off until July 8th!

The X games hurl you into the most detailed universe ever created, right into the middle of an epic, intergalactic story filled with twists and turns at every jump gate. Become the hero once more as you TRADE, FIGHT, BUILD, and THINK your way to victory.

Immerse yourself in a living, breathing universe where all your actions have consequences.

The Incredible Adventures of Van Helsing - Valve
Updates to The Incredible Adventures of Van Helsing have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.

Major changes include:
The Incredible Adventures of Van Helsing Hotfix v1.1.06b

Fixed bugs:
Multiplayer:
-Fixed a bug where instant cast spells could be casted multiple times before going on cooldown.
-After entering an online game, active effect icons appears correctly.
-Fixed a bug where the server didn't acknowledge the attack when attacking with a high attack speed.
General:
-Ray of Destruction no longer gets stuck if you fall below the minimum mana.
-The scenario saves the current map properly.
-Fixed an issue with Lady Katarina's passive skills showing up multiple times in the lower left corner.
Ultra Street Fighter® IV - Valve
Today's Deal: Save 75% on Super Street Fighter IV Arcade Edition!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends July 1st at 10AM Pacific Time
Rogue Legacy - Valve
Rogue Legacy v1.0.10

Major Changes:
- Back up saving Re-enabled. If the game fails to load properly, it will automatically attempt to load a back up save file.
- Game will announce an error if it fails to save your game 3 times in a row.

General fixes:
- Fixed bug where the game would crash on people who had set their OS language settings to Turkish.
- Numpad now configurable in key bindings list.
- Trait Tourettes changed to Coprolalia
- Typo fix for Alektorophobia.
- Fixed exploit with invulnerable assassin.
- Fixed bug where saves no longer worked if you ran game with an argument passed in the command line.
- Fixed bug where Special class could lose their special spell when getting a new spell.
- Fixed Boss sfx not being adjusted by SFX volume settings.
- Fixed carnival exploit with special class.
- Fixed Final boss fight making player clip through wall during cutscene in special places.
- Fixed special class having no spell delay.
- Fixed exploit with Barbarian special destroying all targets in carnival room.
- Fixed bug where game would sometimes crash when exiting outside entrance.
- Dragon armor bug fix. Armor raised from 68 to 78.
- NG+ Difficulty raised slightly.
- NG++ Difficulty raised significantly.
- Down Strike Up text updated.
- Mage INT bonus reduced from 1.35x to 1.3x
- Fix 1x2 map with barrels letting player jump out of the world.
- Fix 2x3 map block spawn bug.
- Typo fixes in skill tree (assassin, miner, etc)
- Time stop mana drain tic rate raised from 7 to 8.
- Red teleporter random crash bug fixed.
- Fixed bug where Ice and Fire wizarsd projectiles would die in their hands if you ran into them.
- Dying death crash bug fixed.
- Fixed bug where game wouldn't load properly if Game Config was empty.
- Security check to make sure game doesn't crash on RunGameOver
- Fixed bug where potion up and downstrike up descriptions were not updating properly.
- Min mana and health capped at 1. You can no longer go into the negatives.
- Fixed bug where hazards could deal 0 in special circumstances.
- Fixed bug with projectiles sometimes being fired backwards.
- Fixed bug where equipping blood equipment would screw up HUD in blacksmoith screen.
- Fixed bug with last boss where you could take damage if you were in a bad position when you beat him.
- Fixed bug with last boss and time stop.
- Disabled all Class Skills in carnival room.
- Fixed bug with mana loss appearing if crowstorm was cast in an empty room.
- Dwarf holes removed in 2x2 room.
- Last boss now drops less mana potions.
...