May 22, 2013
Spiral Knights - Valve
Dash and Bash through the Clockworks!
In order to help combat the ever-growing threat within the Clockworks, all Knights can now use two powerful abilities: the evasive dash and the stunning shield bash! Both abilities have default mappings in each control scheme or can be set in Custom Controls.

Dash
The dash provides a burst of speed and limited invulnerability, allowing a knight to evade the damage caused by enemy attacks but not damage from hazards and traps. After performing a dash, there is a cooldown that must be endured before it can be performed again. This cooldown can be seen just above the quickslot bar when a dash is performed.

A knight dashes in the direction the knight is currently moving, or if standing still, the direction the knight is facing.

Shield Bash
The shield bash is used to rush one or more enemies, doing a small amount of damage, knocking them back and stunning them for a limited time. A shield bash requires a shield with full power to perform. Additionally, after performing a shield bash, your shield is drained of some of its power.

A shield bash is always executed in the direction you are facing.

Coliseum
- The Recon Cloak can now take multiple hits before breaking, much like the Guardian and Striker class abilities.
- Dash can be used in Lockdown, but not in Blast Network
- Shield Bash cannot be used in either Lockdown or Blast Network

Updated Item Pills and Icons
As part of the continuing push to improve the visuals of Spiral Knights, item pills and icons have been updated to show much more detail.

Other Changes
- The weapon selector wheel can now be disabled in Preferences
- Modifier keys can now be bound to keyboard, mouse, or gamepads. These can used as regular buttons.
- Updated/changed various minimap icons for vendors

Bugfixes
- Recons once again fade-out/fade-in when going invisible
- Moved the Timer so it no longer overlaps with the shield bar
- Razwog's health bar now correctly displays

Counter-Strike 2 - Valve
Release Notes for 5/22/2013

[ OVERWATCH ]
- Started the Overwatch beta http://blog.counter-strike.net/index.php/overwatch/.

[ MISC ]
- Added two new convars, cl_crosshair_drawoutline and cl_crosshair_outlinethickness, that will enable a black outline to draw around the classic crosshair pips for better visibility.
Product Release - Valve
Cakewalk: Music Creator 6 Touch is Now Available on Steam and 10% Off!*

Music Creator 6 Touch makes it fun and easy to create original music or remix your favorite songs - with no musical experience required.

Transform any Windows 7 or 8 computer into your own personal music studio. Music Creator has all the tools, loops, instruments, and FX you need to create, edit, and mix great music. And when you’re ready to share your music with the world, you can burn a CD or use SoundCloud to post your music on Facebook and Twitter.

Music Creator 6 Touch also adds touch support for Intel-inspired Ultrabooks and other Windows 8 touch enabled devices. Use the same multi-touch gestures you’ve grown accustomed to on your smartphone to interact with Music Creator 6 Touch.

*Offer ends May 29th at 10AM Pacific Time.

May 22, 2013
Don't Starve - Valve
Update Notes - May 21st:

Ever wonder what's going on below Wilson's feet? Wonder no more! This is the first in a series of updates to create a new explorable game area underground. While there are plenty of fun things to find and experiment with down there, please keep in mind that this is just an early version of the overall vision for the caves. As such, it's a bit sparse, and you may encounter bugs. We'll be fixing things and adding new monsters, objects, and mechanics down there for 3-4 more updates.


NEW FEATURES (78071):
-We've added the first pass of the new Caves biome. We won't spoil anything by telling you what's down there. You should be able to find one cave entrance somewhere on Survival maps generated post-launch but before this update. Newly generated maps will have a handful of different entrances, all leading to different caves.


TUNING:.
-Shift-click moves items between open containers. Ctrl-Shift-click manipulates stacks in the same way
-Hammering is now a RMB action.
-Bush hat hide is now a RMB toolbar action.
-Minor UI revisions

BUG FIXES:
-Abigail and Chester no longer trigger traps.
-Chester's Eyebone will now properly show whether he is alive.
-Saving the game now requires less system memory.
-Fixed "You have Died" screen becoming stuck.
-Customized world settings will remain set when re-entering the menu.
-Bird Trap will no longer be disappearing under certain circumstances.
-Krampus will no longer attack with weapons he picks up.
-Harvesting Bee Boxes in Winter will no longer cause Bees to resume harvesting.
-Fixed equipped item rendering when the Pan Flute breaks.
-Improvements to Birdcage functionality.
-Jerky will no longer be invisible on the Drying Rack.
-Pigmen will no longer attack Abigail unless they are damaged first.
-Linux language mods now working.
-Fixed some sliders not functioning properly for Default Plus preset.
-Background for Mod Confirmation screen now appearing again.
-Walking stick effects will no longer be active when it is on the tool-tip.
-Save/Load improvements to prevent loss of inventory after loading a new world.
-Improved build stability.
-Minor bug fixes.
Call of Juarez: Gunslinger - Valve
Call of Juarez® Gunslinger is Now Available on Steam!

From the dust of a gold mine to the dirt of a saloon, Call of Juarez®: Gunslinger is a real homage to the Wild West tales. Live the epic and violent journey of a ruthless bounty hunter on the trail of the West’s most notorious outlaws. Blurring the lines between man and myth, this adventure made of memorable encounters unveils the untold truth behind some of the greatest legends of the Old West.

Product Release - Valve
Fallen Enchantress: Legendary Heroes is Now Available on Steam.

The Fallen Enchantress seeks to destroy the civilizations that have risen from the ashes of the Cataclysm. Fortunately, your fame has spread and great heroes have been drawn to your banner. With your new champions, you will confront new horrors like liches, brood hunters, banshees, and the dreaded hergon.

Fallen Enchantress: Legendary Heroes is the new standalone expansion to Stardock’s turn-based, fantasy strategy game. Players will forge a new empire in a world sundered by powerful magic, fight against terrible creatures, complete quests and rediscover lost secrets in their bid to rule the world of Elemental.

Announcement - Valve
Deadpool is Now Available for Pre-Purchase on Steam!

There are a few important things I need to say before you crack into my insanely sweet game. (Oof. Here we go again.) I'm a mercenary with an accelerated healing factor. I've been described as unstable, which is just plain coo-coo. (Wait, do sane people say coo-coo?) I'm gonna battle for the safety of humans and mutants. (And even mumans.) Be prepared for just about anything. (Holla!)

Announcement - Valve
Today's Deal: Save 50% on Art Rage 4!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

The Incredible Adventures of Van Helsing - Valve
The Incredible Adventures of Van Helsing is Now Available on Steam and 10% until May 28th at midnight PST!

Put on your wide-brimmed hat, grab your weapons and embark on an incredible adventure in the gothic-noir world of Borgovia, where mad science threatens the fragile peace between monster and mortal. Be Van Helsing, monster-hunter extraordinaire and save the day with your charming and beautiful companion, Lady Katarina (who happens to be a ghost, by the way). Explore the savage wilderness in the mountains and the soot-stained brick districts of a grim metropolis twisted by weird science, and don’t forget: you might never know who the real monsters are!

RaceRoom Racing Experience - Valve
RaceRoom Racing Experience Has Been Updated.

Game & Code & Performance:
• Full controller support. The cursor can be controlled in menus with analog stick on gamepads and steering wheels.
• Improved & updated controller support. (Reverse replicate for steering, new hot key options).
• Added additional controller options for steering sensitivity and min/max range.
• Added additional controller option for gamepads; return multiplier (front wheel return/snap back to center).
• Improved Analog Sector values for more accurate gamepad control.
• Instant Replays in-game. Press R to instantly see a replay of the cool move you've done.
• HUD elements can now be toggled on/off in replays.
• Implemented and improved free camera logic & cam collision.
• Data displays are now showing properly in replays.
• Tweaked Zoom in/out functions in replays for certain cameras, disabled them for cameras where it's not meant to be used.
• Camera names will no longer show when replay controls are hidden.
• Optimized Localization. Game now supports letters with accents.
• Improved & updated font support.
• Fixed an issue where Russian keyboard inputs were not showing the right characters despite setting the Language for Unicode programs.
• Fixed various typos in menus, portal, car/track information and descriptions.
• Optimized Media Hub.
• Player can now have infinite amount of replay files in Media Hub.
• Optimized Menu transitions.
• Optimized GPU performance.
• Optimized Memory usage.
• Optimized CPU usage.
• Improved patching system to shrink the patch file size in future updates.
• Removed the launcher functionality in game as it's no longer relevant; the game now executes faster.
• Fixed pathing issues that could occur on Win 7 and 8 when the Windows or the game was not installed in the default location.
• Fixed various issues that occurred when adjusting car setup and going back to the game.
• Fixed issues that could occur when rewinding/navigating a replay via its progress bar.
• Fixed an issue where skidding sound could trigger while wheels are rotating.
• Fixed inconsistencies with car marker positions on track layouts.
• Fixed an issue where wind screen of player car could start flickering after overtaking an AI car.
• Fixed issues where data display and dashboard displays were inconsistent on some of the cars.
• Fixed an issue where ghost files would appear corrupt.
• Apex hunt progress now shows properly in the menus.
• Re-enabled Legacy Mode (Game runs in Windows XP, though not fully supported).
• Fixed issues that would occur if the player had multiple controllers connected.
• Prepared the game for future content.
• Groundwork for future features.
• Fixed various individual issues that could potentially cause crashes.


Portal & Leaderboards & Competitions:
• Implemented Class based Leaderboards.
• Leaderboards have been changed and improved. The look and feel of the leaderboards have changed. Filters are now presented in a more user-friendly way.
• Updated & Improved the in-game browser.
• Players can now subscribe to specific leaderboards, which gets added as a widget to the dashboard for quick access.
• Search functionality has been improved. It is now faster.
• Added summary to the sidebars to provide better and more user-friendly information about the selected leaderboard.
• Added galleries for store items. Players can now see different screenshots for cars/tracks.
• Fixed an issue where player avatars sometimes would appear blank in the leaderboards.
• Various improvements in the backend/frontend.
Art & Art Code:
• Optimized motion blur and fixed various motion blur related issues on cars.
• Implemented a new lighting system for better illumination.
• Implemented a new car paint shader for better visuals on cars.
• Implemented a new gravel/dirt shader.
• Various art fixes & tweaks in Suzuka tracks Lakeview Hillclimb, Raceroom Hillclimb tracks, Bathurst, Raceroom Raceway tracks, Hockenheimring tracks, Monza tracks, Zandvoort and Portimao tracks.

AI:
• Various AI fixes & tweaks
...