Serious Sam 3: BFE - Valve
Build 180520 for Serious Sam 3 is released.
If you have previously opted into public beta, you already have this.

Here are the changes:

- Fixed a crash after initial dialog on Silent Riddler that happened on some machines.
- Fixed problem with black screen when aiming with assault rifle weapon and post-processing effect allows very high exposure range.
- Fixed crash when entering Extras menu in Bulgarian locale.
- Added safety checks to prevent faulty drivers from crashing when they try to load GLSL shaders cached by older versions of driver.
- Multiplayer: Fixed speed hack cheat detection sometimes erroneously marking players as hacked.
- OSX: Split screen is now supported on OSX.

Dishonored - Valve
Dishonored - The Knife of Dunwall, all new content for Dishonored is Now Available on Steam.

Description: In Dishonored: The Knife of Dunwall take on the role of Daud, the legendary assassin who killed the Empress. This second add-on pack for the award-winning first person action game from Arkane Studios gives you a new perspective on Daud, and access to his weapons, gadgets, allies and supernatural abilities.

Story: After assassinating the Empress, and forever changing the fate of Dunwall, you embark on a search for redemption. The Outsider reveals the key to your atonement, but who—or what—is Delilah? Accompanied by the Whalers, your loyal band of mercenary assassins, your search will take you through never-before-seen districts of Dunwall as you face off against new and terrible foes. Employ a unique arsenal that enhances Dishonored’s dynamic combat, mobility and stealth systems. In the struggle to hang onto the last shred of your humanity, the choices you make will ultimately determine your fate.

Arma 3 - Valve
DATA
  • Added: improved public debug console
  • New light rendering added for bushes
  • More detailed middle distance terrain texture added
  • Adjustable stances for sidearms added
  • Sprint speed decreased
  • Tweaked transitions from ragdoll
  • Fixed transition from free fall into swimming and onto land
  • New animations for swimming with rifles
  • Rifle kneel sprinting fix
  • Rifle raised idling for AI fix
  • Pistol prone movement improvements
  • Rifle & pistol evasive move fixes (disabled optics)
  • Removed sway in prone adjust low
  • Pistol self healing
  • Improved pistol kneel sprint animation
  • Improved connection prone to sprint
  • Player could shoot a sidearm during the healing animation
  • Transition from prone to upright sprint while unarmed caused visual sliding
  • Priority of actions in action menu adjusted
  • Stratis terrain and object placement tweaks
  • New post-process effects for injuries added
  • Fixed fuel gauges for MH-9 helicopter family
  • MH-9 can now carry more soldiers
  • Duplicate target icon in Ka60 Helmet-Mounted Display removed
  • Ifrit cargo pose added
  • Compass visualization changed
  • New secondary shadow LODs (glasses, bandoleer, belt, rebreather)
  • Camouflage selection tweaks
  • Fixed: Sites are no longer placing patrol waypoints on water
  • Civilian Sites were disabled
  • Logo and tagline splash screens merged
  • Main menu game and version indicator could overlap
  • Added: Any mission with description.ext has now loading mission box with "Unknown" text
  • Added: Unknown author is now displayed also for maps
  • Fixed: Mission restart now resets reload counter
  • Added: Loading "continue" save will no longer raise the reload counter
  • Fixed: Mission failed had two debriefing screens
  • Fixed: "Lose" ending no longer shows "Mission Completed" title
  • Fixed: Error icon is no longer shown for logics
  • Fixed incorrect topic selection after closing and reopening Field Manual
  • Fixed: "Respawn" button is no longer enabled in missions with respawn "NONE", "BIRD" or with missing respawn settings
  • Added: "respawnButton" parameter can now enable the button in respawn types which would normally disable it
  • Geometry fixing (AI collisions with buildings tweaked)
  • Config classes for weapons cleaned
  • Fixed: http://feedback.arma3.com/view.php?id=4189 (fish no longer only swim North)
  • Fixed: http://feedback.arma3.com/view.php?id=6333 (EBR sight alignment)
  • Fixed: http://feedback.arma3.com/view.php?id=6719 (spelling error)
  • Fixed: http://feedback.arma3.com/view.php?id=3087 (fire geometry - wall)
  • Fixed: http://feedback.arma3.com/view.php?id=1903
  • Fixed: http://feedback.arma3.com/view.php?id=3837
  • Fixed: http://feedback.arma3.com/view.php?id=5511
  • Fixed: http://feedback.arma3.com/view.php?id=5709
  • Fixed: http://feedback.arma3.com/view.php?id=5619
  • Fixed: http://feedback.arma3.com/view.php?id=6664
ENGINE
  • New fog technology implemented
  • Picture-in-Picture optimization implemented
  • Terrain shadows tweaked
  • Fixed: AI no longer fires on targets it does not see (but which are reported by other group members)
  • Fixed: http://feedback.arma3.com/view.php?id=5210 (MP rotation synchronization fixed)
  • Fixed: http://feedback.arma3.com/view.php?id=1126 (Speed of sound delays tweaked)
  • Changes and fixes merged from Arma 2: Operation Arrowhead beta patches
  • MP pose synchronization fixed
  • Improved performance related to object instancing
  • Fixed - AI disembarking when moving to another vehicle position incorrectly
  • Game loading with "addAction" crash fixed
  • PhysX collisions related crashes fixed
  • Fixed: http://feedback.arma3.com/view.php?id=6881 (out of memory crash)
  • Fixed: Crash while taking RPG Alamut from ground
  • Larger string buffer for the 'format' script command
  • Fixed: Reloading different magazine type could do nothing but remove the magazine
  • Destruction of vehicle while manipulating with objects in its inventory fixed
  • Ambient creatures' position after game load fixed
  • Fixed: remote destroyed wheels have now the right distance detection to the ground
  • Fixed: healing sound effects were endlessly looped
  • Ships are no longer automatically deleted after destruction (consistent with other vehicle types)
  • Free fall inventory access fixed
  • Magazine manipulation while discarding weapons tweaked
  • Items' behavior while moving from dead body to container tweaked
  • Helicopter behavior improved (rotor simulation now does not allow helicopter to fly up-side down)
  • AI running up and down hill tweaked
  • Command 'stance' now returns more consistent values: "PRONE", "CROUCH" and "STAND"
  • Fixed: RMB to equip did not work for binoculars
  • Fixed: Vehicle commander stepped optics zoom did not function correctly
  • Fixed: artifacts on water near shore when looking from high distance
  • Solved issues related to flickering optics

ORION: Prelude - Valve
ORION: Dino Beatdown has just been updated to the new ORION: Dino Horde!

This update includes:

New Steamworks Features:
• Big Picture Mode Support
• Steamworks Lobbies & Matchmaking
• 100 Steam Achievements

Key Features:
• 50+ Weapons & Gear (20+ new)
• 5 New Game Modes
• 6 Vehicles
• 9 Dinosaurs
• 7 Levels
• Lobbies, Matchmaking, Server Browser
• 100 Steam Achievements
• Spiral Store (Premium Content - Hats, Taunts, Char Packs)
• 30+ Augmentations (Mutators)

Fundamental Changes:
• New Artificial Intelligence
• New Lighting & Particles
• New Animations
• New Dedicated Servers & Updated Tools
• New Netcode
• Updated Game Engine & Graphics
• New Audio System
• New Weapon Mechanics
• New Player Movement
• New Game Mechanics:
• New User Interface

Bad Rats: the Rats' Revenge - Valve
Save up to 75% on this week's Week Long Deals on Steam, available now until April 22nd at 10AM Pacific time!



























La-Mulana - Valve
La-Mulana is Now Available on Steam


Will you fall prey to deadly traps or unravel the secrets of LA-MULANA?

LA-MULANA is an “Archaeological Ruin Exploration Action Game” in which you search inside ancient ruins, seeking out the “Secret Treasure of Life” – which sleeps in the sprawling ruins of “LA-MULANA” and is said to be the beginning of all civilization. Apart from the plethora of traps lying in wait to stop intruders, there are also monsters on the prowl, protecting the ruins. Head for the innermost depths of the ruins while solving a variety of mysteries, fending off monsters, and disarming traps. Forging ahead will be no simple task – the further into the depths you reach, the more difficult the mysteries become.


Democracy 2 - Valve
Today's Deal: Save 50% on Democracy 2!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Darksiders II - Valve
Today's Deal: Save 75% on Darksiders II!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Galactic Civilizations® II: Ultimate Edition - Valve
Today's Deal: Save 75% on Galactic Civilizations II: Ultimate Edition!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Tomb Raider - Valve
We have just made public a new version of the PC version of Tomb Raider, build 1.01.742.0. This patch will be applied by Steam automatically when you next start the game. If your game does not update, please restart the Steam client.

While most fixes found in the latest console patches have already been released as part of earlier PC patches, this patch includes all fixes made on the consoles by Patch 3.

New fixes in 742.0:

- Resolved situation in which combat would not spawn the next encounter on Chasm Bridge, halting player progress.
- Fixed an issue where the block and tackle itself was inaccessible while on the galleon.
- Improved QTE timing (left/right movement, button mashing) to be more consistent independent of frame-rate.
- Parachute controls are now more responsive on low frame-rate.
- Improvements to the 3DVision support, and support for the 3DVision IR device.
- Support for Eyefinity setups with multiple display-sets. (for example 3x1 + 1 setups).
- Some small multiplayer improvements.
- Various improvements to the handling of the last-campsite save.
- We have decided to remove the Optional Movie download and instead provide links to our YouTube pages containing those same videos.

While we expect this patch to be an improvement for everyone, if you do have trouble with this patch and prefer to stay on the old version we made a Beta available on Steam, Build732.1, that can be used to switch back to the previous version. Please note however that you can only play multiplayer with people that share your version.

Unfortunately we do not yet have a resolution for the players that are experiencing crashes and major graphical corruption on NVIDIA hardware. Some progress has been made though, and we expect hope to have an update soon.

We will keep monitoring for feedback and will release further patches as it seems required. We always welcome your feedback!
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