Torchlight II - Valve
The Steam Workshop is Now Available for Torchlight II and to celebrate the game is on sale for 50% off!*

A new launcher synchronizes any mods you have subscribed to, and lets you customize their activation state and loading priority. In addition, when playing Internet games in the lobby, you will be able to filter modded games by mod combination, and with a single button click, subscribe to those mods. Torchlight II will then restart, synchronize them, and activate them before returning you to the game.

The Steam Workshop is also fully integrated with GUTS, the in-house editor for Torchlight II. You can publish directly to Steam Workshop when you compile your mod, making it available immediately for others to play. Mods that have already been made with GUTS can also be quickly imported into the Steam Workshop.

The Workshop launch also introduces new content into the base game, including:
  • The NetherRealm tileset - new NetherRealm dungeons can be found via portals throughout the world
  • New Monsters
  • New armor sets
  • New weapons
  • New pets - including the Headcrab!
  • New endgame map content
  • Some additional new dungeons in New Game plus modes in large overworld areas

*Offer ends April 8th at 2 PM Pacific Time
Source Filmmaker - Valve
Source Filmmaker version 0.9.7.1 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:

Workshop:

  • added support for publishing models and sounds to the workshop, and downloading subscribed models and sounds from the workshop
  • subscribed models can be auto-determined with the Show Used Workshop Items menu item
  • can now publish images and video to any Valve game's hub, not just to the SFM's (the SFM game hub now shows all images and videos published FROM the SFM, even if they've been published TO other game hubs)

Maya:

  • improved Maya startup scripts that are version-specific and take no arguments
  • added sfmValveSetup.mel script that can be run if you're not using the startup scripts
  • added new vstShrinkWrap command in the vstUtils.mll plugin
  • added new DMX Export Manager to simplify the process of exporting and compiling models

Animationset Editor:

  • fixed hidden menu item in animationset editor to work in hierarchy view
  • removed redundant selectable menu item in animationset editor
  • added selectable icon to animationset editor for group dags that can have partially selectable state, and can be clicked to set all control groups selectable or not selectable
  • added Unlock Transforms menu item that unlocks all selected transforms at once
  • animationset editor now should update when data is changed out from under it (via undo, element viewer, scripts, etc

Misc:

  • improved nvidia optimus detection
  • asset pickers’ filter can now be multiple words
  • added simple DmeTextFX overlay effect clip type for adding custom (scrollable) text
  • expanded SFM_DefaultAnimationGroups.txt to include controls for more models
  • hlmv: tooltip over flex combo box now includes name of current flex name
  • misc crash fixes
Zeno Clash - Valve
Zeno Clash 2 is Now Available for Pre-Purchase on Steam and is 10% off! Additionally, you'll receive a copy of the original Zeno Clash for yourself. Already own Zeno Clash on Steam? Gift it to a friend!

Ghat's story is far from over: Zeno Clash 2 picks up where the deliciously brazen first game left off. After 4 years of development, the sequel to the surreal first-person brawler brings more variety in combat and levels, and even more bizarre storytelling into the beguiling world of Zenozoik. Join forces with your former foe Rimat and battle against scores of angry denizens, preventing their dastardly machinations from being realized.

Kingdom Wars - Valve
Dawn of Fantasy: Kingdom Wars is Now Available on Steam and is 25% off!

Dawn of Fantasy: Kingdom Wars is the first full 3D MMORTS with real-time siege combat. Offering an evolving online environment, in which you will be gathering resources, constructing buildings and walls, directing your citizens, completing quests in the service of mighty nobles and fiendish rogues, and managing your economy - all within an online realm that grows, works, lives, and breathes even when you log off.

*Offer ends April 8th at 10AM Pacific Time
Supreme Commander - Valve
Today's Deal: Save 75% on Supreme Commander!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Chivalry: Medieval Warfare - Valve
Today's Deal: Save 66% on Chivalry: Medieval Warfare!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Batman: Arkham City - Game of the Year Edition - Valve
Today's Deal: Save 75% on Batman: Arkham City - Game of the Year Edition!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Dota 2 - Valve
- Added Netolic Pro League Ticket
- G-1 Courier: Added particle effects, haste animation and upgraded courier quality
- Bristleback: Fixed Quill Spray stacks being removed by Dark Pact and Kraken Shell.
- Bristleback: Fixed Warpath's oldest stack duration not getting refreshed if another spell was cast with max stacks.
- Rubick: Fixed Rubick gaining infinite no-collision if he stole another spell while following the Spectral Dagger path.

BOTS
- Bots will now soimetimes use Medallion of Courage on neutrals.
- Fixed BH potentially selling a stout sheild that he needs to make poor man's shield.
- Sand King will now break Sandstorm if he's not invisible.
Tomb Raider - Valve
We have just made public a new version of the PC version of Tomb Raider, build 1.01.732.1. This patch will be applied by Steam automatically when you next start the game. If your game does not update, please restart the Steam client.

New fixes in 732.1:

- Fixed an issue in ”Chasm Monastery” where the player cannot progress after fighting the Oni.
- New community requested graphics option ‘Screen Effects’ to disable camera-based full screen effects like water and blood drops.
- Fixed last campsite save not always updating when expected.
- Various small optimizations.
- Various minor UI fixes.
- Minor graphics fixes.

While we expect this patch to be an improvement for everyone, if you do have trouble with this patch and prefer to stay on the old version we made a Beta available on Steam, Build730.0, that can be used to switch back to the previous version. Please note however that you can only play multiplayer with people that share your version.

Unfortunately we do not yet have a resolution for the players that are experiencing crashes and major graphical corruption on NVIDIA hardware. We are still working on this with NVIDIA and hope to have an update soon.

We are planning further patches beyond this one to address various issues. We always welcome your feedback!

Serious Sam HD: The Second Encounter - Valve
Build 179841 for Serious Sam HD: TSE is now released.

- Prepared code for Steam Workshop support.
- Changed Mesh Importing to prepare the Serious Sam HD editor to load files from the forthcoming exporter for classics.
- Added console variable to show/hide chat messages.
- Fixed an issue that could cause a weapon to sometimes fire on the next frame, not exactly when fire press was detected. This was random, and is not generally noticeable, but could theoretically feel better now.
- Multiplayer: Added speedhack detection. Players caught using speed hacks will be marked as cheated in the player list.
- Multiplayer: When a vote is running to kick/timeban a player, and that particular player leaves the game, the vote will now fail.
- Multiplayer: Swapped knife and chainsaw in versus modes when pressing "1" for weapon selection.
- Multiplayer: Changed hit range for knife and chainsaw to be smaller in versus modes.
- Server: Added gamKickByIP, which can be used to kick players by their IP (environment UID).
- Editor: Fixed erroneous calculation of object guide box handle size.

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