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The award-winning action RPG is back, bigger and better than ever! Torchlight II takes you back into the quirky, fast-paced world of bloodthirsty monsters, bountiful treasures, and sinister secrets - and, once again, the fate of the world is in your hands!
Release Date: Sep 20, 2012
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Buy Torchlight II

$19.99

Buy Torchlight II 4-pack

Includes four copies of Torchlight II - Send the extra copies to your friends!

$59.99

Buy Torchlight

$14.99

Reviews

"Torchlight II is a sprawling, ambitious game that does one thing very, very well. It gives you a world you'll want to explore, filled with enemies you'll love to destroy."

- Kotaku

"Torchlight is a vibrant, fun, steampunky world, and exploring it is an absolutely addictive pleasure."

4.5/5 - Joystiq

"Not to be missed by anyone who considers themselves a fan of the proud tradition of action RPGs"

5/5 - Gamespy

"With most games of this caliber retail at $60, it might sound ludicrous that Torchlight 2 only costs $20 – because it is."

9/10 - Machinima

"Grab the game, grab some friends, and get to clicking."

9/10 - Destructoid

Steam Workshop



Torchlight 2 now fully supports Steam Workshop. A new launcher synchronizes any mods you have subscribed to, and lets you customize their activation state and loading priority. In addition, when playing Internet games in the lobby, you will be able to filter modded games by mod combination, and with a single button click, subscribe to those mods. Torchlight 2 will then restart, synchronize them, and activate them before returning you to the game.

When playing modded games, you can view your mod history, any previously played mods, and the impact disabling mods may have on your character.

We've tried to make the process as seamless as possible, with a focus on allowing modded multiplayer games with a minimum of fuss.

GUTS

GUTS is our in-house development tool, now fully integrated with Steam Workshop. You can publish directly to Steam Workshop when you compile your mod, making it available immediately for others to play.

We've also added a special tool to GUTS designed to convert pre-GUTS mods into the official mod format, with an eye toward making the transition much easier for our ambitious early modders.

You can learn more about using GUTS here.

New Content

This release also includes new game content!

  • The NetherRealm tileset - new NetherRealm dungeons can be found via portals throughout the world
  • New Monsters
  • New armor sets
  • New weapons
  • New pets - including the Headcrab!
  • New endgame map content
  • Some additional new dungeons in New Game plus modes in large overworld areas

About the Game

The award-winning action RPG is back, bigger and better than ever! Torchlight II takes you back into the quirky, fast-paced world of bloodthirsty monsters, bountiful treasures, and sinister secrets - and, once again, the fate of the world is in your hands!
Torchlight II captures all the flavor and excitement of the original game - while expanding the world and adding the features players wanted most, including online and LAN co-op multiplayer. Torchlight II is fast, fun, and filled to the brim with action and loot. Adventure solo or online with your friends!

Key Features:

  • Multiplayer - Play co-op with your friends via LAN or over the Internet for free. No subscriptions, no item sales. Our new matchmaking service lets you find friends, start new games, and join existing games. And, as always, you can play single-player offline as well.
  • Customizable Characters - Players will create and customize a character from one of four brand new classes. Each class can be played as either male or female, with customized cosmetic features and looks to make each individual character stand out. All new skills and loot give loads of opportunity for unique character builds.
  • Moddability - TorchED, the Torchlight II editor, will give players the ability to create their own mods, adding even more content to the world. Have your friends download the same mod and play together. TorchED will be available as a separate download very shortly after launch.
  • New User Interface - Torchlight II boasts a new and improved user interface, designed to be easier than ever for new players to pick up and play. This intuitive interface ensures you can focus on playing the game the way you want to.
  • Open World - We're not only in the town of Torchlight anymore! Explore vast overland areas and multiple hub towns, fight through rain, snow, day and night. Our level randomization ensures new layouts, paths, loot, and monsters every time you play.
  • New Game Plus - In New Game Plus, the game's not over until you say it is. Once you've beaten Torchlight II's primary campaign, you can start again with the same character for a significantly greater challenge. You'll keep all of the skills, gold, and gear you worked so hard for!
  • Pets & Fishing - These popular features make their return in Torchlight II in improved form. More choices, better effects, and your pet will still make the run to town to sell your loot so you don’t have to.

System Requirements

    • OS: Windows XP SP3/Vista/Windows 7
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory: 1GB System RAM
    • Hard Disk Space: 1.2GB free space (subject to change)
    • Video Card: DirectX compatible 3D graphics card with at least 256MB of addressable memory.
    • DirectX®: 9.0c
Helpful customer reviews
197 of 210 people (94%) found this review helpful
209 products in account
32 reviews
164.0 hrs on record
INTRODUCTION:
True to the formula on what made the first Torchlight game great, Torchlight 2 is one of the better Dungeon Crawler / Top-Down Action RPG I have played.

Made by Runic Games consisting of developers from popular titles such as Fate, Diablo I & II, this was the first game that would resurrect the old school dungeon crawler game with a fresh coat of paint.

PROS:
+ Classic gameplay style: -Can be considered a Pro or a Con, depending on the people you ask, but in my personal experience with the game, I liked it. It brings back a feeling of familiarity and simplicity that old games had. Why fix something that's not broken right?

+ Colorful Graphics: -Again, can be a Pro or a Con, but I liked the way it presented itself.

+ New classes and a much more complex skill tree: This is a good new addition from the first game. More complex and more specialized player builds are sure to come up.

+ Good re-playability: Lots of characters, lots of builds and lots of loot.

+ PC friendly: Can be played in almost all modern systems with no problems at all.

+ Does not require 24 hour internet connection to play.

CONS:
- Inferior voice acting: -Unlike Diablo II who had very good and memorable lines, Torchlight II had the exact opposite, poor voice acting with an inconsistent volume rate, going so far as background music drowning npc dialogue.

- Confusing Story: -Mostly likely than not, you will just be accepting quest without reading or listening to the dialogue (see above). But the main reason you won't care much is that the story is not immersive enough to keep you interested. Story is also very difficult to comprehend without paying close attention. It has that MMORPG sickness that players will just be in it to make themselves stronger by grinding loot rather than investing in the story.

- Inconsistent Difficulty: -Normal is extremely easy that you will probably get bored the moment you get some of your more powerful skills/spells. Hard and Elite, however are extremely difficult that it would make a more frustrating experience to the casual gamer. I would recommend playing at Hard since I believe that getting better a challenge is better than getting bored.

CONCLUSION:
GREAT BUY. It's a great game to play solo or with your friends. Torchlight 2 is a great spiritual successor to the classic Diablo games and at the same time, provides an good alternative to the Always-Online Diablo 3 experience (specially if you're only looking for a Singleplayer or Local play.)
Posted: March 1st, 2014
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39 of 44 people (89%) found this review helpful
1,434 products in account
76 reviews
70.0 hrs on record
Personal Rating: "Worth Playing"
Traditional Rating: 8/10
Genre: Isometric Action Role Playing Game

Torchlight II returns in its biggest and boldest form yet but does it break new ground for the genre (look to Path to Exile if you want to see the next evolution of this genre) or is it happy to set about the well-worn battle path laid down by the Grand-General of action RPG's himself, Diablo II? Over the years many have tried to emulate the success of the Diablo franchise - but sadly - most got mired in muck and then were promptly forgotten about! Anyone remember Space Siege, Silverfall or Legend: Hand of God? No, I didn't think so.

Both Diablo and Torchlight share more in common than you would initially think when looking past both games visual representations. Where Diablo is the dark and broody Grand-Daddy of lootin' action RPG'S, Torchlight is its more quirky, colorful and humorous idiot son. That doesn't, however, make Torchlight the inferior of the two by any long stretch. Torchlight and Diablo both come from the same lineage, sharing many senior developers who developed both titles over the course of the last 25 years and this clearly explains why it's the most successful action RPG outside of Diablo. Sure - Iron Lore came pretty close with Titan Quest but until Runic Games formed and gave us the first Torchlight there wasn't much of a success rate for these kinds of games at all. As deceptively simple as they are to the naked eye getting the balance right between clicking, looting and progressing has proved to be more that just a challenge to other game development houses out there who tried to jump onto the action RPG bandwagon.

Torchlight II does very little to tinker with what makes the genre so popular and often sticks so closely to the design-blue print that was Diablo II that it even mimics its explorable areas (forrest, desert and swampy marshland). Once again the story is a whole hog of mumbo jumbo that most will have forgotten once they leave the starting area. This is the series only real short-coming as I can distinctly remember being thoroughly entertained by the cut-scene narrative that drove Diablo and Diablo II forward but I can't say the same for Torchlight and its flimsy paper thin plot I could jot down on a napkin. I know that it can be argued that one really doesn't need much narrative when it comes to this genre but a little would go a long way in keeping me invested. Runic drops the ball here again and I am still sitting here trying to remember what was the whole point and whether I really care to recount it.

Torchlight II's release was also surrounded by a more portentous event that almost shadowed everything gaming that year - the much anticipated 12-year-long-in-the-tooth-wait for the return of Diablo in Diablo III. While many initially thought it would be suicide going against Diablo III in the same quarterly release calendar , history sometimes favors the underdog and while Torchlight II got showered with praise from critics and gamers alike, Diablo III got publicly mauled for its new and improved skill-trees, its always online requirement - even when playing single player - the MMO-styled Auction House and its next-to-never loot drop of rare and unique items. You could argue that Torchlight II was the better game upon release for giving gamers everything they wanted from this genre - even including a LAN option which is always a welcome addition - but after a few heads being rolled at Camp Blizzard, Diablo III has slowly evolved into a finer form than the disaster it initially was and it's for this reason I actually enjoyed Diablo III more than Torchlight II but that's just personal taste because Torchlight II is still a blistering sequel that manages to capture pretty much everything about what makes these kinds of games the addictive experience they are.

It's also worth noting that Torchlight 2 comes with Steamworks Workshop mod integration and since release the community has been bustling away making user-generated content that whilst I haven't personally tried out is sure to keep the game going for a number more years before Runic attempt a sequel.

Gear up and get your clicking finger ready because Torchlight II is a resounding success!
Posted: August 7th, 2014
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24 of 30 people (80%) found this review helpful
242 products in account
10 reviews
95.5 hrs on record
Kill, loot, sell, kill, loot, sell, give points for level and attributes. Repeat 100x

A pretty hard game when you want to deal with it ion elite hardcore. In total 4 classes that are pretty good balanced. Awsome new graphic (since Diablo 2). Perfect just to sit down, connect to a friends server and click till your fingers will burn.

Starting at the moment my third character (engi, bersi done) and I still don't get the point what happens in the story, but I seriously don't care. When you like games like Diablo just try it and you will gonna love it.

8+/10
Posted: March 25th, 2014
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17 of 21 people (81%) found this review helpful
136 products in account
4 reviews
23.1 hrs on record
This game is amazing. Be sure to download the Synergies Mod on the Steam Workshop, although the game is still pretty awesome without it!
Posted: June 13th, 2014
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15 of 18 people (83%) found this review helpful
106 products in account
1 review
301.2 hrs on record
I am a huge Diablo fan and I've never played this game. I've always rejected it as a cheap diablo clone.
I picked it up because it was on sale for like nothing. I had it over a year and never played it. But once Diablo 3 turned out to be a huge disappointment, I gave this game a try. And oh boy is it awesome.

It surpassed my expectation by far! I couldn't stop playing it.
It does almost everything better than Diablo 3.

The game just plays and feels great.
I really love the free skilltree and character development, you can do whatever you want.
You can choose every difficulty right from the start.
The Elite difficulty offers a great challenge, right from level 1 and it wont get easy until very very late into the game.
The game world itself is huge and feels alive.
The towns are full of merchants, gambler, enchanters and other NPCS.
The over world and dungeons are filled with hordes of monsters and many bosses that offer a great challenge.
The Mapworks offer a unlimited amount of random generated dungeons. Which is just awesome.

And the best thing. The loot system. Every player gets his OWN loot. There are hundreds of items with 5 quality tiers
And set items.

Enough with the good stuff, the game lacks story. If you don't watch out you miss the story. And the story is also pretty short you can get through the game in 20h or even less. But it has a New Game+ feature so its no that bad.

The multiplayer loading time can get really really REALLY long. I don't know why but sometimes it takes like 5~10 minutes! to move from map A to B.
The game saves on your local hard drive so you run into a lot of cheater when playing multiplayer.
Only 4 character classes. That's always a letdown for me but...

Thanks to the Steam Workshop and the great community we have access to so many mods that we are able to change every part of the game to our own liking. Every point I've listed can be changed. I've ended up with over 30 character classes and thousands of new items, new dungeons, bosses...everything Is possible. Most mods do work in multiplayer. New mods are coming out almost everyday and you even get the developer kit to create your own mods.

At this point, i want to point out one specific mod, Synergies.
Synergies is the best Mod for TL2. Its an overhaul mod that changes almsot everything.
Salan, the mods creator put alot of work into this awesome mod.
Make sure to visit us at: http://forums.synergiesmod.com/index.php

I recommend this game to everyone that like RPG, mod and co-op/multiplayer games.

End.
Posted: March 17th, 2014
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453 of 512 people (88%) found this review helpful
474 products in account
103 reviews
189.3 hrs on record
It's a well polished game where the loot is actually viable to use. You are not just selling everything to the vendor but you find stuff that you can use and come up with different combinations for your characters like maybe an embermage that carries a gun and a shield or a traditional weapon like a staff or even two wands. Simple put: the itemization in the game is enormous! There are skill trees available that offer numerous different builds. For example, I started with an embermage and went all +Ice damage. But then I added some fire gear and spells and now I have a completely unique spell build that just makes me want to create another embermage to try out different combinations.

The only thing that I am not a big fan of is the art work and bright color scheme of the game. At first it wasn't my cup of tea per say but it actually does work well for the style of story they are presenting the customers/gamers.

It's extremely well done. There is no Auction House or Real Money Auction House. It is the standard for an ARPG and what a game should be.
Posted: December 1st, 2013
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