Tiny and Big: Grandpa's Leftovers - Valve
Tiny & Big version 1.2
- Fixed "Invincible Fighter" achievement not being unlocked (win final boss fight without dying)
- Added support for up to 5 mouse buttons (previously 3). All buttons can be assigned in the controls menu.
- Added support for the following game controllers on Windows:
Thrustmaster Dual Analog, Logitech Dual Action, Logitech F310, Sony DualShock
- Added support for the following game controllers on Mac and Linux:
Logitech Dual Action, Logitech F310
- Fixed support for Wireless Xbox 360 controller on Mac
- Fixed support for Xbox 360 controller d-pad on Mac
- Fixed DPI scaling issues on Windows, which caused the game to be scaled larger than the actual resolution in fullscreen
- Fixed some cases where the Steam leaderboard rank wasn't shown at the end of a level
- Game no longer quits when certain files are write-protected
- Disabled warning when saving game to disk fails, but save to Steam Cloud was successful
- Added more checkpoints in 'The Horrible Moment', 'Unusual Disturbance', and 'Buried'
- Fixed texture of the yellow door
- Adjusted the volume of 'Daktari' during the final boss battle
- System requirements are checked only on first run. This avoids warnings popping up everytime the game is launched.
- Added 64 bit executable on Mac OS
- Spanish and French menu controls texts are no longer mixed up
- Fixed a few rare menu crashes
Product Update - Valve
Brawl Busters hustles with GET GLOW OR DIE TRYIN’ Update! The new ‘Glow Control’ mode is a supernatural twist on the classic King of the Hill. Fresh options let you customize the player limit and brawl with a gamepad!
- New mode: Glow Control;
- Gamepad support added;
- Can customize a room’s/match’s player limit;
- New item: Rookie Helmet (free, for new players only);
- Added Auto-Balance option when allowing Intrusion;
- 50BP penalty when exiting a match early;
- Can now check your Friends’ stats in game;
- Fixed the stun bug;
- Fixed minor bugs.

Product Update - Valve
Updates to the Source SDK have been released. The specific changes are:

- Added –view and –explore command line options to itemtest.com to launch hlmv on the compiled mdl or open an explorer window to the zip directory after a successful compile.
Product Update - Valve
MicroVolts "Varsity Volts" Update Released

Gear up for school (and the battlefield) with the release of brand new content in this latest update.
• "MP Capsule Machine": Take a spin for unique and rare parts using the Micro Points you earn in-game when you simply play matches.
• "Varsity Sports Uniforms": Customize your character with new Varsity Tennis, Volleyball and Soccer uniforms for Naomi, Knox and Pandora. Be part of the alternative clique in Knox's new Biker gear!
• New In-Game Shop and Web Mall Weapons and Items also include the Red and Green Pencil melees, the Advanced Venom Sniper Rifle and 3 new Brilliant Boxes.
• "Back-To-School Promotion": Every week until September 27, 3 different selections in the RT Capsule Machine are 50% OFF. Take a spin for ultra-rare and exclusive items for just 495RT!
• Minor bug fixes.

PAYDAY™ The Heist - Valve
PAYDAY: The Heist Patch 9 Update Notes

FEATURES AND FIXES

Fixed slow moving Teammates
Changed up some SWAT tactics for better group flow
Secret stuff...

PAYDAY: The Heist Patch 8 Update Notes

FEATURES AND FIXES

Much better AI movement with almost no clipping issues when moving around
Fix for civilians wanting to run ontop of things when in panic
Multicore CPU optimizations for more performance
Fixed some issues with users being able to tamper with memory and getting access to Sentry Guns
WOLF PACK levels outed in the menu to prepare for DLC
Added a percentage progress counter on the drop-in status for players joining mid-game

PAYDAY: The Heist Patch 7 Update Notes

NEW FEATURES

New Menu theme selection: The players can now switch menu theme from original to heat. For all our dedicated heisters we upgrade the menu theme so they can pick their favourite theme to heist in.
New option - Light adaption on/off: The players can now choose to have Light adaption on or off.
Unveiling of the technician class: The players can now view a tease of the Technician class in the upgrades menu.
A bright future: Someone in the Garnet Group Skyscraper is heading for a bright future...
A dark future: Someone in the projects is preparing for a dark future...
New moves and tactics by the SWAT AI.

NEW BUG FIXES
General

Fixed a bug where Bain's subtitles appear on the post game screen
Fixed a bug where the rep limit is set to level 0 from the edit game settings menu even if it is set higher before creating a heist
Fixed a bug where the game would lock when the character is in custody and one of his mines would defeat a cop
Fixed a bug where enemies sometimes would teleport to a nearby location after performing an evasive maneuver
Fixed a bug where the "Play With Team AI" selection would not save when turned off
Fixed a bug where there would be error text in the online in-game menu for Edit Game Settings
Fixed a bug in Single Player, with no AI, dialogue would still talk about freeing comrades after each assault
Fixed a bug where previously selected character flashed briefly on screen when navigating back to 'Choose Character'
Fixed a bug where the Reputation Limit description had a grammatical error
Fixed a bug where Cloakers would be able to club players at range
Fixed a bug where the Select Difficulty description was not entirely correct
Fixed a bug where Merry Xmas challenge was still present in the Challenge list
Fixed a bug where masks would not update correctly after a game had been played
Fixed a bug where a late join would cause looping sound effects
Fixed a bug where levels are not listed under Available Heists when selecting difficulty
Fixed a bug where the number of players in a game would not display correctly on the load out screen
Fixed a bug where the challenge complete bar would not pop up when completing any of the 145+ challenges
Fixed a bug where Dallas' President mask would appear incorrect

First World Bank

Fixed a bug where grey rectangular polygons would drop in and out in the basement area
Fixed a bug where a 'Unknown Location' would be found right before the Basement
Fixed a bug where the game would lock all players when a player late joined after the heist had started
Fixed a bug where dialogue would continue to play after commanding the Bank Manager to get down

Heat Street

Fixed a bug where only 10/11 objectives would be able to be completed
Fixed a bug where the door for the orange container next to the crashed van was slightly clipping into the van

Panic Room

Fixed a bug where corrupt graphic was seen coming from a mouse on the floor
Fixed a bug where corrupt ceiling fan graphics was seen
Fixed a bug where there were no enemies in the smoke that fills the stairway to the roof
Fixed a bug where there would be multiple collision issues during gameplay
Fixed a bug where flickering text graphics could be seen above each doorway
Fixed a bug where the enemies throughout the heist could be found in the ”t-pose”

Green Bridge

Fixed a bug where two objective markers appear on-screen at the same time when running to the exit
Fixed a bug where there would be missing side rail graphics at the end of the bridge during the "Make The Escape" objective
Fixed a bug where the yellow end game marker does not appear if players reach the exit before the escape prompt
Fixed a bug where the ziplines would not show from the towers to the top of the scaffolding
Fixed a bug where the user was able to place trip mines on invisible collision on open prison trucks

Diamond Heist

Fixed a bug in where as the alarm was triggered some A.I. guards would appear to be warping from their current location
Fixed a bug where two waypoints appear on the screen
Fixed a bug where the game would crash when the codes did not work on the Vault door
Fixed a bug where the Big Diamond was able to be taken through the metal fence that drops down after the cutter had completed
Fixed a bug where there would be multiple collision issues during gameplay

Slaughterhouse

Fixed a bug where the player could become stuck inside the falling safe
Fixed a bug where the Armored truck was appearing incorrectly in the main room
Fixed a bug where the A.I. Was seen standing on invisible collision
Fixed bugs where four 'Unknown Locations' were found inside the building of the Main Room
Fixed a bug where meat hanging in the main room would be inconsistent from the host and the clients

PAYDAY: The Heist Patch 6 Update Notes

PC patch 6 is finally here, and we’re bringing out the big guns on this one! We bring a whole new set of bug fixes, random events, masks and even more stuff… what do you say about an entirely new difficulty setting and new challenges/Steam achievements? Yeah, and this stuff isn’t even the DLC, which will contain even more stuff that is even more awesome!

Here is the complete change log for PC patch 6:

NEW DIFFICULTY For the PAYDAY fans that think the action is the juice, we now introduce a new difficulty setting called OVERKILL 145+. It can only be played if you have reached level 145 and opens up the possibility for new achievements as well as the OVERKILL 145+ leaderboards!

NEW RANDOM EVENTS All the heists now have new events that will surprise and challenge you like never before.
FIRST WORLD BANK: New OVERKILL 145+ events
STREET: New OVERKILL 145+ events
PANIC ROOM: New OVERKILL 145+ events
GREEN BRIDGE: New OVERKILL 145+ events
DIAMOND HEIST: New OVERKILL 145+ events
SLAUGHTERHOUSE: New OVERKILL 145+ events

NEW ACHIEVEMENTS The patch includes eight new achievements for Steam.
FOUR MORE YEARS: Awarded for reaching reputation level 145. Along with the achievement, players are also rewarded with the presidential mask set!
BANK ON ME: Awarded for beating FIRST WORLD BANK on the OVERKILL 145+ difficulty setting.
HILLS STREET BLUES: Awarded for beating HEAT STREET on the OVERKILL 145+ difficulty setting.
BRUSH WITH DEATH: Awarded for beating PANIC ROOM on the OVERKILL 145+ difficulty setting.
BEAT THE SHIELD: Awarded for beating GREEN BRIDGE on the OVERKILL 145+ difficulty setting.
BAD CODE: Awarded for beating DIAMOND HEIST on the OVERKILL 145+ difficulty setting.
LOTS OF PIGS, BUT NO PIGS: Awarded for beating SLAUGHTERHOUSE on the OVERKILL 145+ difficulty setting.
YOU ARE GOLDEN! Awarded for beating all six original heists on the OVERKILL 145+ difficulty setting. Along with the achievement, players are also rewarded with the golden 145+ mask. Overkill salutes you!

NEW MASKS
Players who reach reputation level 145 (and get the FOUR MORE YEARS achievement) are awarded with the presidential mask set.
Players who beat all heists on the new OVERKILL 145+ difficulty setting (and get the YOU ARE GOLDEN! achievement) are awarded with the golden 145+ mask – the most fashionable way to show others that you are a true career criminal!

NEW OPTION By popular demand, players can now set their FOV (field of view) ranging from 60 to 100. Simply go to the Advanced Graphics Menu to make the change.

HALL OF FAME 200 dedicated career criminals are in for a surprise! As a token of appreciation to our community, 200 of the most dedicated PC players have gotten their nick names immortalized in the PC version of the game. Where could your name be hiding?

WORLDWIDE SUCCESS RATE Payday players can now view statistics on how large a percentage of players in the world have completed the different heists on all difficulties. Access this information in the Select Heist Menu.
NEW CHARACTER ANIMATIONS The law enforcers can now move like never before! Expect the unexpected! Also, the party goers in DIAMOND HEIST have new dance moves.

HUD UPDATE Players can now see the name of the character they are currently playing in the portrait window while in-game.

NEW MUSIC The DJ at the party in DIAMOND HEIST has a nice playlist.

BUG FIXES
Added a fix for those who experience lag after a successful heist.
Collision fixes on all levels.
Added separate mouse sensitivity for aiming and looking. Added an optional check box for mouse sensitivity (PC only).
Added a fix for AI movement in DIAMOND HEIST.
Added a fix for the glitch where the enemy could not see you in SLAUGHTERHOUSE.
Added a fix for LOD (level of detail) steps on several heists.
Added a fix for the big red diamond abuse in DIAMOND HEIST.
Added a fix for crashes when leaving multiplayer.
Added fixes for several rare crashes.
Added a fix for the Cloaker who would not attack players.
Added a fix for the Cloaker who would do range attacks on players.
Added a fix for brightness control which previously didn’t always work properly.
Added a fix for snipers that would shoot through the building walls in PANIC ROOM.

BALANCING
Added a fix for the Taser, who now has a longer interval before he starts to tase again after being interrupted.

MISCELLANEOUS UPDATES
The shotguns now have new – more realistic – reload animations, in which the weapon isn’t cocked unless it’s needed.
Graphical updates on some heists. New events have caused us to make certain graphical improvements, changing the layout of several environments.


PAYDAY: The Heist Patch 5 Update Notes

Fix for custom Nvidia Settings being reset by PAYDAY
Fix for Steam disconnect crash
Fix so you can play PAYDAY in Steam Offline mode
Fix for random crashes in DIAMOND HEIST
Fix for Drop In disabling some interactions for the dropped in clients on SLAUGHTERHOUSE
Optimizations for higher FPS

That's all for now - enjoy!
AudioSurf - Valve
Audiosurf big picture update:
- Adds full gamepad support
- When using a gamepad, automatically launches to a fullscreen window
- The gamepad's right stick can be used to scroll menus
- Use either stick to control your ship. Use both sticks to get off the highway to an edge
- Use triggers or shoulder buttons for character abilities
Spiral Knights - Valve
New Danger Mission: Ghosts in the Machine
Spiral HQ has received a distress call from a derelict facility deep within the Clockworks.

The distress call came in the form of a digital message saying only 'save us.' Believing it to be a potential trap, Spiral HQ has deployed Desna's Recon Rangers to investigate the facility and assist anyone who may have sent the message.

Ghosts in the Machine is a new Danger Mission, intended for skilled players. It is available in the Prestige Mission section of the Mission interface.

New monsters are featured in Ghosts in the Machine and their official names are:
- Static Soul
- Surging Bombie
- Static Deadnaught
- The Big Iron

As a special launch celebration, Ghosts in the Machine will be available daily for a week! Following that it will be added to the the Danger Mission rotation.

Spectator Mode
You can now watch any live Coliseum game with Spectator Mode! To access, open the Coliseum and press the 'Spectate' button. Then just select the game you want to watch and enjoy!
- Press the arrows at the top of the screen to change between players, or use the arrow keys
- Spectators cannot see invisible players (Lockdown)
- Spectators can chat with other spectators during the match
- Spectators cannot chat with players until the end of the match
- Players cannot see spectator chat during a match

Bugfixes
- Minor changes to handling chat commands: if a command is typo'd the line of text won't clear.

Counter-Strike: Source - Valve
An update to Counter-Strike: Source has been released. The update will be applied automatically when you restart Counter-Strike: Source. The major changes include:

  • Added a new command "kickall" which kicks all connected clients except for HLTV and the listenserver host if applicable
  • Fixed a bug that allowed malicious servers to execute restricted console commands on players
  • Fixed a bug that allowed malicious servers to prevent players from executing console commands
  • Updated Steam binaries; fixes Linux crash on shutdown or restart
  • Performance improvements
FlatOut 3: Chaos & Destruction - Valve
Patch Notes:

Final additions on Polish translation
3 new cars : Rattler, Pink Flamingo, Power Pony
Czech translations
Integration of new Spanish text strings
3 new cars : The Cyclone, The Torpedo, The Scimitar
Minor bug fixes
Day of Defeat: Source - Valve
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Fixed a bug that allowed malicious servers to execute restricted console commands on players
  • Fixed a bug that allowed malicious servers to prevent players from executing console commands
...