Product Update - Valve
Patch Notes

The latest patch includes the following:

GENERAL
• Fix for achievements text
• Updated Credits Movie

MULTIPLAYER
• Changes to Host Migration (patched on server)
• Fix for G1 skins being playable in Multiplayer (patched on server)
• Connectivity Bars in Game now reflect connectivity properly
• Network connectivity support for users who don’t have a Router has been enabled
• Scientist is now awarded 1 point on the leaderboard for every 3 full heals in Conquest and Headhunter Multiplayer modes only.

MULTIPLAYER CLASS FIXES/BALANCE
Infiltrator
• Scatterblaster damage increased to 15 per pellet from 12 – Those who got early access to the demo know the scatter blaster started off as a beastly weapon, we overshot our correction and we’re hopeful we've found the right setting.
• Fireblast upgrade burn damage increased from 15 per second to 20 per second – The reduction in pellet damage was not being offset enough by the fire damage, so we’ve upped the fire damage a bit, each shot will do an extra 10 fire damage.
• EMP Intercooler upgrade now changes the grenade recharge to 10 seconds instead of 7.5 – We know its super fun to run around throwing emp grenades willy-nilly, but it was too much. Besides, you can get the Intercooler pickup and still go crazy.
Scientist
• Gear Shredder homing increased – This weapon is showing up as the weakest of the scientist weapons and we think the best way to improve it is to increase its homing function.
• Sentry Damage increased from 8 to 10 per shot – The sentry was not quite giving the offensive boost we were hoping for, this should help.
Destroyer
• Reduce the Thermo Rocket Cannon damage from 300 to 250 - The Destroyer was showing up as the most powerful class by a small margin and we think the Thermo Rocket Cannon is a big reason.
• Chaos Rift Combuster Damage and Damage Radius significantly increased – You should be doing closer to 300 damage if you manage to hit a guy with both the initial blast and a cluster bomb. Hopefully this make the Combuster a better option.
• Barrier Cooldown increased from 7 to 10 seconds – 7 was too fast, it was practically always available
Titan
• Harvester damage reduced from 20 to 17 – This combination of damage output and healing was too much, we’re preserving the healing functionality and reducing damage.
• EDK Techvolt damage increased to 140 from 115 – The beams look cool, but it needed a little more bite.
• Flak Shield can absorb 500 damage instead of 666 – The flak shield was showing up as clearly being a better choice than whirlwind so we’re slightly reducing its power.

Tuning changes from High Moon integrated into the game described by: http://www.highmoonstudios.com/community/hms/blog
Announcement - Valve
Today's Deal: Save 75% off The Hitman Collection

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Product Update - Valve
We are happy to present a new update to the Hitman: Sniper Challenge.

The primary change in this update fixes a problem found on some machines where they could not connect to the Sniper Challenge leaderboard servers.

This update also addresses a problem accidentally introduced by the previous update, where the Polish and Russian text language options had been swapped. This is now resolved.

We hope this update will allow more people to enjoy competing in the Hitman: Sniper Challenge.

IO Interactive & Nixxes

Sword of the Stars II: Enhanced Edition - Valve
1.0.23069.1
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Critical fixes:
- Fix SK crash
- Fixed an Alien Habitation module slotting bug that prevented stations from being upgraded. (See known issues below.)

Other fixes:
- Addressed recent long turn times.
- AI now uses full command point limit when constructing fleets.
- Fixed beam vs planet lengths.
- Fixed bore ships firing node cannon when targets are out of range.
- Fixed stations spawning in center of planet during rebellion.
- Fixed VN discs not shooting.
- Fixed fleet interception teleport bug.
- Fixed ship acceleration modifications based on modules not being applied.

Other changes and additions:
- Added government effects when a system is opened or closed in a turn.
- Adjustments to colony and biome ships.

Known issues:
- Stations that cannot be upgraded in old save games will remain locked. Stations in new games will be fine.

Terraria - Valve
Today's Deal: Save 75% off Terraria!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Kohan: Immortal Sovereigns - Valve
Today's Deal: Save 75% off Kohan Warchest

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Product Release - Valve
Pre-Purchase Train Simulator 2013 now and receive 10% off!

The best just got even better! RailSimulator.com pushes the boundaries of simulation once again with Train Simulator 2013, the latest addition to the multi-award winning series. Feel the power as you drive some of the world’s mightiest machines on railroads across the globe. Master these heavy duty trains as you complete missions and face fearsome challenges, build your career or simply drive for pleasure. Use the built-in tools to create new railroads, or add to your collection from our huge range of DLC locos and routes.

Secret Files: Tunguska - Valve
Pre-Purchase Secret Files 3 now and receive 10% off and a free copy of Lost Horizon!

The bestselling Secret Files franchise celebrates its return!

The dream couple Max and Nina have announced their forthcoming wedding...but at the beginning of Secret Files 3 the event suffers a catastrophe! Max is arrested by Berlin‘s police force. The accusation: Terrorism.

Nina‘s biggest adventure yet awaits her in the franchise‘s third game. Could it be possible that everything is connected to the happenings in Tunguska? Is humankind depending on her? Can she save Max or is fate more important than her happiness? Throughout the story players will experience a cinematic hunt crossing continents, with many riddles waiting to be solved.

The adventure is not limited to the present, there are also all kinds of puzzles to solve set in the past and in the future, and depending on the choices the player makes, alternative endings await them...

To the Moon - Valve
To The Moon is now available on Steam and 20% off.*

Dr. Rosalene and Dr. Watts have peculiar jobs: They give people another chance to live, all the way from the very beginning... but only in their patients' heads.

Due to the severity of the operation, the new life becomes the last thing the patients remember before drawing their last breath. Thus, the operation is only done to people on their deathbeds, to fulfill what they wish they had done with their lives, but didn’t.

This particular story follows their attempt to fulfill the dream of an elderly man, Johnny. With each step back in time, a new fragment of Johnny's past is revealed. As the two doctors piece together the puzzled events that spanned a life time, they seek to find out just why the frail old man chose his dying wish to be what it is.

And Johnny's last wish is, of course... to go to the moon.

*offer ends September 14th at 10AM Pacific Time.

Darksiders II - Valve
PC Patch #3 Details:

Graphics Options:
- Shadow map resolution configuration option added
- Screen Space Ambient Occlusion configuration option added
- Anti Aliasing configuration option added

Keyboard Mapping Support:
- Invert X Option added
- Reset to default mappings option
- Map to NumPad option works as intended

Mouse Functionality:
- Camera Auto center Toggle

Bug Fixes:
- The Tome System works as intended while using an Xbox controller in the Tome System.
- Resolved issues around not being able to send Tome messages to Steam friends.
- Phasewalker now works properly after acquiring it within the Blackstone.
- Artifact Box and Legacy Box are now properly labeled in Vulgrim’s inventory.
- Exiting the game after adjusting the screen resolution will now save those settings.
- The ride-able construct will no longer free fall out of the game world when placing the ride-able construct under the Guardian and re-entering the room with the submerged lift in The Foundry.
- The Bridge should now properly drop within The Scar.
- The second lever within the Black Stone should now function as intended.
- Death should now be able to properly continue through the Eternal Throne when speaking to the guards.
- The pile of debris to the right of the skeleton key door in the second Heartstone room of The Foundry is no longer a match for the ride-able construct.
- The ride-able construct is positioned back in the water on the lift for those users who are stuck. (You may need to Fast Travel or back track out of the dungeon if you are currently stuck here.)
- The Custodian will no longer go for a swim when backtracking to the dungeon entrance after leaving the Custodian on one of the bridges in the room before the second Heartstone in the Foundry.
- The Resistance stats will properly update when returning 3 Stones of Resistance to Oran during the Stick and Stones quest.
- More support for different resolutions with HUD elements.
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