Day of Defeat: Source - Valve
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Fixed dedicated servers not being able to set sv_region

Team Fortress 2
  • Fixed Replay/SourceTV clients getting kicked when quickplay servers hibernate
Gratuitous Tank Battles - Valve
version 1.014
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1) Added hint to make divisions if you have lots of units and have not created any yet.
2) Changed the way unit icons are created so they make more sense for long-barrelled guns.
3) Added new option to allow the game to auto-manage and update divisions for each type of unit.
4) Fixed bug where if you didn't restart the game, you kept unlocking the same unit.
5) Added support for colorblind mode.
Space Pirates and Zombies - Valve
Change Log 1.602:
- Fixed Hang when exiting to main menu from Chapter 4 on the Mac
Announcement - Valve
The Steam Summer Sale concludes today with huge savings throughout the store!

Today's Daily Deals Include:

Don't forget to check back for a new Community Choice vote every 8 hours and new Flash sales throughout the day! You can also grab the Steam mobile app to make sure you never miss any great deals while you're on the go!

Complete information on all the savings, Flash Sales, Community Choice Votes and more may be found on www.steampowered.com.

Announcement - Valve
The Steam Summer Sale continues today with huge savings throughout the store!

Today's Daily Deals Include:

Don't forget to check back for a new Community Choice vote every 8 hours and new Flash sales throughout the day! You can also grab the Steam mobile app to make sure you never miss any great deals while you're on the go!

Complete information on all the savings, Flash Sales, Community Choice Votes and more may be found on www.steampowered.com.

Day of Defeat: Source - Valve
Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Fixed Unicode characters getting stripped from player names
Prototype 2 - Valve
Pre-load Prototype 2 now and be ready to play when it releases.

Plus, all Steam Pre-Purchasers receive the RADNET DLC which includes new missions, events and powers for Prototype 2 and a copy of Prototype to play now for free!

Check out the game page for more details.

Sword of the Stars II: Enhanced Edition - Valve
r22508c
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Critical fixes:
+ Fixed a Comparative Analysis UI crash.
+ Addressed a weapon bank related crash.


Other fixes:
+ Fixed recent mission screen UI issues.
+ Fixed loophole that was allowing station construction to exceeed the
number of each type of station allowed.
+ Engrammed admirals with the Inquisitor trait no longer gain extra traits.

r22508b

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Critical fixes:
+ Fixed reported crash bugs in combat.
+ Abandoning a colony in the Colony Established dialog no longer causes a crash.


Other fixes:
+ AI no longer executes diplomatic actions without sufficient diplomatic points.
+ AI now builds various station types again.
+ AI no longer redesigns platforms continually.
+ Battle riders can now be targeted specifically.
+ Security slider no longer jumps to a notched position when the
research slider is moved in the star map.
+ It is no longer possible to retrofit stations with pending modules.
+ Mining stations can now be built on asteroids.
+ Fixed absorber ship section effect.
+ Asteroid monitors now have Polaris missiles.
+ Ship targets in combat are no longer lost when turrets are lost or a
section is destroyed.
+ Fixed a corner case that could result in ships rolling continually in combat.
+ Meson projector now aims at the intended target and applies damage correctly.
+ Ships turned over to a different player in combat now are now
correctly removed from hotkey groups.
+ Fixed torpedo retargeting.


Other changes and additions:
+ Added Leech Driver.
+ Added population manager.
+ Added comparative analysis screen.
+ Changes to the All Stop command mean that a ship issued All Stop
will return to Normal Stance. If a ship is answering All Stop and
another stance is selected, it will start moving again.


Known issues:
- Existing sync errors in multiplayer turn updates are still being addressed.
Source Filmmaker - Valve
Source Filmmaker version 0.9.5.10 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:

  • added models and materials from Team Fortress 2’s pyro update
  • fixed a crash in koth_badlands
  • removed arena logic from arena maps to allow players to spawn in those maps
  • fixed ambient occlusion on some partially transparent models
  • fixed some cases where the escape key would sometimes unload the map
  • fixed movie export to work with sequences that don’t start at time 0
  • fixed a hang in the startup wizard dialog

Day of Defeat: Source - Valve
Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Added sv_namechange_cooldown_seconds, to throttle clients from changing their name too rapidly. (Defaults to 20 seconds)
  • Added sv_netspike_on_reliable_snapshot_overflow to selectively enable the automatic dumping of netspike file if a client drops due to "reliable snapshot overflow" (defaults to 0, which disables the debugging)
  • Added check to prevent player names from containing color codes
  • setinfo console command will now reject attempts to set / change convars with any unusual characters

Team Fortress 2
  • Fix a bug that caused gameservers to not properly receive client inventory updates. (Frequent cause of the "The server you are playing on has lost connection to the item server" error message.)
  • Fixed not being able to equip all-class items properly
  • Fixed the DX8 water effect
  • Fixed the Beggar's Bazooka misfiring with 100% crits after firing a crit rocket
  • Fixed the Strange Sandman not accepting the Posthumous Kills strange part
...