Explore a randomly generated Galaxy populated with factions, enemies, missions, and items providing you with a unique experience each time you play.
User reviews:
Recent:
Very Positive (11 reviews) - 81% of the 11 user reviews in the last 30 days are positive.
Overall:
Very Positive (2,161 reviews) - 93% of the 2,161 user reviews for this game are positive.
Release Date: 15 Aug, 2011

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Buy Space Pirates and Zombies(SPAZ)

 

Recent updates View all (2)

14 May

SPAZ 2 is coming May 17th 10am PDT, $19.99US and a 10% launch discount

Here is a trailer and a 50 minute gameplay video to get you all prepared.

Please don't forget to tell your friends!

Trailer:
https://www.youtube.com/watch?v=MY_-rIzTMIc

Game Demo/Training:
https://www.youtube.com/watch?v=34G6moZ1BBg

14 comments Read more

Reviews

“The developers are planning to continue expanding the game in the future, but why wait? It's already great now…”
9/10 – Atomic Gamer
“But suffice to say Space Pirates and Zombies isn't just a grand open-world space action RPG in the tradition of Star Control. It's also a rare expression of zombies that belongs alongside Dead Rising and Atom Zombie Smasher.”
A – Gameshark
“It’s a very solid game that is obviously made out of passion and is a great example of the indie renaissance we’ve been experiencing lately. In my opinion, it’s one of the best things that $15 can buy.”
90/100 – RTS Guru

About This Game

At its core, Space Pirates and Zombies is an action based, skill oriented, top down space combat game. It’s similar to the ones we knew and loved in years past, but now using full physics simulation and modern graphics for those oh so pretty explosions. But as you dig deeper, SPAZ becomes much more.
Instead of flying a single ship, you are in charge of an ever growing and evolving fleet, unlocking the rich tactical elements of SPAZ, all accessed at the touch of a button. Issue orders, change ships, apply fleet AI settings, all on the fly. At any moment the battle can change, and the Tactics Panel gives you the tools to make the battle turn in your favor.
As a layer on top of the action and tactics, we have a detailed technology and levelup system akin to what you would expect from an RPG. Learn to build new ships by destroying your enemies. Explore the galaxy to find components, use your hard earned research points to unlock their potential, and then customize every aspect of your new fleet.
Finally, there is the universe in which all this strife and adventure takes place. SPAZ features a persistent randomly generated Galaxy populated with story elements, factions, enemies, missions, items, to provide you with a unique experience each time you play. While you are struggling to survive, uncover the secret of an ever expanding Zombie infestation that spreads by establishing its own real time multi-tiered ecosystem.

Key features:

  • 33 ships to research, build, outfit and pilot.
  • 70 unique components to discover and customize your fleet’s performance.
  • Totally physics based combat system.
  • Fight Zombie infestations, battling a full zombie ecosystem comprising four stages of un-life.
  • Explore a persistent randomly generated galaxy containing hundreds of star systems.
  • Freedom to explore the galaxy and take on challenges at your own pace.
  • Aid, flee, or exploit the warring factions in each star system.
  • The unique event system lets the player change the balance of power in any star system
  • Carefully spend your hard earned research points on hundreds of upgrades across 15 categories.

System Requirements

Windows
Mac OS X
    • OS: Windows 7/XP/Vista
    • Processor: 2.5 GHz Processor
    • Memory: 1 GB Available System Memory
    • Hard Disk Space: 250 MB Available HD Space
    • Video Card: 256MB 3D DirectX 9 Compatible video card
    • DirectX®: 9.0
    • Additional: OpenGL: 3.0
    • OS: Mac OS X 10.6.8 or later
    • Processor: Intel Core Duo Processor (1.8GHz or better)
    • Memory: 1 GB RAM
    • Hard Disk Space: 500 MB Free Space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (11 reviews)
Overall:
Very Positive (2,161 reviews)
Recently Posted
Tamaster
( 61.8 hrs on record )
Posted: 7 August
Review: Space Pirates And Zombies

SCORE: 9.0 / 10 - An Indie Masterpiece

===

Pros & Cons

+ Pros +

+ Immense variety of weapons and modules (100+) to suit any play style
+ Astonishing variety of spacecrafts, from tiny fighters to massive capital ships
+ Customizable galaxy: decide number of systems, tech availability, difficulty and more
+ Many types of side-quests with always random enemies and objectives
+ Beautiful 2D art style and effects
+ Arena challenges: you get to pilot a random ship against random enemies for fame and fortune
+ Unrestricted gameplay: want that upgrade but don't have the money? Blow up the trader and take it. Or die trying.
+ Faction system with allies, enemies and an ever-growing bounty on your head
+ Tactical map to give orders to your fleet, with customizable AI behavior and commands
+ Modding supported and easy to use with a modular mod selection function
+ Good story, albeit a little stereotyped
+ A long journey: at least 30-35 hours on high tier difficulty levels. More if you aim for 100% everything. Lot more.


- Cons -

- In late game it takes a lot of rez (money) to do anything and often you will have to grind for it the long and boring way. Or let your AI ships do it while you tab the game and do something else.

- Booster Modules are REALLY overpowered used in certain ship designs / weapon combinations

- A particular quest in the Main Questline is borderline broken and WILL make you REALLY mad

- Respec debt is way too big: whenever you respec a skill tree you get your points back, but also a debt of XP equal to all the XP it took you to make the points you refund. Basically, you have to do that XP again after refunding and redistributing those points, and it takes AGES specially start and mid game. So think REALLY WELL what you want to put your points into.

===

This game is brilliant. A true space exploration action with RPG elements done the RIGHT way. Fun, addictive, simple enough but not simple enough to be boring or too easy.

Extraordinary gameplay mechanics, almost perfect balance, great variety of stuff to do.

This is a game you have to get, leave SPAZ 2 in the shelf and get the original, the true SPAZ.
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Gerard
( 87.2 hrs on record )
Posted: 1 August
An amazing 2D space combat game, SPAZ pits the player and his fleet against increasingly dangerous enemies in their quest to reach the galactic core. With space combat as it's core mechanic, strategy elements, RPG elements and an overworld, it's easily the best game in this genre I've seen in a long time. I'm hard pressed to say anything negative on the subject at all, so I'll skip straight to the conclusion:

Verdict: At 9,99 euros, SPAZ sits up near Terraria or Binding of Isaac in terms of price vs quality. It's hard to find a better deal.
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Crestfallen Warrior
( 4.5 hrs on record )
Posted: 23 July
This game needs controller support, it begs to have twin-stick controls. Its just too hard otherwise it would be a fine little game. A lot of people apparently adapted to the ♥♥♥♥♥♥ controls but I just couldn't as a long time Geometry Wars type player I just can't get the hang of the combat........and thats the entire game so yea. Its slightly unfair of me to knock the game because I suck at it......but how much foresight and budget would it really have taken for them to include controller support? Ring Runner Flight of the Sages manages it at a similar price-point and would be the game I would recommend instead.
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Onebadterran
( 15.7 hrs on record )
Posted: 23 July
Curator Review:

Space Pirates and Zombies and Bounty Hunters! This top down space, indie, strategy game takes you, a rogue pirate, and sends you towards the galactic core in search of cash. What you find on the way changes everything. The galaxy is fragmented. Will you side with the Civilians? Maybe the UTA? Or will you be a true pirate, down to the core? This game does a good job of progressing the story and the overall game concepts very well and ultimately it does exactly what you'd expect, merge space and zombies in an effective and fun way.

https://youtu.be/YUxRkOVZGXQ
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mechbane
( 48.8 hrs on record )
Posted: 16 July
Borg-esq type Ufo's to shoot
Recommended
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Kohlenstoff
( 54.4 hrs on record )
Posted: 16 July
This game started maybe a bit boring but it became better and better every minute i playd. Several twists and changes kept me entertained for more than 50 hours. Definitly a great game with lot of fun.
Helpful? Yes No Funny
merpgaming
( 60.7 hrs on record )
Posted: 15 July
I think this was an overall great game exept for a few things.
1:as you get further into the game you have to constantly get rez (currency for ships weapons etc.) or you cannot do anything.
2:It is very hard to get new tougher ships because you have to defeat them multiple times to get the ship.
3:As you get further you have to waste about 5,000 rez per warp gate just to progress, and if you dont have many friendly mining stations it gets very difficult to collect more.
Other than these things, SPAZ (Space Pirates and Zombies) is a great game!
Helpful? Yes No Funny
FedEx
( 2.6 hrs on record )
Posted: 13 July
This game is awesome when you've got the time to kill. I sank so much time into while being on patrol on a submarine.
Helpful? Yes No Funny
dizzy18718
( 74.7 hrs on record )
Posted: 10 July
Had a blast! Can't wait for the sequel to go on sale! :)
Helpful? Yes No Funny
Edrevan
( 48.3 hrs on record )
Posted: 10 July
I was a big fan of the first sniper elite. Boy, was I disappointed.

The sniping mechanics are decent. Animations and graphisms are a bit lackluster. The real problem is the core gameplay choice : this isn't a sniper game. It's a a standard FPS deathmatch with snipers. The problem is actually not getting through the levels, it's finding enough amno to finish them, because you'll be gunning away all the time without so much as thinking of getting to a vantage point. The levels are linear and scripted, and the difficulty is based on the sheer number of ennemies rather than thinking where to snipe from, and how to escape.

Plus, the game suffers from heavy help to the player. You get a "last seen position" helper that shows where ennemies last saw you, an aiming reticule to compensate gravity, the general direction of ennemies who spot you.. Every gameplay decision seems oriented on action, trying to make you shoot away at all corners.

I remember spending countless hours on the first Sniper Elite planning my approach on a map, thinking of exit strategies, where to plant traps, and the perfect moment to snipe the target. Sniper Elite v2 is, put simply, not about that. If you just like shooting everything that moves, this game is for you. Otherwise, just play the first Sniper Elite.
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Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
60.7 hrs on record
Posted: 15 July
I think this was an overall great game exept for a few things.
1:as you get further into the game you have to constantly get rez (currency for ships weapons etc.) or you cannot do anything.
2:It is very hard to get new tougher ships because you have to defeat them multiple times to get the ship.
3:As you get further you have to waste about 5,000 rez per warp gate just to progress, and if you dont have many friendly mining stations it gets very difficult to collect more.
Other than these things, SPAZ (Space Pirates and Zombies) is a great game!
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
90 of 96 people (94%) found this review helpful
2 people found this review funny
Recommended
92.8 hrs on record
Posted: 15 September, 2015
“I prefer face-to-face conversations. In case the situation turns bad, I know exactly who needs to be blown up.”

Space Pirates and Zombies (SPAZ) is a hybrid 2-D space simulation crossed with a real-time strategy game developed by the company Minmax Games with emphasis on combat mechanics and tactics.

Atmosphere & presentation:

+ Large amount of ships with creative designs guarantee a lot of variety and enable a corresponding learning curve.
+ The salvage and mining mechanics keep up the motivation to explore new star systems.
+ Size and mass of ships influence movement and inertia of each vehicle.
+ Late game introduces an ever shifting equilibrium of power.

o The faction system adds an interesting dimension to the game, but it has little impact on the behaviour or decision making of the player.

- Amount of side missions and randomly generated events throughout the galaxy are limited and repetitive.
- The musical background lacks variety.

Combat & gameplay:

+ Fluent combat mechanics create a dynamic battlefield with focus on tactical positioning.
+ Each ship offers different customization options for weapon and auxiliary systems, which benefits the tactical spectrum of the game.
+ Easy-to-learn-but-hard-to-master skill tree challenges the player to gain more experience.
+ Late game requires a more strategic approach of the evolving situation.

o Everything on the map can be attacked and destroyed.

Characters & story:

+ Story telling has a surprising and refreshing twist.
+ Well done integration and development of the zombie threat.

o Stereotypical portrayal of characters.

- Very little voice acting during the entire game.

Summary:

Minmax Games succeeded in creating a well-rounded game with only a few rough edges. SPAZ delivers much more action and tactics than one might expect of this indie title. The urge to unlock the next ship class, spending points on the elaborate skill tree or collecting credits for the next weapon upgrade will keep you up late into the night. And the entertaining zombie plot will come around the corner when you least expect it.

Achievements:

Estimated time for 100 % completion: +50 hours

Singleplayer achievements: 48
Multiplayer achievements: none

Chronology:

Space Pirates and Zombies 2 (PC)
3-D space simulation + real-time strategy
(Science-Fiction) – Planed release in 2016

Space Pirates and Zombies (PC)
2-D space simulation + real-time strategy
(Science-Fiction) – 2011
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61 of 66 people (92%) found this review helpful
18 people found this review funny
Recommended
64.7 hrs on record
Posted: 27 January, 2015
I finished this game in 64 hours. That wasn't a wasted time, not at all. Because I like tactical strategies and I like RPGs. This game is mainly strategy with active pause. RPG elements is mostly for technical purposes like skills and leveling. So don't expect tons of talking.
But be prepared for tons of space explosions, destroyed and captured star bases, lasers, missiles, dozens of skills, upgrades, ships and all that stuff which should be in game like that. Yes, this game has it all. And all of that in open, procedurally generated world.

VERDICT:
If you like space adventures, you will like this one.
If you don't, better change your mind.
If you really don't, why the hell did you start to read this at all?

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69 of 79 people (87%) found this review helpful
Recommended
24.7 hrs on record
Posted: 9 June, 2014
SPAZ is an awesome game, you gather resources and manage your own fleet of starships, everything can be customized, from engines to missiles. Took me about 22 hours to finish the campaign, the map is huge, the more you explore the more ships and technologies you unlock, and to complete the package the game support mods, you can simply download a Star Trek or Battlestar Galactica mod that will customize all your ships!
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59 of 65 people (91%) found this review helpful
Recommended
37.6 hrs on record
Posted: 8 December, 2013
SPAZ does almost everything right as a 2D arcade space shooter. The game is fun, features a considerably deep ship designer; as challenging as you wish it to be and it looks good. The low points are the dialogue, which is thankfully sparse; early balance (good luck getting anywhere if you choose to research beam weapons instead of cannons!); lack of information regarding the effectiveness of your ship design and, for some, though not for me, the control scheme. These issues, however, do not detract from the experience in a significant way. 8/10, looking forward to the sequel.
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58 of 69 people (84%) found this review helpful
76 people found this review funny
Recommended
356.3 hrs on record
Posted: 11 January
Gets repetitive after 350+ hours :'(
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40 of 44 people (91%) found this review helpful
Recommended
52.1 hrs on record
Posted: 9 August, 2014
Awesome top-down shooter space game! Free space to fly with highly customizable spacecraft. Lots of tech-tree skills to upgrade and tons of weapons, ship components, hull to discover. Gorgeous graphic makes combat seem so cool!
Definitely a masterpiece for a 2-man work!

Generally review:
+Gorgeous graphic
+Random generated space system and events
+Highly customizable space ship
+Various skill trees
+Command a whole fleet with tactical view
+Fractions, and more, such as zombies and bounty hunters


超棒的俯視射擊太空遊戲!高自由度的太空世界與完全可自訂的太空船,大量可升級的科技樹技能與多樣武器裝備等待發掘,而精美的畫面讓戰鬥看起來更加酷炫!
以兩人開發的遊戲來看絕對是一款佳作!

簡評:
+精緻畫質
+隨機生成的宇宙星系與事件
+高度可自訂船艦
+多樣技能樹
+使用戰術地圖指揮整個艦隊
+派系勢力,還有殭屍和賞金獵人

完整的中文心得與介紹
http://www.ptt.cc/bbs/Steam/M.1407589912.A.759.html
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33 of 35 people (94%) found this review helpful
5 people found this review funny
Recommended
157.3 hrs on record
Posted: 12 January
I love SPAZ! This is a game that I played endlessly for a long time and hand a Ton of fun. You know that game where you check on steam and it says you've played 200+ hours and you are just like.... holy.... That's this game.

Btw If you are a soldier and you are deploying to the land of crappy internet. This is a must buy. It will really help pass some of that extra time you've got.
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42 of 52 people (81%) found this review helpful
Recommended
1.4 hrs on record
Posted: 4 July, 2014
For a uncomplicated repetitive game its extremely addictive, maybe thats where simple beauty lies in this game. The atmosphere to the game is great, the graphics look really colorful, the combat is frantic and fun and the universe you explore is massive. Plus you get to unlock tons of cool stuff to have a laugh with.
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28 of 29 people (97%) found this review helpful
1 person found this review funny
Recommended
74.8 hrs on record
Posted: 10 November, 2014
When I first got SPAZ, I remember playing about 5 minutes and just not being interested; I never gave it a chance and now I really regret my initial judgements.
Space Pirates and Zombies is a top-down, twin stick style shooter set in a randomly generated solar system. You operate out of a main “mothership” and tackle quests and missions piloting smaller craft alongside AI Wingmen. The combat is difficult, but rewardingly so, and requires thought and sound tactics especially at the later stages of the game. I definitely judged this book by it’s cover when it was first released, but it is certainly no run of the mill twin stick shooter.
The RPG elements are shockingly deep; you gain levels, rescue crew specialists upgrade weapons, collect ship designs, outfit your wingmen, and participate in a simple but very effective economy trading rez (currency), goons (crew) and data (xp).
Visually the art is great, lots of vibrant colors, really unique ship designs, combat effects are satisfyingly meaty, characters are well drawn and the dialogue, while crude, is interesting and humorous.
The only issue I have come across is playing SPAZ via in home streaming. Considering the visual fidelity of the game, it seems like my gaming rig has an abnormally hard time encoding the video of it. I’ve found that using “DirectX Compatibility” and “Capture Mouse” helps make it playable, but there are still numerous visual artifacts and glitching seen on the remote computer.
Overall a brilliant game, and I’m truly looking forward to the sequel!
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