Warlock - Master of the Arcane - Valve
Patch Notes 1.2.1:
* Fixed performance issues.
* Now Ai takes side of disconnected player.
* Medium sized maps are now bigger.
* Removed confusing movement path visualization while attacking enemy unit with spell.
* Chat window improved
* Problem with text input partially fixed
Announcement - Valve
The Steam Summer Sale continues today with huge savings throughout the store!

Today's Daily Deals Include:

Don't forget to check back for a new Community Choice vote every 8 hours and new Flash sales throughout the day! You can also grab the Steam mobile app to make sure you never miss any great deals while you're on the go!

Complete information on all the savings, Flash Sales, Community Choice Votes and more may be found on www.steampowered.com.

Jul 20, 2012
Nexuiz - Valve
A new patch was released today with a number of fixes, user interface improvements, and a new game option that lets you competitive players turn the first person legs off. There are also a LOT more dedicated servers up to make plenty room after yesterday's sale. Hit up the forums for more details. Enjoy!
Iron Front: Digital War Edition - Valve
Iron Front: Liberation 1944 Patch 1.03
-----------------------------------------------------------------
Copyright (c) 2012 AWAR & X1software. All rights reserved.

Version 1.03 Changelog
---------------------------

*New: New exe, fixing several crashes.
*New: Different damage model of the vehicles - they don't change anymore suddenly to an odd, burning piece of metal.
*New: New system of hitching the anti-tank guns to vehicles, now it needs only one simple action, and can be hitched also by the driver inside the vehicle.
*New: BattlEye anti-cheat system added.
*New: New, wider window of the list of the multiplayer servers.
*New: SVT soviet rifle added.
*New: G43 german rifle added.
*New: New german camo units (Sturmers, infantry and tank crew) added - an official mod made by Nick Leyland aka Stagler.
*New: Flare pistol added to the unteroffices.
*New: New mine system, does not need the "Using mines and tripwires" module anymore.
*New: Now M3 scout can close the armor plate now (need to get out from the car to do it, as in the real one).
*New: The M2 machine-gun on M3 scout is switchable.

*Fixed: Fixed the work of multiplayer, fixed several crashes.
*Fixed: Fixed various bugs of Soviet and German campaign.
*Fixed: Fixed some errors of the anti-tank weapons, especially in the multiplayer.
*Fixed: The bombs can damage the tanks in the multiplayer now.
*Fixed: Fixed the wrong sound of the steps while running with the ready weapon.
*Fixed: Hanomag crew can be killed now by the M2 machine-gun.
*Fixed: Fixed the problems with the small anti-tank weapons against tanks in Multiplayer (no more "Panerfaust not working")
*Fixed: Fixed various errors of the mines.
*Fixed: Fixed several building issues, doors, geometry problems, crashes due to errors.
*Fixed: Fixed the problem with the breakable parts of the vehicles in the multiplayer.
*Fixed: Reduced the thickness of the wooden fences against the bullets.
*Fixed: Now the tank riders die by HE shells.
*Fixed: Hanomag and M3 scout don't have anymore so big zoom at the machine-guns.
*Fixed: Sometimes the crew of anti-tank guns was not dying from enemy fire.
*Fixed: The static machine-guns couldn't turn around in multiplayer.

*Updated: Updated several multiplayer missions, fixed several bugs.
*Updated: Updated the trenches, fixed some errors.


---------------------------
This patching system uses XDelta 3.
You can get full source for XDelta 3 at http://xdelta.org
XDelta 3
Copyright (C) 2001, 2003, 2004, 2005, 2006. Joshua P. MacDonald
XDelta 3 free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
XDelta 3 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Dota 2 - Valve
HIGHLIGHTS
- Added Naga Siren!
- Added new stats dropdown feature when spectating!
- Enabled Naga Siren in Captain's Mode

GAMEPLAY
- Added Naga Siren!
- Enabled Naga Siren in Captain's Mode.
- Beastmaster: Fixed the path that Wild Axes take. It should now work the way it was originally intended.
- Disruptor: Fixed Glimpse affecting Warlock's Golem and Spirit Bear.
- Rubick: Fixed Warlock's Shadow Word refreshing its debuff version when stolen and cast as a buff.
- Rubick: Fixed Dazzle's Weave refreshing its debuff version when stolen and cast as a buff.
- Rubick: Fixed restealing an ability (stealing another ability in-between) not restting its cooldown.
- Silencer: Fixed Curse of the Silent affecting Warlock's Golem and Spirit Bear.
- Storm Spirit: Fixed Static Remnant blocking creep camps.
- Templar Assassin: Fixed Refraction being dispellable.
- Undying: Fixed a case where early game zombies could sometimes get stuck with an earlier or invalid level of Deathlust into the late game.
- Undying: Fixed Zombies being controllable when their target goes invisible.
- Wisp: Fixed Spirits detonating on non-hero units like Spirit Bear.
- Fixed Diffusal Blade stopping Force Staff movement.
- Fixed Templar Assassin's Refraction and Pipe causing Blink Dagger to not get disabled.
- Fixed illusion item locations not matching the source hero.


SPECTATOR:
- The Director will now acknowledge all Ultimate usages not just the ones that damage, so you can no longer pretend that Echo Slam in the jungle by yourself didn't happen.
- Tweaks to Directed camera framing and movement.


UI
- Added chat spam throttling.
- Players that have not purchased a Tournament Pass will no longer be able to watch that Tournament's replays.
- Sellback times no longer expire when moving items to the courier.
- Commendations are now only allowed from within games.
- Commendation totals are not incremented until the game is finished.
- Commendation totals are not incremented if the game was less than 10 minutes long.
- Fixed item stocks not restoring correctly when multiple items are sold back within the sellback time.
- Added a message when a player destroys the Aegis.
- Added confirmation dialog before starting a Tournament game with one or more teams not specified.
- Added client-side console variables allowing spectators to locally disable certain announcer lines. Especially useful for broadcasters. The cvars are:
- cl_dota_speech_spec_towerattack, cl_dota_speech_spec_towerfalls, cl_dota_speech_spec_barracksattack, cl_dota_speech_spec_barracksfalls, cl_dota_speech_spec_ancientattack, cl_dota_speech_spec_enemybasefalls, cl_dota_speech_spec_idles .
- Set any of them to '0' to prevent that line from playing. (Broadcasters will almost always want to set cl_dota_speech_spec_idles 0 ).
- Multiple players who have the same announcer equipped in the same game should now hear the same line being spoken.


BOTS
- Enabled AFK and leaver penalties for co-op bot matches.
- Re-enabled rewards for co-op bot matches.- Added new stats dropdown feature when spectating!
Nuclear Dawn - Valve
Enhancements
- Commander building placement now remembers rotation used for last placed building when placing another.
- Customizations of radialmenu.txt will no longer be overwritten on updates.
- Added mapping support for nd_info_sonic_turret_ct.

Fixes
- Fixed sniper no-rezoom-after-shot option only working on local servers.
- Fixed firstperson in-hand weapon model not displaying to Source TV viewers.
- Fixed choppiness when using noclip or spectator free cam mode.
- Fixed commander building placement sometimes unintentionally rotating buildings on click.

Server changes
- Updated srcds_run linux server script autoupdate to work with new steamcmd tool.

Plants vs. Zombies GOTY Edition - Valve
The Steam Summer Sale continues today with huge savings throughout the store!

Today's Daily Deals Include:

Don't forget to check back for a new Community Choice vote every 8 hours and new Flash sales throughout the day! You can also grab the Steam mobile app to make sure you never miss any great deals while you're on the go!

Complete information on all the savings, Flash Sales, Community Choice Votes and more may be found on www.steampowered.com.

Jul 19, 2012
Krater - Valve
Version 1.0.10

GENERAL
- Increased droprate for purple items
- Most Ranged enemies will now attempt to move away from player Soldiers
- Added navigation functionality to the world minimap
- Changed tooltip for Intelligence on Character Screen
- Fixed a bug where ALT loot was allowed in combat
- Weapon DPS is now properly calculated and damage numbers will be colored green if the weapon has bonus damage

DUNGEONS
- Isenor's Cave, Bohemian Retreat and Eldritch Old Cave now have better layout

QUESTS
- Fixed issue with some mission items that would stay in inventory after completing quests

CRAFTING
- Added recipes for threat level 10+
- Added crafting material for threat level 10+
- Fixed a bug in the crafting system generating low level random properties

HUMAN BRUISER
Cleave
- Now deals 150% weapon damage (up from 120%)
- Cooldown changed to 5 (up from 3)
- Now generates threat equal to damage dealt x 2.5 (up from 1.5)

MUTANT BRUISER
Ground Pound
- Cooldown changed to 3.5 (up from 2.5)
- Now generates threat equal to damage dealt x 2 (up from 1.5)

MUTANT REGULATOR
Tag
- Now deals 175% weapon damage (down from 200%)
- Cooldown changed to 8 (up from 5)
- Explosion delay changed to 1.5 (down from 2 seconds)

HUMAN SLAYER
Stab
- Now deals 180% weapon damage (up from 130%)

MUTANT SLAYER
Perforate
- Hitbox range is now 8 (up from 6)

Splurt
- Now deals 50% weapon damage every 0.5 seconds (up from 20%)
Jagged Alliance - Back in Action - Valve
Changelog 1.13e:
- fixed some equipment icons
- fixed voiceovers triggered on relationship events for some mercs
- fixed militia not showing correct weapon in some cases
- tweaked target determination of ai-squads on worldmap to show some more variation
Source Filmmaker - Valve
Source Filmmaker version 0.9.5.9 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:

  • checking the ‘unlisted’ box on the Upload to YouTube dialog now sets the Steam video private as well
  • fixed time jumping when shift-draging a new time selection with the playhead locked
  • fixed the stretching lines problem in maps without HDR lightmaps, and added a warning for this case
  • added a warning for low-end graphics cards that can’t render HDR bloom in the SFM (aka white line bug)
  • fixed water rendering as static tiled squares

...