Product Update - Valve
Jul 19, 2012
Version 1.0.10

GENERAL
- Increased droprate for purple items
- Most Ranged enemies will now attempt to move away from player Soldiers
- Added navigation functionality to the world minimap
- Changed tooltip for Intelligence on Character Screen
- Fixed a bug where ALT loot was allowed in combat
- Weapon DPS is now properly calculated and damage numbers will be colored green if the weapon has bonus damage

DUNGEONS
- Isenor's Cave, Bohemian Retreat and Eldritch Old Cave now have better layout

QUESTS
- Fixed issue with some mission items that would stay in inventory after completing quests

CRAFTING
- Added recipes for threat level 10+
- Added crafting material for threat level 10+
- Fixed a bug in the crafting system generating low level random properties

HUMAN BRUISER
Cleave
- Now deals 150% weapon damage (up from 120%)
- Cooldown changed to 5 (up from 3)
- Now generates threat equal to damage dealt x 2.5 (up from 1.5)

MUTANT BRUISER
Ground Pound
- Cooldown changed to 3.5 (up from 2.5)
- Now generates threat equal to damage dealt x 2 (up from 1.5)

MUTANT REGULATOR
Tag
- Now deals 175% weapon damage (down from 200%)
- Cooldown changed to 8 (up from 5)
- Explosion delay changed to 1.5 (down from 2 seconds)

HUMAN SLAYER
Stab
- Now deals 180% weapon damage (up from 130%)

MUTANT SLAYER
Perforate
- Hitbox range is now 8 (up from 6)

Splurt
- Now deals 50% weapon damage every 0.5 seconds (up from 20%)

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