The Haunted: Hells Reach - Valve
Updates to The Haunted: Hells Reach have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Added Czech localization
- Fixed host game connection not closing down properly after auth failure
- Fixed server browser game mode filtering
inMomentum - Valve
inMomentum Changelog 1.04

- Added Ghost feature
- Debugged and re-added Trail feature
- Added Toggle Ghost interface element
- Added Toggle Trail inteface elements
- Fixed Menu not saving the last played map, now it also saves last map played after the game was quit
- Restart Map now does not restart the music track in progress
- Music system now plays a new song when a new map is loaded
- Music system plays all tracks from OST before re-playing any song twice
- Added new map Flux
- Added new map Echo
- Added new map Reflex
- Tutorial segments are now skippable for faster advancement
- Updated multiplayer Lobby System
- Updated multiplayer Level changing
- Added multiplayer "Next Game Voting" feature
- Fixed a bug where mouse sensitivity change would crash the game
- Fixed various smaller bugs and leaks regarding the game menu and game controlls
- Fixed screen tearing problems in Fullscreen
- Optimized Fullscreen in Widescreen play

Dead Mountaineer's Hotel - Valve
Today's Deal: Save 75% off Dead Mountaineer's Hotel!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Fractal: Make Blooms Not War - Valve
Auditorium is now available on Steam!

From the award-winning team that brought you Fractal, comes this classic particle puzzler about discovery. There are no right or wrong answers, and there are any number of ways to solve each puzzle. To get started, turn up your sound and fill up the first audio container!

Really Big Sky - Valve
4.02
- Replaced shaders with static graphics for invincible enemies
- Fewer particles on Low settings
- Removed Cascade Event shaders on Low settings
- Performance Graph disabled on new save files
- Further optimisations
- Motion Blur effect only appears on High settings
- Bullet Orbs move faster during Warp speed
- Added appearance counter to Library items
- Fixed a bug that stopped narration on death
- Fixed a Jukebox selection bug
- Added Twitter upload to Score screen

The Blackwell Legacy - Valve
We have upgraded the Steam integration DLL which fixes an incompatibility issue with the latest version of the Steam client that stopped achievements from unlocking. With this new upgrade, all Blackwell achievements will now unlock properly.
The Guild II - Valve
Today's Deal: Save 75% off The Guild II!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Stronghold Kingdoms - Valve
Stronghold Kingdoms is Now Available and Free to Play on Steam!

In this simulation of medieval life you’re free to be a peaceful lord… Or talk with your sword! Besiege the castle that’s never been taken, overthrow ruthless tyrants, bankroll your faction’s war effort, pillage your neighbour’s resources, peacefully raise cattle or do it all! A range of stats, rankings and achievements gives every player something to aim for, from ‘Banquet King’ and ‘Peacebringer’ to 'Besieger of the Month' and ‘Lionheart'!

Really Big Sky - Valve
- Fixed a bug that disabled the volume setting
- Fewer objects on low and medium quality settings
- Typo's have ben fixd
- Removed posting scores to Twitter
- Increased memory efficiency
- Added option to disable the gameover graph to help system performance
- Fixed "Standing in the Swamp of Freaks with a Toad Named Keiran" not displaying on the Options unlock graphic

(Previous update)
- Optional laser sight (enabled by default)
- Mini guides displayed during load screens (enabled by default)
- Data Wipe screen
- Wiped data also erases Ultra Weapon purchases and spendable starbits!
- New displayed score method
- Pause gameplay, press ESC on the keyboard (no controller option, sorry!) to pause and resume
- Fixed a graphic positioning bug with the upgrade highlighter
- Reduced maximum number of firewall enemies
- Ultra weapons added to Classic Mode! Once a stat is maxed out, a one-off, re-purchasable version can be bought. Only usable by Player 1. Each weapon ups difficulty.
- Gas Clouds destruction tidied up (better performance)
- Reduced frequency of unique Hell Mode enemies
- Removed Back Pressure Buildup perk from Hell Mode, Hell Mode now has a base BPB rate better than the perk
- Fixed a bug when using the mouse to leave the upgrade screen would buy a Wing Cannon upgrade
- Added a new original song - Clouds by Mr Pineapple
- Added a new original song - Hiding Amongst the Freaks with a Toad Named Kieran by Tom Engels
- Removed the ability to quit by pressing ESC
- Improved the way resolutions are set
- Increased speed of Boss 4's movements and laser attack movement
- Added a limit to how many Spike Cascade obstacles can be on screen at once
- Added a graphic to early Retro Mode eras to increase visibility
- Darkened star bit collection graphic
- Perk Screen Plus Mode now has a warning indicator
- Added a new attack pattern to Boss 4 for higher difficulty levels
- Shortened length of distortion effects
- Upgrades that are too expensive are less visible than affordable upgrades
- Changed some Retry text
- Naked Mode mode multiplier raised a lot
- Boss Rush mode multiplier raised slightly
- Slowed down overall enemy speeds slightly
- Halved enemy speeds during Warp Speed
- Visit the shop after selecting Replay on Classic Mode and when starting up on that mode
- Decreased chance of Powerup Orb appearing by 50%
- Removed leftover score graphics from Peaceful? Mode
- Added dust trail to Boss warning meteors
- Balanced Remix Mode scoring
- Moved the left option select button 7 pixels right
- Increased visibility of menu highlight transparency by 5 shades
- More stats added to the Super Stats page
- Boss sequence randomised on Boss Rush mode, but will never play the same boss in a row
- Added new attack pattern for Boss 3
- Added new difficulty based formulas to Boss 3
- Pandora Box now affects Star Bit movements too
- Reduced explosion damage on Boss 2
- Added new difficulty based formulas to Boss 2
- Less difficulty based HP on Boss 1
- Boss 3's neck changes colour depending on it's current HP level
- Boss 1 beam changes colour depending on it's current HP level
- Firewall and Bullet Orb events spawn more enemies at once depending on the difficulty level
- Added in control limits
- Fixed a bug where Cascade Events weren't ending on death
- Added a shortcut to the upgrade shop from the main menu
- Fixed a stat issue where boss kills contributed to the number of spawned motherships
- Invincible enemies no longer create particles when attacked
- On higher difficulty levels Enemies move at their normal speed
- Wormhole scoring changed
- Added a PLAY+BACK button to the shop menu
- Fixed a bug where the background colouriser wouldn't show up on other modes after Retro Remix
- Charge beam power halved
- Fixed a bug that caused some new games to get stuck on a message screen
- First time games will always display the Replay and Continue text without the other silly versions
- Altered background graphics to be more like the original Big Sky
- Players can now flip the drill around and shoot in Retro Mode by pressing the right bumper
- Shortened reload times after death
- Fixed a bug to stop narration when player dies in tutorial
- Killing a boss adds 5 to the multiplier amount
- Left bumper is now a shortcut to the Steam screenshot function (in-game only, doesn't work in menus)

Pineapple Smash Crew - Valve
- faster initial game load
- added key customization menu
- added resolution options at startup
- added keys for instant merc-switching (default 1-4)
- fixed 'infinite credit' spawning bug
- fixed bug involving interaction of grenade select menu and console display
- fixed bug allowing escape into the void at first entry airlock

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