Announcement - Valve
Today's Deal: Save 66% off Your Doodles Are Bugged!

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Sonic Generations Collection - Valve
Sonic Generations is Now Available on Steam!

The ultimate celebration of 20 Years of Sonic gaming, Sonic Generations delivers the definitive experience for Sonic fans new and old.

Sonic’s universe is thrown into chaos when a mysterious new power comes into force, creating ‘time holes’ which take Sonic and his friends back in time. Whilst there, Sonic runs into some very familiar characters from his past including a younger version of himself! Now they must team up to defeat their enemies, save their friends, and find out who is behind this diabolical deed.

Dota 2 - Valve
Updates to Dota 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

HEROES
  • Added Dragon Knight and Omniknight!
  • Chen: Fixed Holy Persuasion not removing buffs from the converted creep
  • Chen: Fixed Hand of God working on dead heroes
  • Huskar: Fixed not attacking his target right after Life Break.
  • Batrider: Fixed Firefly being purge-able.
  • Batrider: Fixed Sticky Napalm working on ancients.
  • Storm Spirit: Fixed an exploit with Ball Lightning that could cause you to kill enemy units from your fountain.
  • Storm Spirit: Fixed Ball Lightning's stopping a little too early when almost out of mana
  • Huskar: Fixed the first tick of Berserker's Blood requiring you to be hurt.
  • Riki: Fixed the Backstab sound sometimes playing when it wasn't proccing.
  • Sniper: Fixed Assassinate reveal debuff never disappearing if the target dodges it with a blink.
  • Kunkka: Fixed X Marks The Spot teleporting you back if you buyback while the spell is still active.
  • Jakiro: Fixed Dual Breath not being target-able on units directly.
  • Queen of Pain: Fixed Sonic Wave not being target-able on units directly
  • Batrider: Fixed Sticky Napalm not temporarily revealing the area.
  • Batrider: Fixed Flaming Lasso not ending when Batrider dies.
  • Zeus: Fixed a bug with spamming Arc Lightning quickly while there is another one still bouncing (only happens for very large amount of units).
  • Skeleton King: Fixed loss of vision while reincarnating.
  • Added missing Flail and Stun animations for Kunkka.

GAME PLAY
  • Enabled Huskar, Batrider and Jakrio for Captains Mode
  • Massive server performance improvements.
  • Fixed vision range on Siege units.
  • Fixed bounty values on Siege units.
  • Added Legacy keys for new heroes
  • Fixed attack damage for Centaur Outrunner
  • Fixed limited life units (like Necronomicon units) having dramatically more duration when converted by Helm of the Dominator.
  • Fixed backdoor protection turning off when dominated units are nearby
  • Fixed legacy keys not working properly for a few of the recent heroes
  • Only allow one commendation/report per person.

UI
  • Added a separate matchmaking pool for players who have repeatedly left games. Note: Any party that contains a player matchmaking in this pool will cause the entire party to match-make in this pool.
  • Fixed Captain's Mode pick timer getting reset during the 2 hero pick phases once a player does the first selection.
  • Fixed Captain's Mode random (when out of time) being able to selected heroes not enabled for CM.
  • Added two spectator hot keys for controlling the replay speed (- and =).
  • Double-hitting the "select all other units" hot key will now add your hero to your selection
  • Game lobby leaders can now kick players out of the lobby.
  • You will now be notified when you are kicked from a game lobby or party.


DOTA 2 BOTS
  • Made bots a bit more wary of taking damage when defending a teammate.
  • Bots will no longer back off as much when defending the Ancient or Barracks.
  • Made bots (and particularly carries) want to farm a bit more mid-game.
  • Fixed bug where bots were considering dead enemies in their Push Tower desire.
  • Decreased the bots' desire to go back to base to retrieve cheap non-TP items.
  • Increased the bots' desire to visit the secret shop as they accumulate money.
Stronghold 3 Gold - Valve
Updates to Stronghold 3 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- The mouse cursor has been improved and will help with selection and responsiveness issues.
- Game speed added. Press + to speed up the game (x2 or x3 normal speed) and - to slow the game down to normal speed (x1).
- Buildings can now be placed on top of workers and animals. The game will move the workers or animals out of the way.
- Fixed issue with military units sometimes not selecting a new target after a fight.
- Fixed issue with Archers and Rangers not being able to attack walls & buildings.
- Fixed issue with wolves (and other animals) being able to climb up ladders.
- Fixed issue with siege equipment being able to climb walls/towers.
- Fixed crash when changing resolutions in game on some machines.
- Fixed issue with stone quarries and iron mines when a worker was turned back into a peasant.
- Fixed issues when quitting/continuing the Tutorial.
- Fixed several pathfinding issues in Tower of London siege map.
- Fixed issue with peacetime continuing from multiplayer games into single player games.
- Hostile animals now respond to missile fire.
- Fixed French keyboard layout.
- The Map Editor is now available from the Steam interface. To locate it click on the top menu 'View' and select 'Tools'. Scroll down and you will see 'Stronghold 3 - Map Editor'
- An extra large map size has been added to the Map Editor.
- A new large Freebuild map, Abandoned Lands, has been added.
- Various small bug fixes.
Nov 3, 2011
inMomentum - Valve
InMomentum 1.02 Changelog

- Fixed startup error regarding dependencies
- Fixed mouse sensitivity being reset automatically to default
- Fixed a rare bug where powerups would keep giving one and the same powerup all the time
- Fixed checkpoints staying green for clients on laps past the first
- Added ToggleSky console command
ToggleSky True/False
Toggles the sky on/off
- Added ToggleLightShafts console command
ToggleLightShafts True/False
Toggles volumetric lighting on/off, removing the shadow artifacts that occur on some Radeon cards
- Added ToggleMotionBlur console command
ToggleMotionBlur True/False
Turns the motion blur and speed effect blur on/off
- Added ChangeDetailMode console command
ChangeDetailMode 1/2/3
Changes the detail mode of the game, reducing texture memory and overal SFX memory consumption
- Added NEW MAP EPI-RollerCoaster
- Reworked Music System
Music stays the same across different maps and does not change on restarts
Player can switch between different tracks using the following keys:
P key - Plays next random track
8 key - plays previous track from list
9 key - plays next track from list
- Added a Restart Level button: R key

Space Pirates and Zombies - Valve
Updates to Space Pirates and Zombies have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Added New max resolution 2560x1600
- Added Drones have afterburners
- Added Dump surplus goons button "u"
- Changed Wingmen accidental friendly fire will not trigger hostilities
- Changed Trojan Horse mission sets friendly faction relations on start.
- Changed Game defaults to no Mod active
- Changed Cloak detector will not ping Allied faction ships
- Changed Drones anticipate where parent ship is heading and try to stay our front
- Fixed Free infinite firing issue using automated turrets
- Fixed Cloaking damage was being overly boosted
- Fixed Tractor beams don't cause tractored items to get fired upon
- Fixed Scanners do not anger mine droppers
- Fixed Beams being able to see some cloaked ships if pointed right at them
- Fixed Many broken screens at the new max res 2560x1600
Tropico 3 - Valve
This weekend save up to 66% off on selected Tropico titles!

Offer ends Monday at 10AM Pacific Time.

Nuclear Dawn - Valve
Additions
• Added “Love Thy Troops” commander orders tutorial video.
• BSPzip.exe has now been added to the SDK for level designers.

General Issues
• Fixed a bug with the election system that allowed a user to register multiple votes.
• Fixed a prediction bug with the Bag90 pistol and SPETZ-9 shotgun.

User Interface
• Frag and poison grenades now have a different proximity indicator icon.
• EMP’d spawn points now have a unique icon on the deployment map.
• The customize menu now opens automatically when a new class is selected.

Levels
• Hydro
o Fixed easy to hit assembler.
o Added a few more variations of the T-Barriers.
• Oasis
o Fixed CT assembler easy to hit from a long distance
o Blocked areas where players shouldn’t get to throughout the map.
o Added a few more variations of the T-Barriers.
o Added extra clipping throughout the map, to smooth out player movement.
o Fixed light glitches on displacement in a few areas
o Fixed grass sticking through the floor in several locations
o Fixed light casting issues due smoothing, on multiple vehicle props

Conflict: Denied Ops - Valve
Today's Deal: Save 75% off Conflict: Denied Ops

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Nov 3, 2011
Before the Echo - Valve
Patch notes:

- Save Slots have been added to the main menu.
- Fixed a bug where quitting to the main menu directly following a lost battle, and then subsequently attempting to access the Bonus screen would crash the game.
- Fixed a bug where equipping the final item in the current pane to a blank equipment slot would allow the player to move his or her item cursor freely and crash the game.
- Fixed a bug where directly closing the game window directly after synthing an item could lead to out-of-bounds experience point values.

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