Singularity™ - Valve
FIGHT THE PAST TO SAVE THE FUTURE. STOP THE SINGULARITY.

Learn the truth behind a massive cover-up of the catastrophic SINGULARITY, an event that fractured time and threatens the world as we know it. Armed with powerful, advanced weaponry and the experimental Time Manipulation Device, fight enemies from the past, the present, and abominations caught somewhere in between.

Announcement - Valve
If you were thinking that a stroll in the park would be a safe and enjoyable thing to do on a nice Summer day - you would be wrong. Have you never heard of killer bees?
www.steamgames.com.

Iron Grip: Warlord - Valve
Updates to Iron Grip: Warlord have been released. These updates will be applied automatically when your Steam client is restarted. The major changes include:

Iron Grip: Warlord
  • Resolved DRM issues
  • Added CD Key associated with the users' accounts. This allows the user to play on different computers without problems.

Iron Grip: Warlord - Demo
  • Created separate demo build to reduce file size on disk
Announcement - Valve
It's all fun and games until someone gets hurt. Best to play it safe and get some more games from www.steamgames.com.

Battlefield: Bad Company™ 2 - Valve
Updates to Battlefield: Bad Company 2 have been released. The updates will be applied automatically when your Steam client is restarted.

All game servers will need to be taken down for updates. The maintenance period starts on Wednesday Jun 30th at 07:00AM (GMT+2). Most of them should be back up by 11:00AM (GMT+2).

Changelog:

Server - Some potential sources for lag/rubberbanding have been eliminated
Server - The old reserved slots has been replaced by a kick-on-demand system like in BF2
Server - Log file for server admins: all remote admin interface commands/events are logged
Server - Log file for server admins: major server events + all chat messages are logged
Server - Idle kick is controllable
Server - Profanity filter can be disabled
Server - Teamkill-kick system is controllable
Server - Ticket counts and bleed rate are controllable per-level
Server - Infantry only mode available per-level
Server - Initial spawn delay and respawn delay are adjustable
Server - Server description can be up to 400 characters, and use "|" for line breaks
Server - Banlist can contain up to 10.000 entries
Server - reduced latency in packet handling

Admin Interface - fixed the player.onKill spam that occasionally happened
Admin Interface - ensured that player.onJoin events always report the player name
Admin Interface - events triggered when people spawn
Admin Interface - much more info on kills
Admin Interface - detailed stats are reported at end-of-round

Gameplay - Various minor level bugfixes
Gameplay - Helicopter handling has been tweaked
Gameplay - Weapon tweaks have been implemented based on PC public feedback
Gameplay - Tracer dart gun speed has been changed from 300 m/s to 200 m/s
Gameplay - Fixed technical hang when a crate was armed outside of the combat area
Gameplay - "Victory is near" message was shown for the wrong team on Valparaiso, this has been fixed
Gameplay - Countermeasures can be fired when driving a helicopter
Gameplay - The brightness of the pilot view in the Russian helicopter has been reduced
Gameplay - Advanced Spotting scope works better
Gameplay - Knifing people in the back works again (we backed out the change that we had done for Server R11)
Gameplay - Hit box for moving targets expands based on the speed of the targets movement
Gameplay - G36 now has crosshair when in Hardcore mode

Server Browser - Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings
Server Browser - Added support for retrieving update progress
Server Browser - Now refreshes information
Server Browser - Join queue system when attempting to join a full server
Server Browser - All settings are automatically saved between sessions
Server Browser - Pings are sent via an alternate mechanism, which should work for non-Administrator users as well

Client - Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes
Client - Fixed some crashes
Client - Toggle/hold crouch is user controllable
Client - Toggle/hold zoom is user controllable
Client - Vsync bugfixed for DX10/DX11
Client - Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag
Client - Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in "EOR- unlock progression"-screen
Client - New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log
Client - Improved Play Now functionality
Client - Removed K/D ratio and Skill Level filters in the leaderboards
Client - Any points you get while being dead will be added to your score
Client - Reduced negative mouse acceleration
Client - Increased health on the Cobra to match other vehicles
Client - More informative disconnection/kick reasons
Client - Support for Map Packs so PC gets future VIP maps at the same time as consoles

The Balance tweaks are as followed:
Slightly increased the damage of the UZI at long range.
The AKs74u now has more felt recoil when aiming.
The G3, VSS, and all SemiAutomatic rifles now settle slightly faster between shots when aiming.
The PKM, Type 88LMG, G3, An94, and 40mm shotgun have returned to their former glory.
Increased the damage of the MG3 to bring it in line with the rest of the LMGs.
Fixed a bug where the Saiga12 with slugs would do too much damage at long range.
Fixed a bug where the SVU would do too little damage at long range.
Fixed a bug where M95 rounds would not kill armored targets with headshots.

Killing Floor - Valve
Updates to Killing Floor have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Fixed clients hanging during map change
  • Fixed an exploit found in the Perks system
  • Fixed a glitch and memory leak in the Audio system
  • Fixed downloaded files in the Cache folder causing Perks to disable

Mac Specific
  • Audio effects should be more correct (footsteps should be audible, player's own gunshots should be louder, etc).
  • Fixed MP7 Shoot sound not working properly
  • Dedicated server should work now.
  • Motion blur, windowed mode, and crossbow scope should work on all ATI GPUs, now.
  • No longer forces crossbow scope to "Textured" mode at startup.
  • Other minor fixes.
Garry's Mod - Valve
Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Garry's Mod
  • Fixed voice status labels
  • Fixed dedicated server issues
  • Fixed cookie bug
  • Fixed crashing on spawn in some maps
  • Added GM:GetGameDescription
Arma 2: Operation Arrowhead - Valve
Three years after the conflict in Chernarus, portrayed in the original ARMA II, a new flashpoint explodes in the Green Sea Region. Coalition forces led by the US Army are deployed to Takistan to quickly restore peace and prevent further civilian casualties.

You will enlist into various roles within the US Army, from basic infantrymen, through special operatives, to pilots and tank crew in this new installment in the award winning line up of military simulators for PC from Bohemia Interactive.

ARMA II: Operation Arrowhead is a complete, standalone product that does not require the original ARMA II.

TODAY ONLY: To commemorate the Summer Sale, the original ARMA II is available today only at 50% off. For a sweeter deal, get the ARMA II: Combined Operations bundle pack.

Announcement - Valve
Tragedy can strike anywhere, at any time. Particularly if you own, operate or attend a traveling summer carnival. A loose screw, a missing nut, a lapse of concentration and your summer ends early.

www.steamgames.com.

Sniper: Ghost Warrior - Valve
Don't miss that perfect headshot! Sniper: Ghost Warrior is now available on Steam.

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