Thank you for all the amazing feedback we've received since the release of Railroad Corporation last month. We are constantly checking out all the forum posts to make sure we can address every piece of feedback. Please keep in mind that some fixes can be implemented faster than others. This means that the solutions to some known issues aren't ready yet. We're working hard and will release them to the public as soon as we can.
Please keep your feedback coming so we can continue to improve the game!
Changelog
Two tracks station orientation switch has been added Now it is possible to decide on which side of the station the second track will be placed once it reaches Level 3.
Hotkeys added Q and E to rotate the map. Hold keys to rotate camera. R and F to zoom in/out. Press keys to change the zoom level.
Campaign rebalancing and improvements (Please restart the mission through the pause menu to benefit from the changes)
Mission 01. Hot steel for Cincinnati City titles added to the initial Iron ore and Coal objectives.
Mission 07. The Port Reduced quantity of cargo to be delivered in mission goals. Bonus missions time have been increased.
Mission 08. First Competition Mission goal was increased to $3M Optional goal "Gain profit on lumber" starts earlier.
Mission 09. Railroad expansion Quantity of steel mills required in the optional objective reduced to two.
Mission 11. Trade War Player gains two 4-2-0 Jervis locomotives at the mission start.
Sandbox Mission 11. Added meat and leather productions to the ranches.
Fixes Fix: Trains may stuck at the station and do not move despite status is ‘moving’. Fix: Campaign Mission 01. Repair shop quest may not completed if department has been set earlier. Fix: Players could have similar color in a multiplayer lobby. Fix: AI can no longer be tricked by auctions. Fix: Minor localization fixes.
Today is the day we’ve all been waiting for – the day when our beloved train tycoon simulator Railroad Corporation exits Early Access and makes a full release here on Steam! 🙌🚂
Race against time to bring settlements together, produce and trade goods and develop new technologies. Fulfil contracts and complete missions, or play the way you want to in the sandbox mode - the choice is yours, so go loco(motive)…
During launch week, we will have a 15% price discount! After launch, there will be a price increase of $5 (varying per currency), so make sure you take advantage of the lower price and grab your copy of Railroad Corporation now!
When Railroad Corporation first launched in Early Access five months ago, it included half of the single player campaign (chapter one) and a tutorial. For the full release today, the second chapter of the campaign has been added to the game, and instead of working for a train company, you now have to establish your own and try to fend off competing businesses in the same regions. Chapter two also adds 6 additional missions, which brings the grand total mission number up to 12.
This release also features additional language support, as well as vastly improved performance and graphics options, that weren’t available in the Early Access build of Railroad Corporation. Languages that will be available are English, French, Italian, Spanish, German, Russian and Simplified Chinese.
Today we are also launching the Railroad Corporation Deluxe Edition! This DLC includes exclusive new skin for the 4-4-0 American locomotive The Jupiter, additional in-game music, five new player portraits and two desktop wallpapers of game artwork.
For players that already have the base game, the DLC can be bought here. If you don't have the base game, take advantage of the discount and purchase the Deluxe Edition base game and DLC bundle here.
Changelog
Single player campaign - Chapter 2
6 additional missions
Own company setup: character skills are kept, research is reset
AI competitors
Stock market
Four new locomotives
Mogul
Consolidation
Mason Bogie
Ten-Wheeler
Balance improvements
Trains and buildings upkeep penalty for high quantity of properties owned
Research costs and timing increased
Commodity weight adjusted
Bonds amount adjusted
Other
Track overpass feature that lets you cross existing rails
Four new languages: Chinese (Simplified), French, Italian and Spanish (in addition to English, Russian and German)
Graphics quality settings added to game menu options
We received some amazing, funny and creative names, but there could only be a few winners. After a long morning, we've decided to choose these names as our favorites:
Sunset Express Silver Stallion Trevithick's Angel
...and as a bonus for making us laugh...
4-0-4 Not Found
Congratulations!
--
This contest has ended!
Railroad Corporation is leaving Early Access on November 18, and what better way to celebrate than with a giveaway?
The full game will add 5 new locomotives, so we'd like to know what you'd name your own locomotive if you had one! We will select a few lucky winners among you who join our Discord server and enter a locomotive name in the comments below.
Prize:two copies of the game - so you can also try multiplayer with a friend right away!
This is the final call for Railroad Corporation, destination 'Full Release on Steam'. The train will depart on November 18 from platform 'Early Access'. Make sure to wishlist below, and prepare for the journey of a lifetime.
On November 12th, we will be hosting a livestream with our friend FalsePhoenix. We would love to use this moment to answer all the outstanding questions you might have about Railroad Corporation. To make it even better, we are giving away a few Steam keys to people who send in a question.
As you probably know already, Railroad Corporation has been in Early Access for approximately 5 months. During the Early Access launch back in May, only one chapter and a handful of missions were available to play.
Since then, we have worked hard on implementing your feedback and suggestions. We have introduced things such as a sandbox mode, multiplayer options and several new maps, missions, and of course fixed lots of bugs!
In November 2019, Railroad Corporation will exit Early Access and make a full release on Steam. This new release will include chapter two of the game - including lots of unseen missions, maps and new challenges! To celebrate this, we have a completely new trailer for you to watch below! It shows plenty of new scenery, unexplored maps and fun options for you to discover when the game releases.
We are excited to share with you some big news - today we're publicly announcing a totally new initiative for us: Iceberg Ahead!
On October 29, we will make several major announcements and showcase an assortment of gameplay and trailers for our exciting 2019/2020 line up, via a live-broadcast during Paris Games Week 2019.
Hosted by industry veteran Dan Maher (@MrPointyHead - Inside Xbox), the very first Iceberg Ahead will air next Tuesday, October 29th at 7 PM GMT/3 PM EDT on YouTube and is set to feature more than 10 of our upcoming indie titles - including;
Make sure to subscribe on our YouTube channel so you won't miss the premiere!
During the presentation we’ll be tweeting announcements from @Iceberg_Int, and you can join in too via the official Iceberg Interactive Discord server - where the whole crew will be hanging out and answering your questions!
This patch focuses mostly on solving the duplicating labels issue and on some optimization for single-player mode. Along with the fixes, this patch adds some new features.
New features:
Building demolishing. It is now possible to demolish own buildings and construct another one on the land spot instead.
Warehouses can be upgraded now to increase storage capacity.
Added commodities trading directly from your own industry property. Now it is not necessary to do commodity transfers via warehouses to sell it to a city.
Research time and money requirements changed (balance improvement).
Mail weight is increased (balance improvement).
Influence of laws is increased (balance improvement).
Building buying and construction prices are increased (balance improvement).
Fixes:
Fix of missed or duplicated train labels.
Multiplayer 'Blame your Destiny' Mission 5M goal fix
Fix of background train activity, when UI was not reflecting actual train actions in time.
Fix of possible error with train movement lags.
Fix of misleading train breakage messages.
General minor FPS, game performance optimization.
Overdraft notification checkbox error
Instant demand/supply in buildings error
Scrap carriages misleading UI error
Buildings layout improvement
The game roadmap is published here, feel free to have a look!
It is our outermost pleasure to announce that Railroad Corporation shall be receiving a new Multiplayer Update on this very day. Aforementioned update is exciting because it includes additional multiplayer maps that all hast various sizes and preconditions.
For instance, one of the maps shall be mirrored – meaning each team can compete against one another with identical opportunities and challenges. Another map shall hast randomized settings so that the playable towns and the produce available shall be shuffled upon start, meaning that thou won’t necessarily hast the like opportunities and challenges as thy opponents.
Summon thy friends and issue, fellow content creators or whyfore not thy arch-enemy in the quest towards having the most marvelous establishment of the century.
- Fare thee well from the 19th Century Railroad Corporation squad.
Pssst! To celebrate this update, we are giving away free Steam keys in our Discord. Join here to see how you can enter.
Changelog
NEW MULTIPLAYER MAPS Get ready, because in this update we have added three new multiplayer scenarios, each of which has certain unique features. Face of against your opponent in the True Competition, race to complete a weapons delivery contract in Weapon Baron and pray that the dice roll in your favor in Blame Your Destiny!
TRUE COMPETITION The map in this scenario is mirrored, as well as your office location and cities with resources. Contracts don’t spawn either, to make sure no random events influence the balance of your match. The session can be launched with extra competitive goals to complete, however. The host can set those when setting up a match.
WEAPON BARON Who can produce and transport weapons the fastest?! Face of against your opponent in a race to deliver weapons to a nearby town. The map you\ll be playing on will provide different options to complete your goal, depending on your starting location.
BLAME YOUR DESTINY This is our first randomized multiplayer map! Your office location as well as other cities and resources are completely random each time the multiplayer session is created. Who knows what your next match will be like!
Each of the new scenarios contains sets of editable launch conditions that can be adjusted by the game host. You can edit the difficulty by changing the overdraft-ruleset, add extra objectives and much more!
Extras:
Fixed a bug, when one player leaves multiplayer map while it’s loading, the game could start inadvertently with only one player. This could cause a crash to occur.