Oxygen Not Included - Klei-JoeW


Hi friends! We have exciting news: The Frosty Planet Pack DLC comes out next Thursday on Steam for $7.99usd!

This DLC features a new, deep-frozen world brimming with brand new biomes, floofy (and pokey) new critters, new buildings, new blueprints (aka cosmetic skins), a new Duplicant, and even new resources—sure, the whole colony's complaining about frostbite, but only until they discover the hot new ways to stay warm!



Can't wait until next week? Play the free beta version here today! The beta will be playable right up until the DLC goes on sale. The full release has some notable new additions that didn't quite make it into the beta, so stay tuned... even if you've been in on it from the start, that was just the tip of the iceberg! There's a big new engineering project and dozens of new cosmetic skins coming in.



The Frosty Planet Pack will be out on Steam first, then WeGame and Epic at a later—but not much later—date. It will cost 7.99usd.

We hope you'll enjoy our tip of the (polar) cap to the wonders of snow, ice, and deep space.

F.A.Q.

Which platforms will this DLC be available on?

The Frosty Planet Pack launches on Steam July 18th, then WeGame and Epic soon after. We'll share more info as soon as we can!

How much does it cost?

The Frosty Planet Pack is 7.99usd.

Do I need to own the base game?

Yes, you will need to own Oxygen Not Included in order to play this DLC content.

Do I need to own Spaced Out! DLC in order to play this DLC content?

You do not need Spaced Out to purchase or enjoy The Frosty Planet Pack.

Where can I find more details and information?

More details can be found on the Steam Store page.
https://store.steampowered.com/app/2952300/Oxygen_Not_Included_The_Frosty_Planet_Pack/
Oxygen Not Included - Klei-JoeW


Oxygen Not Included - A New Animated Short & DLC News!
There's a new ONI short! The Dupes are gearing up to explore an icy new planet, but one crew member finds the prospect of this adventure rather...chilling. Will the colony keep its cool? Or will dire warnings derail this mission?

We also have a new DLC coming very soon! The Frosty Planet Pack features a new sub-zero starting asteroid with new biomes, new buildings, and new critters so cute, your colony might temporarily forget how cold they are. We'll be releasing a beta version early next week - keep an eye out for updates if you want to be the first to test out this new content! You can also check out the store page and wish list it to make sure you don't miss anything.
https://store.steampowered.com/app/2952300/Oxygen_Not_Included_The_Frosty_Planet_Pack/




It's Klei Fest! - News and Sales!
Hey Everybody! Klei Fest is our annual event where we celebrate all things Klei with some great discounts and game updates. This year we've got a lot cooking. We have never had so much exciting stuff to look forward to, and we've always got something coming soon. We have news for Rift of the Necrodancer, Mind over Magic has an exciting update, Oxygen Not Included is bringing news for their upcoming DLC, Rotwood has an update AND news on their first new hunt and DST is finishing up beta on their next big update! We also have some fun animated shorts to share!

In addition we're offering our best sales of the year. Highlights include:
  • DST, DS, and ONI owners can score an additional discount on Mind Over Magic with new Colony Sim and Base Builder bundles.
  • Invisible, Inc. turns 10 this year and we're celebrating with an Anniversary Bundle for -90% off!
  • Get every Klei game in the Klei Fest exclusive Klei Fest Bundle for an additional 50% off already discounted prices!
  • Get the lowest prices ever on Griftlands, Hot Lava, Mark of the Ninja, and several bundles!
  • We've also got some new cross-publisher bundles featuring Cobalt Core, Dwarf Fortress and more.
"


Don't Starve Together - New Skill Trees and Staying Afloat Update Next Thursday!
No matter where you find yourself stranded, survival is better with friends by your side. Thank you for joining us through 11 years of Don't Starve!

It's been an amazing adventure with our community through 11 years of Don't Starve. For this year's Klei Fest We wanted to take a little trip through the past as we look toward the future.

The new update for Don't Starve Together launches next week on June 27th at 10am pacific time.

Highlights Include:
  • Skill Trees: Wurt and Winona Skill Trees have been added.
  • Crab King redesign: new behaviors, minions, arena and loot.
  • Sunken Chests: added new exclusive loot - Surprising Seeds and Archaic Boats.
  • Marotters: new creatures found on the coast line.
  • Additional Pirate Raid behavior: they can sometimes be found post raid, carrying loot.
  • Kelp Boat Patch, signs of Powder Monkeys territory on sea stacks, new ocean set pieces, a new Pearl trade and a new Salt Lick made of actual salt!

This update is currently on the beta branch, so if you're interested go check out the beta forum here: https://forums.kleientertainment.com/forums/forum/208-dont-starve-together-beta-branch/

As always, we've also got some new skins and a new Twitch drop coming as well.

If you missed the news, we're bringing Don't Starve Together (with help from our friends at Playdigious), Rotwood, and Chump Squad's Lab Rat to Netflix Games! Check it out in the official announcement trailer below.

https://store.steampowered.com/app/322330/Dont_Starve_Together/


This sale is so jam packed, you're going to want to Check out the sale page here!




Rotwood - New Powers Update and Tundra Beta News!
Today we're adding nearly twenty new Powers available from the start of the game.

These new powers are intended to add some variations to your runs in the earlier portions of the game and will help us transition into the release of our first new Hunt!

What’s next?
We will be opening up a beta branch for the next Hunt: Bonechill Quarry next week! This includes a completely new environment, a new Boss Rot and Rot Miniboss, new enemies, new armour and weapons, more new Powers, new decorations, bug fixes, and a familiar friend who has found their voice.

With the new hunt we will also be sharing an updated roadmap that will describe our update schedule and content plans!

We also have a Rhymes with Play stream today! We'll be showing off the some of the newest update and what you can look forward too with the the upcoming Hunt!

Join us at 3:30pm Pacific time on Twitch at https://twitch.tv/kleientertainment. Or for more details, check out the announcement [yrl=https://forums.kleientertainment.com/forums/topic/157325-rotwood-rhymes-with-play-dev-cast-this-thursday/]here[/url].

See you soon!
https://store.steampowered.com/app/2015270/Rotwood/




Rift of the Necrodancer - Demo Available Now!
"Hi everyone! Rift of the NecroDancer has a short, free demo available to try RIGHT NOW until June 27th during Klei Fest. Leaderboards are enabled, so see how you stack up globally against other players!

You can download the demo directly from the Rift of the NecroDancer store page. If you enjoy it, make sure to wishlist, and let us know how you do!

You can play the following songs in EASY, MEDIUM, and HARD difficulties:
  • Disco Disaster by Danny Baranowsky
  • Amalgamaniac by Alex Moukala
  • RAVEVENGE ft. Aram Zero by Alex Moukala


Additionally, the original Crypt of the NecroDancer is on sale and included in several bundles throughout Klei Fest for STACKABLE DISCOUNTS!

https://store.steampowered.com/app/247080/Crypt_of_the_NecroDancer/

One of these bundles is the new NecroDancer Essentials bundle, which contains Crypt of the NecroDancer, AMPLIFIED, SYNCHRONY, and Hatsune Miku for an additional 40% off their sale price. Now's the time to get the complete NecroDancer experience!"
https://store.steampowered.com/app/2073250/Rift_of_the_NecroDancer/




Mind Over Magic - The Apprentice Update
Mind over magic has a huge update now available!

This Major Update enhances Mage progression, introducing Apprenticeships, Mage Level, Relics, Quirks, and Wand upgrading.

These are fundamental changes aimed at providing new ways to grow your Mages without being forced to graduate or retire your favorites. Mages are now much more customizable: you can use an Apprenticeship to dual-class them, or have them Attune to the powerful Relics left by departing Mages.

They've also got an updated roadmap to share, as well. head over there to check it out!
https://store.steampowered.com/app/1270580/Mind_Over_Magic/




HOT LAVA - G.A.T. Cartoon - Saturday Morning Cartoon Marathon
We created a lot of short animations for Hot Lava and we've put them all together for a fun Saturday Morning Cartoon Marathon. There is a ton of unreleased footage here. Enjoy!
https://store.steampowered.com/app/382560/Hot_Lava/

Mar 26, 2024
Oxygen Not Included - KING LEAD HAT
Fixes

  • All versions

    • Fixed Duplicants getting stuck trying to attack critters stuck in tiles.

    • Fixed Slicksters being able to path diagonally between tiles.

    • Fixed incorrect reachability of Storage Tiles.

  • Spaced Out! only

    • Fixed crash unpausing save with a defrosted Duplicant entering the temporal tear.
Oxygen Not Included - eric.raue
A small hotfix for the February 2024 Quality of Life update.
Fixes

  • All versions

    • Fixed Duplicants not being able to attack critters unless they were on the floor.

    • Fixed Pokeshells defending an egg getting stuck trying to attack a threat that is out of range.

    • Fixed issue causing Pacus caught in a Fish Trap to sometimes become irretrievable.

    • Fixed a visual issue with Signal Counters.

    • Fixed issue causing Element Filter sidescreens on some buildings (such as the Storage Bin) to appear empty after switching to a different sidescreen tab.

    • Fixed crash when changing graphic settings and clicking X instead of OK/Cancel.

    • Fixed missing section of the Rust Deoxidizer animation.

    • Fixed layout width issue on some automation building sidescreens.

  • Spaced Out! only

    • Fixed a rocketry-related tooltip crash.

    • Fixed bug causing buildings marked for Change Material reconstruction not to be rebuilt after deconstruction if the player was focused on a different asteroid.

    • Rovers and Biobots can no longer deliver critters to the Critter Cargo Bay. Errand type was also changed to ranching.
Oxygen Not Included - KING LEAD HAT
A small hotfix for the February 2024 Quality of Life update.

Changes and Improvements
All versions
  • Updated localizations.

Fixes
All versions
  • Fixed Disable Autoharvest button not working.
  • Fixed crash that could occur when changing the material of a Heavi-Watt Conductive Joint Plate.
  • Fixed crash that could sometimes occur when ordering building deconstruction.
  • Fixed crash related to errands at invalid locations.
  • Fixed Fish Release not correctly counting fish in cavity.
  • Fixed crash that could happen on Mac OS when the game is installed on a non-native partition.
  • Fixed Inflatable Water Cooler blueprint meter animation.

Modding
  • Fixed crash related to files present in archived_versions directory.
Oxygen Not Included - Klei-JoeW
Hi everyone,

It's time for the 2024 roadmap! We've been having lots of conversations behind the scenes, and have some big news to share:

We're back to work on content-focused DLCs!

There are tons of great things we want to add to the ONI universe, and they're getting too big to squeeze into free updates.



Wait, What?

When we were originally considering making more DLCs back in early 2022, we had just come off a three-year-long haul on Spaced Out!, and our ideas for future DLCs were all on a similar scale. Trying to make them work for both the base game and Spaced Out! was daunting.

But over the past year, DLC ideas just kept coming—many of them focused on content that would be a more natural fit with the base game, Spaced Out! DLC, and each other.

So after a year of smaller free updates, we're switching back to paid DLCs that'll allow us to take our derpy little colonists into wild new uncharted corners of time and space.

Our plans for these modular DLCs center around new asteroids packed with new biomes, critters, plants, buildings, elements, lore and blueprints (aka cosmetic skins).

At some point, we may make systems changes. If that happens, those changes will likely be added (for free) to any existing versions of the game that you may own.

What's Next?

We haven't nailed down an exact schedule, but we do know that it won't involve multi-year waiting periods between DLCs!

In fact, we're planning to release the first one this year. Perhaps featuring a chilly new starting asteroid...



We'll keep releasing free quality of life updates, fixing bugs and improving performance.

We're also continuing to build out the blueprints system, creating more opportunities for colony customization. You'll be able to earn blueprints through gameplay, and we expect to include new collections in DLC as well.



TL;DR

Our plan for this next chapter is to switch from occasional smaller free updates to content-focused paid DLCs. We're still doing free QoL updates.

We know it's a big pivot! This year's ONI adventure promises to be a particularly exciting one.

Thank you all for your ongoing support—it means the cosmos to us.

See you at the next DLC!



FAQ
Why the change from free updates back to paid DLCs?
DLCs were always the better choice for expanding the ONI universe, but we just didn't think we could do it. Now that we have new ideas that play nicely with existing versions of the game and lend themselves well to mixing and matching later on...we're making it happen!

Will these new DLCs work with both the base game and Spaced Out?
Yup!

What kind of DLCs are coming?
Lots of new content: New starting asteroids, biomes, critters, plants, buildings, elements, lore and blueprints (aka cosmetic skins). We expect that each DLC will contain all of these things, but that may change depending on demand or scheduling concerns. No big plans for systems changes right now.

How much will these DLCs cost?
The plan is to have them cost less than the Spaced Out! DLC. We’ll have more details as we get closer to release.

How often will we get new DLCs?
The first one is scheduled to come out this year, and the turnaround time between DLCs will be (much, much) shorter than it was for Spaced Out!


What's happening to blueprints (aka cosmetic skins)?
We expect that DLCs will include new blueprints, but blueprints already in the game will be attainable through gameplay.

Are you still doing free QoL updates?
Yes! We're still figuring out the scale and scope for these, but we have lots of performance improvements and bug fixes on our To Do list.
Oxygen Not Included - Klei-JoeW

Hey friends,

Welcome to ONI's February 2024 Quality of Life update!

This minor update includes new buildings, UI improvements, performance improvements, bug fixes and new cosmetic skins for both the base game and Spaced Out! DLC.

Critter-Related
We split the existing Critter Drop-off into two separate buildings—one for drop-offs and one for pick-ups—making it easier to manage critter population and relocation between rooms.

These buildings will only count or permit drop-off/pick-up of the critter species specified in their filters.

We've also added a new Airborne Critter Condo! It's an elevated take on critter relaxation, designed specifically for Gassy Moos, Pufts and Shine Bugs.

QoL
You'll notice significant performance improvements for critters, as well as improvements in myriad other parts of the game. The Gas Reservoir storage capacity has been increased from 150 kg to 1,000 kg.

We improved the organization of tabs in the details sidescreen to make it easier to find what you're looking for. We've also added new tools there: "Material" lets you view and change what a building is made of, while "Blueprint" allows you to toggle easily between relevant cosmetic skins for buildings or Duplicants directly in-game. The latter also contains a shortcut to the Supply Closet.

Bugs & Other Cool Stuff
In both versions of the game, we fixed a slew of critter pathfinding bugs, as well as a bug where some plants were looking wilted when they were actually ready to harvest. The "Easy Livin'" achievement bug that required Auto-Sweepers to outperform Duplicants by 50% (rather than simply outperforming them) is also fixed.

For Spaced Out!, the Water Asteroid no longer mistakenly gets discovered on load when a Rover is stored in a rocket in space, and we fixed a glitch where rocket ports would sometimes delete liquids and gasses.

We've added more than 100 new blueprints (aka cosmetic skins) for both the base game and Spaced Out!, and added two new categories of blueprints.

In honor of the precious goobers lost in the name of space colony-building, we've updated the Tasteful Memorial to display the portrait of the Duplicant buried there. This applies to all future burials. In memoriam duplicantum, friends.

Summary
The Critter Drop-Off building is now two separate, single-purpose buildings! There's a new Airborne Critter Condo! The details sidescreen is simpler and contains new tools! Bugs have been squashed! Critter performance has been improved! The Tasteful Memorial now features Duplicant portraits! There are over 100 new blueprints!

You can find out more about our plan for this year in the 2024 ONI road map!

If your mods are breaking or you need a little extra time before switching over, you can opt in to the temporary, unsupported Previous Update branch.

Help us track down new bugs to fix, or click here to send us your feedback and ideas! We appreciate all your input.
Oxygen Not Included - Klei-JoeW

Happy holidays, everyone!

We're releasing a special batch of blueprints to wrap up another 365 cycles of astronomical adventures. They're available for both the base game and Spaced Out! DLC.

You can claim some of these through the Klei Rewards website, which can be accessed via the link in the main menu.

As ever, it's been great having you in our orbit. We can't wait to see what you build this winter. See you next year!

Warm wishes to you and yours,
The ONI team

All Versions
  • Added new blueprints (aka cosmetic skins).
  • Fixed a visual error in Storage Tiles.
Spaced Out! only
  • Fixed crash that could occur when cancelling construction of rocket modules.

Nov 29, 2023
Oxygen Not Included - KING LEAD HAT
Fixes
All versions
  • Fixed a crash that could occur when destroying a Rehydrator while it was being worked by a Duplicant.
  • Fixed issue causing "Steel" to appear as an option in the Canister Emptier filter UI options.
  • Fix crash that occurs when a Biobot interacts with the Pajama Cubby.
  • Fixed crash which could sometimes happen when one Gassy Moo cheers for another.
Nov 23, 2023
Oxygen Not Included - KING LEAD HAT
Changes and Improvements
All versions
  • Clicking idle diagnostic now cycles camera focus through idle Duplicants.
  • Added customizable hotkey to Story Trait Sandbox tool.
Fixes
All versions
  • Fixed issue that dehydrated food package content could start rotting if removed from a Rehydrator via destruction or melting.
  • Fixed eggs incorrectly marked confined when in small spaces.
Spaced Out! only
  • Fixed crash that could happen when a rocket goes through the Temporal Tear or is deconstructed.
  • Fixed a crash related to binge eaters.
...