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Prince of Persia® - contact@rockpapershotgun.com (Jake Green)

Prince sliding down a wall in Prince of Persia 2008

It’s genuinely strange to me that more people don’t talk about the 2008 Prince Of Persia. Okay, it’s probably the art style, which deviates massively from the other games in the series. It’s also a sort of reboot with less of a focus on time-manipulation and combat, choosing instead to focus on the dynamic between the two main characters. My point is, I can see why people wouldn’t have given it a fair shake. Truth is though, it’s really damn good, and secretly the best in the series.

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Prince of Persia®: The Sands of Time - contact@rockpapershotgun.com (Alice O'Connor)

The remade prince in a The Prince Of Persia: The Sands Of Time Remake screenshot.

Ubisoft today announced they’re remaking Prince Of Persia: The Sands Of Time, 2003’s fun action-platformer about a wall-running lad with a magical time-rewinding dagger. Seems they’re winding time forwards on the game, fully redoing art, getting folks into motion capture suits for new animations, and even getting the Prince’s original actor back in for a new performance. It’s coming in January under the imaginative name Prince Of Persia: The Sands Of Time Remake. Here, check out the trailer:

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Prince of Persia®: The Sands of Time - contact@rockpapershotgun.com (Alice O'Connor)

A pitch video for Prince Of Persia Redemption has appeared, a hitherto unknown and apparently cancelled entry in Ubisoft’s fantasy stab-o-parkour series. It shows several minutes of mocked-up jumping around, swordfighting, magic, and an impressively vast beastie. What’s weird is that this video has been on YouTube since 2012, barely unnoticed until yesterday. It has been confirmed as real by Jonathan Cooper, who was the animation art director on Assassin’s Creed III at Ubisoft Montreal, so… huh!

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Prince of Persia®: The Sands of Time - contact@rockpapershotgun.com (Alice O'Connor)

Ubisoft’s Prince of Persia: The Sands of Time from 2003 is a cracking reboot of the platformer series, swinging swords and dashing along walls on a magical adventure with wizards and sand monsters and a narrator who keeps explaining that he didn’t actually fall on those spikes but he did but no not really but he did but not really. It’s framed as a story the prince tells, y’see, so deaths are explained as mis-tellings. Nice! And it’s just generally nice? The point is, right now Ubisoft are giving it away for free.

… [visit site to read more]

Prince of Persia®: The Sands of Time - contact@rockpapershotgun.com (Alice O'Connor)

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.>

A few notable exceptions aside, platformers became pants during the transition to 3D, especially on PC. Prince of Persia: The Sands of Time was one of the first to win me back over, a slick, stylish, wall-running take on Jordan Mechner’s classic 2D games. It’s a grand adventure through – and over, and edging around parapets of – a colourful Arabian palace in a fairytale of swords, sorcery, sweet flips, and sand monsters.

… [visit site to read more]

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