Brick Breaker Maker - Unseenstone
1. Fixed leaderboard refreshing problem.
2. Modify the input problem inside the game
2.5 DIMENSIONAL SEDUCTION: Angels on Stage! - mrin
Limited-Time Pack Now Available!

Get your favorite SS accessory with the "SS Accessory Pack [Miracle]" and more!

Available now in the "Limited Pack" tab of the Shop. Don't miss out✍


Note: Please see the in-game notices for details.
Source of Survival Early Access - Dazzling Divine
Apocalive - Dazzling Divine
Aftertime - Dazzling Divine
Journey Through the Undead - Dazzling Divine

Leaving the Jeep Behind

Try the Demo for Free:

[dynamiclink href="https://store.steampowered.com/app/3683650/Journey_Through_the_Undead_Demo/"][/dynamiclink]

7:50pm
Squeakross: Home Squeak Home - Alblune

Hello, we hope you're all squeakrossing hard (But remember to take breaks!!)

Here is a tiny patch mainly focused on improving the experience when playing onSteamdeck. We'll be working on a bunch of bugfixes and improvements starting next week!

Fixes:
  • Fix typos

  • "Auto Cross Completed" settings moved to the top of the list

  • Fix an error that would result in Demo progress transfer not working

Improvements:
  • Photo Mode: You can now toggle the UI with a button

  • Improved readability of various interface elements on steam Deck

We also created a centralized page for major known bugs here : https://squeakross.cool/bugs

Thank you!

-Alex

Dachs Hunter - HFBros AZR

Hey guys,

The portals of Dachs Hunter open on June 17th, and we’re excited to welcome you into battle. The game will officially launch into Early Access at (6 PM GMT-3 / 2 PM PDT / 11 PM CEST)!

At launch, Dachs Hunter will be available for $4.99 and will also feature a 10% launch discount for 14 days!

New Characters

In the early access version you will be able to play with new characters totaling six elements (fire, water, ice, electric, earth and poison).

Available Content

  • 6 Maps

  • 12 Bosses

  • 60 Spells (10 of each element)

  • 90+ Achievements

  • 100+ Unique Enemies

  • 6 Arcane Tiers (dificulty levels)

  • 6 Minigames

  • Friend's Leaderboard

  • Meta Progression (upgrades + spells level)

  • Scroll Exchanger

  • and more..

Changes

  • Changed the maximum level of spells from level 4 to 9.

  • Increased the amount of dachs minion spawns from 2 to 4.

  • Reduced the opacity of AOE spell indicators.

  • Offensive, defensive, and utility upgrades are now offered together upon leveling up.

  • Upgrades that appeared when leveling up to 10, 20, 30... are now called arcane traits and are collected by defeating elites and mini bosses.

  • The demo will be available for an additional 14 days after the early access launch.

Sails - DUNC Studios
Weekly Development Update #1

Welcome to our first weekly Sails update! Thank you for all the initial support since launching our Wishlist page. We genuinely appreciate it and hope you will enjoy the ride as we continue to develop this game. This weeks topics include Skull Island, Server code updates, Main Menu changes and other small adjustments.

Skull Island

Our 3D modeler and worldbuilder has been hard at work creating Skull Island. This island is located far from the rest of the world and isolated. Here players will encounter a medium sized island shrouded in smoke from the island's volcano. This entire island is a loot-zone(area in which players can find gear, recipes and resources) which means players will encounter rare enemies and unique loot. There is abandoned towns and also an ominous lighthouse shackled to the island.

Server Code

Our server architect has been working tirelessly on implementing the kinematic player controller to the server. This requires us to create our own custom physics system to allow large worlds with shifting origins. When we started coding Sails we decided to write our own server software which has been no easy task. This makes development times take longer but improves performance and more potential customization down the road.

Main Menu

Our level designer has completely overhauled the main menu. Changed the environment and color grading of the world. The main menu will have a camera that flies around the island similar to early 2000s Xbox games. Let us know what you think of it.

Community Announcements - tuan_zhang2
优化内容

  1. 为烹饪系统新增了设置选项,使玩家可以设置烹饪出的食品是否设置“禁用自动进食”。

  2. 优化了进食面板,将会更明确的展示食物的标签信息

  3. 对游戏内部分城市互动进行了平衡性调整

...

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