Rock, Paper, Shotgun

You know, with the original Paranormal Activity steadily approaching two decades of existence, it's becoming harder and harder to recognise what it actually was and is as opposed to the cultural consensus around it. First and foremost you probably think of it as a cheap, jump-scare-filled kind of horror movie, when in actuality the first entry in the series is a slow, tense window into the world of gaslighting and, obviously, the paranormal. Being as removed as we are from this means one thing: IP expansion, which we're viewing today in the form of the first proper trailer for Paranormal Activity: Threshold, the video game adaptation from the developer behind The Mortuary Assistant.

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Rock, Paper, Shotgun

I'm fresh back from my holiday with the family, and I miss my cats already. My partner and I will therefore be beelining to the local cat cafe, and spending hours there meowing at some very unimpressed-looking furry faces. But first, I'd very dearly love to know what everyone else will be getting up to this weekend. Here's what we'll be clicking on!

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Rock, Paper, Shotgun

I blast my way through another hulking dragoon, and run off down a corridor, companions breathlessly in tow. Surrounded by doors, I pick one before the next platoon of goons can descend upon us. Ahhhhhhhhhhhhhhhh. Nirvana. A rare breather from The Outer Worlds 2's rollercoaster of shooting and talking.

For a moment, I just take it in. Breathing deeply, my nostrils fill with the scent of fresh bleach. My mouth waters at the sight of surfaces you could eat your lunch off of. My eyes widen at the brilliance of the gold trim. Somehow, I can hear the fact there mush be a fresh roll in each perfectly-maintained cubicle.

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Rock, Paper, Shotgun

You are leaving the mission area, soldier! Actually, the mission area is leaving you. It is sick of your shit. It has decided that your foxhole isn’t part of acceptable reality anymore. Battlefield 6’s long-awaited battle royale mode seems likely to be revealed on 28th October. In less than a week, we could be laying eyes on the Battlefield interpretation of the well-worn Plunkbat and/or Fortnite premise of a vast map fringed by corrosive oblivion that shrinks over time, forcing scavenging players into a claustrophobic last stand.

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