Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed not being able to preview Community Market items in-game
  • Updated the localization files
  • Updated cp_altitude
    • Increased capture time on A
    • Increased BLU respawn time on A
    • Increased RED respawn time on B
    • Increased delay before BLU’s first forward spawn activates after A is captured
    • Fixed RED having access to a spectator camera on A after the point was captured
    • Fixed case where BLU could enter RED’s forward spawn after B was captured
    • Fixed a missing respawn visualizer in BLU's first spawn
    • Fixed a texture issue on C cable car tower
    • Updated menu photos
    • Visual adjustments
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed movement bug related to the Cow Mangler 5000
  • Fixed Taunt: The Hot Wheeler sounds not always playing
  • Updated Winter Spirit, Festive Spirit, and Magical Spirit Unusual taunt effects with performance improvements
  • Updated pl_breadspace
    • Fixed an bug where BLU could teleport into RED spawn
    • Fixed an animation error within the final arena
    • Fixed some displacements seams
    • Deleted some light effects no longer in use in the final area
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed Your Eternal Reward ragdolls not fading
  • Fixed Wrap Assassin projectiles colliding with invisible map entities
  • Fixed ConTracker counting kills twice
  • Fixed Halloween: Exorcism spell not being triggered by feign deaths
  • Updated schema drop_type for hats shipped in the last few updates
  • Updated Spark of Smissmas Unusual effect
    • Fixed some slight coloring issues
    • Adjusted lifetime values
  • Updated The Giftcrafter and Beanie The All-Gnawing to fix material/model issues
  • Updated the Steam Workshop dialog to support skipping several pages at once
    • ConVar tf_steam_workshop_page_skip controls the number of pages to skip. Default is 10.
    • Supports wrapping around the beginning and end of the list
  • Updated/Added some tournament medals
  • Updated the localization files
  • Updated ctf_doublecross_snowy
    • Fixed missing texture
    • Fixed a few minor visual issues
  • Updated pl_breadspace
    • Fixed some clipping around cliffs and BLU base
    • Fixed a bug where players could get stuck behind a wall of computers near the final point
    • Fixed location by BLU spawn where you can build under cliff
    • Fixed an issue with sound in the final sequence
    • Fixed decals
    • Fixed missing Breadcrab animations
    • Added updated drill model
    • Added normal maps for the rock cliffs
    • Added missing decals and logos
    • Added bread chunks that fly when Big Mama explodes
    • Optimized areas to reduce lag
    • Updated backpack and matchmaking images
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated the Smissmas Tree Unusual effect to improve performance
  • Updated El Fiestibrero to fix clipping issues
  • Updated The Giftcrafter to fix a problem with the materials
  • Updated the Unusual Cap to fix the rotation of the unusual attachment
  • Updated the Ominous Offering to add the counts_as_assister attribute
  • Updated The Argyle Ace with community Jarate fix from Andrés S. (rabscootle)
  • Updated/Added some tournament medals
  • Updated the localization files
  • Updated pl_coal_event
    • Added a second route into C
    • Detail fixes
    • Optimization
  • Updated pl_chilly
    • Fixed few models not being solid
    • Fixed few gift model collisions
    • Fixed few spots where players were able to stand on in thin air
    • Fixed hand truck from blocking players at the indoor area
    • Fixed rare case of the payload cart not exploding when round ends at the pit
    • Fixed being able to stand on the tip of the end rocket
    • Fixed enemy being able to shoot at BLU 1st base spawn basement
    • Minor visual fixes
    • Improved clipping
  • Updated ctf_doublecross_snowy
    • Fixed a number of visual issues
    • Fixed a number of clipping issues
    • Added nobuild triggers to spawn doors
    • Major reforestation initiative funded
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated the Festive Frames to add missing styles that don't hide the hat
  • Fixed backpack image for the Winter 2021 Cosmetic Key
  • Renamed Smissmas Swirl Unusual effect to Spiraling Lights
  • Updated Polar Forecast, Spiraling Lights, and Twisting Lights Unusual effects
  • Updated the Train of Thought
    • Fixed model issues
    • Added Genteel Smoke effect
  • Updated cp_altitude
    • Fixed a clipping exploit that allowed players to build out of bounds
    • Fixed a clipping exploit that allowed players to stand above BLU's first spawn
    • Fixed a rendering priority issue with a respawn visualizer in BLU's first spawn
  • Updated pl_coal_event
    • Fixed a clipping issue with a window
    • Fixed a displacement
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:



Happy Smissmas 2021!
  • All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries.
  • Featuring 6 new community maps: Altitude, Bread Space, Cascade, Chilly, Doublefrost, and Polar
  • Added the Winter 2021 Cosmetic Case
    • Contains 20 new community-contributed items
    • The Festivizer can be found as a bonus drop when opening the case
  • Added 3 new community-contributed taunts to the Mann Co. Store
    • Taunt: Doctor's Defibrillators
    • Taunt: Shooter's Stakeout
    • Taunt: The Hot Wheeler
  • Added 27 new community-created Unusual effects
    • 16 new effects for Unusual hats
    • 11 new effects for Unusual taunts
  • All cosmetic and taunt cases will grant Smissmas 2021 Unusual effects instead of their normal Unusual effects during the event. This does not include crates.
  • Mann Co. Store winter sale!
  • Smissmas runs through January 7th, 2022
General
  • Fixed Engineer losing metal when hitting damaged buildings while they are being re-deployed after pick-up
  • Fixed Wrap Assassin projectiles colliding with other projectiles and func_lod entities
  • Fixed Halloween: Voices From Below spell not working correctly with more taunts and the Ready voice lines
  • Updated soundlevels for some competitive mode sounds
  • Updated the description for the Blutsauger to clarify its attributes
  • Updated sound channels for some voice lines
  • Updated hurtme command to allow negative health values when using sv_cheats
  • Updated koth_probed to fix an error model
  • Updated/Added some tournament medals
  • Updated the localization files
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed Dragon's Fury projectiles colliding with other projectiles
  • Fixed Dragon's Fury, Short Circuit, and tf_projectile_energy_ring projectiles colliding with func_lod entities
  • Fixed tf_projectile_energy_ring projectiles not colliding with tf_generic_bomb entities
  • Fixed an exploit related to opening the ConTracker while the taunt menu is open
  • Fixed an issue with props and team colors when taunting with Australium weapons
  • Fixed servers not being able to load Mann vs. Machine .pop files for workshop maps
  • Fixed not being able to apply Strange Parts to the Battery Canteen and other Strange powerup bottles
  • Fixed large bundle descriptions being clipped in the Mann Co. Store
  • Fixed Halloween: Voices From Below spell not working correctly with the Taunt: Bad Pipes
  • Fixed a sound bug related to using The Huntsman and the Taunt: Zoomin' Broom
  • Fixed players receiving knockback from enemy weapons during a truce
  • Updated Mann vs. Machine mode
    • Fixed an infinite health exploit for Snipers using The Razorback
    • Fixed the incorrect .pop file being loaded during map change when using tf_mvm_missioncyclefile
  • Updated the Strange ranks for the Razorback to be similar to the Manntreads
  • Updated The Mislaid Sweater and Beanie The All-Gnawing to fix issues with the materials
  • Updated/Added some tournament medals
  • Updated the localization files
  • Updated koth_synthetic_event
    • Fixed some prop pop in
    • Added backup check to try to make sure the point is set to neutral when the toastmaster spawns
    • Increased volume of toastmaster summon sounds to make it more obvious when he spawns
  • Updated pd_farmageddon
    • Updated scarecrow logic to make damaging them more consistent
    • Fixed incorrect farmer line playing sometimes when the cap opens
    • Added func_respawnflag back to the acid area in cap zone that mysteriously vanished
    • Fixed some floating props and beams
    • Added team specific teleporter destinations for teleporting players out of the cap zone when a round is over. This should stop players getting stuck in each other.
    • Cap point open sprite should no longer appear at the start of a round if the cap opened during "waiting for players"
    • Blocked off sentry spot under the ramps at mid because it was too advantageous
  • Community request
    • Added new item_teamflag ouputs OnPickup1, OnDrop1, and OnCapture1 that fire outputs with the player as the activator
Dota 2 - Valve
- Fixed a bug with tower target selection when the tower's current target is very near the limit of a tower's attack range.
Dota 2 - Valve
Marci
* Base mana regen reduced from 0.5 to 0
* Dispose: Damage reduced from 70/140/210/280 to 70/130/190/250
* Rebound: Cast/jump range reduced from 850 to 800
* Unleash: Duration reduced from 18 to 16
* Unleash: Pulse damage reduced from 80/150/220 to 60/130/200
* Level 15 Talent reduced from +250 Rebound Cast/Jump Range to +200
* Level 20 Talent reduced from 1.75s Sidekick Spell Immunity to 1.5s
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash related to right-clicking an input field to open the context menu
  • Updated Taunt: The Dueling Banjo to add a missing sound file
  • Updated spelling for Sarsparilla Sprayed to Sarsaparilla Sprayed
  • Updated The Mislaid Sweater and Beanie The All-Gnawing to fix issues with the backpack images
  • Updated contributors display list for Los Muertos to add a missing contributor
  • Updated Megalo map stamp to fix incorrect image
  • Updated border color for Unusual items in the loadout menu
  • Updated the localization files
  • Updated cp_ambush_event
    • Fixed building inside wall exploit
    • Fixed some lamps that were hovering in the air
    • Fixed a few misaligned textures
    • Improved clipping
  • Updated pd_farmageddon
    • Underworld hurt trigger now works as last update explained
    • Fixed visable nodraw entity
  • Updated arena_lumberyard_event
    • Fixed a missing material in RED spawn
    • Changed the ghost particles in the 3d skybox
    • The team-colored ghosts that appear on round win now last longer and are more plentiful
    • The constant, purple-colored ghosts are now less abundant
    • Added various clipping improvements around the map
    • Added smoke to the chimneys
    • Added a line of sight check to the ghost dispensers so you can no longer provide benefits through walls
    • Removed the Observer
...

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