Cyber Knights: Flashpoint - Trese Brothers

It is Sunday again and we have another big bug crush of an update, hitting almost 100 F10s sent in by players over the last month. A big thanks to everyone helping us improve the game in ways big and small. It is late and Sunday and so - we'll keep this very short. Some high points in Update #48 bug crush are that with all the content going out across October, this update focuses on some catch up on map bugs, stage issues, prop issues and extraction points that were sub-optimal. Also, we've also fixed some progression bugs with late game Pistols, SMG and Stun Clubs - everything PL 7+ has gained some stat bumps.

Check the full release log below!

Thanks for playing, posting and we hope you'll leave a review.

v2.2.65 - #48: Sunday Night Crush - 11/3/2025

- Fixed over 40 map bugs - bad props, odd navigation, sight lines, certain maps without exits, exits very close to start, team starting in exit (auto-victory)

- Fixed multiple stages that showed hacking and host color but then did not have a terminal

- Fixed Cybersword Sure Parry Talent - now fully blocks incoming melee attacks (no damage, no armor break)

- Fixed Sigma BLACK making failed attempts to activate or awaken sleeping Turrets and failing (or locking up)

- Fixed broken progressions for Pistols, SMGs, Stun Clubs and Revolvers where stats got static around Power Level 6

- Fixed Recoil being noted as "+-" for weapon mods and mod blueprints

- Fixed bug where enemy could lock up when jumping over barricade if turn was skipped before or during leap

- Fixed bug where weapon could display negative recoil value if enough mods were stacked on it

- Reduced small but annoying timing delays when transitioning between camera movement, game, dialog etc

- Fixed bug with Wireghost Radio Silence not blocking drones from reporting death instantly

- Fixed Wireghost Trap Keeper Talent not causing Connection Dmg per Action (it does)

- Fixed bug where all debuffs were not canceling Matsumoto invisibility buff "Red Shift"

- Fixed team achievements not displaying correctly in Retirement screen

- Fixed bug where mission planning screen did not refresh mission timeline when Leverage / Face Talent used

- Fixed enemy agent not responding to Agent EX Smokescreen consistently

- Fixed bug with matrix host template with Sluice preventing access to some data nodes

- Fixed bug with matrix host template that might not have a RCU when needed

- Prevented Face Talent Hand-picked from activating on VIPs added for missions

- Fixed bad formatting of money shown in objectives list

封神之弈 - 封神之弈

Character Introduction:

On the journey to conquer King Zhou, he outwitted the Four Demon Generals, lured and captured Tu Xingsun, saw through Zhang Kui’s schemes, and even used transformation techniques to trick the antidote and save lives. In the end, he retired after achieving meritorious deeds, attained sainthood in his physical body, and was enfeoffed as the True Lord of Pure Source and Wonderful Dao. Later, he joined Nezha and other immortals in the pantheon, becoming the widely renowned Erlang Shen among the people.

Magic Weapon Introduction

Heavenly Eye
  • Weapon Description: At the start of your turn, automatically look at the top card of the deck and gain all Three Talents cards from it.

  • Legend Background: Legend records that Erlang Shen has a third "Heavenly Eye" on his forehead. As stated in the Erlang Precious Scroll (1555 AD, Jiajing Reign of the Ming Dynasty): "The Heavenly Eye opens, gazing upon the ten directions as if they were in the palm of one's hand."


Eight-Nine Mysterious Arts
  • Weapon Description: HP +8, and you take 8/9 damage from Three Talents cards.

  • Legend Background: A profound Taoist technique practiced by Yang Jian, granting him the abilities of transformation and boundless magical powers. His master, Jade Cauldron True Person, praised him: "Mastering the wonders of the Eight-Nine Mysteries, he roams freely across the mortal world."


Howling Heavenly Hound
  • Weapon Description: After dealing damage with an 8/9 Three Talents card, randomly discard 1 card from the target's hand.

  • Legend Background: Yang Jian possesses a white celestial hound named Howling Heavenly Hound as his magic weapon. The scroll describes it: "The celestial hound attained enlightenment, known as Slim Waist—its form like a white elephant, its momentum like an owl; with a bronze head and iron neck, none can withstand it, and those encountering its fierce edge shall have their bones reduced to dust."

That’s all for today’s character sharing! All immortals are welcome to discuss together~


"Fengshen Zhi Yi" is a card strategy battle game we are developing, deeply integrated with Chinese mythology. It aims to bring pure strategic gameplay joy to immortals, with core mechanics: Card Strategy × Battle Strategy × Fair Competition.

All immortals can join the group for more information~Official QQ Group for "Fengshen Zhi Yi" Players: 735413870

Fight To The Death - Amrita

Announcement about the game Fight To The Death: I will return and add more content to the game right after I release my new game, Pixel Survivors: Defense.

I Am Legion: Stand Survivors - PM

Hey again, Survivors!

Thanks for following along with us on this journey! The massive overhaul of I Am Legion: Stand Survivor is coming along smoothly, and with every reveal, we're getting one step closer to the final release. Seriously, all your comments, ideas, and excitement are what keep us going—you're our biggest motivation to make this update incredible!

After showing off the new monsters last time, we're back for Part 3. We told you this was a "complete overhaul from the ground up," and today we're showing you what that means for the Stand system itself.

Ready for it? Let's get into Sneak Peek #3: Purple Stand Awakenings! ⚔️✨

That's right! In the new version, 11 of our Purple Stands are getting the power to Awaken. And trust us, it's about a lot more than just a new look. (Hey, wait a second... why are there only ten in this picture? 🤔)

We'll be dropping even more huge news in the announcements to come, so stay tuned! As always, come join the official community and let us know what you think!

Main Highlights of the Major Update:
  • The Artifact System: Nearly 200+ new Artifacts! This will replace the existing equipment system with a brand-new synthesis mechanic and synergy effects. It won't just be stat boosts but will also include more active and passive skills to diversify combat.

  • Purple Stand Awakening: All Purple-rarity Stands will be able to Awaken! Push your powerful Stands beyond their limits for richer gameplay and greater combat power.

  • New Enemies: Challenge brand-new enemies and experience an unprecedented combat thrill.

  • More Blessings: New build-defining systems will be added, giving you more strategic choices to create your perfect tactics.

    https://store.steampowered.com/app/3109580/_/

SWORD OF JUSTICE - staff.*****xjpqa1

Dear fellow disciples,

Thank you for your continued support and affection. The Steam version of Sword of Justice will be available as follows:

US Server

\[EST] November 5, 10:00 Game download will be available

\[EST] November 5, 10:30 Character pre-creation will be available

\[EST] November 6, 23:00 Character pre-creation ends

\[EST] November 7, 10:30 Official server launch

EU Server

\[UTC+1] November 5, 16:00 Game download &Character pre-creation will be available

\[UTC+1] November 7, 05:00 Character pre-creation ends

\[UTC+1] November 7, 10:30 Official server launch

SEA Server

\[UTC+7] November 5, 22:00 Game download &Character pre-creation will be available

\[UTC+7] November 6, 21:00 Character pre-creation ends

\[UTC+7] November 7, 10:30 Official server launch

FAQ

① Will I be able to play the game immediately after downloading it on November 5?

After downloads become available on November 5, only the character pre-creation feature will be available. Once the character pre-creation ends on November 6, the servers will undergo maintenance before officially launching on November 7!

② What is character pre-creation?

Character pre-creation allows players to create their characters and customize their appearance in advance, so you can enter the world of Sword of Justice more quickly once the servers go live.

Rattus Velocitas - FuzzyQuils

G'day Rat Racers!

This update contains bugfixes and an adjustment to performance-based CPU difficulty.

  • Introduced win-rate based CPU difficulty adjustment for Quick Race. This replaces performance-ratio based CPU difficulty.
    Algorithm for this is simple; if you're routinely failing to place the top 3, you'll get easier opponents, and vice versa. This alleviates an issue where the performance ratio's boost percentage would droop too low and end up giving the player easier CPU opponents after a few races with next to no boosts present. Note that this means your first Quick Race after the update installs will be ridiculously easy, then it should even out as you play more races.

  • Improved cross-client Cheese Rocket drop RNG in online races. Item drop rates from Cheese Rockets should now have a random chance close to offline races.

  • Fixed an issue where it was possible for every player to get the same item in the first cluster of Cheese Rockets in an online race due to latency.

  • Fixed a bug that made CPUs "sleep on the job" even at maximum difficulty with their first acquired item - now they should react a bit faster to getting the first one.

    • In addition, lowest CPU difficulty shouldn't react too fast to getting the first item now.

  • Fixed a regression from the "CVE found, urgent update required" patch where the game was accidentally passing [c]int.MaxValue [/c]to several stat-keeping functions, resulting in the Steam Achievements "Podium Finish," "Does this guy even touch grass?" and "Better Luck next time" not functioning properly. (Sorry about that!) Note that this requires placing 1st in at least one race after installing this update to unlock the Podium Finish Achievement correctly.

Unnamed Space Idle - Sylv
  • Reduced 135+ anti fighter stats and slightly increased capital scaling stats (results in just under 5x at 140)

  • Increased some late game fighter and resource upgrades slightly

  • Increased some late game synth upgrades

  • Reduced T3 fighter core cost slightly

  • Reduced enemy anti fighter weapons 135+ by 25%

  • Improved T3 Fighter spawn time (-2 seconds), health (50%) and shield regen delay (1.25)

  • Reduced T3 Agile Fighter high priority damage bonus

  • Capitals with 5+ parts now have their parts stay down a little longer

  • Reduced late game OD Catchup speed

  • Added more AF research

  • Changed enemy capital reactive armor graphic to show above barrier.

  • Prestige upgrades now auto claimed when overkilling a sector

  • Acclimation module letter moved to top left

  • Added notification for completing a powercell loop

  • Fixed Hangar cycle target setting to be remembered on retrofit/prestige

  • Fixed text display issue

Heavy Hearts - Shades
https://store.steampowered.com/app/3980300/Wet_Dreams_Spa/



Do you ever wondered how a Gay Sauna works? well here's the answer.

Play this fun erotic game, no, this is not a visual novel but it has some elements of one, all the characters have their own dialogues and story,



This game is more than just a platformer, you can go and explore the city and the spa looking for hidden secrets and tons of easter eggs of pop culture, gaming, movies and memes (honestly I think nobody has discovered all of them)



https://store.steampowered.com/app/3980300/Wet_Dreams_Spa/
Drain Mansion - Shades
https://store.steampowered.com/app/3980300/Wet_Dreams_Spa/



Do you ever wondered how a Gay Sauna works? well here's the answer.

Play this fun erotic game, no, this is not a visual novel but it has some elements of one, all the characters have their own dialogues and story,



This game is more than just a platformer, you can go and explore the city and the spa looking for hidden secrets and tons of easter eggs of pop culture, gaming, movies and memes (honestly I think nobody has discovered all of them)



https://store.steampowered.com/app/3980300/Wet_Dreams_Spa/
Dancin Divas - Shades
https://store.steampowered.com/app/3980300/Wet_Dreams_Spa/



Do you ever wondered how a Gay Sauna works? well here's the answer.

Play this fun erotic game, no, this is not a visual novel but it has some elements of one, all the characters have their own dialogues and story,



This game is more than just a platformer, you can go and explore the city and the spa looking for hidden secrets and tons of easter eggs of pop culture, gaming, movies and memes (honestly I think nobody has discovered all of them)



https://store.steampowered.com/app/3980300/Wet_Dreams_Spa/
...

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