Geometry Dabs - Save the World - 💀💀Train Maniac💀💀

Changelogs:

Level 5: Defend Yourself

  • Updated the spawnrates of enemies to be more balanced.

  • RopTob's pod now plays his theme.

Level 4: Slender GDkid

  • The car now faintly plays vroom vroom.

Level 3: Destroy GD land

  • Updated the spawnrates of enemies to be more balanced.

  • RopTob's pod now plays his theme.

Level 2: Rescue mohammedland

  • The car now faintly plays vroom vroom before you enter it.

Arena

  • Changed the spawn system, arena now starts off spawning easy enemies and then progressively spawns harder and harder enemies.

Rooftops & Alleys: The Parkour Game - TheParkourGame
1.1 Patch Notes

  • Update of jump charge to make it frame rate independent (it would take twice the time to jump at 50 fps than at 100 fps)
  • Added scroll for player names that are too long to be displayed
  • Some crash fixes
  • Light multiplayer fixes
  • Added a level loading popup that prevents players from navigating menus after starting to load a new map
  • Roll jump bug fix
  • Reduced head hitbox on slide to make it easier
  • Some localization fixes
  • Localized COMBO in HUD
  • Localized Version text in main menu
  • Fixed a pillar where players got stuck on ContainerShip
  • Updated Italian localization
  • Fixed the Cinematic mode being triggered for the Host when a player tried to join a CTF, Tag or Tricks Battle session already in play.
  • Fixed language initialisation before engagement screen
  • Added Chinese localization - 现已支持简体中文。


Note: Rest assured I am keeping connected with the community, read reviews, and bug reports in the Discord server so I'm working hard on bringing many more improvements to the game, some of which take longer than others - but expect more news and updates on that soon 🙂
As always, should you encounter any bugs, make sure to join the official Rooftops & Alleys Discord server to report anything you find!

See you soon,
Michel (Dev)
Jack Holmes : Master of Puppets - RockStar360

ːsteamhappyː The Scarlet Harvest Steam page is now avaible, add to your wishlist!

Dreadline: Net Quota - Estemyr

Ahoy again, dredgers of the deep!

We've been swimming through your feedback and squashing some of the slipperiest bugs yet. From phantom boats clipping through islands to mysterious shop upgrades with zero explanation — this patch should smooth out some of the roughest waters.

Thanks to everyone who's been testing, breaking, and occasionally screaming their way through Dreadline — you're helping us reel in the chaos, one patch at a time.

🛥️ Boat & World Interaction
  • No more sailing through solid matter! The boat will now properly collide with islands. (Turns out, player boat shouldn’t be ghost ships.)


🕰️ UI & Visual Updates
  • Clock visual overhaul
    Both the HUD and the ship’s in-game clock got a clarity pass.
    Time to actually know what time it is.

  • Shop hover-over text added
    Now you can see what upgrades do before buying them.
    Imagine that!

  • Float rods moved slightly
    We nudged them to the right — should make clicking the correct rod way easier.
    (Muscle memory: updated.)


🐛 Crash Reporting Improvements
  • Crash reports now auto-send (with permission)
    This helps us track down and squash more bugs moving forward.
    Thanks for suffering for science!

We're still hunting a few deep-sea bugs (and yes, some fish still think they're birds), but your reports are helping us patch faster than ever.

Keep sharing what you find, Wishlist the game if you haven’t already, and as always — join the Discord to help out shape the games future! We're counting on you! 💖

Now get back out there and catch something weird. 🎣

Pinball FX - balti

A new patch is now available for Pinball FX with 2 new tables, along with an extensive list of new features, optimizations, and bug fixes. Thank you all for providing feedback!

Tables Added

Tomb Raider Pinball

[dynamiclink href="https://store.steampowered.com/app/3749300?utm_source=steamnews"][/dynamiclink]

  • Tomb Raider Pinball : Adventures of Lara Croft

  • Tomb Raider Pinball: Secrets of Croft Manor

New Features and Improvements

  • Tomb Raider Pinball Questline is now available.

  • Williams™ Volume 3 Questline is now available.

  • Redesigned the shop UI with clearer bundle tagging, making it easier to see exactly what each bundle includes.

  • The Framerate Limit and NVIDIA Reflex toggles have been moved from the Advanced section to the Basic settings menu for easier access.

  • Capped the PinHall to 60 FPS to keep your system cooler and quieter while browsing the menu.

  • DualSense (PS5) controllers are now supported over Bluetooth on Windows. Performance may differ slightly compared to a wired connection.

General Fixes

  • Improved loading speed of the Event menu for a smoother experience.

  • Fixed an issue where Season token progress was incorrectly carried over between Seasons, causing players to start a new Season already maxed out.

  • Fixed an issue where players could continue earning season tokens even after reaching the maximum reward threshold.

  • Fixed an issue where the season name was not displayed correctly in-game despite being set in the backend.

  • Fixed an issue where Weekly leaderboards were displaying All-Time scores and not resetting as expected.

  • Favorite selections are now saved even if no table was played before closing the game.

  • Fixed an issue where a fantasy-themed background appeared twice in the selection list instead of the intended "siege" design.

  • Fixed missing French text for the next quest preview in the WMS1 Questline. Placeholder text no longer appears after completing a mission series.

  • Fixed an issue where players couldn’t change Power settings before starting a new game in Arcade Mode if a session was already in progress.

  • Fixed a case where the Grand Tournament completion notification would not appear.

  • Fixed the “Time Left” filter not functioning correctly.

  • Fixed an issue where the "Dress Code" achievement would not unlock even after equipping a Badge, Frame, and Background.

  • Fixed an issue where Steam avatars occasionally failed to load properly.

Table Fixes

Attack from Mars™

  • Resolved a distracting flashing effect on the apron.

Safe Cracker™

  • Adjusted ball launch behavior in challenges to prevent automatic plunger shots from reaching the bumpers. As a result, leaderboards with infinite ball save challenges have been reset.

  • Fixed an issue where, if a single token was earned for the bank heist mode and the table was restarted, the dot matrix display in the center of the screen would not appear after the intro camera.

Military Conflict: Vietnam - waki







[Game]

- All military vehicles remastered
- Better math for full-screen triangle approach
- New weapon Luger P08 pistol
- Loadout now displays Ammo Types for weapons
- Restyled credits page
- New model and textures for C-123 Fairchild
- New model and textures for Bell AH-1 Cobra, Bell UH-1 Iroquois (Huey) & Boeing CH-47 Chinook
- Improved and reworked Quang Tri Citadel, Kham Duc Airbase & Vong Canh Hill

[Client]

- Game voting is now no longer possible to an unsupported map
- Fixed crash when particle is trying to attach to a model that has empty hboxset (no hbox-es defined)
- Fixed scope FOV issues
- Minimized differences in FOVs between cheap and expensive scope modes, which were noticeable at different resolutions
- New kick ban message

[Weapons]

- Added new weapon Luger08 pistols
- Added fanning to Ruger Blackhawk revolver
- Fixed killfeed displaying wrong icons for melee weapons
- Loadout now displays Ammo Types for weapons

[Zombie]

- Now uses its own codepath for picking up weapons, to reduce convolutancy of pickup logic
- If player picks up the the same grenade as in their inventory then only ammo will be added to existing grenade, without creating extra instance of the same weapon
-Fixed orange zombie do not take damage from vomit to player
-Fixed bugs with upgrading dual weapons in zombie shop menu
- Added parachute perk

[Maps]

Quang Tri Citadel

- Added 2 more helicopter for more detail
- Added more foliage
- Added new tunnel system that connects to the warehouse

Kham Duc Airbase

- Reworked US spawn, made the playable area smaller
- Reworked a flag point to extend the medical site
- Replaced two F-4 Phantoms with Skyraiders
- Replaced Anti-Air tank with a house for more cover
- Replaced broken M113 tank with medical M113 tank
- Replaced VC jeep with M113 tank for better cover
- Added more foliage
- More detailed skybox
- Added smoother transition between skybox and map

Vọng Cảnh Hill

- Added more foliage and placed previous more logical
- More detailed skybox
- Added smoother transition between skybox and map
Rusty Flesh - jorgemakesgames

Hi there!

Although playing Rusty Flesh on Steam Deck feels great, there is currently an issue that prevents players from saving their progress and coming back later. I am currently investigating the causes and potential solutions, but meanwhile, here's a workaround.

As saving on desktop works fine, you can always stream from your desktop to your Steam Deck. To do it, make sure that both are connected to the same Wi-Fi and you have Remote Play active on your Steam settings. Then, just follow these simple steps (there is a number of ways to do it, but I think this is the most straightforward):

  1. On your Steam Deck, click the dropdown on the right side of the "Play" button.

  2. On the popup window, select "Stream from: \[your PC name]".

  3. You'll see a new "Stream" button now. Just press it and start playing!

I know this is annoying and limiting (you can't play everywhere, for instance), but rest assured, I'm investigating why this is happening, and working hard to find a solution as soon as possible.

Meanwhile, sorry for the inconvenience.

Femdom Wife Game - Zoe - Femdom Wife Game

Hello,

Here is a hotfix for the heratic behavior regarding save files.

Stay safe,
FWG

Five Nights at Restroom 2 - Mateusus

The final content update for Five Nights at Restroom 2 is out.

Includes:

  • Chaotic Night

  • Controller Support

  • Bug Fixes

But don't worry, we're still working on 2 DLC's before the end.

  • Five Nights at Restroom 2025 (free)

  • Five Nights at Restroom 2: Invisible Mode DLC

Redgar: The Space Viking - Kamara
  • The parallax effect for the level background is now anchored to the player when using the camera-behind-player control/camera mode. This should eliminate nausea experienced by some players with this camera mode.
  • Made various minor adjustments to the spawn percentages of randomly spawning weapons.
...

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