Astra Bestiary - Bicho Feo

Changelog v0.3.6.3

Improvements:

  1. Improved the UI in Party Change, Backpack and Bestiary menus.

  2. Remade the Orb use Cutscene.

Fixes:

  1. Fixed more map tiles and object clipping in some areas.

  2. Fixed an issue with map name not updating in Trial Area.

  3. The Previous music track will now correctly resume after a Cutscene.

  4. Other minor polish.

Pawn Planet - Gambol Games
Hello everyone,

Just a small fix in this update:

  • Fixed an issue where the bed would disappear after the player returned from storage.

Enjoy!
Shadows Are Alive - DIDACUS

We’re thrilled to bring you the latest update full of fixes and improvements, not to mention SINGLE PLAYER IS HERE !!!

Community Feedback Fixes:
- Various multiplayer network issues on both maps
- Higher FPS and general performance improvements
- Soft lock fixes
- Movement improvements to players
- Rock colliders fixed
- 2x New AI 'Monster' Shifts added
- Ability firing issues resolved
- Happiness carnival gamemode, ripped out and replaced with a new task-based system
- Single player added with AI enemies
- New lobby tools for single player, difficulty and private games
- Firefighter abilities are addressed with teleporting
- New Shift smoke fart ability added
- Problematic tasks and getting stuck have been addressed
- Door colliders have been changed to make gameplay smoother
- Intro scene Skip button now loads in the background while the map loads, giving a better experience after a short delay
- Rides improved on carnival (Horses, Cups & Saucers, Stalls)

Dev Fixes:
- Single player mode added on both maps
- A* algorithm AI monsters to hunt players and execute abilities on them
- New end screen for Lion Tamer
- Improved user flow on the carnival map
- Fixed movement and logic behaviour on the merry-go-round Minigame
- Fixed movement and logic behaviour on the Ferris wheel ride
- Fixed a general behaviour issue on the stall Minigames
- Fixed general multiplayer connection issues that impacted gameplay on all maps
- Improved general user flow with a new guidance system to help newer players who felt lost before
- Implemented new NPC enemies to improve single-player and co-op gameplay
- Improved controls and behaviour of the bumper cars on the carnival map
- Fixed an issue that caused the in-game volume controls for proximity chat not working properly
- Upgraded lobby and matchmaking system
- Lockpicker and Psychologist now speak when you use voice chat, other characters soon will
- Fear shows on Lockpicker and Psychologist's faces as it increases
- New van keys task added to Carnival, and ending reworked
- Lion whip attack now does damage correctly when on target
- Duck shooting task code reworked and improved

Areas currently under development:

- In-Game UI
- Void door bug on the map still appears occasionally (Mansion Map)

Challenge :
If you are a streamer and can beat the mansion, using the lockpicker, on insanity difficulty, any shift AI, you win a mini prize, max 3 gifts per streamer.

We hope you and your friends have a lot of fun exploring secrets together!

Much Love,
Futura Games

Elengard: Ascension - stephanommg

This patch comes with some bugfixes and the campaign intro sumarized in half.

Changelog:

  • Intro "movie" summarized in half. In the future, images will be added.

  • Feedback button on starting screen

  • Bugfixes:

  • inspecting item that changed slot

  • sending item to storage while equiping item to sheath was making character unable to perform inventory actions

  • item action menu kept open even after closing inventory

  • dev related: improved bug tracking

ByteRogue - 11clock

I have noticed players struggling with the demo, so I decided to remedy this with a new mode to help ease in new players! Unfortunately, I also had to remove the Bomb Storage challenge mode from the demo to maintain its size. Sorry about that, but you'll be able to play it again in the full release!

- NEW: Beginner Mode, which has reduced starting enemies, no bad crates, and an easier boss

- Standard Mode requires a bronze trophy from Beginner Mode to unlock (stays unlocked if you already earned a trophy before this update)

- Refresh Mode now requires 2 trophies to unlock

- Removed Bomb Storage Mode from demo (Sorry, demo is getting too big!)

- Locked game modes now show their names in the menu

- Changed Refresh Mode's description to clarify the increased enemies

ServiceIT: You can do IT - Freemind Games - Adam
Hi ServiceIT fans

The update includes a course and new items in the shop, and the next one, which will be released next week, will include missions and other extras - let's get started! 👨‍💻🕹️

🔹 Cable routing - from now on, you can route cables in the wall, drill holes and connect devices with them
🔹 Connecting cables to the patch panel - a new mechanic in which you can connect cable ends to the socket in the patch panel
🔹 Connecting routers, switches and patch panels - we have added the ability to connect the necessary network devices with RJ cables
🔹 Configuring network devices - all physically connected devices must be configured in Network Manager
🔹 Minor bug fixes, especially the one with crashes ✅⚙️


❗️Remember - ServiceIT is still in Early Access. Gameplay errors can happen! Therefore, we look forward to your feedback. Most bugs are being fixed thanks to your reports❗️

How to contact us with bugs?👾
Do it via discord 📢

https://discord.gg/76N77uHWkc

Or via the Steam discussion📢
https://steamcommunity.com/app/2194730/discussions/

Check our sales!
https://store.steampowered.com/publisher/freemind/#browse


Service IT Team📟💽
MR DONALD - RASKUMAR
Important message, it's time to save the Vatican!

THE VATICAN HAS FALLEN.

A French syndicate has taken power — a cult of Masons obsessed with monetization and “historical accuracy.” They hold priests, players, and developers hostage. They experiment on their own employees, forcing them to buy and play their own games.

YOUR MISSION

Infiltrate the heart of the Vatican. Destroy the syndicate. Free the hostages. And take the throne to become the new Pope. The world can’t even afford a remake of a 20-year-old game anymore. Gamedev is drowning. Only you can save it.

Try out our demo, follow our socials and, most importantly, wishlist MR DONALD: SAVE VATICAN to help us promote the demo on the current Next Fest!


[dynamiclink href="https://store.steampowered.com/app/3520250/MR_DONALD_SAVE_VATICAN/"][/dynamiclink]

Truth Beneath the Shadows - xxx_start

Come watch the live demo showcase of Truth Beneath the Shadows during Steam Next Fest!
We’ll take you deep into its eerie and intense atmosphere through a silent live playthrough—no commentary, no developer narration—just the raw experience, so you can focus entirely on the story.
👁‍🗨 Perfect for fans of detective tales, gripping narratives, and fate-changing choices

Lord of Rigel - Ace

Greetings Lords of Rigel! The June content update brings a new special system the fleshes out the Electron Flux weapons more, the ELF Mortar. A medium range weapon with an area of effect, the ELF Mortar has a shorter duration for area denial than the Plasma Flare but has the advantage of penetrating shields and armor.

This update also includes some minor UI quality of life improvements for the displays on fleet costs and ship sizes in the skirmish and ship designer menus with warning colors added if over cost or size. Other recent UI improvements include being able to shift click to cycle new game menu items in reverse order.

Image 1. An Electron Flux Mortar in action

Image 2. The Electron Flux Mortar in the tech tree.

The past few hotfixes over May and June have also included performance and AI adjustments that should improve some systems. The AI is more reluctant to exchange lower technology levels, and will appear more consistent in trade offers to the player as it will consider the strongest economy when proposing or considering offers. Before it was adverse to trade or research proposals if they came from other factions.

Image 3. An early game galaxy scene overview.

Over July the focus will be on other critical issues reported and implementation of an Iron Man mode. Games with Iron Man mode will only have an autosave.

Your continued support of LoR over the year since release has not gone unnoticed and while the initial plan was minor content updates for a year, there may be additional specials, leaders, and events in the fall and winter.

NebuLeet - quasilyte
I am going to go LIVE in about one hour, give or take :D

The stream agenda is quite simple:
  • Make a somewhat efficient space vessel design
  • Program it to become competitive
  • Then create a manually-controlled vessel and try to beat it

The programming part of the game is one of the least covered parts right now. I am going to address this issues today!

The stream will (hopefully) be accessible from the game's Steam page. I will probably upload it to YT later as well.
...

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