Maou's Crucible - Xurzie

Changelog:

  • Fixed a bug where players could incorrectly receive the achievement for clearing Presence 8 when completing a lower Presence.

  • Fixed a bug where certain characters wouldn’t trigger the Presence 8 clear achievement properly.

  • Achievement fixes will be applied automatically when entering the lobby.

The Rise of the Dark Tower - Re:Birth Works Studios
We have now added the ability to re-roll upgrades!
Little Witch Survivors - 四月二酱

The jack-o'-lanterns are lit, and rustling sounds emerge from the depths of the tomb... "Little Witch Survivors" v2.1.9 is officially live!

This update not only brings 11 surprising Halloween-themed random events but also introduces the highly anticipated manual recipe selection feature. Come and experience it now!

🎃 Brand New Halloween-Themed Events · Spooky Night Adventure Begins
Added 11 limited-time Halloween random events. Mysterious characters like Little Skeleton, Poison Ghost, and Moonlit Wolf Spirit will appear randomly.
Special Easter Egg: The limited map \[Halloween Night] will trigger the exclusive special event "Tomb Labyrinth"! Find the only exit in the intricate maze and solve the puzzle to obtain limited rewards!

⚗️ Manual Recipe Selection Feature · A New Dimension of Strategy
Added the manual recipe selection function, allowing you to freely choose which Guardian to synthesize, making it more convenient!

🔧 Optimizations and Fixes
Fixed an issue where the loading page had a small chance to display abnormally.
Corrected display errors for some Guardian character textures.

📜 Future Development Preview
A major overhaul of the Endless Mode is in full preparation! In mid-to-late November, we will:
Revamp the difficulty curve of Endless Mode, giving it a higher level of challenge!

🎮 Thank you for your continuous support and feedback! If you encounter any issues in the game or have valuable suggestions, please feel free to contact us in the comments section of this announcement or in the Steam Community discussion group.

KILL THE WITCH - SnakeEagle

This marks the final devlog for Stage 2!

Our current goal — releasing the Early Access version up to Stage 2 — is now just a few months away.
From here on, we’ll be focusing entirely on polishing Stage 2, rating submission, localization, and launch preparations.

The next devlog will be posted once Stage 3 has reached meaningful progress —
most likely around March or April.

----------

Feel free to leave any questions or comments!

*This post contains information about Stage 2, which is still in development.
**While I’ve tried to avoid major spoilers, please refrain from reading if you wish to experience the game completely fresh.

----------

I’ll keep it short and simple,
sharing only images and GIFs — no major spoilers!

I’m striving to find that delicate line —
something beautiful yet disturbing,
difficult yet understandable,
a place where danger and fascination coexist.

I’m also adding some minor visual and presentation touches to the stage.

----------

\[Closing Thoughts]

I honestly never expected the development of Stage 2 to take this long.

But in a way, the fact that it never truly feels “finished” — even when it’s almost done — feels very fitting for our game.

That’s all for now.
Have a wonderful day!

Voice of Belldona - YAMAYURI GAMES

Dear players,

To showcase some of our latest development progress, we’ve added new content to the DEMO and released the all-new Version 4.0. This will be the final integrated DEMO before the official release. Meanwhile, our full version is also about to enter its final adjustment phase before launch.

=================================================================================

Tutorial Stage Remake

A completely reworked tutorial stage now features more detailed guidance and a large number of brand-new CGs. The mysterious being who stands before players at the end now reveals a glimpse of her true form and power. In the full version, she may appear again—more enigmatic than ever......

=================================================================================

Full Card Art Implementation

All card illustrations have been updated with refined artwork. The previously abstract hand-drawn test version cards by the producer can now be toggled via a button beside the card display.

=================================================================================

Improved Interaction Experience

The game’s UI interactions have been newly optimized, including streamlined battle information (such as how buffs are displayed), enhanced card and deck animations, faster card effect previews, and refined character status interfaces—providing a smoother experience for your adventure.

=================================================================================

Buffs & Blessings of the Mysterious Entity

The mysterious girl “Sher” may appear during battles, granting your team powerful support effects—if certain conditions are met......

These blessings are not without a price, though the cost may not be immediately visible. Players are free to enjoy the overwhelming power she bestows.

=================================================================================

Playable Content Streamlined

To make the DEMO experience closer to the upcoming full release, the playable content has been adjusted to include only Chapter 1 of “Classic Mode.”

For players who have already tried the test version, please don’t worry or feel disappointed about the shortened DEMO. The full version is about to enter its final testing phase, and the time to experience the complete journey of “Voice of Belldona” is coming soon. You won’t have to wait much longer!

Thank you for your continued support—we look forward to your experience!

トリと木の実 - takahiro.meme
- Fixed an issue where nuts could slip through stairs and disappear.

- Fixed a bug where flags could get stuck in the ground on stage 60.

- Fixed an issue where trash can lids would disappear upon clearing stages 51-60.

- The number of nuts in normal mode is now capped at 100.

- The system has been changed so that nut boxes only appear randomly when nuts are cleared.
Sometimes nuts do not appear even after being cleared.
Retro Rewind - Video Store Simulator - GrenouilleDeLys

The official Retro Rewind demo is out today! Head over to the Steam demo page and give it a shot! 

Do you have some feedback to share after playing? Is there something you really liked in the demo? What is THE best movie from the 80s and 90s in your opinion? Jump in our Discord and let us know!

RETRO REWIND - DEMO

Enjoy the demo!

Cheers!

The RR Team

8:59pm
Deckbane - SOONG

Dear Players,

Thank you so much for trying out Deckbane! Here’s what’s new in this update:

✨ Update Content
  • Friends Revival Feature:Friends can now be revived! When a friend is defeated, they’ll return to your deck—just draw their card again to bring them back to the battlefield.

  • Map Generation Refined

  • Balance Tweaks:Several balance adjustments have been implemented to refine gameplay flow.

If you run into any issues or have suggestions while playing, feel free to share feedback in the Community Hub! Thanks for your support~

Desktop Colony - Mechabit

Added a new windowed mode that lets you play the game in a resizable window in case transparency doesn't work and you don't want to play in full screen mode.

Use the launch command: -windowed




The game UI will remain inside the window while you resize it.
This method bypasses the win32 api so should work in every instance but there will be a border on the window as a result.

Hope this helps! ːsteamhappyː

8:57pm
DevilConnection - poshi
Both the full version and trial version have been updated.
  • 【Specification Change】Stricter conditions for reaching specific routes: Based on previous feedback, we have adjusted the conditions to make reaching certain routes more difficult.
  • Fixed an issue where certain endings could not be unlocked under specific conditions.
  • Fixed an issue where the conditions for completing the character were not being met correctly.
  • Fixed a bug where text containing the player's name would become garbled under specific conditions.
  • Other minor adjustments and typo corrections

If you encounter any issues, please report them on the Bug Report Board.
...

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