Forsaker : DingDing&Blade - Gustav

Forsaker: DingDing & Blade is a visual novel/roguelike hybrid indie game where a simple mission spirals into a cannibalistic odyssey. You’ll struggle as a fragile human, a blood-soaked knight, or a flesh-devouring Forsaker. Will you cling to this broken world—or forsake it entirely?

🔹 Devour or be devoured

🔹 Roguelike survival meets branching narrative

🔹 Unique playable forms We're raising funds to complete the final phase of development.

If you enjoy dark fantasy, character-driven storytelling, and roguelike gameplay, we would love your support!

The campaign runs until June 26, 2025 Support us here:

kickstarter link

Thank you for walking this path with us. More updates coming soon!

2:46am
Empire Game - 我妻由乃

LIVE!

Anomaly Zone - skaarjg


Congratulations to the Arena Champions!

RU server

1 place
Desolate - 201

2 place
Djon_RemBo - 158

3 place
АвторитетныйЧечен - 154

4 - 6 places
Кирпичь - 152
ЗаконопослушныйЧечен - 134
Nigani - 133

7 - 10 places
Wexish - 105
Ramzess - 97
АТАХ - 97
3Jlou_4iter - 97 (with rewards as for 9 place)

11 - 12 places
СУБАРИК - 77
АзлобленныйДворник - 67

13 - 15 places
ABSOLUT_E - 66
са_нек - 60
SpiTz - 54


PvP server

1 place
Гвоздик13 - 59

2 place
Nigga_B0SS - 53

3 place
СТРАЙКЕР[us] - 39

4 - 6 places
Князь26 - 31
Вредность - 20
immortal_Bers - 16

7 - 9 places
THE_ACCuRATeMoHICAN - 15
THE_UBiWaWKa - 15
скиталец152рус - 13

10 - 12 places
1BaLaMyT1 - 12
Серега_Несси - 11
Microob - 10

13 - 16 places
JamesRaynor - 8
Винтик1З - 7
SOKOL2 - 5
хРОМАх - 5 (with rewards as for 15 place)


PvE server

1 - 3 places (with rewards as for 1 place)
VENORUV - 11
Жиган_Хулиган - 11
Кабачок_Иваныч - 11

4 - 6 places
Бомжуем - 6
АнонимныйБогдан - 5
Смертница - 3

7 - 9 places
Sumrak_50rus - 2
ххх17 - 2
ПО_Белка - 1
B.o.W II VR - Pseudonymous22
Made some further adjustments to the aquatic realms fog / depth colour fades. This was done to help make each of the levels feel more individual, as well as pop more!

Hope this helps, thanks ;)
Brighter Shores - Fen James
Welcome to the tenth edition of the Brighter Shores Weekly Leek. At a glance it might look like not much has changed from last week, but rest assured that progress is being made, we just don't want to spoil the surprises too much!

That being said, here is a little bit more detail on some of the things we have been working on:
• Player to player trading is really coming together, and we are very happy with it so far.
• Ian has been working on some much needed improvements to the map and NPC design tools. These essential tools are used by our content and graphics teams to create the amazing visuals you see in game, and the improvements will make life easier for everyone.
• Everyone in the content team has been pushing the boundaries of what is currently possible in the game, with all the new side quests doing something new you won't have seen before. This is keeping the technical team on their toes! :D
• Over the next few weeks we will be adding two more members to the graphics team. Watch out for them in a future weekly leek.

What we've been working on this week

Technical Team
Andrew has been working on:
• Player to player trading.
• Preparing for our new graphics team members.

James has been working on:
• Launching game updates.
• Game features to support the new quests in production.
• Reading and replying to support requests and customer complaints.
• Preparing this weekly leek.
• Bug fixes.
• Setting up PCs for our new graphics team members.

Ian has been working on:
• Improvements to the map design tool and NPC design tool.
• Bug fixes.

Content Team
Paul has been working on:
• Reward design (pre-graphics) for the Mine of Mantuban 7 ⭐️ quest.
• Story coding (pre-graphics) for the Mine of Mantuban 7 ⭐️ quest.

Samuel has been working on:
• Riding even more roller coasters.

Daniel has been working on:
• Story coding (pre-graphics) for the Hopeforest 6 ⭐️ quest.
• Technical coding (pre-graphics) for the Hopeforest 6 ⭐️ quest.

Haaris has been working on:
• Story coding (pre-graphics) for the Crenopolis 4 ⭐️ quest.

Steve has been working on:
• Story coding (pre-graphics) for the Mine of Mantuban 4 ⭐️ quest.
• Technical coding (pre-graphics) for the Mine of Mantuban 4 ⭐️ quest.

Graphics Team
Greg has been working on:
• Graphics and concept art for the Mine of Mantuban 6 ⭐️ quest.
• Interface graphics for player to player trading.

Nic has been working on:
• Graphics for the Mine of Mantuban 6 ⭐️ quest.
• Setting up PCs for our new graphics team members.
• Graphics for this weekly leek.

Lewis has been working on:
• Graphics for the Hopeforest 3 ⭐️ quest.
• Graphics for the Mine of Mantuban 6 ⭐️ quest.

Audio Team
Joe has been working on:
• Global music track #13.

Infographics


Brighter Shores - Fen James
Quality of life improvements
• While you have queued actions, ignore attempts to queue an action to sit on a bench or chair. This is particularly useful in Brannof Boulevard when picking periwinkles.

Bug fixes
• Crafted shields now show the correct profession on their info card.

Preparations for player to player trading
• Channer Goldway has updated dialogue in preparation for player to player trading.
• The leaderboards filter interface has changed appearance in preparation for player to player trading.
• The leaderboards interface has gained a new (currently blank) column in preparation for player to player trading.
下一站江湖Ⅱ - Inmotiongame

各位大侠好,

为庆祝白玉京工作室第三作——开放世界国风神话单机《下一站青城》正式首曝,《下一站江湖Ⅱ》与《下一站青城》开启首届联动活动啦!参与活动即可100%获得青城与江湖Ⅱ同名限量时装与特效!

 
【庆三代作品首曝:《江湖Ⅱ》x 《青城》联动活动】

点击前往观看“下一站青城”首曝PV

 

活动1、添加《下一站青城》愿望单送江湖2、青城联动同名限量时装“问道青城”
活动时间:

即日起至7月6日

 

活动流程:

1) 前往Steam商店页搜“下一站青城”添加愿望单,并截图(任意一个)

2) 发送愿望单截图和手机号码到联动专属活动页。我们审核后即会发送激活码(如有任何问题欢迎加官微群联系我们)

3) 江湖2:我们将在7月6日活动结束后给大家发放激活码,到时候进入“下一站江湖2”游戏里的衣橱界面直接激活即可!

4) 青城:该激活码请大家妥善保存,在“下一站青城”上线后进入游戏中的衣橱直接激活即可!

   注:请确保手机号码可以接到短信哦!

活动链接:

点击进入联动专属活动页!

《下一站青城》& Steam商店页

活动奖励:

青城&江湖联动时装“问道青城”

激活码使用方法

游戏内右上角——易容——衣橱——激活码进行激活

 

活动2、前往《下一站青城》B站官方首曝视频下方评论送“孤峰寒雪”特效(哈哈不一定要好评,大侠们能来参加如实说心底话胖某就会很开心了,并会认真记录大家意见)

活动时间:

即日起至7月6日

活动流程:

1) 前往《下一站青城》B站官方首曝视频评论并截图

2) 发送评论截图和手机号码到联动专属活动页。我们审核后即会发送激活码(如有任何问题欢迎加官微群联系我们)

3) 江湖2:我们将在7月6日活动结束后给大家发放激活码,到时候进入“下一站江湖2”游戏里的衣橱界面直接激活即可!

4) 青城:该激活码请大家妥善保存,在“下一站青城”上线后进入游戏中的衣橱直接激活即可!

活动链接:

点击前往观看“下一站青城”首曝PV

点击进入联动专属活动页:

活动奖励:

人物特效【孤峰寒雪】

激活码使用方法

游戏内右上角——易容——衣橱——激活码进行激活

 

《下一站江湖Ⅱ》第123次更新预告

《下一站江湖Ⅱ》正式版第123次更新预计将于6月17日凌晨完成,届时大侠们小退更新即可:

1. 我们前段时间听取了大家的建议,暂停了2个月的资料片更新!从第121次更新开始全力修复所有玩家反馈的bug!

2. 基本上将在121更、122更、今天晚间发布的123更以及未来的几次补充更新完成修复所有“下一站江湖2”的玩家反馈bug这一目标!还请各位大侠注意下是否有遗漏,可即时官微群联系我们反馈处理!

3. 修复完所有已收集的玩家反馈的BUG后,我们将继续我们的内容玩法及性能优化的更新,大家敬请期待!

4. 6.19日,我们将发布的“下一站江湖2”第十一部免费大型玩法资料片“塞外风云”

 

【近期更新修复和优化内容:】

稍后查阅《下一站江湖Ⅱ》正式版第123次更新公告

点击查阅《下一站江湖Ⅱ》正式版第122次更新公告

点击查阅(重磅)《下一站江湖Ⅱ》正式版第121次更新公告(超大规模版本修复及优化)

 

再度感谢大家的支持!

 

白玉京工作室  拜上

 

Galactic Simulator - PcZ

Launch discount: 20% off. Get an extra 20% off with the bundle.

Misty Judgment - Sirius&北落师门
Added a reminder after entering the game - after the update, the old archive data will be partially damaged. Players can quickly skip the existing plot through the story line part of the game if necessary.
2:30am
Dreams in the Witch House - Rongel

The optional 1.08 version is now bumbed up as the default version! The main additions are the fan translations to French and Spanish (LATAM / MX) and the option to buy alchemy ingredients from the Pharmacy. Full changelog below.

IMPORTANT!

Save games from the previous 1.07 version are not compatible with the current version!

If you want to keep using your old save files, here's how to switch back to the previous version:

HOW TO SWITCH BACK TO PREVIOUS 1.07 VERSION:

  1. In the Steam library, right-click Dreams in the Witch House.

  2. Select "Properties..."

  3. Select "Betas"

  4. Select "previous - Version 1.07" from the Beta Participation drop-down menu

That's it! The old version should start to download immediately.

VERSION 1.08 CHANGELOG:

  • Added translations to French and Spanish (LATAM/MX)

  • Walter can buy alchemy ingredients from the Pharmacy, if the alchemy skill is unlocked

  • Special collection access can be gained from Armitage, if Walter has shown him enough occult evidence

  • Removed empty city events

  • Better randomization of the city events

  • Fixed a bug concerning "Anthropogenesis" and "Cosmogenesis" books

  • Edited Walter's comments about covering the rat hole to make them more logical

  • Minor fixes to library index cards

  • Minor typo & grammar fixes

Sorry for any inconvenience, but this update had to be done at some point. Please let me know if you have any difficulties with the patch and we'll sort it out.

And huge thanks to Ténébreux & Ghylard for the French version, and Alejandra for the Spanish version!

...

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