Campsite Hustle - Red Shore Games
🏕️ Hey Campers!

Today we shipped a small but important update. Our focus is bug fixes, minor performance gains, and a smoother overall experience. Thank you for your support and feedback. 🙏


🔧 Fixes

• Fixed an issue where HUD and general UI elements could overflow or align incorrectly on wide and ultrawide displays.
• Fixed a bug that could prevent saved games from loading correctly after building a shower and restarting the game.
• Fixed an issue that prevented valid structures from being placed in empty areas around the small shop.


✨ Improvements

• Improved the crosshair tooltip that shows how many building materials remain when you hover over them.
• Added a mission-specific indicator to show the location of weeds during the Cleaning task, making them easier to find.


👉 Join us now and say hihttps://discord.gg/mpPCWEaz

Red Shore Games 💚
The House of Toys - 4n1ma

The date is set.

The House of Toys will officially release on October 27th, perfectly timed for Halloween.

In this replayable horror experience, your mission is to free the soul of the cursed toy — day after day, run after run. Every attempt feels different, and the rewards you earn will let you upgrade your room, personalize your space, and uncover hidden secrets within the mansion.

Each run unfolds across 3 escalating phases:

🔍 Phase 1: Investigate
Explore the mansion and search for clues to identify the cursed toy.

🧩 Phase 2: Puzzles & Action
Solve puzzles while being hunted. Only by doing so will you gain the power needed to free its soul.

👁‍🗨 Phase 3: Stealth
Stay quiet. Use your newfound power at the perfect moment… or become the next victim.


⚠️ Every day is a new chance. Every run tells a new story.
Will you uncover the true origin of the curse?

👉 Add The House of Toys to your wishlist and get ready to step inside on October 27th.

1:30pm
HD Poker: Texas Hold'em - builds
New
  • Straight Flush Jackpot support.

  • Jackpot/Tourney chip mountains have been rebuilt to both look better and support higher quantities.

  • going ALL IN will now utilize the new chip mountain system to make your stack feel substantial.

  • Joining any MTT/SnG/TB will now show a confirmation step, regardless of multi cost - no more accidental joins!

  • New Dashboard widget now features the latest store offerings.

  • New sound for room changes.

  • New sound for players jumping in to MTT tables.

  • Dash game music is no longer coupled to the skin you have equipped.

  • A queue timeout display has been added to open MTT quickplay items and MTT lobby rows when a queue timeout exists.

  • Game notification preference check-boxes added to tourney info windows.

  • [c]\[SETTING][/c] "Show Cards in Top Bar" - will toggle your hole cards between cards/backs.

  • Right-clicking top bar game boxes will toggle your hole cards between cards/backs.

  • Gold/platinum avatars now have a passive sparkle animation - oo shiny

  • New denominations have been added to chip set --> 50, 50K, 250K, 25M, 50B, 500B.

Topbar Play Menu Refactor
  • MTT/SNG/TB PLAY drop-down items have been visually refactored with bigger game art.

  • You can now register for all register-able upcoming MTTs.

  • All games now display both costs when applicable.

  • All games will now display "You are queued here" when you are queued.

  • Standard (Ring) tab now displays all PSR-Disabled Variants under their own header at the bottom.

  • Standard (Ring) game variants' left-hand color bar now have a dedicated variant color.

  • Standard (Ring) games that are requirements-locked are now colored red.

Tweaks
  • Adding-on will now generate orange +'s instead of green (rebuys), to help differentiate between the two MTT buy-in types.

  • Topping up in a cash game now uses smaller +'s in its particle effect, and finishes quicker.

  • Pending table jumpers in MTTs is now two dedicated columns: "Stakes" + "Buy-in".

  • Standard game info popups now have a button to directly open jackpots related to their bigblind.

  • Lobby side bar "TOP PRIZE" component will now display satellite entry as a prize when applicable.

  • Home game flyout start button is now enabled only when num seated players reaches min players.

  • Home Game creation options have been visually refactored.

  • The space bar will now only open one chest at a time, regardless of how many chests are available.

  • Satellite game entry as a reward is now shown in prize lists.

  • Clicking "PLAY" from dash or "QUICKPLAY" from 2/4up mode now triggers the top bar quickplay dropdown.

  • Right-clicking a top bar drop-down will now close it.

  • AvatarPicker has been refactored for performance.

  • AvatarPicker now has a checkbox to toggle un-owned avatars on and off.

  • Nameplates will now say "ON BREAK" instead of "WAITING" when on a break.

  • Tables on a break will now render avatars at full color (as if sitting in), versus the greyed out "waiting" state.

  • MTT jump in/out particles are now partially colored accurately to their avatars.

  • Elimination smoke particles are now colored accurately to avatars.

  • Timebombs now do a shockwave effect when the bomb drops to the table.

  • Registrations in sidebar will now make a distinction between satellited players and regular buy-ins.

  • Short-deck game variants will now force the hand strength meter to be hidden regardless of player preference.

  • Added a button to dashboard jackpot tout for spawning the jackpot window.

  • Game notification preference check-boxes added back to the sidebar.

Fixes
  • Fixed crash when replaying bounty hands.

  • Fixed issue in tourney replays where eliminated players would fail to trigger their elimination animation/sound.

  • Fixed issue on the final hand of bounty games where loser's bounty would fail to visually transfer to the winner.

  • Fixed issue that could sometimes cause a jumped-in player to not properly execute the jump-in particle effect.

  • Fixed some table element depth sorting so chip transfers look correct.

  • Fixed issue where loading replays back to back would continue to go to the next view instead of reusing the current replayer's view

  • Fixed issue where nameplate status would switch back to "WAITING" instead of "ON BREAK" if a player rebuys/adds-on during the break.

  • Fixed a crash that would occur during an MTT jump due to a null room reference.

  • Fixed potential crash when an incoming table rebuy offer would attempt to change the nameplate state of an unoccupied seat.

  • Fixed a few scenarios where "JUMPING SOON" would be removed from a nameplate prematurely.

  • Fixed issue where "next chest" and "next chest batch" buttons could be super small when hitting space bar too fast.

  • Fixed issue where twitch tout would fail to render video frames until user left then returned to the dash.

  • Fixed the delay when opening collection.

  • Fixed table card hole card deals so second card lands on top-of, rather than under, the first.

  • Fixed an issue where the first/third toggle in settings could occasionally be disabled.

  • Fixed hand strength meter on the detached cards window.

  • Fixed issue where sidebars would offer "join as shark" + "sit in queue and notify" check-boxes when game is in late join.

  • Fixed issue where a table avatar would not be clickable when a new player sits down.

  • Fixed issue where resizing the main window would result in existing table chips looking really bad.

  • Fixed issue where an MTT table jump during "WAITING" period would result in your rebuy options being listed as fully available.

  • Fixed issue where theme vote timeout countdown would fail to update after a voting period ended.

  • Fixed avatar hand position and missing cards (when no best hand) in the "Best Hand" panel of player Profiles.

  • Fixed issue where hands with antes would cause initial SB/BB chip stacks to not show.

  • Fixed issue where classic MTT game start growls were failing to spawn.

  • Fixed potential crash when jumping a player to a table with fewer seats than origin.

  • Fixed issue where declining a rebuy after busting out could result in an infinite rebuy UI spawn loop.

Nightingale - leahrachelle

The October edition of Dev Bites is here! In this update, Aaryn and Neil discuss the latest developments in Nightingale and a glimpse at what’s on the horizon.

1:27pm
Pro Soccer Online - Brylos

Bug Fixes:

- Fixed goals and balls being placed incorrectly on the training academy map for 6v6 and 5v5 fields.

Legends of Dragaea: Idle Dungeons Prelude - gigatank3000

Hey everyone,

We're a little under 3 weeks until the launch of Legends of Dragaea: Idle Dungeons and in celebration we're doing a giveaway of a 256GB LCD Steam Deck along with a full copy of the game (to play on the Steam Deck) you can check out how to enter at the link below and best of luck to everyone!

The giveaway ends November 3rd at midnight PST so don't delay!

Of course if you haven't already be sure to tell your friends to wishlist the game, every wishlist really helps us make the best possible game!

https://store.steampowered.com/app/2712380/

Until next time, best of luck!!


Link to Enter Giveaway: https://gleam.io/competitions/lkfNH-legends-of-dragaea-idle-dungeons-steam-deck-giveaway

Ka: Keepers & Assassins Playtest - drasticore
- Fixed spawn-respawn points bug, p2p 1vs1 match playable
Neon Strike - dreamware.games

This patch brings a few updates to the demo:

  • Minor level layout tweaks to make them a bit more friendly

  • Mode "Infinite" can be unlocked after completing only 1 level in "Tactical" (as opposed to 5 before)

  • Fix for:

    • mouse cursor bug on Mac and Linux

    • ejection indicator when sticking to rotating walls

    • audio hitch on music transitions

Legends of Dragaea: Idle Dungeons - gigatank3000

Hey everyone,

We're a little under 3 weeks until the launch of Legends of Dragaea: Idle Dungeons and in celebration we're doing a giveaway of a 256GB LCD Steam Deck along with a full copy of the game (to play on the Steam Deck) you can check out how to enter at the link below and best of luck to everyone!

The giveaway ends November 3rd at midnight PST so don't delay!

Of course if you haven't already be sure to tell your friends to wishlist the game, every wishlist really helps us make the best possible game!

Until next time, best of luck!!


Link to Enter Giveaway: https://gleam.io/competitions/lkfNH-legends-of-dragaea-idle-dungeons-steam-deck-giveaway

1:22pm
Politiks - Kingkat

I have recently change the game's name to Politiks. if you are having problem with launching please uninstall and reinstall. This might solve the problem.

I'm so sorry about that.

...

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