5:30pm
Slippery Heights - Black Mangouste
Fixed a handful of small, barely noticeable bugs to improve overall stability and polish.
Terra Pit Playtest - юлик
  • Increased walking speed in the base area.

  • Bombs are now cheaper.

  • Stamina is now displayed as numbers instead of percentages.

  • Fixed the volume of several sounds.

  • Bomb explosions no longer trigger the “upgrade pickaxe” message.

  • Lever hitbox increased.

  • Added proper gamepad controls.

Music Game - BNnnen
- Majorly improved UI
- Bug fixes

Bug Report:
https://forms.gle/VMBSuUS1um8M9FuD9
They Left Us Here - Charos

The Demo Trailer and the demo release window now on Youtube.

Check it out:

Working realy hard to make a great horror experience for all of you

Thank you so much for the support and the wishlist.

SCH GAMING

The Neeblarium - Ghost
✨ Highlights

A major milestone!
The Geneticist’s Toolkit now feels as beautiful as it is powerful, thanks to an all-new interface theme, animated strain previews, and cross-save persistence for your custom creations.
Every screen, button, and biome glows with new life. 💚


🎨 A Fresh Look for the Neeblarium

The entire interface has been restyled to feel both scientific and serene.

  • Refreshed Palette: Deep indigo backdrops with luminous teal and lime accents make the world and logo pop.

  • Cohesive Color Logic:

    • 🌿 Lime green → Primary actions

    • 🔴 Warm red → Deletes and warnings

    • ⚙️ Soft gray + teal → Everyday interactions

  • Readable and Responsive: Improved contrast, cleaner typography, and layouts that adapt gracefully to future updates.


🏠 Start Screen Reimagined
  • Richer, darker gradient background highlights the game’s branding.

  • Multi-slot saves use a sleek card-based design for easier navigation.

  • Hover effects and button feedback feel professional and tactile.

The first thing you see now feels like an invitation, not a menu.


🧪 Geneticist’s Toolkit Upgrades

Your lab just got an aesthetic and functional overhaul.

  • Animated Strain Library: Each saved strain now displays a live miniature Neeblie, showing true color, size, and speed variation.

  • Genome Hash System: Every strain generates a unique 21-character genome code that encodes all 13 genes — a portable DNA signature for sharing (import coming soon).

  • Cross-Save Custom Egg Economy: Custom eggs and strain inventories now persist across every biome.

  • Improved Naming and Metadata: Rename strains freely; hover tooltips reveal their genome hashes.

  • Automatic Migration: Older Greek-letter strains update seamlessly to the new format.

The science is prettier than ever — and the beauty is all in the details.


🧰 Interaction Tray Polish
  • Icons perfectly centered and visually consistent.

  • Compact horizontal layout saves screen space without sacrificing clarity.

  • Unified styling across Eggs, Resources, Toys, Superfoods, and Florin bins.


⚙️ Under-the-Glass Improvements
  • New flexible layout system replaces fragile pixel-based alignment.

  • Better performance and stability when resizing or redrawing UI elements.

  • Foundations laid for upcoming accessibility and localization features.


🌼 In Short

v0.5.0 ( Build 672 ) is the harmony of form and function — a vivid new interface, animated strain previews, shareable genomes, and cross-world persistence.
The lab hums. The glass gleams. Your Neeblarium feels reborn. 🌿💚

Crimson Veil - MKRU

How has everyone been enjoying the latest update so far? I’d love to hear your thoughts! If you haven’t played the newest chapter yet, it is still available in early access over on my Patreon:

https://www.patreon.com/MKRUdesign

This week, I’ve been focused on updating the walkthrough to Version 5.7.1. It is now complete and available at the usual location: 

https://docs.google.com/document/d/1VbSILz60_Yc7NyU-DRv3mrX0FVua3WSBD9nlN0Bf5jk

The new version includes all the additions from the latest update, so feel free to reference it if you get stuck or want to double-check anything.

Lastly, I’m excited to announce that I’ve begun work on a video walkthrough series! It will be released in parts and will cover the Hunter Route from start to finish. My plan is to upload it to YouTube once it’s edited—of course, I’ll have to cut or censor anything that violates their guidelines—but I’m hoping this can serve as another way to share the game, help new players, and maybe even bring more people into the community.

That’s all I have for this week. Until next time, everyone!

Petmancer - Horse Arms

How can Petmancer be missing a critical feature like the ability to customize keyboard assignments? It can't, and now it isn't!

How to Find It

In the Settings screen, next to the Control Type you'll now see a Remap Keys button, which will take you to the Keyboard Controls screen shown above.

Click on the key assignments, or navigate to the key shown and press Enter, and you'll be able to press the key you want to reassign the action to.

The only actions you can't change are the arrow keys, Esc for the menu, and some standard UI navigation keys (Esc to exit, Enter or Space to activate buttons, Tab / Shift-Tab to move around, etc).

Give it a try and send feedback if you need any additional tweaks!

Shatterland - Althurius

Hello everyone,

I want to take a moment to personally thank all of you for the amazing support, feedback, and encouragement you’ve given me during the development of Shatterland. Your messages, playtest feedback, bug reports, and overall enthusiasm truly helped shape the game into what it is today.

To show my appreciation, I’ve decided to increase the launch discount from 15% to 25% starting right now.

This is a small way to give something back to the community that has supported me from the beginning.

Whether you’ve been following the project for a long time or discovered the game recently — thank you.
Your support means everything. ❤️

Enjoy the adventure, and see you in Shatterland!

Althurius
Solo Developer

vivid/stasis - kouneyagami
Greetings to all vivid/stasis players! This is the changelog for version 5.3.0.

- Added "Crusader Mk.III (Stelli Edit)"
- Added "ABSOLUTION (A-Saph Remix)"
- Added "Soma Union" Soundscan map
- Fixed Blood Trial crashing on song start
- Fixed a bug that caused Tau to not be playable if Unlock All Songs was enabled
ToriDori 2 - VeryVery

https://store.steampowered.com/app/4160020/FIND_ALL_Christmas_2026Hello, the sequel to the Find All: Christmas 2026 game series will be released soon. Add to your wishlist so that you don't miss the game's release!
You will have to explore a cozy suburb on Christmas Eve, find different items, and color the black and white picture with colored inks.

...

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