Dec 31, 2009
Darkest Hour: Europe '44-'45 - [RS]Razorneck
Happy new year from the Darkest Hour team to all of you!

Remember to throw a vote for Darkest Hour in the MOTY 09 awards.
Link below:
http://www.moddb.com/mods/darkest-hour-normandy-1944


-Razorneck
Dec 31, 2009
Darkest Hour: Europe '44-'45 - Razorneck Sadistic p00n Magician
Happy new year from the Darkest Hour team to all of you!

Remember to throw a vote for Darkest Hour in the MOTY 09 awards.
Link below:
http://www.moddb.com/mods/darkest-hour-normandy-1944


-Razorneck
Overgrowth - Sylar EnderPaws
By John on December 30th, 2009

We can talk perpetually about various aspects of indie game development on the blog. However, sometimes it's nice to step off our soapbox and answer some direct questions from the readers! Our last community Q&A session was very successful, so we've decided that it's time to open the floor again.

Our goal is always to focus on topics that people are actually interested in. So in the spirit of open development, we ask you to please submit your burning questions in the comments. We will focus on the 10 questions which receive the most "likes" (within reason, I don't know if I can handle another kilt interpretive dance). We also reserve the right to answer extra questions that we find particularly interesting. If you submit a real doozie, we may decide to save it for its own blog post later on.
Bunny questions

Kilt dance or not, we promise to provide some kind of video response!

Post your questions and click the "Like" button on the ones you want us to answer below!

Pictures & Video Below
(http://blog.wolfire.com/2009/12/Interview-the-Wolfire-Team)
Overgrowth - Sylar EnderPaws
By John on December 30th, 2009

We can talk perpetually about various aspects of indie game development on the blog. However, sometimes it's nice to step off our soapbox and answer some direct questions from the readers! Our last community Q&A session was very successful, so we've decided that it's time to open the floor again.

Our goal is always to focus on topics that people are actually interested in. So in the spirit of open development, we ask you to please submit your burning questions in the comments. We will focus on the 10 questions which receive the most "likes" (within reason, I don't know if I can handle another kilt interpretive dance). We also reserve the right to answer extra questions that we find particularly interesting. If you submit a real doozie, we may decide to save it for its own blog post later on.
Bunny questions

Kilt dance or not, we promise to provide some kind of video response!

Post your questions and click the "Like" button on the ones you want us to answer below!

Pictures & Video Below
(http://blog.wolfire.com/2009/12/Interview-the-Wolfire-Team)
Overgrowth - Sylar EnderPaws
By Jeff on December 29th, 2009

Here is what is new in Overgrowth in this weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!
Overgrowth

Aubrey has made a number of awesome new art assets, and David fixed a lot of bugs. Here are a few highlights from the source repository:

* Started working on V8 scripting
* Hooked up V8 libraries
* Created V8 context and function wrappers
* Hooked up V8 console
* Enabled ragdoll shadows
* Misc bug fixes

Overgrowth alpha 59
Dropping some ragdolls

Thanks as always for all the support! See you guys in IRC and the forums.

Picture & Video on link Below.
(http://blog.wolfire.com/2009/12/Overgrowth-alpha-59)
Overgrowth - Sylar EnderPaws
By Jeff on December 29th, 2009

Here is what is new in Overgrowth in this weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!
Overgrowth

Aubrey has made a number of awesome new art assets, and David fixed a lot of bugs. Here are a few highlights from the source repository:

* Started working on V8 scripting
* Hooked up V8 libraries
* Created V8 context and function wrappers
* Hooked up V8 console
* Enabled ragdoll shadows
* Misc bug fixes

Overgrowth alpha 59
Dropping some ragdolls

Thanks as always for all the support! See you guys in IRC and the forums.

Picture & Video on link Below.
(http://blog.wolfire.com/2009/12/Overgrowth-alpha-59)
Red Orchestra: Ostfront 41-45 - [TW]Ramm-Jaeger2
With Killing Floor well ahead on both Best PC Shooter 2009 and Best PC Game Expansion of 2009 I encourage anyone that hasn't already voted to head on over and vote for Red Orchestra: Heroes of Stalingrad for Most Anticipated PC Game of 2010! Voting ends tommorow, so vote now!!!

<a href="http://ve3d.ign.com/articles/features/52083/Voodoo-Extreme-2009-Readers-Choice-Awards/p14/c1/"> Most Anticipated PC Game of 2010 </a>
Red Orchestra: Ostfront 41-45 - [TW]Ramm-Jaeger2
With Killing Floor well ahead on both Best PC Shooter 2009 and Best PC Game Expansion of 2009 I encourage anyone that hasn't already voted to head on over and vote for Red Orchestra: Heroes of Stalingrad for Most Anticipated PC Game of 2010! Voting ends tommorow, so vote now!!!

Most Anticipated PC Game of 2010
Killing Floor - [TW]Ramm-Jaeger2
With Killing Floor well ahead on both Best PC Shooter 2009 and Best PC Game Expansion of 2009 I encourage anyone that hasn't already voted to head on over and vote for Red Orchestra: Heroes of Stalingrad for Most Anticipated PC Game of 2010! Voting ends tommorow, so this is your last chance to vote!

<a href="http://ve3d.ign.com/articles/features/52083/Voodoo-Extreme-2009-Readers-Choice-Awards/p14/c1/"> Most Anticipated PC Game of 2010 </a>
Killing Floor - [TW]Ramm-Jaeger2
With Killing Floor well ahead on both Best PC Shooter 2009 and Best PC Game Expansion of 2009 I encourage anyone that hasn't already voted to head on over and vote for Red Orchestra: Heroes of Stalingrad for Most Anticipated PC Game of 2010! Voting ends tommorow, so this is your last chance to vote!

Most Anticipated PC Game of 2010
...

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