Receiver 2 & Soundtracks

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THIS IS NO ARCADE SHOOTER, THIS IS 100% GUN MECHANIC REALISM
Receiver 2 simulates every internal part of each firearm based on manufacturer schematics and gunsmithing resources. Learn exactly how each sidearm works, including how to load and unload them, clear malfunctions, and operate their safety features.

NOT YOUR ORDINARY FPS
You won't find any loot crates or bullet sponges here. Every enemy can be destroyed by a single well-placed shot, using ballistic simulation based on data from shooting incident reconstruction textbooks. Practice the Receiver virtues of resilience, focus, and courage to resist the Threat.

FEATURES

  • Sidearms modeled down to every spring and pin
  • Enemies with physically-based damage models
  • Ballistic modeling of ricochets, penetration, and bullet drop
  • Train your mind to defend against the Mindkill
  • Become literate in how guns actually operate

FAQ


What is Receiver?
We created the original Receiver game for the "7-day FPS" challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. With Receiver 2, we are doubling down on the aspects that made the original stand out: the detailed firearm controls and the tense, surreal atmosphere.

Why are you so obsessed with guns?
Love them or hate them, firearms are everywhere in our culture. If you want to understand it then you must understand them as well. While many games include firearms, we felt it was time to have a game that is actually about them.

Are there people or animals to shoot in Receiver?
We don't believe so. All our information suggests that the Threat will only dream killdrones to attack you after the Mindkill, but there's no way to be sure.

How is Receiver 2 different from Receiver 1?
Receiver 2 has the same basic gameplay structure as the first, but more of everything. There are many more sidearms available in Receiver 2, and while Receiver 1 simulated several moving parts for each gun, Receiver 2 simulates *all* of the moving parts.

Does Receiver 2 have online multiplayer or VR support?
No, Receiver 2 is designed to be a single-player experience played on a monitor with a mouse and keyboard.

What is the Mindkill?
You are not yet ready for that knowledge. Only a Receiver who has truly Awakened can understand the nature of the Threat.

Receiver 2 Soundtrack


About
Listen to the soundtrack from Receiver 2 in both mp3 and FLAC. Every song featured in the game is included in this OST, along with some bonus instrumental tracks.

Credits
Vocals - Úyanga Bold
Voice Actor - Leo Wiggins
Guitar - Gabriel Moses
Mixed by Morgan Stratton
Music by H. Anton Riehl
Mastered by H. Anton Riehl

Track List
A Slow Mindkill: Mindkiller (feat. Úyanga Bold)
Ascension
Inductee (feat. Úyanga Bold) (Inductee (feat. Úyanga Bold)
Atrophy
Dreaming (feat. Úyanga Bold)
The Threat (feat. Úyanga Bold)
Threat Echo (feat. Leo Wiggins)
Threat Echo Recovery (feat. Leo Wiggins)
Fire (feat. Úyanga Bold)
Awake (feat. Úyanga Bold)
A Slow Mindkill - Mindkiller (Instrumental) (Bonus Track)
Inductee (Instrumental) (Bonus Track)
Dreaming (Instrumental) (Bonus Track)
The Threat (Instrumental) (Bonus Track)
Fire (Instrumental) (Bonus Track)

Receiver 2 Compound Soundtrack


About
Listen to the soundtrack from the Receiver 2 Compound in both mp3 and FLAC, every song featured in the update is included in this OST.

Track List
Waking Again
Isolation Chamber
Steady Your Mind
Ypsilon Mountain
Petrichor
Finally Home
The Quiet Still
Threat Echo Recovery (Instrumental)
Ascension (feat. Anton Riehl)
Inductee
Arcade Room
Threat Echo Recovery
Fire
Atrophy
An Inductees First Meditation
Meditation of Fire
Meditation of the Threat
Meditation of Prevent the Mindkill
Dreaming During Meditation

此組合包中包含的項目

$19.99
Receiver 2
  動作, 獨立製作, 模擬
$9.99
Receiver 2 Soundtrack
 
$9.99
Receiver 2 Compound Soundtrack
 
$39.97
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20%
組合包折扣:
$31.97
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$8.00
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購買 Receiver 2 & Soundtracks 組合包 (?)