Product Update - Valve
The SuperVillain Studios team is proud to announce Steam Workshop support for Tower Wars! They've just launched an all new editor for creating new battle maps, characters, and mods. Steam Workshop makes it easy to share those creations and for others to find, download, and play them.

The Tower Wars Workshop launches with a new map and new character skin for just a small taste of what you can do. But why stop there? Check out this official guide to get started modding or mapping.

To celebrate, the game is 40% off for a week, including friend and team-packs to share with your friends.

Product Update - Valve
A Civilization V SDK update has been released. Change list:

[UPDATE]
- World Builder would hang indefinitely for some users rather than loading into the main menu. This is now corrected.
- Visual C++ 2010 Redist and .NET 3.5 are now installed automatically, removing a required step after the initial install.
Mar 13, 2013
Product Update - Valve
Version 11a

Change: Reduced the heroes appearing rate
Change: All the roofs but the broken one and the straw one will block fluids
Change: Cooking a fish now takes a bit longer
Fix: Health points being reset to a living entity base stats while receive any effect
Fix: Snow birds missing graphics for older save games

Version 11

Add: Citizen jobs and groups
Add: Light items
Add: Configurable FX and music volume
Add: Fishing dock and fishing set items, used for fishing
Add: Food variety bonus
Add: "Interior" roofs
Add: Possibility to set a square area for certain actions instead of a row (IE. planting wheat, building scaffolds)
Add: New customizable priorities (move_to_caravan, build_buildings and feed_animals)
Add: Toggable 3D mouse. Useful to build things on other layers than the current one
Add: New walls and, a new wooden road item, a well and a pond
Add: Ogre, werewolf, snickers, fire head and ghoul isometric graphics
Add: New living, the Snoat! (Snow goat). It replaces the old reindeers and does
Add: Flat blocks for the wheat and all the roofs
Add: Chance to idle livings to move more than 1 cell
Add: Animated living entities even when they do not move (birds, brownie bar rider, ghosts and fire head)
Add: Enemies stats when you right click on them
Add: New damage types and resistances to weapons, armors and monsters
Change: Spanish names for the armor sets
Change: Almost all the effects but the direct ones will not notify with a message when a living receives it
Change: Military items are not displayed on the livings panel if the living have the graphic change effect (IE. Citizen turned to a pig)
Change: Townies will stop the "Move to caravan" and the "Autoequip" tasks to eat if necessary
Change: Big sieges will not stuck the citizens when search a path
Change: Menu item "Delete" by "Delete scaffolds"
Change: Dynamic pile/container configuration panel
Change: Items and livings now are shadowed if they stand in a dark cell
Change: Reduced drop percentage to heads and bones
Change: Green block and green road now needs green color instead of yellow flowers to be built
Change: Wooden block and Wooden moss block removed from the utilities type
Change: Increased the difficulty of the last dungeon
Change: Bone carver item has been removed from the bone armor prerequisites (still in the menu for save compatibility)
Change: Now you can set the maximum stock you want in the "burn items" actions
Change: Military prices increased a bit. Spider bow value reduced.
Remove: Snow birds
Fix: Empty group names no longer allowed
Fix: Mini issues/typos in the xmls
Fix: Citizens no longer will change their mining point after other citizens ends their mine tasks
Fix: Crash when a citizen decides to drop an item when he just died (over a stockpile)
Fix: Incorrect coins ammount was being displayed when loading a saved game (The issue didn't affect the real coins ammount)
Fix: Occasions when a citizen has two rooms while changing personal room owner
Fix: Tooltips in a soldier panel when the soldier list is empty
Fix: Citizens won't move locked items on certain conditions
Fix: Only 1 auto-production item was placed on the queue on some circumstances
Fix: Freeze when a wounded citizen uses a 2nd level dormitory bed
Fix: Projectiles data are loaded properly when you load a game (this avoids the "null sticks null" messages)
Fix: Equipment menus are no longer partly rendered out of the screen

Modders: New tag on the livingentities.xml. Possible values are true or false (default). Used on birds, brownie bat rider, ghosts and fire head
Modders: New tag on the items.xml. Possible values are true or false (default). Used on windows and glass walls
Modders: New tag on the items.xml. It allows a numerical value (default 0). Used on items that produce light
Modders: New , and tag on the items.xml. It allows the values FULL, HALF or NONE (default). Used on items that produce light
Modders: New tag on the actions.xml. Possible valueas are true or false (default). Used on the "burn items" actions. This way the stock number acts as a maximum
Modders: Property "COLOR" removed from the graphics.ini
Product Release - Valve
Dungeon-Party is Free to Play and Now Available on Steam!

Dungeon Party is a free online game that is played in teams. You are plunged into a totally crazy, heroic-fantasy world, where you compete in teams of heroes in dungeons full of deadly traps and awesome monsters to win the treasures they are trying so hard to hide.

In Dungeon Party, you create your character and customize him using a vast range of different outfits and items. From the enthusiastic wizard to the wise-guy thief, via the executioner who ain't exactly a sweet old grandma, anything goes! Each player equips his character with various objects and weapons before sending him into battle against the different teams.

Product Release - Valve
The Coco McFly DLC and Bionic Raelynn Skin are Now Available for Awesomenauts.

The year is 3587. Conflict spans the stars as huge robot armies are locked in an enduring stalemate. In their bid for galactic supremacy, they call upon the most powerful group of mercenaries in the universe: the Awesomenauts!

Announcement - Valve
Today's Deal: Save 75% on Game of Thrones Bundle!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Product Update - Valve
A Civilization V update has been released. Change list:

[BUGS]
- If you build defensive structures in your city, then save and reload, the hit-point bonus would disappear.
- Hun Battering Ram promotion which allows it to only attack cities is now lost upon upgrade
- Civ5 Touch - Fixes the oddness when rotating tablets
- Graphical - Fix issue with Rock of Gibraltar not showing up correctly.
- Fix the bug where the Maya AI didn't have to pick a different GP for each Baktun
- Fix an issue on a city flip/gift which would cause loss of city plots forever.
- Fixed a bug where liberated CS would not show their vote correctly in the Victory Progress UI screen
- Fix graphics bugs when the game was restarted too many times in a row.
- Shortcuts created through the launcher now function correctly.

[CRASH]
- Fix a crash that happens when an AI loses its capital, but still has units, so is still alive.


Mar 13, 2013
Product Update - Valve
Update Notes - March 12th

NEW FEATURES:
-Rain comes during the summer to ruin your fires and dampen your spirits. Watch out for lightning strikes!
-Sandbox custom mode sliders are all unlocked. You can make the game really, really hard now.
-Pathfinding works over long distances.
-Day length changes throughout seasons
-Modders can now bring up an interactive lua console with the ~ key

ADVENTURE MODE:
-Put in very rough sketches of the actual adventure levels. It’s very rough at this point, and the ‘story’ bits are missing, but the basic structure is in place.
-Added lots of little setpieces using new objects that try to impede your progress.

NEW CREATURES:
-Clockwork Knight
-Merms
-Guardian Pigs

NEW ITEMS TO BUILD:
-Drying Rack and Jerky
-Honey Poultice
-Gunpowder
-One Man Band
-Purple Gem
-Fire Staff
-Shadow Manipulator
-Rainometer
-Umbrella
-Ham Bat

NEW STUFF IN THE WORLD:
-Mushrooms (3 kinds)
-A bit of Maxwell ground is starting to creep into the world around some Teleportato parts
-Pig Torches
-Killer Bee Hives
-Variant Berry Bush
-(In)sanity obelisks that block areas when you are (in)sane
-Hound Mound
-Now two types of ponds - frog ponds and mosquito ponds
-Marble pillars
-Evil flowers and petals
-Gears
-Nitre
-Eggs
-Carpet Flooring
-Marble Tiles
-Treeguards drop special, magical wood that is used in some recipes

TUNING:
-Magical recipes have mostly been moved the Shadow Manipulator
-Icebox now require Gears to create
-Tallbirds spawn more often
-Ponds freeze in the winter, and stop spawning things
-Beefalo mating season is shorter, and there are fewer babies
-Ranged weapons actually shoot projectiles
-Health and Sanity effects of foods have been reduced (you restore these by other means now)
-Monster meat perishes faster
-Blow dart causes more damage
-Graves have gems, gears, and nightmare fuel in them sometimes

BUG FIXES:
-You can kill small creatures directly in your inventory / toss them into fires
-Season onsets work better in Adventure mode
-AOE attacks cause area damage even if the targeted hit misses
-Deerclops can not be stunlocked, and doesn’t panic when he is lit on fire
-Koalefants can no longer fly across water when you aren’t watching
-Koalefant tracks point more accurately in the correct direction
-Attempting to store a weapon in Chester no longer attacks him
-Chester follows through wormholes when using a backpack
-Right click an equipped tool with another item no longer destroys the tool
-When wilson uses up a tool, he automatically equips a replacement if one is available
-You can no longer light Beefalo (or other creatures) on fire by using a torch on them
-Mandrakes get picked up properly when using Spacebar

Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Unlocked the "What's in the Portal 2 Soundtrack Box?"
  • Added new promo Items
  • Removed Salvage Crate #40, Crate #49 and Crate #54 from the drop list
  • Added Salvage Crate #50, Crate #56, and Crate #57 to the drop list
  • Updated the localization files
Announcement - Valve
Save 66% on Blood Bowl: Chaos Edition and Blood Bowl: Legendary Editionduring this week's Midweek Madness*!

Inspired by the Warhammer Fantasy world, Blood Bowl is an ultra-violent combination of strategy and sports games. The Chaos Edition features 23 playable races, including 3 that are totally new, each offering its own game style! Make a competitive team, train it and buy the best equipment. Brutal victory after victory, improve your players' skills to make them into true Blood Bowl players! This is a no holds barred bonecrunching sport! Even if tactics are your favored route, you can also choose from a large selection of incredible and vicious moves: bribe the ref, devastating spells or illegal weapons…

*Offer ends Thursday at 4PM Pacific Time

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