Oct 11, 2011
Announcement - Valve
It's THQ Week! Save big from now until October 17th on games from THQ, and be sure to check back every day for more great deals!

Today only, save 75% on Titan Quest titles! Offer ends on Wednesday at 10am PST.

Or, pick up the THQ Hit Collection, a pack with your favorite THQ titles.

Additionally, Steam Cloud integration has been added to many of your favorite THQ titles, allowing your game saves to travel with you wherever you play. Just launch your Steam copy of games like Metro 2033 and your game saves will be copied to the cloud.

Plus, all week long save 33% on THQ titles! Offer excludes Warhammer 40,000: Space Marine and Saints Row: The Third.

Rock, Paper, Shotgun - contact@rockpapershotgun.com (John Walker)

Crate Entertainment, an indie development studio born out of the ashes of Titan Quest creators Iron Lore, have been working on their first major project for a while now. Grim Dawn, built using the tech behind Titan Quest, will hopefully be entering alpha at some point this year, and it’s a game we’re extremely excited to see. So we caught up with Crate’s core man, Arthur Bruno, to learn more. In a wonderful interview he tells us about the fall of Iron Lore, and the birth of Crate, explains where Titan Quest fell short, and how Grim Dawn is not attempting to appeal to casual players. In fact, it’s going to be actively hostile toward them. And he introduces us to the concept of rainbow farting machines.>

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Eurogamer


In an interview with Eurogamer World of Warcraft lead systems designer Greg Street discussed the development process behind Blizzard's next-gen MMO, codenamed Project Titan.


"We've had some key members go over to that team to work," he explained.


"When we interview new people, there's a chance they'll come under our team, and there's a chance they'll go onto that team. We meet with those guys quite regularly to say, 'Hey, here's an opportunity to do something different. Do we want to do it differently to how WOW did it, or are we happy with the way it worked out?'"


"We get to bounce ideas off each other that way," he added.


Asked if the WOW team was ever tempted to bring a Titan feature forward for an upcoming WOW expansion, Street highlighted one such recent occasion.


"The other day a designer was apologising, saying, 'Are you going to be mad if we steal that idea?'"


"Game designers steal ideas all the time. We build on what other games do. It's hard to look at many features in WOW and say, 'Blizzard were so brilliant for coming up with that in a vacuum.' We're building on what great game designers have done since they started making games."


Eurogamer attempted to nonchalantly ask just what that stolen Titan feature might be, but Blizzard sadly declined to comment further.


Little is known about Project Titan.


But we know it is already playable. "We're very confident in that product. It's an awesome one. We're playing it already," Blizzard COO Paul Sams said in March.


"It is a total ball to play. We think that the reach of that product is greater than anything that we've done before. We're very excited about that. I believe that it's the type of game that will have a very long life, much like World of Warcraft has."


Sams added: "The thing that we hope will happen is that it will not stop World of Warcraft but we believe will eclipse it."

Titan carries a rumoured release date of late 2013, according to a leaked internal slate.

Video:

Eurogamer


We know about Titan, we know about two more StarCraft II games, we know about two more World of Warcraft expansions, we even know about a Diablo III expansion - so what is this "Unannounced Game Title" Blizzard is hiring for?


The "Software Engineer, Tools" will be a part of Blizzard's "newest game team". "This is a key role on a new and exciting project within the company," the job description declares.

The "Unannounced Game Title" has a section of its own on the Blizzard jobs board. Titan, the "Next-Gen MMO", is listed separately, as are World of Warcarft, StarCraft II and Diablo III.


Could this "Unannounced Game Title" be a completely new IP?


An alleged internal Blizzard release schedule leaked last November, detailing all releases up 2015. We don't know whether its genuine, so take with a pinch of rock salt.

Eurogamer


Titan may be but a whisper on the lips of Blizzard - but the MMO to "eclipse" World of Warcraft is already playable.


"We're very confident in that product. It's an awesome one. We're playing it already," revealed Paul Sams, Blizzard COO, to Gamasutra.


"It is a total ball to play. We think that the reach of that product is greater than anything that we've done before. We're very excited about that. I believe that it's the type of game that will have a very long life, much like World of Warcraft has."


Sams added: "The thing that we hope will happen is that it will not stop World of Warcraft but we believe will eclipse it."


Titan carries a rumoured release date of late 2013, according to a leaked internal slate. But of course MMOs are subject to the wild winds of change - much more so than any other genre of game.


What else do we know about Titan? That it's not World of Warcraft 2, but "something completely new and fresh". And that's about it.


World of StarCraft? One fan got so excited that he started making World of StarCraft himself using the StarCraft II modding tools. Activision's lawyers shut him down, but only to change the name. Blizzard owns the name World of StarCraft already, you see - a pragmatic purchase or a revealing one?

Video: Is this fan-made StarCraft MMO a glimpse of the future?

Eurogamer


Blizzard's mysterious Titan MMO won't be a sequel to World of Warcraft, CEO Mike Morhaime has revealed.


Speaking at the annual DICE summit in Las Vegas – as reported by Ars Technica - Morhaime explained that the new title, rumoured to be launching in 2013, will instead cover bold new ground.


"Without giving away any details, we have some of our most experienced MMO developers, people who spent years working on the World of WarCraft team, working on this project," he said.


"We're really trying to leverage all the lessons we learned through the years. Some of which we were able to address in World of Warcraft and others that maybe because of the design decisions we've made, you just can't address.


"So we're kind of taking a step back with all that knowledge to make something that's completely new and fresh. We're not trying to make a WOW sequel."


In related news, Activision-Blizzard CFO Thomas Tippl yesterday confirmed that there will be at least two releases from the developer between now and the end of 2012 – though didn't confirm what those would be.

Shacknews - Xav de Matos
Until November 1, Steam is offering discounts on select titles in the THQ catalog. Today, the action-roleplaying, hack and slash series Titan Quest from now defunct Iron Lore Entertainment is available for 75% off its regular price.

Players can pick up the two Titan Quest games in a Gold Edition bundle or purchase them individually.

Rock, Paper, Shotgun - contact@rockpapershotgun.com (John Walker)

I AM YOUR GOD NOW! AHAHAHAHAHA

Ever since I visited the ill-fated Iron Lore in 2005, I’ve wanted to find the words to talk about a peculiar response I had to their level editor. It’s taken me this long to gain the vocabulary needed to even take a stab at it, primarily gained/cribbed from the essays and thoughts of film theorist André Bazin. (Whom I confess I first discovered through Linklater’s excellent Waking Life, rather than from the half a degree of film studies I slept through in ’98.) And so, smuggled onto the internet in a large wooden retrospective article on Titan Quest, my thoughts on the teleological nature of level editors. I don’t know how successful I’ve been, since I’m massively out of my depth without a useful background in either philosophy or semiotics. The EG commenters appear to have opted for pretending the article was only one page long, which is understandable. I’m nervous of what happens if someone who knows what they’re talking about responds. There’s a quote from it below, since I’ve waffled so much up here.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (John Walker)

It's a steal!!!!!!!!!!!! I'm sorry.

The Steam summer sale thingamy is continuing to offer some ludicrously good prices, as it happens. I’ve just spotted some for which there’s only six hours left, which should fill in some vital gaps on your virtual shelf. There’s Thief: Deadly Shadows for £2.09, BioShock for £3.49, and Titan Quest Gold for £2.49. There’s also Dragon Age, about 80 hours of game, for £11.99.

I can’t get over Thief 3 for barely more than £2. This is one of those games that come 2014 we’ll be writing ten year retrospectives about. If you never did, you absolutely must right now. Just for the heck of it, I’ve pasted my review of the game from 2004 for PC Format.

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