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Community Announcements - [Sandswept] Zag the Abysswalker
Hello Survivors!
We have a new person on the team! http://www.thedeadlinger.com/archives/2492

Linger on, Survivors!
Community Announcements - [Sandswept] Zag the Abysswalker
Hey Survivors!
A couple breakthroughs today with Hotfix 13a, a brand new patch for The Dead Linger! If your game does not update automatically, we recommend verifying your game cache or restarting your Steam client.

Patch Notes for Hotfix 13a - "Blue Sky and Duplication Fixes"

- New sky system added, simple but better! Some features may be missing from old sky, but performance has improved.
- The moon is gone for a short while with the new sky.
- Blue sky/black screen issue likely fixed with the addition of the new sky system.
- Graphics settings are persistent between sessions now.
- Fixed a ton of instances where duplicate objects may spawn in the world.
- Fixed a duplication issue where rocks were spawning twice in rocky lands.
- Small performance increase due to less (or no) duplicate objects spawning.
- Cylinder-shaped hay bales should no longer be flying in the air, which was caused by the duplication glitch.
- Hunting bow position in first person hands is fixed.
- Crossbow string showing up when zoomed in on the crossbow has been fixed.
- J-mac position in first person hands is fixed.
- Survivors can now see their weapons properly in multiplayer.
- Punch and kick ranges have been fixed.
- “Gameplay” settings menu has been added!
-Disable Pickup Messages - This turns off the messages that display every time you pick up an object.
-Disable Status Messages - This turns off the messages that display when you get hungry, or your weapon decreases in durability.
- Console commands “options” and “settings” now bring up the settings menu.
- The timerate console command is now in minutes, with 1 minute being the lowest value. For example: “timerate 1 1" is 1 minute day, 1 minute night.
- Resolution dropdown menu now shows the current resolution by default.
- Door creak sound effect is now linked to the ‘Sound Effects’ slider.
- Backpack opening sound effect is now linked to ‘Sound Effects’ slider.
- Massive holes in the terrain should no longer be present.
- Fixed issue where you sometimes may end up tilted when sitting on a bicycle.
- Fixed issue where houses were disappearing in certain circumstances.
- Fixed a substantial shader error causing very low framerates in some circumstances.
- Fixed an issue where the 'Refresh World' screen might be upside down.
- Fixed a few visual issues with the status bar icons in the inventory as well as backpack visual elements.
- Fall damage values have been doubled. You now take twice as much damage from fall.
- If a survivor is on a water tower ladder and quits the game, joining a new world does not carry over their previous climbing state.
- Horde aggro has been reduced from 85% to 70%, so they are more alert!

You can also view these notes on our main blog, if you prefer.

Please be sure to report issues encountered to the Support & Bugs forum to help us improve the experience.

We're going to be bringing you screenshots (and maybe some awesome videos) all throughout Build 14's development! Stay tuned to our twitter for more on that!

Linger on, Survivors!
Community Announcements - [Sandswept] Zag the Abysswalker
Hello Survivors!
Build 13 of The Dead Linger has been released on Steam! Bicycles have been added, along with a lot of other great fixes and features! Here's a link to the full patch notes and the MEGAVLOG, detailing the changes in both Builds 12 and 13!

You know what to do. (The answer is kill zombies and ride bicycles, more or less.)

Linger on, Survivors!
Community Announcements - [Sandswept] Zag the Abysswalker
Hello Survivors!
Build 12 has arrived! Check out the blog post in the link below to view the full patch notes and read additional information about the build!

A dev vlog for Build 12 will come out in about a week, after Zag gets back from Steam Dev Days will be bundled with the Build 13 dev vlog on next release. In the meantime, here's the patch notes, and you can go download the update on Steam right now!

Patch Notes: http://www.thedeadlinger.com/archives/2463

Linger on, Survivors!
Jan 10, 2014
Community Announcements - [Sandswept] Zag the Abysswalker
Check out our new video showing off some of the features in the upcoming Build 12 - "Going To The Dogs!" http://www.youtube.com/watch?v=MFj3gGhuwZQ

Linger on, Survivors!
Community Announcements - [Sandswept] Zag
Welcome to 2014, Survivors. Here’s a dev vlog to start off the new year the right way. There’s a lot of information revealed in this vlog. Enjoy thoroughly, as we know you will.

http://www.youtube.com/watch?v=3JFRoLVVclg

Linger on, Survivors!
Community Announcements - [Sandswept] Zag
Hello Survivors!
The massive and utterly spectacular Hunting Update has been released! Check out the awesome Build 11 Update Page to see some of the big new features in this build!

Click the image below!


Some of you might be asking; “Hey, where’s the dev vlog?”

We’ll be rolling out a dev vlog sometime around the end of this year / beginning of next to cover changes in this build (and probably Build 12) as well as to discuss our plans for 2014.

Once you’ve checked out that page, feel free to look below for the full patch notes and all other changes as well!

FULL PATCH NOTES HERE

Linger on, Survivors!
Community Announcements - [Sandswept] Zag
Hello Survivors!
The long-awaited gun fixes are finally here!

Full Patch notes HERE!

Next up; Build 11 -- The Hunting Update! Get ready for a wild end to 2013 as we roll out 2 more large content builds before 2014 hits!

Linger on, Survivors!
Community Announcements - [Sandswept] Zag
Hello Survivors!

This has been a crazy month for us here at Sandswept! We started development on Hotfix 10h on October 4th, and after slaving 7 days a week, here we sit at 2 AM on November 5th! This build makes sweeping improvements to performance, zombie AI, multiplayer gameplay, some balance tweaks, and even more!

Huge patch notes here!

Next up: 10i - gun fixes and more! After we get some sleep, anyway.

Linger on, Survivors.
Community Announcements - [Sandswept] Zag
Hello Survivors!
We have rolled out a tasty Hotfix 10g for The Dead Linger alpha! We'd recommend restarting your Steam client to receive this update (or verifying game cache), if it does not automatically update on its own. Patch notes below!

Patch Notes for Hotfix 10g - "World Saving and Loading Fixes"

As usual, please report bugs on our Support & Bug Reporting forum.

We are going to hotfix for a couple more days, bringing more and more features, fixes, and content that was leftover from the Big Engine Change. After we are satisfied, prepare yourselves for Build 11 - The Hunting Update!

Linger on, Survivors!
...

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